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d4a279d2f4
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MAPG-235 refactored human readable time format
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2021-05-21 11:51:47 +02:00 |
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aadeda05af
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MAPG-235 timeLimit restored after reload of the page. Time limit selector usability improved
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2021-05-21 11:30:30 +02:00 |
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b78d564f6f
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MAPG-235 time limit restriction for the whole game feature added
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2021-05-20 21:32:01 +02:00 |
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c2df9b7713
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MAPG-235 timelimit restriction per round functionality implemented for challenges
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2021-05-20 20:55:44 +02:00 |
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3b98570f6d
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MAPG-235 noMove, noZoom, noPan restrictions implemented
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2021-05-19 21:16:59 +02:00 |
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ae7fd98256
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MAPG-235 allow only logged in users to start a challenge
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2021-05-19 17:11:49 +02:00 |
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7898c52328
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MAPG-235 go back to start button added to the end of the challenge
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2021-05-18 20:22:43 +02:00 |
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62251b1062
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MAPG-235 created error handling for challenge access without login
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2021-05-18 19:55:05 +02:00 |
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069c6b37c8
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MAPG-235 fixed bugs with displaying score and round
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2021-05-18 18:06:02 +02:00 |
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45ddb7f56a
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MAPG-235 reduced number of queries for init and guess in challenge
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2021-05-16 20:46:53 +02:00 |
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69964acfb2
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MAPG-235 results of other players shown
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2021-05-13 19:48:25 +02:00 |
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e7869d67f7
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MAPG-235 guesses of other players in the round are sent after guess
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2021-05-13 13:06:24 +02:00 |
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93f8fc3f34
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MAPG-235 basic gameflow works
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2021-05-12 21:01:41 +02:00 |
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d7147b30d6
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MAPG-235 new challenge can be created and is prepared
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2021-05-12 13:51:06 +02:00 |
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71c728d56c
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reverted removal of preference for outdoor panorama in the front end
default-pipeline default-pipeline #190
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2021-05-09 11:46:03 +02:00 |
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7f8c1eb291
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Merge pull request 'added error handling when requesting to join non existing room' (#41) from bugfix/unhandled-error-when-trying-to-join-non-existing-room into develop
default-pipeline default-pipeline #187
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/41
Reviewed-by: Pőcze Bence <bence@pocze.ch>
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2021-05-08 20:59:29 +02:00 |
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e6819b6dd3
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added leaflet subdomains to the environment variables, which are used now for initializing a leaflet map
default-pipeline default-pipeline #182
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2021-05-08 18:20:54 +02:00 |
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01a4fdf5e5
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added error handling when requesting to join non existing room
default-pipeline default-pipeline #181
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2021-05-08 18:03:17 +02:00 |
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11eee64895
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do not exclude indoor panoramas
default-pipeline default-pipeline #166
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2021-05-02 18:38:29 +02:00 |
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c3e5a6db1c
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radius calculation for new panorama search based on latitude and mercator projection for google maps
default-pipeline default-pipeline #164
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2021-05-02 16:57:47 +02:00 |
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398204c5d5
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Merge pull request 'feature/place-streetview-cover-to-the-map' (#35) from feature/place-streetview-cover-to-the-map into develop
default-pipeline default-pipeline #162
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/35
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2021-05-02 16:27:41 +02:00 |
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c112a25409
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move street view cover button to the map as circleControl
default-pipeline default-pipeline #160
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2021-05-02 15:04:14 +02:00 |
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f9c1829a00
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enable zoomControl for Leaflet map to be consistent with Google map
default-pipeline default-pipeline #157
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2021-05-02 13:45:34 +02:00 |
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e03850ce05
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switch off streetViewControl explicitly
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2021-05-02 13:42:46 +02:00 |
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55ec226407
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Merge pull request 'feature/google-maps-in-mapeditor-added' (#33) from feature/google-maps-in-mapeditor-added into develop
default-pipeline default-pipeline #155
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/33
Reviewed-by: Pőcze Bence <bence@pocze.ch>
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2021-05-02 13:38:17 +02:00 |
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6ef04fcd4e
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fit both google and leaflet map to bounds if map already exists
default-pipeline default-pipeline #154
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2021-05-02 13:29:48 +02:00 |
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3045d8acbb
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remove builtin streetViewControl from google map
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2021-05-02 13:13:11 +02:00 |
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19a1b79b0a
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toggling of street view cover added
default-pipeline default-pipeline #153
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2021-05-02 12:56:25 +02:00 |
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d432a5b584
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cleaned up the comment
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2021-05-02 12:34:57 +02:00 |
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8b9345eb36
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removed unused css declarations; renamed invalidateSize to resize
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2021-05-02 12:34:57 +02:00 |
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745bda11c0
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refactoring and bug fixing related to the map switching
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2021-05-02 12:34:57 +02:00 |
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0bb31cbe14
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added switching functionality between maps in mapeditor
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2021-05-02 12:34:57 +02:00 |
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ef8ad69506
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organised Leaflet map and Google Maps into wrappers
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2021-05-02 12:23:37 +02:00 |
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145cb5f637
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Merge branch 'develop' into feature/in-game-compass
default-pipeline default-pipeline #151
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2021-04-29 19:00:11 +02:00 |
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3d663fb5d6
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Merge pull request 'Quickfix for single player game cannot be restarted' (#30) from bugfix/quickfix-for-single-play-cannot-be-restarted into develop
default-pipeline default-pipeline #149
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/30
Reviewed-by: Pőcze Bence <bence@pocze.ch>
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2021-04-29 18:55:58 +02:00 |
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62f4fd7b84
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readyToContinue is true by default and set to false only in the multigame initializing
default-pipeline default-pipeline #145
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2021-04-29 13:57:32 +02:00 |
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b22f13887f
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clicking on compass sets the heading direction to north
default-pipeline default-pipeline #144
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2021-04-29 12:39:44 +02:00 |
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d42280eb10
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only the image is rotated, not the whole div
default-pipeline default-pipeline #141
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2021-04-29 09:18:24 +02:00 |
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0739c65961
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Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass
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2021-04-29 09:11:32 +02:00 |
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3122696364
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added the visibility reset to resetRound and reverted the span div replacement in the view
default-pipeline default-pipeline #140
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2021-04-29 09:07:44 +02:00 |
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ea599809b8
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Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass
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2021-04-29 08:34:39 +02:00 |
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ffc4aaf110
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fixed findings
default-pipeline default-pipeline #137
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2021-04-29 08:24:20 +02:00 |
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e33d8c02e9
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added compass button and coupled its transform:rotate style attribute with the POV heading value
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2021-04-28 20:33:17 +02:00 |
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5c8f3d6fb9
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returns to start when clicked on home symbol
default-pipeline default-pipeline #126
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2021-04-28 18:26:46 +02:00 |
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b9927f79fc
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added a new button to the view for the return to starting point feature
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2021-04-28 17:58:48 +02:00 |
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faaff33841
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removed #jumpForm and reformatted the code
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2021-04-27 17:48:45 +02:00 |
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8bc3fda49b
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jump to coordinate feature added to the header stripe
default-pipeline default-pipeline #114
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2021-04-27 10:18:28 +02:00 |
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5cae286a5b
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MAPG-213 move visibility workaround to Game.showResultMap
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2021-04-04 23:40:27 +02:00 |
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c2f5806394
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MAPG-222 fixes: skip invalid guessPosition, hide showSummaryButton, handle countdown time if timeout is 0
default-pipeline default-pipeline #96
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2021-04-04 23:04:07 +02:00 |
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19f7b50002
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MAPG-213 show results immediately if user already guessed
default-pipeline default-pipeline #91
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2021-04-04 22:24:40 +02:00 |
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