readyToContinue is true by default and set to false only in the multigame initializing
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default-pipeline default-pipeline #145
All checks were successful
default-pipeline default-pipeline #145
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@ -17,7 +17,7 @@
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adaptGuess: false,
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adaptGuess: false,
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googleLink: null,
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googleLink: null,
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readyToContinue: false,
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readyToContinue: true,
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timeoutEnd: null,
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timeoutEnd: null,
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countdownHandler: null,
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countdownHandler: null,
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@ -97,6 +97,8 @@
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},
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},
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initialize: function (data) {
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initialize: function (data) {
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Game.readyToContinue = false;
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if (data.history.length === 0 && !data.place) {
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if (data.history.length === 0 && !data.place) {
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var div = document.getElementById('players');
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var div = document.getElementById('players');
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