MAPG-64 create cover div when user should not click on the pano or guess map
add loading animation to maps page too CSS fixes
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@@ -12,6 +12,11 @@ html, body {
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padding: 0;
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}
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button::-moz-focus-inner, input::-moz-focus-inner {
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padding: 0;
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border: 0;
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}
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p, h1, h2, button, a {
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font-family: 'Roboto', sans-serif;
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}
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@@ -210,7 +215,7 @@ div.mapItem>div.inner>div.info>p:nth-child(2) {
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left: 50%;
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margin-top: -32px;
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margin-left: -32px;
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z-index: 3;
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z-index: 5;
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}
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#roundInfo {
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@@ -229,6 +234,17 @@ div.mapItem>div.inner>div.info>p:nth-child(2) {
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z-index: 1;
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}
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#cover {
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position: absolute;
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top: 40px;
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left: 0;
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bottom: 0;
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right: 0;
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background-color: #000000;
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opacity: 0.5;
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z-index: 3;
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}
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#guess {
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position: absolute;
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bottom: 30px;
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@@ -236,6 +252,10 @@ div.mapItem>div.inner>div.info>p:nth-child(2) {
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z-index: 2;
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}
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#guess.result {
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z-index: 4;
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}
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#guess>#continueButtonContainer {
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display: none;
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}
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@@ -355,8 +375,8 @@ div.mapItem>div.inner>div.info>p:nth-child(2) {
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z-index: 2;
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}
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#guess {
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left: 20px;
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top: 50px;
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left: 20px;
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opacity: 0.95;
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visibility: hidden;
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}
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@@ -16,6 +16,7 @@
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initialize: function () {
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document.getElementById('loading').style.visibility = 'visible';
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document.getElementById('cover').style.visibility = 'visible';
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document.getElementById('currentRound').innerHTML = '1/' + String(Core.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = '0/0';
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@@ -33,6 +34,7 @@
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}
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document.getElementById('loading').style.visibility = 'hidden';
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document.getElementById('cover').style.visibility = 'hidden';
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Core.panoId = this.response.panoId;
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@@ -101,6 +103,7 @@
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lastRound.line.setVisible(false);
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}
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document.getElementById('cover').style.visibility = 'hidden';
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document.getElementById('showGuessButton').style.visibility = null;
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document.getElementById('guess').style.visibility = null;
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document.getElementById('guess').classList.remove('result')
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@@ -154,6 +157,7 @@
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document.getElementById('guess').classList.remove('adapt');
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}
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document.getElementById('loading').style.visibility = 'visible';
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document.getElementById('cover').style.visibility = 'visible';
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var data = new FormData();
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data.append('guess', '1');
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@@ -443,6 +447,8 @@
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Core.resetGame();
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}
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// showing the loading animation is not possible, because we don't know if user cancelled the leave
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window.onbeforeunload = function (e) {
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if (Core.rounds[Core.rounds.length - 1].position) {
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return;
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