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No commits in common. "01f0f7d4bca34ef742a0ff5d04bd410baf053c2c" and "bf27f15709d706adc3b2fa43f2ed5e81d301cf62" have entirely different histories.
01f0f7d4bc
...
bf27f15709
@ -26,7 +26,7 @@
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});
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Game.map.fitBounds(mapBounds);
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MapGuesser.httpRequest('GET', '/game/' + mapId + '/initialData.json', function () {
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MapGuesser.httpRequest('GET', '/game/' + mapId + '/newPlace.json', function () {
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document.getElementById('loading').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
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@ -35,8 +35,8 @@
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return;
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}
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Game.panoId = this.response.place.panoId;
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Game.pov = this.response.place.pov;
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Game.panoId = this.response.panoId;
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Game.pov = this.response.pov;
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if (this.response.history) {
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for (var i = 0; i < this.response.history.length; ++i) {
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@ -200,13 +200,8 @@
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document.getElementById('showSummaryButton').style.display = 'block';
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}
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if (this.response.newPlace) {
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Game.panoId = this.response.newPlace.panoId;
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Game.pov = this.response.newPlace.pov;
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} else {
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Game.panoId = null;
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Game.pov = null;
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}
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Game.panoId = this.response.panoId;
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Game.pov = this.response.pov;
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}, data);
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},
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@ -4,6 +4,7 @@ use MapGuesser\Interfaces\Request\IRequest;
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use MapGuesser\Util\Geo\Position;
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use MapGuesser\Response\JsonContent;
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use MapGuesser\Interfaces\Response\IContent;
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use MapGuesser\PersistentData\Model\Place;
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use MapGuesser\Repository\PlaceRepository;
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class GameFlowController
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@ -21,9 +22,10 @@ class GameFlowController
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$this->placeRepository = new PlaceRepository();
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}
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public function getInitialData(): IContent
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public function getNewPlace(): IContent
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{
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$mapId = (int) $this->request->query('mapId');
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$session = $this->request->session();
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if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
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@ -31,15 +33,16 @@ class GameFlowController
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}
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if (count($state['rounds']) === 0) {
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$place = $this->selectNewPlace($state, $mapId);
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$placesWithoutPano = [];
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$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, [], $placesWithoutPano);
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$this->addNewRoundToState($state, $place, $placesWithoutPano);
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$session->set('state', $state);
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$data = [
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'place' => [
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'panoId' => $place->getPanoIdCached(),
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'pov' => $place->getPov()->toArray()
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]
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];
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} else {
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$rounds = count($state['rounds']);
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@ -58,12 +61,10 @@ class GameFlowController
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$data = [
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'history' => $history,
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'place' => [
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'panoId' => $last['panoId'],
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'pov' => isset($last['pov']) ? // should be checked not to break with old sessions
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$last['pov']->toArray() :
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['heading' => 0.0, 'pitch' => 0.0, 'zoom' => 0.0]
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]
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['heading' => 0.0, 'pitch' => 0.0, 'zoom' => 0.0],
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];
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}
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@ -73,6 +74,7 @@ class GameFlowController
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public function evaluateGuess(): IContent
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{
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$mapId = (int) $this->request->query('mapId');
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$session = $this->request->session();
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if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
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@ -92,43 +94,49 @@ class GameFlowController
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$last['score'] = $score;
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$state['rounds'][count($state['rounds']) - 1] = $last;
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$response = [
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'result' => [
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'position' => $position->toArray(),
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'distance' => $distance,
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'score' => $score
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]
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];
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if (count($state['rounds']) < static::NUMBER_OF_ROUNDS) {
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$place = $this->selectNewPlace($state, $mapId);
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$exclude = [];
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$response['newPlace'] = [
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'panoId' => $place->getPanoIdCached(),
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'pov' => $place->getPov()->toArray()
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];
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foreach ($state['rounds'] as $round) {
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$exclude = array_merge($exclude, $round['placesWithoutPano'], [$round['placeId']]);
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}
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$placesWithoutPano = [];
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$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, $exclude, $placesWithoutPano);
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$this->addNewRoundToState($state, $place, $placesWithoutPano);
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$panoId = $place->getPanoIdCached();
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$pov = $place->getPov()->toArray();
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} else {
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$state['rounds'] = [];
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$panoId = null;
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$pov = null;
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}
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$session->set('state', $state);
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return new JsonContent($response);
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return new JsonContent([
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'result' => [
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'position' => $position->toArray(),
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'distance' => $distance,
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'score' => $score
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],
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'panoId' => $panoId,
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'pov' => $pov
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]);
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}
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private function selectNewPlace(array &$state, int $mapId)
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private function addNewRoundToState(array &$state, Place $place, array $placesWithoutPano): void
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{
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$exclude = array_column($state['rounds'], 'placeId');
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$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, $exclude);
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$state['rounds'][] = [
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'placesWithoutPano' => $placesWithoutPano,
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'placeId' => $place->getId(),
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'position' => $place->getPosition(),
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'panoId' => $place->getPanoIdCached(),
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'pov' => $place->getPov()
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];
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return $place;
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}
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private function calculateDistance(Position $realPosition, Position $guessPosition): float
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@ -29,14 +29,17 @@ class PlaceRepository
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}
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//TODO: use Map instead of id
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public function getRandomForMapWithValidPano(int $mapId, array $exclude = []): Place
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public function getRandomForMapWithValidPano(int $mapId, array $exclude = [], array &$placesWithoutPano): Place
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{
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$placesWithoutPano = [];
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do {
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$place = $this->selectRandomFromDbForMap($mapId, $exclude);
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$panoId = $place->getFreshPanoId();
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if ($panoId === null) {
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$exclude[] = $place->getId();
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$placesWithoutPano[] = $exclude[] = $place->getId();
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}
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} while ($panoId === null);
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2
web.php
2
web.php
@ -51,7 +51,7 @@ Container::$routeCollection->group('account', function (MapGuesser\Routing\Route
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Container::$routeCollection->group('game', function (MapGuesser\Routing\RouteCollection $routeCollection) {
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$routeCollection->get('game', '{mapId}', [MapGuesser\Controller\GameController::class, 'getGame']);
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$routeCollection->get('game-json', '{mapId}/json', [MapGuesser\Controller\GameController::class, 'getGameJson']);
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$routeCollection->get('initialData-json', '{mapId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'getInitialData']);
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$routeCollection->get('newPlace-json', '{mapId}/newPlace.json', [MapGuesser\Controller\GameFlowController::class, 'getNewPlace']);
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$routeCollection->post('guess-json', '{mapId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'evaluateGuess']);
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});
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Container::$routeCollection->group('admin', function (MapGuesser\Routing\RouteCollection $routeCollection) {
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