Merge pull request 'feature/MAPG-213-user-shouldn-t-be-able-to-re-guess-when-page-is-reloaded' (#17) from feature/MAPG-213-user-shouldn-t-be-able-to-re-guess-when-page-is-reloaded into develop
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default-pipeline default-pipeline #94
All checks were successful
default-pipeline default-pipeline #94
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/17
This commit is contained in:
commit
ac0b71fe09
@ -165,9 +165,18 @@ class MultiGame {
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}
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_endRound(room, round) {
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var data = { position: round.place.position, allResults: this._collectResultsInRound(room, round) };
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var allResults = this._collectResultsInRound(room, round);
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var self = this;
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room.members.forEach(function (member) {
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room.members.forEach(function (member, token) {
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var result = { guessPosition: null, distance: null, score: 0 };
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if (round.results.has(token)) {
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result = round.results.get(token);
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} else {
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round.results.set(token, result);
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}
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var data = { position: round.place.position, result: result, allResults: allResults };
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self._sendToMember(member, 'end_round', data);
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});
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}
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@ -183,9 +192,13 @@ class MultiGame {
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}
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data.history = [];
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for (var i = 0; i < room.currentRound; ++i) {
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for (var i = 0; i <= room.currentRound; ++i) {
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var round = room.rounds[i];
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if (i === room.currentRound && !round.results.has(token)) {
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continue;
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}
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var result = { guessPosition: null, distance: null, score: 0 };
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var allResults = [];
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@ -210,6 +223,8 @@ class MultiGame {
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data.members.push({ userName: currentMember.userName, me: member === currentMember });
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});
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data.readyToContinue = room.currentRound >= 0 && room.members.size === room.rounds[room.currentRound].results.size
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this._sendToMember(member, 'initialize', data);
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}
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@ -97,52 +97,57 @@
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},
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initialize: function (data) {
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if (data.history) {
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for (var i = 0; i < data.history.length; ++i) {
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var round = data.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
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Game.addPositionToResultMap(true);
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if (round.result.guessPosition) {
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Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
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}
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Game.scoreSum += round.result.score;
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if (data.history.length === 0 && !data.place) {
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var div = document.getElementById('players');
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for (var j = 0; j < round.allResults.length; ++j) {
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var result = round.allResults[j];
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Game.addGuessPositionToResultMap(result.guessPosition, result, true);
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}
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for (var i = 0; i < data.members.length; ++i) {
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var member = data.members[i];
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var p = document.createElement('p');
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p.innerHTML = member.userName + (member.me ? ' (me)' : '');
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div.appendChild(p);
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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}
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for (var i = 0; i < data.history.length; ++i) {
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var round = data.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
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Game.addPositionToResultMap(true);
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if (round.result.guessPosition) {
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Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
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}
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Game.scoreSum += round.result.score;
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for (var j = 0; j < round.allResults.length; ++j) {
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var result = round.allResults[j];
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Game.addGuessPositionToResultMap(result.guessPosition, result, true);
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}
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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if (data.timeout) {
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Game.startCountdown(data.timeout);
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}
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if (data.place) {
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Game.readyToContinue = false;
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Game.readyToContinue = data.readyToContinue;
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Game.panoId = data.place.panoId;
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Game.pov = data.place.pov;
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document.getElementById('multi').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
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Game.startNewRound();
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if (Game.rounds.length === 0 || !Game.rounds[Game.rounds.length - 1].position) {
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document.getElementById('panoCover').style.visibility = 'hidden';
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Game.startNewRound();
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} else {
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Game.loadPano(Game.panoId, Game.pov);
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Game.showResultFromHistory(data.history[data.history.length - 1].result);
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}
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}
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document.getElementById('loading').style.visibility = 'hidden';
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var div = document.getElementById('players');
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for (var i = 0; i < data.members.length; ++i) {
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var member = data.members[i];
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var p = document.createElement('p');
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p.innerHTML = member.userName + (member.me ? ' (me)' : '');
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div.appendChild(p);
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}
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},
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memberJoined: function (data) {
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@ -203,7 +208,7 @@
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document.getElementById('guessButton').disabled = true;
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document.getElementById('panoCover').style.visibility = 'visible';
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Game.showResults(data.position, null, { distance: NaN, score: 0 }, data.allResults);
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Game.receiveResult(data.position, data.result.guessPosition, { distance: data.result.distance, score: data.result.score }, data.allResults);
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}
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},
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@ -253,8 +258,6 @@
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initialize: function () {
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document.getElementById('panoCover').style.visibility = 'visible';
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document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = '0/0';
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Game.map.setOptions({
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draggableCursor: 'crosshair'
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@ -279,19 +282,17 @@
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Game.panoId = this.response.place.panoId;
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Game.pov = this.response.place.pov;
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if (this.response.history) {
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for (var i = 0; i < this.response.history.length; ++i) {
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var round = this.response.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
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Game.addPositionToResultMap(true);
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Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
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Game.scoreSum += round.result.score;
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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for (var i = 0; i < this.response.history.length; ++i) {
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var round = this.response.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
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Game.addPositionToResultMap(true);
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Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
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Game.scoreSum += round.result.score;
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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Game.startNewRound();
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});
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},
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@ -415,18 +416,7 @@
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Game.panorama.setPano(panoId);
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},
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showResults: function (position, guessPosition, result, allResults) {
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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if (Game.guessMarker) {
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Game.guessMarker.setMap(null);
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Game.guessMarker = null;
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}
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document.getElementById('guess').classList.add('result');
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receiveResult: function (position, guessPosition, result, allResults) {
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Game.scoreSum += result.score;
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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@ -449,13 +439,46 @@
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}
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}
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Game.showResultMap(result, resultBounds);
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},
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showResultFromHistory: function (result) {
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var round = Game.rounds[Game.rounds.length - 1];
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var resultBounds = new google.maps.LatLngBounds();
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round.realMarker.setVisible(true);
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resultBounds.extend(round.position);
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for (var j = 0; j < round.guessMarkers.length; ++j) {
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var guessMarker = round.guessMarkers[j];
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guessMarker.marker.setVisible(true);
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guessMarker.line.setVisible(true);
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resultBounds.extend(guessMarker.marker.getPosition());
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}
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Game.showResultMap(result, resultBounds);
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},
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showResultMap: function (result, resultBounds) {
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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if (Game.guessMarker) {
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Game.guessMarker.setMap(null);
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Game.guessMarker = null;
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}
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document.getElementById('guess').classList.add('result');
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Game.map.setOptions({
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draggableCursor: 'grab'
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});
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Game.map.fitBounds(resultBounds);
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var distanceInfo = document.getElementById('distanceInfo');
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if (Number.isNaN(result.distance)) {
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if (result.distance === null) {
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distanceInfo.children[0].style.display = 'none';
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distanceInfo.children[1].style.display = 'block';
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} else {
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@ -510,7 +533,7 @@
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return;
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}
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Game.showResults(this.response.position, guessPosition, this.response.result, this.response.allResults);
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Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
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if (this.response.place) {
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Game.panoId = this.response.place.panoId;
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