Commit Graph

233 Commits

Author SHA1 Message Date
069c6b37c8 MAPG-235 fixed bugs with displaying score and round 2021-05-18 18:06:02 +02:00
45ddb7f56a MAPG-235 reduced number of queries for init and guess in challenge 2021-05-16 20:46:53 +02:00
69964acfb2 MAPG-235 results of other players shown 2021-05-13 19:48:25 +02:00
e7869d67f7 MAPG-235 guesses of other players in the round are sent after guess 2021-05-13 13:06:24 +02:00
93f8fc3f34 MAPG-235 basic gameflow works 2021-05-12 21:01:41 +02:00
d7147b30d6 MAPG-235 new challenge can be created and is prepared 2021-05-12 13:51:06 +02:00
2fb807c479
MAPG-229 make .controlItem relative so it's children can be sized more properly
All checks were successful
default-pipeline default-pipeline #196
2021-05-09 16:15:29 +02:00
71c728d56c reverted removal of preference for outdoor panorama in the front end
All checks were successful
default-pipeline default-pipeline #190
2021-05-09 11:46:03 +02:00
7f8c1eb291 Merge pull request 'added error handling when requesting to join non existing room' (#41) from bugfix/unhandled-error-when-trying-to-join-non-existing-room into develop
All checks were successful
default-pipeline default-pipeline #187
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/41
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-05-08 20:59:29 +02:00
e6819b6dd3 added leaflet subdomains to the environment variables, which are used now for initializing a leaflet map
All checks were successful
default-pipeline default-pipeline #182
2021-05-08 18:20:54 +02:00
01a4fdf5e5 added error handling when requesting to join non existing room
All checks were successful
default-pipeline default-pipeline #181
2021-05-08 18:03:17 +02:00
11eee64895
do not exclude indoor panoramas
All checks were successful
default-pipeline default-pipeline #166
2021-05-02 18:38:29 +02:00
c3e5a6db1c radius calculation for new panorama search based on latitude and mercator projection for google maps
All checks were successful
default-pipeline default-pipeline #164
2021-05-02 16:57:47 +02:00
398204c5d5
Merge pull request 'feature/place-streetview-cover-to-the-map' (#35) from feature/place-streetview-cover-to-the-map into develop
All checks were successful
default-pipeline default-pipeline #162
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/35
2021-05-02 16:27:41 +02:00
c112a25409
move street view cover button to the map as circleControl
All checks were successful
default-pipeline default-pipeline #160
2021-05-02 15:04:14 +02:00
35cab17c21
make circle control items more general 2021-05-02 15:04:14 +02:00
f9c1829a00
enable zoomControl for Leaflet map to be consistent with Google map
All checks were successful
default-pipeline default-pipeline #157
2021-05-02 13:45:34 +02:00
e03850ce05
switch off streetViewControl explicitly 2021-05-02 13:42:46 +02:00
55ec226407 Merge pull request 'feature/google-maps-in-mapeditor-added' (#33) from feature/google-maps-in-mapeditor-added into develop
All checks were successful
default-pipeline default-pipeline #155
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/33
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-05-02 13:38:17 +02:00
6ef04fcd4e
fit both google and leaflet map to bounds if map already exists
All checks were successful
default-pipeline default-pipeline #154
2021-05-02 13:29:48 +02:00
3045d8acbb
remove builtin streetViewControl from google map 2021-05-02 13:13:11 +02:00
19a1b79b0a toggling of street view cover added
All checks were successful
default-pipeline default-pipeline #153
2021-05-02 12:56:25 +02:00
d432a5b584 cleaned up the comment 2021-05-02 12:34:57 +02:00
8b9345eb36 removed unused css declarations; renamed invalidateSize to resize 2021-05-02 12:34:57 +02:00
e1eb0077b1 hide the map selection and jump to location elements on mobile view 2021-05-02 12:34:57 +02:00
745bda11c0 refactoring and bug fixing related to the map switching 2021-05-02 12:34:57 +02:00
0bb31cbe14 added switching functionality between maps in mapeditor 2021-05-02 12:34:57 +02:00
ef8ad69506 organised Leaflet map and Google Maps into wrappers 2021-05-02 12:23:37 +02:00
145cb5f637 Merge branch 'develop' into feature/in-game-compass
All checks were successful
default-pipeline default-pipeline #151
2021-04-29 19:00:11 +02:00
6d3f74f911 increased the left margin for mobile view
All checks were successful
default-pipeline default-pipeline #150
2021-04-29 18:59:24 +02:00
3d663fb5d6 Merge pull request 'Quickfix for single player game cannot be restarted' (#30) from bugfix/quickfix-for-single-play-cannot-be-restarted into develop
All checks were successful
default-pipeline default-pipeline #149
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/30
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-04-29 18:55:58 +02:00
759f654a0d Merge pull request 'feature/return-to-starting-point-button' (#26) from feature/return-to-starting-point-button into develop
All checks were successful
default-pipeline default-pipeline #148
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/26
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-04-29 18:55:22 +02:00
276e331a47
MAPG-167 set background color
All checks were successful
default-pipeline default-pipeline #146
2021-04-29 18:43:30 +02:00
62f4fd7b84 readyToContinue is true by default and set to false only in the multigame initializing
All checks were successful
default-pipeline default-pipeline #145
2021-04-29 13:57:32 +02:00
b22f13887f clicking on compass sets the heading direction to north
All checks were successful
default-pipeline default-pipeline #144
2021-04-29 12:39:44 +02:00
98df08e5fa Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass 2021-04-29 12:10:02 +02:00
8f0cfd4489 replaced spans with divs again and fixed the css issue
All checks were successful
default-pipeline default-pipeline #142
2021-04-29 12:08:04 +02:00
d42280eb10 only the image is rotated, not the whole div
All checks were successful
default-pipeline default-pipeline #141
2021-04-29 09:18:24 +02:00
0739c65961 Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass 2021-04-29 09:11:32 +02:00
3122696364 added the visibility reset to resetRound and reverted the span div replacement in the view
All checks were successful
default-pipeline default-pipeline #140
2021-04-29 09:07:44 +02:00
3f4fa83d87 reverted replacing spans with divs 2021-04-29 09:04:50 +02:00
ea599809b8 Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass 2021-04-29 08:34:39 +02:00
ffc4aaf110 fixed findings
All checks were successful
default-pipeline default-pipeline #137
2021-04-29 08:24:20 +02:00
08c38c6374 reverted style tailoring for guess
All checks were successful
default-pipeline default-pipeline #129
2021-04-28 20:46:52 +02:00
854775011c tailored the style for the navigation buttons
All checks were successful
default-pipeline default-pipeline #128
2021-04-28 20:42:42 +02:00
e33d8c02e9 added compass button and coupled its transform:rotate style attribute with the POV heading value 2021-04-28 20:33:17 +02:00
3d52c967b6 reformatted: added new line breaks to the game.css
All checks were successful
default-pipeline default-pipeline #127
2021-04-28 18:30:58 +02:00
5c8f3d6fb9 returns to start when clicked on home symbol
All checks were successful
default-pipeline default-pipeline #126
2021-04-28 18:26:46 +02:00
b9927f79fc added a new button to the view for the return to starting point feature 2021-04-28 17:58:48 +02:00
faaff33841 removed #jumpForm and reformatted the code 2021-04-27 17:48:45 +02:00