MAPG-140 adapt PlaceRepository and classes that use it to use persistent model
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@@ -4,6 +4,7 @@ use MapGuesser\Interfaces\Request\IRequest;
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use MapGuesser\Util\Geo\Position;
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use MapGuesser\Response\JsonContent;
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use MapGuesser\Interfaces\Response\IContent;
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use MapGuesser\PersistentData\Model\Place;
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use MapGuesser\Repository\PlaceRepository;
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class GameFlowController
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@@ -33,11 +34,14 @@ class GameFlowController
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}
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if (count($state['rounds']) === 0) {
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$place = $this->placeRepository->getForMapWithValidPano($mapId);
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$state['rounds'][] = $place;
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$placesWithoutPano = [];
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$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, [], $placesWithoutPano);
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$this->addNewRoundToState($state, $place, $placesWithoutPano);
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$session->set('state', $state);
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$data = ['panoId' => $place['panoId']];
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$data = ['panoId' => $place->getPanoIdCached()];
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} else {
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$rounds = count($state['rounds']);
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$last = $state['rounds'][$rounds - 1];
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@@ -93,18 +97,20 @@ class GameFlowController
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$exclude = array_merge($exclude, $round['placesWithoutPano'], [$round['placeId']]);
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}
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$place = $this->placeRepository->getForMapWithValidPano($mapId, $exclude);
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$state['rounds'][] = $place;
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$session->set('state', $state);
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$placesWithoutPano = [];
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$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, $exclude, $placesWithoutPano);
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$panoId = $place['panoId'];
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$this->addNewRoundToState($state, $place, $placesWithoutPano);
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$panoId = $place->getPanoIdCached();
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} else {
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$state['rounds'] = [];
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$session->set('state', $state);
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$panoId = null;
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}
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$session->set('state', $state);
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$data = [
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'result' => [
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'position' => $position->toArray(),
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@@ -116,6 +122,16 @@ class GameFlowController
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return new JsonContent($data);
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}
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private function addNewRoundToState(&$state, Place $place, array $placesWithoutPano): void
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{
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$state['rounds'][] = [
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'placesWithoutPano' => $placesWithoutPano,
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'placeId' => $place->getId(),
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'position' => $place->getPosition(),
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'panoId' => $place->getPanoIdCached()
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];
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}
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private function calculateDistance(Position $realPosition, Position $guessPosition): float
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{
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return $realPosition->calculateDistanceTo($guessPosition);
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