Commit Graph

137 Commits

Author SHA1 Message Date
700d349d38
move street view cover button to the map as circleControl
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default-pipeline default-pipeline #158
2021-05-02 14:53:01 +02:00
f9c1829a00
enable zoomControl for Leaflet map to be consistent with Google map
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default-pipeline default-pipeline #157
2021-05-02 13:45:34 +02:00
e03850ce05
switch off streetViewControl explicitly 2021-05-02 13:42:46 +02:00
55ec226407 Merge pull request 'feature/google-maps-in-mapeditor-added' (#33) from feature/google-maps-in-mapeditor-added into develop
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default-pipeline default-pipeline #155
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/33
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-05-02 13:38:17 +02:00
6ef04fcd4e
fit both google and leaflet map to bounds if map already exists
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default-pipeline default-pipeline #154
2021-05-02 13:29:48 +02:00
3045d8acbb
remove builtin streetViewControl from google map 2021-05-02 13:13:11 +02:00
19a1b79b0a toggling of street view cover added
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default-pipeline default-pipeline #153
2021-05-02 12:56:25 +02:00
d432a5b584 cleaned up the comment 2021-05-02 12:34:57 +02:00
8b9345eb36 removed unused css declarations; renamed invalidateSize to resize 2021-05-02 12:34:57 +02:00
745bda11c0 refactoring and bug fixing related to the map switching 2021-05-02 12:34:57 +02:00
0bb31cbe14 added switching functionality between maps in mapeditor 2021-05-02 12:34:57 +02:00
ef8ad69506 organised Leaflet map and Google Maps into wrappers 2021-05-02 12:23:37 +02:00
145cb5f637 Merge branch 'develop' into feature/in-game-compass
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default-pipeline default-pipeline #151
2021-04-29 19:00:11 +02:00
3d663fb5d6 Merge pull request 'Quickfix for single player game cannot be restarted' (#30) from bugfix/quickfix-for-single-play-cannot-be-restarted into develop
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default-pipeline default-pipeline #149
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/30
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-04-29 18:55:58 +02:00
62f4fd7b84 readyToContinue is true by default and set to false only in the multigame initializing
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default-pipeline default-pipeline #145
2021-04-29 13:57:32 +02:00
b22f13887f clicking on compass sets the heading direction to north
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default-pipeline default-pipeline #144
2021-04-29 12:39:44 +02:00
d42280eb10 only the image is rotated, not the whole div
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default-pipeline default-pipeline #141
2021-04-29 09:18:24 +02:00
0739c65961 Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass 2021-04-29 09:11:32 +02:00
3122696364 added the visibility reset to resetRound and reverted the span div replacement in the view
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default-pipeline default-pipeline #140
2021-04-29 09:07:44 +02:00
ea599809b8 Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass 2021-04-29 08:34:39 +02:00
ffc4aaf110 fixed findings
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default-pipeline default-pipeline #137
2021-04-29 08:24:20 +02:00
e33d8c02e9 added compass button and coupled its transform:rotate style attribute with the POV heading value 2021-04-28 20:33:17 +02:00
5c8f3d6fb9 returns to start when clicked on home symbol
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default-pipeline default-pipeline #126
2021-04-28 18:26:46 +02:00
b9927f79fc added a new button to the view for the return to starting point feature 2021-04-28 17:58:48 +02:00
faaff33841 removed #jumpForm and reformatted the code 2021-04-27 17:48:45 +02:00
8bc3fda49b jump to coordinate feature added to the header stripe
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default-pipeline default-pipeline #114
2021-04-27 10:18:28 +02:00
5cae286a5b
MAPG-213 move visibility workaround to Game.showResultMap 2021-04-04 23:40:27 +02:00
c2f5806394
MAPG-222 fixes: skip invalid guessPosition, hide showSummaryButton, handle countdown time if timeout is 0
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default-pipeline default-pipeline #96
2021-04-04 23:04:07 +02:00
19f7b50002
MAPG-213 show results immediately if user already guessed
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default-pipeline default-pipeline #91
2021-04-04 22:24:40 +02:00
3abdb6910e
MAPG-213 clean up init
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default-pipeline default-pipeline #90
2021-04-04 20:52:28 +02:00
be40acdb2d
MAPG-219 disable continue button until round is over
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default-pipeline default-pipeline #84
2021-04-04 18:48:31 +02:00
69329b9f81
MAPG-205 show countdown time
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default-pipeline default-pipeline #80
2021-04-04 14:22:10 +02:00
3630637ec1
MAPG-205 handle round timeout on frontend 2021-04-04 14:20:12 +02:00
0e8ed14305
MAPG-205 delete unnecessary empty lines 2021-04-03 23:39:20 +02:00
3f9d104adc
MAPG-204 show guesses from others
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default-pipeline default-pipeline #72
2021-04-03 22:10:21 +02:00
9e5d20796c
MAPG-204 clean up result sending 2021-04-03 18:24:43 +02:00
42854fe975
MAPG-208 error handling adaptations
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default-pipeline default-pipeline #53
2021-03-21 14:37:08 +01:00
1cf0ab44fd
MAPG-207 don't use MapGuesser.showmodal for modal 'multi'
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default-pipeline default-pipeline #49
2021-03-21 12:45:57 +01:00
d431a693fc
MAPG-203 fix wrong variable name
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default-pipeline default-pipeline #45
2021-03-20 22:24:47 +01:00
f3ec71d6dd
MAPG-203 fix condition in game.js
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default-pipeline default-pipeline #38
2021-03-20 20:59:10 +01:00
563f900423
MAPG-203 implement game mode selection UI 2021-03-20 19:45:20 +01:00
24a10c534e
MAPG-203 frontend adaptations for multiplayer 2021-03-20 19:44:48 +01:00
10d239bfb4
MAPG-203 this.response.newPlace -> this.response.place
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default-pipeline default-pipeline #25
2021-03-17 22:54:06 +01:00
c317a0abf4
MAPG-203 adapt game.js to the new endpoints
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default-pipeline default-pipeline #15
2021-03-15 12:28:25 +01:00
3123643bb7
MAPG-44 modify game to use pov of place 2020-07-04 01:11:04 +02:00
3555be9b63
MAPG-188 get rid of inline js 2020-06-28 17:56:47 +02:00
4333240acc
MAPG-181 add stuff to authenticate without password 2020-06-28 03:18:51 +02:00
ec969167e4 MAPG-180 standardize form submit with AJAX 2020-06-25 22:35:04 +02:00
e4a51c139f MAPG-180 improve form functionality 2020-06-25 22:34:32 +02:00
27115e44b6 MAPG-180 extract all inline JS into separate JS file 2020-06-25 20:42:12 +02:00