MAPG-243 delete unused class members
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@ -40,14 +40,8 @@ class GameFlowController implements ISecured
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private PlaceRepository $placeRepository;
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private PlaceRepository $placeRepository;
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private MapRepository $mapRepository;
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private UserRepository $userRepository;
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private UserPlayedPlaceRepository $userPlayedPlaceRepository;
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private UserPlayedPlaceRepository $userPlayedPlaceRepository;
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private ChallengeRepository $challengeRepository;
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private UserInChallengeRepository $userInChallengeRepository;
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private UserInChallengeRepository $userInChallengeRepository;
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private PlaceInChallengeRepository $placeInChallengeRepository;
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private PlaceInChallengeRepository $placeInChallengeRepository;
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@ -61,10 +55,7 @@ class GameFlowController implements ISecured
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$this->multiConnector = new MultiConnector();
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$this->multiConnector = new MultiConnector();
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$this->multiRoomRepository = new MultiRoomRepository();
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$this->multiRoomRepository = new MultiRoomRepository();
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$this->placeRepository = new PlaceRepository();
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$this->placeRepository = new PlaceRepository();
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$this->mapRepository = new MapRepository();
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$this->userRepository = new UserRepository();
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$this->userPlayedPlaceRepository = new UserPlayedPlaceRepository();
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$this->userPlayedPlaceRepository = new UserPlayedPlaceRepository();
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$this->challengeRepository = new ChallengeRepository();
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$this->userInChallengeRepository = new UserInChallengeRepository();
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$this->userInChallengeRepository = new UserInChallengeRepository();
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$this->placeInChallengeRepository = new PlaceInChallengeRepository();
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$this->placeInChallengeRepository = new PlaceInChallengeRepository();
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$this->guessRepository = new GuessRepository();
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$this->guessRepository = new GuessRepository();
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@ -154,16 +145,16 @@ class GameFlowController implements ISecured
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private function prepareChallengeResponse(int $userId, Challenge $challenge, int $currentRound, bool $withHistory = false): array
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private function prepareChallengeResponse(int $userId, Challenge $challenge, int $currentRound, bool $withHistory = false): array
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{
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{
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$currentPlace = $this->placeRepository->getByRoundInChallenge($challenge, $currentRound);
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$currentPlace = $this->placeRepository->getByRoundInChallenge($challenge, $currentRound);
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// if the last round was played ($currentPlace == null) or history is explicitly requested (for initializing)
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// if the last round was played ($currentPlace == null) or history is explicitly requested (for initializing)
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if (!isset($currentPlace) || $withHistory) {
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if (!isset($currentPlace) || $withHistory) {
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$withRelations = [User::class, PlaceInChallenge::class, Place::class];
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$withRelations = [User::class, PlaceInChallenge::class, Place::class];
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foreach ($this->guessRepository->getAllInChallenge($challenge, $withRelations) as $guess) {
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foreach ($this->guessRepository->getAllInChallenge($challenge, $withRelations) as $guess) {
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$round = $guess->getPlaceInChallenge()->getRound();
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$round = $guess->getPlaceInChallenge()->getRound();
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if ($guess->getUser()->getId() === $userId) {
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if ($guess->getUser()->getId() === $userId) {
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$response['history'][$round]['position'] =
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$response['history'][$round]['position'] =
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$guess->getPlaceInChallenge()->getPlace()->getPosition()->toArray();
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$guess->getPlaceInChallenge()->getPlace()->getPosition()->toArray();
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$response['history'][$round]['result'] = [
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$response['history'][$round]['result'] = [
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'guessPosition' => $guess->getPosition()->toArray(),
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'guessPosition' => $guess->getPosition()->toArray(),
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@ -188,8 +179,8 @@ class GameFlowController implements ISecured
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'distance' => null,
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'distance' => null,
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'score' => 0
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'score' => 0
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];
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];
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$response['history'][$i]['position'] =
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$response['history'][$i]['position'] =
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$this->placeRepository->getByRoundInChallenge($challenge, $i)->getPosition()->toArray();
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$this->placeRepository->getByRoundInChallenge($challenge, $i)->getPosition()->toArray();
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}
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}
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}
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}
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@ -250,7 +241,7 @@ class GameFlowController implements ISecured
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if ($challenge->getTimeLimitType() === 'game' && $challenge->getTimeLimit() !== null && $userInChallenge->getCurrentRound() > 0) {
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if ($challenge->getTimeLimitType() === 'game' && $challenge->getTimeLimit() !== null && $userInChallenge->getCurrentRound() > 0) {
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$timeLimit = max(10, $userInChallenge->getTimeLeft());
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$timeLimit = max(10, $userInChallenge->getTimeLeft());
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$response['restrictions']['timeLimit'] = $timeLimit * 1000;
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$response['restrictions']['timeLimit'] = $timeLimit * 1000;
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}
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}
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return new JsonContent($response);
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return new JsonContent($response);
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}
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}
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