Commit Graph

57 Commits

Author SHA1 Message Date
b78d564f6f MAPG-235 time limit restriction for the whole game feature added 2021-05-20 21:32:01 +02:00
c2df9b7713 MAPG-235 timelimit restriction per round functionality implemented for challenges 2021-05-20 20:55:44 +02:00
3b98570f6d MAPG-235 noMove, noZoom, noPan restrictions implemented 2021-05-19 21:16:59 +02:00
7898c52328 MAPG-235 go back to start button added to the end of the challenge 2021-05-18 20:22:43 +02:00
62251b1062 MAPG-235 created error handling for challenge access without login 2021-05-18 19:55:05 +02:00
069c6b37c8 MAPG-235 fixed bugs with displaying score and round 2021-05-18 18:06:02 +02:00
45ddb7f56a MAPG-235 reduced number of queries for init and guess in challenge 2021-05-16 20:46:53 +02:00
69964acfb2 MAPG-235 results of other players shown 2021-05-13 19:48:25 +02:00
e7869d67f7 MAPG-235 guesses of other players in the round are sent after guess 2021-05-13 13:06:24 +02:00
93f8fc3f34 MAPG-235 basic gameflow works 2021-05-12 21:01:41 +02:00
d7147b30d6 MAPG-235 new challenge can be created and is prepared 2021-05-12 13:51:06 +02:00
01a4fdf5e5 added error handling when requesting to join non existing room
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default-pipeline default-pipeline #181
2021-05-08 18:03:17 +02:00
145cb5f637 Merge branch 'develop' into feature/in-game-compass
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default-pipeline default-pipeline #151
2021-04-29 19:00:11 +02:00
3d663fb5d6 Merge pull request 'Quickfix for single player game cannot be restarted' (#30) from bugfix/quickfix-for-single-play-cannot-be-restarted into develop
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default-pipeline default-pipeline #149
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/30
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-04-29 18:55:58 +02:00
62f4fd7b84 readyToContinue is true by default and set to false only in the multigame initializing
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default-pipeline default-pipeline #145
2021-04-29 13:57:32 +02:00
b22f13887f clicking on compass sets the heading direction to north
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default-pipeline default-pipeline #144
2021-04-29 12:39:44 +02:00
d42280eb10 only the image is rotated, not the whole div
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default-pipeline default-pipeline #141
2021-04-29 09:18:24 +02:00
0739c65961 Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass 2021-04-29 09:11:32 +02:00
3122696364 added the visibility reset to resetRound and reverted the span div replacement in the view
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default-pipeline default-pipeline #140
2021-04-29 09:07:44 +02:00
ea599809b8 Merge branch 'feature/return-to-starting-point-button' into feature/in-game-compass 2021-04-29 08:34:39 +02:00
ffc4aaf110 fixed findings
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default-pipeline default-pipeline #137
2021-04-29 08:24:20 +02:00
e33d8c02e9 added compass button and coupled its transform:rotate style attribute with the POV heading value 2021-04-28 20:33:17 +02:00
5c8f3d6fb9 returns to start when clicked on home symbol
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default-pipeline default-pipeline #126
2021-04-28 18:26:46 +02:00
b9927f79fc added a new button to the view for the return to starting point feature 2021-04-28 17:58:48 +02:00
5cae286a5b
MAPG-213 move visibility workaround to Game.showResultMap 2021-04-04 23:40:27 +02:00
c2f5806394
MAPG-222 fixes: skip invalid guessPosition, hide showSummaryButton, handle countdown time if timeout is 0
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default-pipeline default-pipeline #96
2021-04-04 23:04:07 +02:00
19f7b50002
MAPG-213 show results immediately if user already guessed
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default-pipeline default-pipeline #91
2021-04-04 22:24:40 +02:00
3abdb6910e
MAPG-213 clean up init
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default-pipeline default-pipeline #90
2021-04-04 20:52:28 +02:00
be40acdb2d
MAPG-219 disable continue button until round is over
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default-pipeline default-pipeline #84
2021-04-04 18:48:31 +02:00
69329b9f81
MAPG-205 show countdown time
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default-pipeline default-pipeline #80
2021-04-04 14:22:10 +02:00
3630637ec1
MAPG-205 handle round timeout on frontend 2021-04-04 14:20:12 +02:00
0e8ed14305
MAPG-205 delete unnecessary empty lines 2021-04-03 23:39:20 +02:00
3f9d104adc
MAPG-204 show guesses from others
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default-pipeline default-pipeline #72
2021-04-03 22:10:21 +02:00
9e5d20796c
MAPG-204 clean up result sending 2021-04-03 18:24:43 +02:00
42854fe975
MAPG-208 error handling adaptations
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default-pipeline default-pipeline #53
2021-03-21 14:37:08 +01:00
1cf0ab44fd
MAPG-207 don't use MapGuesser.showmodal for modal 'multi'
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default-pipeline default-pipeline #49
2021-03-21 12:45:57 +01:00
d431a693fc
MAPG-203 fix wrong variable name
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default-pipeline default-pipeline #45
2021-03-20 22:24:47 +01:00
f3ec71d6dd
MAPG-203 fix condition in game.js
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default-pipeline default-pipeline #38
2021-03-20 20:59:10 +01:00
24a10c534e
MAPG-203 frontend adaptations for multiplayer 2021-03-20 19:44:48 +01:00
10d239bfb4
MAPG-203 this.response.newPlace -> this.response.place
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default-pipeline default-pipeline #25
2021-03-17 22:54:06 +01:00
c317a0abf4
MAPG-203 adapt game.js to the new endpoints
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default-pipeline default-pipeline #15
2021-03-15 12:28:25 +01:00
3123643bb7
MAPG-44 modify game to use pov of place 2020-07-04 01:11:04 +02:00
f8a570d0d5 MAPG-178 add Google Analytics
style adaptations
cookie notice improvements
2020-06-25 14:02:39 +02:00
f8bb7bd092 MAPG-125 rename #cover to #guessCover in game 2020-06-14 02:07:20 +02:00
e4c7aadc64 MAPG-133 replace XHRs to MapGuesser.httpRequest 2020-06-13 22:39:44 +02:00
2ef67d53f4 MAPG-28 fix static asset paths (add STATIC_ROOT and REVISION) 2020-06-12 20:13:43 +02:00
92fd282184 MAPG-103 reset UI elements in case of error 2020-06-09 21:13:16 +02:00
bb29bfdfe1 MAPG-103 don't use "position" everywhere 2020-06-09 21:13:16 +02:00
1179914f42 MAPG-103 rename "Core" to "Game" in game.js 2020-06-09 21:10:15 +02:00
af52ac3787 MAPG-110 request the correct endpoint in case of in-place game reset 2020-06-04 00:14:57 +02:00