Merge pull request 'feature/MAPG-219-disable-continue-if-timeout-is-not-reached' (#16) from feature/MAPG-219-disable-continue-if-timeout-is-not-reached into develop
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default-pipeline default-pipeline #88
All checks were successful
default-pipeline default-pipeline #88
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/16
This commit is contained in:
commit
7d2588f7cd
@ -97,28 +97,15 @@ class MultiGame {
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room.updated = new Date();
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room.updated = new Date();
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var round = room.rounds[room.currentRound];
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var round = room.rounds[room.currentRound];
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clearTimeout(round.timeoutHandler);
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round.timeout = round.timeout - (new Date() - round.timeoutStarted);
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if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
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round.timeout = round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER;
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} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
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round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
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}
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round.timeoutStarted = new Date();
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var self = this;
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round.timeoutHandler = setTimeout(function () {
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self._endRoundTimeout(room, round);
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}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
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var member = room.members.get(token);
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var member = room.members.get(token);
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var allResults = this._collectResultsInRound(room, round);
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var allResults = this._collectResultsInRound(room, round);
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this._broadcastTimeout(room, round);
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this._broadcastGuess(room, member.userName, guessPosition, distance, score);
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this._broadcastGuess(room, member.userName, guessPosition, distance, score);
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round.results.set(token, { guessPosition: guessPosition, distance: distance, score: score });
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round.results.set(token, { guessPosition: guessPosition, distance: distance, score: score });
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this._setNewTimeout(room, round);
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return allResults;
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return allResults;
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}
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}
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@ -139,7 +126,7 @@ class MultiGame {
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round.timeoutStarted = new Date();
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round.timeoutStarted = new Date();
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var self = this;
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var self = this;
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round.timeoutHandler = setTimeout(function () {
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round.timeoutHandler = setTimeout(function () {
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self._endRoundTimeout(room, round);
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self._endRound(room, round);
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}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
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}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
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var data = {};
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var data = {};
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@ -152,16 +139,35 @@ class MultiGame {
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});
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});
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}
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}
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_endRoundTimeout(room, round) {
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_setNewTimeout(room, round) {
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clearTimeout(round.timeoutHandler);
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clearTimeout(round.timeoutHandler);
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if (room.members.size === round.results.size) {
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round.timeout = 0;
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round.timeoutStarted = new Date();
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this._endRound(room, round);
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} else {
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round.timeout = round.timeout - (new Date() - round.timeoutStarted);
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if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
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round.timeout = round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER;
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} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
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round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
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}
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round.timeoutStarted = new Date();
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var self = this;
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round.timeoutHandler = setTimeout(function () {
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self._endRound(room, round);
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}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
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this._broadcastTimeout(room, round);
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}
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}
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_endRound(room, round) {
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var data = { position: round.place.position, allResults: this._collectResultsInRound(room, round) };
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var data = { position: round.place.position, allResults: this._collectResultsInRound(room, round) };
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var self = this;
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var self = this;
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room.members.forEach(function (member, token) {
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room.members.forEach(function (member) {
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if (round.results.has(token)) {
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return;
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}
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self._sendToMember(member, 'end_round', data);
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self._sendToMember(member, 'end_round', data);
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});
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});
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}
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}
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@ -17,6 +17,7 @@
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adaptGuess: false,
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adaptGuess: false,
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googleLink: null,
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googleLink: null,
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readyToContinue: false,
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timeoutEnd: null,
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timeoutEnd: null,
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countdownHandler: null,
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countdownHandler: null,
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@ -121,6 +122,7 @@
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}
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}
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if (data.place) {
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if (data.place) {
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Game.readyToContinue = false;
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Game.panoId = data.place.panoId;
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Game.panoId = data.place.panoId;
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Game.pov = data.place.pov;
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Game.pov = data.place.pov;
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@ -156,6 +158,7 @@
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Game.reset();
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Game.reset();
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}
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}
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Game.readyToContinue = false;
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Game.panoId = data.place.panoId;
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Game.panoId = data.place.panoId;
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Game.pov = data.place.pov;
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Game.pov = data.place.pov;
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@ -180,6 +183,18 @@
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},
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},
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endRound: function (data) {
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endRound: function (data) {
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Game.readyToContinue = true;
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Game.startCountdown(0);
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if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
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if (Game.multi.owner) {
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document.getElementById('continueButton').disabled = false;
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document.getElementById('startNewGameButton').disabled = false;
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}
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return;
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}
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// TODO: refactor - it is necessary for mobile
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// TODO: refactor - it is necessary for mobile
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if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
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if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
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document.getElementById('showGuessButton').click();
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document.getElementById('showGuessButton').click();
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@ -189,10 +204,6 @@
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document.getElementById('panoCover').style.visibility = 'visible';
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document.getElementById('panoCover').style.visibility = 'visible';
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Game.showResults(data.position, null, { distance: NaN, score: 0 }, data.allResults);
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Game.showResults(data.position, null, { distance: NaN, score: 0 }, data.allResults);
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if (!Game.multi.owner) {
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document.getElementById('continueButton').style.display = 'none';
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}
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}
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}
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},
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},
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@ -463,6 +474,14 @@
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if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
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if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
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document.getElementById('continueButton').style.display = 'none';
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document.getElementById('continueButton').style.display = 'none';
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document.getElementById('showSummaryButton').style.display = 'block';
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document.getElementById('showSummaryButton').style.display = 'block';
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} else if (roomId) {
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if (Game.multi.owner) {
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if (!Game.readyToContinue) {
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document.getElementById('continueButton').disabled = true;
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}
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} else {
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document.getElementById('continueButton').style.display = 'none';
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}
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}
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}
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},
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},
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@ -496,10 +515,6 @@
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if (this.response.place) {
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if (this.response.place) {
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Game.panoId = this.response.place.panoId;
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Game.panoId = this.response.place.panoId;
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Game.pov = this.response.place.pov;
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Game.pov = this.response.place.pov;
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} else {
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if (!Game.multi.owner) {
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document.getElementById('continueButton').style.display = 'none';
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}
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}
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}
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}, data);
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}, data);
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},
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},
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@ -625,6 +640,9 @@
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if (!roomId || Game.multi.owner) {
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if (!roomId || Game.multi.owner) {
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document.getElementById('startNewGameButton').style.display = 'block';
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document.getElementById('startNewGameButton').style.display = 'block';
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if (!Game.readyToContinue) {
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document.getElementById('startNewGameButton').disabled = true;
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}
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}
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}
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var resultBounds = new google.maps.LatLngBounds();
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var resultBounds = new google.maps.LatLngBounds();
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@ -694,6 +712,10 @@
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clearInterval(Game.countdownHandler);
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clearInterval(Game.countdownHandler);
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}
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}
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if (timeout <= 0) {
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return;
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}
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Game.timeoutEnd = new Date(new Date().getTime() + timeout);
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Game.timeoutEnd = new Date(new Date().getTime() + timeout);
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Game.countdownElement = document.getElementById('countdown');
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Game.countdownElement = document.getElementById('countdown');
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Game.countdownTimeElement = document.getElementById('countdownTime');
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Game.countdownTimeElement = document.getElementById('countdownTime');
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@ -758,7 +780,7 @@
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});
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});
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Game.map.addListener('click', function (e) {
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Game.map.addListener('click', function (e) {
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if (Game.rounds[Game.rounds.length - 1].guessPosition) {
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if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
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return;
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return;
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}
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}
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@ -826,7 +848,7 @@
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document.getElementById('continueButton').onclick = function () {
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document.getElementById('continueButton').onclick = function () {
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if (roomId) {
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if (roomId) {
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if (!Game.multi.owner) {
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if (!Game.multi.owner || !Game.readyToContinue) {
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return;
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return;
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}
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}
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