mapguesser/src/Controller/GameFlowController.php

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<?php namespace MapGuesser\Controller;
use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Util\Geo\Position;
use MapGuesser\Response\JsonContent;
use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\Repository\PlaceRepository;
class GameFlowController
{
const NUMBER_OF_ROUNDS = 5;
const MAX_SCORE = 1000;
private IRequest $request;
private PlaceRepository $placeRepository;
public function __construct(IRequest $request)
{
$this->request = $request;
$this->placeRepository = new PlaceRepository();
}
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public function getInitialData(): IContent
{
$mapId = (int) $this->request->query('mapId');
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
return new JsonContent(['error' => 'no_session_found']);
}
if (!isset($state['currentRound']) || $state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS) {
$this->startNewGame($state, $mapId);
}
$response = [];
$last = $state['rounds'][$state['currentRound']];
$response['place'] = [
'panoId' => $last['panoId'],
'pov' => $last['pov']->toArray()
];
$response['history'] = [];
for ($i = 0; $i < $state['currentRound']; ++$i) {
$round = $state['rounds'][$i];
$response['history'][] = [
'position' => $round['position']->toArray(),
'guessPosition' => $round['guessPosition']->toArray(),
'distance' => $round['distance'],
'score' => $round['score']
];
}
return new JsonContent($response);
}
public function evaluateGuess(): IContent
{
$mapId = (int) $this->request->query('mapId');
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
return new JsonContent(['error' => 'no_session_found']);
}
$last = $state['rounds'][$state['currentRound']];
$position = $last['position'];
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$distance = $this->calculateDistance($position, $guessPosition);
$score = $this->calculateScore($distance, $state['area']);
$last['guessPosition'] = $guessPosition;
$last['distance'] = $distance;
$last['score'] = $score;
$state['rounds'][$state['currentRound']] = $last;
$state['currentRound'] += 1;
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$response = [
'result' => [
'position' => $position->toArray(),
'distance' => $distance,
'score' => $score
]
];
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
$next = $state['rounds'][$state['currentRound']];
$response['place'] = [
'panoId' => $next['panoId'],
'pov' => $next['pov']->toArray()
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];
}
$session->set('state', $state);
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return new JsonContent($response);
}
private function startNewGame(array &$state, int $mapId)
{
$places = $this->placeRepository->getRandomNForMapWithValidPano($mapId, static::NUMBER_OF_ROUNDS);
$state['rounds'] = [];
$state['currentRound'] = 0;
foreach ($places as $place) {
$state['rounds'][] = [
'placeId' => $place->getId(),
'position' => $place->getPosition(),
'panoId' => $place->getPanoIdCached(),
'pov' => $place->getPov()
];
}
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$this->request->session()->set('state', $state);
}
private function calculateDistance(Position $realPosition, Position $guessPosition): float
{
return $realPosition->calculateDistanceTo($guessPosition);
}
private function calculateScore(float $distance, float $area): int
{
$goodness = 1.0 - ($distance / (sqrt($area) * 1000));
return (int) round(pow(static::MAX_SCORE, $goodness));
}
}