Merge pull request 'MAPG-143 make it possible to disable game for guests (default is disable)' (#47) from feature/MAPG-143-allow-game-only-for-users into develop

Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/47
This commit is contained in:
Bence Pőcze 2021-05-11 18:29:55 +02:00 committed by Gitea
commit c02f595606
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GPG Key ID: 2E27A8C281A1CC2C
4 changed files with 24 additions and 7 deletions

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@ -20,3 +20,4 @@ MULTI_INTERNAL_HOST=multi
MULTI_INTERNAL_PORT=5000
MULTI_WS_URL=mapguesser-dev.ch:8090
MULTI_WS_PORT=8090
ENABLE_GAME_FOR_GUESTS=0

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@ -2,6 +2,7 @@
use DateTime;
use Faker\Factory;
use MapGuesser\Interfaces\Authorization\ISecured;
use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Response\HtmlContent;
use MapGuesser\Response\JsonContent;
@ -14,7 +15,7 @@ use MapGuesser\Repository\MapRepository;
use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Response\Redirect;
class GameController
class GameController implements ISecured
{
private IRequest $request;
@ -35,6 +36,11 @@ class GameController
$this->mapRepository = new MapRepository();
}
public function authorize(): bool
{
return !empty($_ENV['ENABLE_GAME_FOR_GUESTS']) || $this->request->user() !== null;
}
public function getGame(): IContent
{
$mapId = (int) $this->request->query('mapId');

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@ -1,6 +1,7 @@
<?php namespace MapGuesser\Controller;
use DateTime;
use MapGuesser\Interfaces\Authorization\ISecured;
use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Util\Geo\Position;
use MapGuesser\Response\JsonContent;
@ -12,7 +13,7 @@ use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Repository\PlaceRepository;
use MapGuesser\Repository\UserPlayedPlaceRepository;
class GameFlowController
class GameFlowController implements ISecured
{
const NUMBER_OF_ROUNDS = 5;
const MAX_SCORE = 1000;
@ -39,6 +40,11 @@ class GameFlowController
$this->userPlayedPlaceRepository = new UserPlayedPlaceRepository();
}
public function authorize(): bool
{
return !empty($_ENV['ENABLE_GAME_FOR_GUESTS']) || $this->request->user() !== null;
}
public function initialData(): IContent
{
$mapId = (int) $this->request->query('mapId');

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@ -62,12 +62,16 @@ TODO: condition!
</div>
</div>
<div class="buttonContainer">
<?php if ($isAdmin): ?>
<button class="button fullWidth noRightRadius playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<a class="button yellow fullWidth noLeftRadius noRightRadius" href="/admin/mapEditor/<?= $map['id']; ?>" title="Edit map '<?= $map['name'] ?>'">Edit</a>
<button class="button red fullWidth noLeftRadius deleteButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Delete map '<?= $map['name'] ?>'">Delete</button>
<?php if (!empty($_ENV['ENABLE_GAME_FOR_GUESTS']) || Container::$request->user()): ?>
<?php if ($isAdmin): ?>
<button class="button fullWidth noRightRadius playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<a class="button yellow fullWidth noLeftRadius noRightRadius" href="/admin/mapEditor/<?= $map['id']; ?>" title="Edit map '<?= $map['name'] ?>'">Edit</a>
<button class="button red fullWidth noLeftRadius deleteButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Delete map '<?= $map['name'] ?>'">Delete</button>
<?php else: ?>
<button class="button fullWidth playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<?php endif; ?>
<?php else: ?>
<button class="button fullWidth playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<a href="/login" class="button fullWidth" title="Play map '<?= $map['name'] ?>'">Play this map</a>
<?php endif; ?>
</div>
</div>