Merge pull request 'MAPG-222 fixes: skip invalid guessPosition, hide showSummaryButton, handle countdown time if timeout is 0' (#18) from bugfix/MAPG-222-show-summary-can-be-clicked-when-game-is-restarted into develop
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default-pipeline default-pipeline #98
All checks were successful
default-pipeline default-pipeline #98
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/18
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commit
257f59c96e
@ -120,7 +120,9 @@
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for (var j = 0; j < round.allResults.length; ++j) {
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var result = round.allResults[j];
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Game.addGuessPositionToResultMap(result.guessPosition, result, true);
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if (result.guessPosition) {
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Game.addGuessPositionToResultMap(result.guessPosition, result, true);
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}
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}
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}
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@ -330,6 +332,7 @@
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scoreInfo.children[0].style.display = null;
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scoreInfo.children[1].style.display = null;
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document.getElementById('continueButton').style.display = null;
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document.getElementById('showSummaryButton').style.display = null;
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document.getElementById('startNewGameButton').style.display = null;
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document.getElementById('showGuessButton').style.visibility = null;
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@ -434,8 +437,10 @@
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if (allResults) {
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for (var i = 0; i < allResults.length; ++i) {
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var currentResult = allResults[i];
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Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
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resultBounds.extend(currentResult.guessPosition);
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if (currentResult.guessPosition) {
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Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
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resultBounds.extend(currentResult.guessPosition);
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}
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}
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}
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@ -735,15 +740,16 @@
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clearInterval(Game.countdownHandler);
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}
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Game.countdownElement = document.getElementById('countdown');
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Game.countdownTimeElement = document.getElementById('countdownTime');
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Game.setCountdownTime(Math.round(timeout / 1000));
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if (timeout <= 0) {
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return;
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}
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Game.timeoutEnd = new Date(new Date().getTime() + timeout);
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Game.countdownElement = document.getElementById('countdown');
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Game.countdownTimeElement = document.getElementById('countdownTime');
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Game.setCountdownTime(Math.round(timeout / 1000));
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Game.countdownHandler = setInterval(function () {
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var timeLeft = Math.round((Game.timeoutEnd - new Date()) / 1000);
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