Merged in feature/MAPG-6-calculate-and-show-score-after-the-guess (pull request #5)
Feature/MAPG-6 calculate and show score after the guess
This commit is contained in:
commit
1ace9ae0b2
@ -75,7 +75,7 @@ button:disabled {
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transition-delay: 0s;
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transition-delay: 0s;
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}
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}
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#guess #guessMap {
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#guess > #guessMap {
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height: 115px;
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height: 115px;
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width: 100%;
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width: 100%;
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transition-property: height;
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transition-property: height;
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@ -84,7 +84,7 @@ button:disabled {
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border-radius: 3px;
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border-radius: 3px;
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}
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}
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#guess:hover #guessMap {
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#guess:hover > #guessMap {
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height: 315px;
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height: 315px;
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transition-delay: 0s;
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transition-delay: 0s;
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}
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}
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@ -122,12 +122,33 @@ button:disabled {
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#resultInfo {
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#resultInfo {
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height: 30%;
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height: 30%;
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width: 100%;
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width: 100%;
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padding: 20px;
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padding: 10px 20px;
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text-align: center;
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text-align: center;
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box-sizing: border-box;
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box-sizing: border-box;
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}
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}
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#resultInfo > div {
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height: 25%;
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width: 100%;
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display: flex;
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justify-content: center;
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align-items: center;
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}
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#resultInfo p {
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#resultInfo p {
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margin-bottom: 20px;
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font-size: 24px;
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font-size: 24px;
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}
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}
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#scoreBarBase {
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height: 20px;
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width: 60%;
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margin: 0 auto;
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background-color: #eeeeee;
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border-radius: 3px;
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}
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#scoreBar {
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height: 100%;
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transition-property: width;
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transition-duration: 1.0s;
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}
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@ -5,21 +5,22 @@ Math.deg2rad = function (deg) {
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var Util = {
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var Util = {
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EARTH_RADIUS_IN_METER: 6371000,
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EARTH_RADIUS_IN_METER: 6371000,
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MAX_SCORE: 1000,
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calculateDistance: function (position1, position2) {
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calculateDistance: function (position1, position2) {
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var lat1 = Math.deg2rad(position1.lat);
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var lat1 = Math.deg2rad(position1.lat);
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var lng1 = Math.deg2rad(position1.lng);
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var lng1 = Math.deg2rad(position1.lng);
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var lat2 = Math.deg2rad(position2.lat);
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var lat2 = Math.deg2rad(position2.lat);
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var lng2 = Math.deg2rad(position2.lng);
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var lng2 = Math.deg2rad(position2.lng);
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var latDelta = lat2 - lat1;
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var angleCos = Math.cos(lat1) * Math.cos(lat2) * Math.cos(lng2 - lng1) +
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var lonDelta = lng2 - lng1;
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Math.sin(lat1) * Math.sin(lat2);
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var angle = 2 * Math.asin(
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if (angleCos > 1.0) {
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Math.sqrt(
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angleCos = 1.0;
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Math.pow(Math.sin(latDelta / 2), 2) +
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}
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Math.cos(lat1) * Math.cos(lat2) * Math.pow(Math.sin(lonDelta / 2), 2)
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)
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var angle = Math.acos(angleCos);
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);
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return angle * Util.EARTH_RADIUS_IN_METER;
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return angle * Util.EARTH_RADIUS_IN_METER;
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},
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},
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@ -34,6 +35,27 @@ var Util = {
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} else {
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} else {
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return Number.parseFloat(distance / 1000).toFixed(0) + ' km';
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return Number.parseFloat(distance / 1000).toFixed(0) + ' km';
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}
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}
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},
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calculateScore: function (distance) {
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var goodness = 1.0 - distance / Math.sqrt(mapArea);
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return Math.pow(this.MAX_SCORE, goodness);
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},
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calculateScoreBarProperties: function (score) {
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var percent = Math.round((score / this.MAX_SCORE) * 100);
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var color;
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if (percent >= 90) {
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color = '#11ca00';
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} else if (percent >= 10) {
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color = '#ea9000';
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} else {
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color = '#ca1100';
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}
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return { width: percent + '%', backgroundColor: color };
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}
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}
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};
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};
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@ -190,9 +212,20 @@ document.getElementById('guessButton').onclick = function () {
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});
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});
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document.getElementById('distance').innerHTML = Util.printDistanceForHuman(distance);
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document.getElementById('distance').innerHTML = Util.printDistanceForHuman(distance);
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var score = Util.calculateScore(distance);
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var scoreBarProperties = Util.calculateScoreBarProperties(score);
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document.getElementById('score').innerHTML = Number.parseFloat(score).toFixed(0);
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var scoreBar = document.getElementById('scoreBar');
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scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
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scoreBar.style.width = scoreBarProperties.width;
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}
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}
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document.getElementById('continueButton').onclick = function () {
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document.getElementById('continueButton').onclick = function () {
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document.getElementById('scoreBar').style.width = '0';
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resultMarkers.real.setMap(null);
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resultMarkers.real.setMap(null);
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resultMarkers.real = null;
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resultMarkers.real = null;
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resultMarkers.guess.setMap(null);
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resultMarkers.guess.setMap(null);
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@ -2,6 +2,8 @@
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class Bounds
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class Bounds
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{
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{
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const ONE_DEGREE_OF_LATITUDE_IN_METER = 111132.954;
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private float $southLat;
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private float $southLat;
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private float $westLng;
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private float $westLng;
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@ -19,7 +21,7 @@ class Bounds
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return $instance;
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return $instance;
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}
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}
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public static function createDirectly(float $southLat, $westLng, $northLat, $eastLng): Bounds
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public static function createDirectly(float $southLat, float $westLng, float $northLat, float $eastLng): Bounds
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{
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{
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$instance = new static();
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$instance = new static();
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@ -61,6 +63,18 @@ class Bounds
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}
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}
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}
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}
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public function calculateApproximateArea(): float
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{
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$dLat = $this->northLat - $this->southLat;
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$dLng = $this->eastLng - $this->westLng;
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$m = $dLat * static::ONE_DEGREE_OF_LATITUDE_IN_METER;
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$a = $dLng * static::ONE_DEGREE_OF_LATITUDE_IN_METER * cos(deg2rad($this->northLat));
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$c = $dLng * static::ONE_DEGREE_OF_LATITUDE_IN_METER * cos(deg2rad($this->southLat));
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return $m * ($a + $c) / 2;
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}
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public function toJson(): string
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public function toJson(): string
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{
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{
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if (!$this->initialized) {
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if (!$this->initialized) {
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@ -2,6 +2,8 @@
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class Position
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class Position
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{
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{
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const EARTH_RADIUS_IN_METER = 6371000;
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private float $lat;
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private float $lat;
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private float $lng;
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private float $lng;
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@ -21,6 +23,24 @@ class Position
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return $this->lng;
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return $this->lng;
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}
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}
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public function calculateDistanceTo(Position $otherPosition): float
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{
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$lat1 = deg2rad($this->lat);
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$lng1 = deg2rad($this->lng);
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$lat2 = deg2rad($otherPosition->lat);
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$lng2 = deg2rad($otherPosition->lng);
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$angleCos = cos($lat1) * cos($lat2) * cos($lng2 - $lng1) + sin($lat1) * sin($lat2);
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if ($angleCos > 1.0) {
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$angleCos = 1.0;
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}
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$angle = acos($angleCos);
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return $angle * static::EARTH_RADIUS_IN_METER;
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}
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public function toArray(): array
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public function toArray(): array
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{
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{
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return [
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return [
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@ -17,11 +17,22 @@
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<div id="result">
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<div id="result">
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<div id="resultMap"></div>
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<div id="resultMap"></div>
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<div id="resultInfo">
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<div id="resultInfo">
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<div>
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<p>You were <span id="distance" class="bold"></span> close.</p>
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<p>You were <span id="distance" class="bold"></span> close.</p>
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</div>
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<div>
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<p>You earned <span id="score" class="bold"></span> points.</p>
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</div>
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<div>
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<div id="scoreBarBase"><div id="scoreBar"></div></div>
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</div>
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<div>
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<button id="continueButton">Continue</button>
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<button id="continueButton">Continue</button>
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</div>
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</div>
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</div>
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</div>
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</div>
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<script>
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<script>
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var mapArea = <?= $bounds->calculateApproximateArea() ?>;
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var guessMapBounds = <?= $bounds->toJson() ?>;
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var guessMapBounds = <?= $bounds->toJson() ?>;
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</script>
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</script>
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<script src="static/js/mapguesser.js" async defer></script>
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<script src="static/js/mapguesser.js" async defer></script>
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