added error handling when requesting to join non existing room
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default-pipeline default-pipeline #181
All checks were successful
default-pipeline default-pipeline #181
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430b32d0c6
commit
01a4fdf5e5
@ -410,6 +410,10 @@
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MapGuesser.showModalWithContent('Error', 'This game is already started, you cannot join.');
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MapGuesser.showModalWithContent('Error', 'This game is already started, you cannot join.');
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break;
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break;
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case 'game_not_found':
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MapGuesser.showModalWithContent('Error', 'The game room was not found by this ID. Please check the link.');
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break;
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default:
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default:
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MapGuesser.showModalWithContent('Error', 'Error code: \'' + error + '\'');
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MapGuesser.showModalWithContent('Error', 'Error code: \'' + error + '\'');
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break
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break
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@ -114,6 +114,11 @@ class GameController
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}
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}
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$room = $this->multiRoomRepository->getByRoomId($roomId);
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$room = $this->multiRoomRepository->getByRoomId($roomId);
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if(!isset($room)) {
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return new JsonContent(['error' => 'game_not_found']);
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}
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$state = $room->getStateArray();
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$state = $room->getStateArray();
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$map = $this->mapRepository->getById($state['mapId']);
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$map = $this->mapRepository->getById($state['mapId']);
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$token = $this->getMultiToken($roomId);
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$token = $this->getMultiToken($roomId);
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