MAPG-208 error handling adaptations
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default-pipeline default-pipeline #53
All checks were successful
default-pipeline default-pipeline #53
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@ -174,11 +174,15 @@
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}
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document.getElementById('loading').style.visibility = 'visible';
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var url = roomId ? '/multiGame/' + roomId + '/prepare.json' : '/game/' + mapId + '/prepare.json';
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MapGuesser.httpRequest('POST', url, function () {
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document.getElementById('loading').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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}
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document.getElementById('mapName').innerHTML = this.response.mapName;
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Game.mapBounds = this.response.bounds;
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@ -194,7 +198,6 @@
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}
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document.getElementById('loading').style.visibility = 'visible';
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Game.MultiConnector.connect();
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}
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}, data);
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@ -216,13 +219,12 @@
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}
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document.getElementById('loading').style.visibility = 'visible';
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MapGuesser.httpRequest('POST', '/game/' + mapId + '/initialData.json', function () {
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document.getElementById('loading').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
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if (this.response.error) {
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//TODO: handle this error
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Game.handleErrorResponse(this.response.error);
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return;
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}
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@ -322,19 +324,26 @@
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},
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handleErrorResponse: function (error) {
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// for the time being we only handle the "no_session_found" error and reset the game
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switch (error) {
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case 'no_session_found':
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MapGuesser.showModalWithContent('Error', 'Your session is invalid!', [{
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type: 'button',
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classNames: [],
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text: 'Restart game',
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onclick: function () {
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window.location.reload();
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}
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}]);
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break;
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if (roomId) {
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//TODO: better error message
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alert('Your session is invalid, please start multiplayer again!')
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return;
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case 'game_already_started':
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MapGuesser.showModalWithContent('Error', 'This game is already started, you cannot join.');
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break;
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default:
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MapGuesser.showModalWithContent('Error', 'Error code: \'' + error + '\'');
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break
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}
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MapGuesser.httpRequest('GET', '/game/' + mapId + '/prepare.json', function () {
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Game.mapBounds = this.response.bounds;
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Game.reset();
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});
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},
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loadPano: function (panoId, pov) {
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@ -359,15 +368,17 @@
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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document.getElementById('loading').style.visibility = 'visible';
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document.getElementById('panoCover').style.visibility = 'visible';
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var data = new FormData();
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data.append('lat', String(guessPosition.lat));
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data.append('lng', String(guessPosition.lng));
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document.getElementById('loading').style.visibility = 'visible';
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var url = roomId ? '/multiGame/' + roomId + '/guess.json' : '/game/' + mapId + '/guess.json';
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MapGuesser.httpRequest('POST', url, function () {
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document.getElementById('loading').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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@ -376,7 +387,6 @@
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Game.guessMarker.setMap(null);
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Game.guessMarker = null;
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document.getElementById('loading').style.visibility = 'hidden';
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document.getElementById('guess').classList.add('result');
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Game.scoreSum += this.response.result.score;
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@ -687,9 +697,13 @@
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}
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document.getElementById('loading').style.visibility = 'visible';
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MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/nextRound.json', function () {
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document.getElementById('loading').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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}
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});
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} else {
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Game.resetRound();
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@ -707,9 +721,13 @@
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}
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document.getElementById('loading').style.visibility = 'visible';
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MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
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document.getElementById('loading').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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}
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});
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} else {
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Game.reset();
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@ -722,10 +740,15 @@
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}
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document.getElementById('multi').style.visibility = 'hidden';
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document.getElementById('loading').style.visibility = 'visible';
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document.getElementById('loading').style.visibility = 'visible';
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MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
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document.getElementById('loading').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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}
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});
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}
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})();
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@ -15,7 +15,7 @@
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@endsection
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@section(subheader)
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<span id="mapName" class="bold"></span><!--
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<span id="mapName" class="bold">Loading map...</span><!--
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--><span>Round <span id="currentRound" class="bold"></span></span><!--
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--><span>Score <span id="currentScoreSum" class="bold"></span></span>
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@endsection
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