Compare commits
No commits in common. "b00fe4ebe35421025b3521f43d06616e1a00b602" and "c2df9b77135b15b4a701c82c1f63112ec356cc2a" have entirely different histories.
b00fe4ebe3
...
c2df9b7713
@ -168,37 +168,6 @@
|
||||
display: none;
|
||||
}
|
||||
|
||||
#highscoresTable {
|
||||
margin: 1em;
|
||||
border-collapse: collapse;
|
||||
width: 90%;
|
||||
}
|
||||
|
||||
#highscoresTable td, #highscoresTable th {
|
||||
border: 1px solid #ddd;
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
#highscoresTable tr:nth-child(even) {
|
||||
background-color: #f2f2f2;
|
||||
}
|
||||
|
||||
#highscoresTable tr:hover {
|
||||
background-color: #ddd;
|
||||
}
|
||||
|
||||
#highscoresTable th {
|
||||
padding-top: 12px;
|
||||
padding-bottom: 12px;
|
||||
text-align: left;
|
||||
background-color: #e8a349;
|
||||
color: white;
|
||||
}
|
||||
|
||||
#highscoresTable tr.ownPlayer {
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
@media screen and (max-width: 599px) {
|
||||
#mapName {
|
||||
display: none;
|
||||
@ -226,9 +195,6 @@
|
||||
bottom: 25px;
|
||||
left: 10px;
|
||||
}
|
||||
.hideOnMobile {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
||||
@media screen and (min-width: 600px) {
|
||||
|
@ -31,7 +31,7 @@ main {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
p, h1, h2, input, textarea, select, button, a, table {
|
||||
p, h1, h2, input, textarea, select, button, a {
|
||||
font-family: 'Roboto', sans-serif;
|
||||
}
|
||||
|
||||
|
@ -93,7 +93,6 @@ div.mapItem>div.buttonContainer {
|
||||
#restrictions input[type=range] {
|
||||
height: 1.5em;
|
||||
margin-left: 2em;
|
||||
width: 70%;
|
||||
}
|
||||
|
||||
#timeLimitType {
|
||||
|
@ -21,7 +21,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
googleLink: null,
|
||||
history: [],
|
||||
restrictions: null,
|
||||
finishers: null,
|
||||
|
||||
readyToContinue: true,
|
||||
timeoutEnd: null,
|
||||
@ -297,7 +296,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
return;
|
||||
}
|
||||
|
||||
Game.loadHistory(this.response);
|
||||
Game.loadHistory(this.response.history);
|
||||
|
||||
if (this.response.finished) {
|
||||
|
||||
@ -342,7 +341,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
},
|
||||
|
||||
disableRestrictions: function () {
|
||||
|
||||
Game.panorama.setOptions({
|
||||
clickToGo: true,
|
||||
linksControl: true,
|
||||
@ -352,7 +350,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
document.getElementById('panningBlockerCover').style.display = null;
|
||||
|
||||
Game.startCountdown(0);
|
||||
Game.timeoutEnd = null;
|
||||
},
|
||||
|
||||
transitToResultMap: function () {
|
||||
@ -390,11 +387,11 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
}
|
||||
},
|
||||
|
||||
loadHistory: function (response) {
|
||||
if (!response.history)
|
||||
loadHistory: function (history) {
|
||||
if (!history)
|
||||
return;
|
||||
|
||||
Game.history = response.history;
|
||||
Game.history = history;
|
||||
|
||||
for (var i = 0; i < Game.rounds.length; ++i) {
|
||||
var round = Game.rounds[i];
|
||||
@ -413,7 +410,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
}
|
||||
Game.rounds = [];
|
||||
|
||||
Game.scoreSum = 0;
|
||||
for (var i = 0; i < Game.history.length; ++i) {
|
||||
var round = Game.history[i];
|
||||
|
||||
@ -421,7 +417,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
|
||||
Game.addPositionToResultMap(true);
|
||||
if (round.result.guessPosition) {
|
||||
Game.addGuessPositionToResultMap(round.result.guessPosition, round.result, true);
|
||||
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
|
||||
}
|
||||
Game.scoreSum += round.result.score;
|
||||
|
||||
@ -436,10 +432,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (response.finishers) {
|
||||
Game.finishers = new Set(response.finishers);
|
||||
}
|
||||
},
|
||||
|
||||
reset: function () {
|
||||
@ -471,7 +463,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
distanceInfo.children[0].style.display = null;
|
||||
distanceInfo.children[1].style.display = null;
|
||||
distanceInfo.children[2].style.display = null;
|
||||
document.getElementById('summaryInfo').innerHTML = "Game finished."
|
||||
var scoreInfo = document.getElementById('scoreInfo');
|
||||
scoreInfo.children[0].style.display = null;
|
||||
scoreInfo.children[1].style.display = null;
|
||||
@ -490,9 +481,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
|
||||
document.getElementById('panningBlockerCover').style.display = null;
|
||||
|
||||
Game.history = [];
|
||||
Game.finishers = null;
|
||||
|
||||
Game.initialize();
|
||||
},
|
||||
|
||||
@ -601,7 +589,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
resultBounds.extend(position);
|
||||
|
||||
if (guessPosition) {
|
||||
Game.addGuessPositionToResultMap(guessPosition, result);
|
||||
Game.addGuessPositionToResultMap(guessPosition);
|
||||
resultBounds.extend(guessPosition);
|
||||
}
|
||||
|
||||
@ -662,15 +650,10 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
|
||||
guess: function () {
|
||||
|
||||
var data = new FormData();
|
||||
|
||||
if (Game.timeoutEnd) {
|
||||
var timeLeft = Math.ceil((Game.timeoutEnd - new Date()) / 1000);
|
||||
data.append('timeLeft', timeLeft);
|
||||
}
|
||||
|
||||
Game.disableRestrictions();
|
||||
|
||||
var data = new FormData();
|
||||
|
||||
if (Game.guessMarker) {
|
||||
var guessPosition = Game.guessMarker.getPosition().toJSON();
|
||||
Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
|
||||
@ -692,7 +675,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
return;
|
||||
}
|
||||
|
||||
Game.loadHistory(this.response);
|
||||
Game.history = this.response.history;
|
||||
Game.restrictions = this.response.restrictions;
|
||||
|
||||
Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
|
||||
@ -735,8 +718,8 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
var position = round.position;
|
||||
|
||||
var guessMarker = { marker: null, line: null, info: null };
|
||||
var markerSvg = result && result.userName ? 'marker-gray-empty.svg' : 'marker-blue-empty.svg';
|
||||
var markerLabel = result && result.userName ? result.userName.charAt(0).toUpperCase() : '?';
|
||||
var markerSvg = result ? 'marker-gray-empty.svg' : 'marker-blue-empty.svg';
|
||||
var markerLabel = result ? result.userName.charAt(0).toUpperCase() : '?';
|
||||
|
||||
guessMarker.marker = new google.maps.Marker({
|
||||
map: Game.map,
|
||||
@ -786,9 +769,8 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
});
|
||||
|
||||
if (result) {
|
||||
const userName = result.userName ? result.userName : 'me';
|
||||
guessMarker.info = new google.maps.InfoWindow({
|
||||
content: '<p class="small bold">' + userName + '</p>' +
|
||||
content: '<p class="small bold">' + result.userName + '</p>' +
|
||||
'<p class="small">' + Util.printDistanceForHuman(result.distance) + ' | ' + result.score + ' points</p>',
|
||||
});
|
||||
|
||||
@ -815,31 +797,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
return { width: percent + '%', backgroundColor: color };
|
||||
},
|
||||
|
||||
calculateHighScores: function () {
|
||||
|
||||
var highscores = new Map();
|
||||
highscores.set('me', Game.scoreSum);
|
||||
|
||||
for (var i = 0; i < Game.history.length; ++i) {
|
||||
const round = Game.history[i];
|
||||
if (round.allResults) {
|
||||
for (const result of round.allResults) {
|
||||
if (Game.finishers.has(result.userName)) {
|
||||
if (highscores.has(result.userName)) {
|
||||
highscores.set(result.userName, highscores.get(result.userName) + result.score);
|
||||
} else {
|
||||
highscores.set(result.userName, result.score);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var sortedHighscores = Array.from(highscores, ([userName, score]) => ({ 'userName': userName, 'score': score }))
|
||||
.sort(function (resultA, resultB) { return resultB.score - resultA.score });
|
||||
return sortedHighscores;
|
||||
},
|
||||
|
||||
showSummary: function () {
|
||||
var distanceInfo = document.getElementById('distanceInfo');
|
||||
distanceInfo.children[0].style.display = 'none';
|
||||
@ -899,44 +856,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
var scoreBar = document.getElementById('scoreBar');
|
||||
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
|
||||
scoreBar.style.width = scoreBarProperties.width;
|
||||
|
||||
if (Game.type == GameType.CHALLENGE) {
|
||||
var highscores = this.calculateHighScores();
|
||||
var summaryInfo = document.getElementById('summaryInfo');
|
||||
|
||||
if (highscores.length > 2) {
|
||||
var table = document.getElementById('highscoresTable');
|
||||
for (const result of highscores) {
|
||||
var userName = document.createElement('td');
|
||||
userName.innerHTML = result.userName;
|
||||
var score = document.createElement('td');
|
||||
score.innerHTML = result.score;
|
||||
var line = document.createElement('tr');
|
||||
line.appendChild(userName);
|
||||
line.appendChild(score);
|
||||
table.appendChild(line);
|
||||
|
||||
if (result.userName === 'me') {
|
||||
line.setAttribute('class', 'ownPlayer');
|
||||
}
|
||||
}
|
||||
|
||||
MapGuesser.showModal('highscores');
|
||||
} else if (highscores.length == 2) {
|
||||
|
||||
if (highscores[0].userName === 'me') {
|
||||
summaryInfo.innerHTML = 'You won! <span class="hideOnMobile">' + highscores[1].userName + ' got only ' + highscores[1].score + ' points.</span>';
|
||||
} else {
|
||||
summaryInfo.innerHTML = 'You lost! <span class="hideOnMobile">' + highscores[0].userName + ' won with ' + highscores[0].score + ' points.</span>';
|
||||
}
|
||||
|
||||
} else if (highscores.length == 1) {
|
||||
// summaryInfo.innerHTML = 'You are the first to finish. Challenge other by sending them the link and come back for the results.'
|
||||
summaryInfo.innerHTML = 'You are the first to finish.'
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
rewriteGoogleLink: function () {
|
||||
@ -1184,8 +1103,4 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
|
||||
document.getElementById('compassContainer').onclick = function () {
|
||||
Game.panorama.setPov({ heading: 0, pitch: Game.panorama.getPov().pitch });
|
||||
}
|
||||
|
||||
document.getElementById('closeHighscoresButton').onclick = function () {
|
||||
MapGuesser.hideModal();
|
||||
};
|
||||
})();
|
||||
|
@ -65,32 +65,6 @@
|
||||
}
|
||||
};
|
||||
|
||||
var Util = {
|
||||
printTimeForHuman: function (time) {
|
||||
const minutes = Math.floor(time / 60);
|
||||
const seconds = time % 60;
|
||||
var time_str = '';
|
||||
|
||||
if (minutes == 1) {
|
||||
time_str += '1 minute';
|
||||
} else if (minutes > 1) {
|
||||
time_str += minutes + ' minutes';
|
||||
}
|
||||
|
||||
if (minutes > 0 && seconds > 0) {
|
||||
time_str += ' and ';
|
||||
}
|
||||
|
||||
if (seconds == 1) {
|
||||
time_str += '1 second';
|
||||
} else if (seconds > 1) {
|
||||
time_str += seconds + ' seconds';
|
||||
}
|
||||
|
||||
return time_str;
|
||||
}
|
||||
};
|
||||
|
||||
Maps.addStaticMaps();
|
||||
|
||||
Maps.initializeDescriptionDivs();
|
||||
@ -145,7 +119,7 @@
|
||||
document.getElementById('playMode').style.visibility = 'hidden';
|
||||
|
||||
var timeLimit = document.getElementById('timeLimit').value;
|
||||
document.getElementById('timeLimitLabel').innerText = 'Time limit of ' + Util.printTimeForHuman(timeLimit);
|
||||
document.getElementById('timeLimitLabel').innerText = 'Time limit of ' + timeLimit + ' seconds per round';
|
||||
};
|
||||
}
|
||||
|
||||
@ -175,7 +149,7 @@
|
||||
|
||||
document.getElementById('timeLimit').oninput = function () {
|
||||
var timeLimit = document.getElementById('timeLimit').value;
|
||||
document.getElementById('timeLimitLabel').innerText = 'Time limit of ' + Util.printTimeForHuman(timeLimit);
|
||||
document.getElementById('timeLimitLabel').innerText = 'Time limit of ' + timeLimit + ' seconds per round';
|
||||
document.getElementById('timerEnabled').checked = true;
|
||||
}
|
||||
})();
|
||||
|
@ -149,7 +149,6 @@ class GameFlowController
|
||||
{
|
||||
$currentPlace = $this->placeRepository->getByRoundInChallenge($challenge, $currentRound);
|
||||
|
||||
// if the last round was played ($currentPlace == null) or history is explicitly requested (for initializing)
|
||||
if (!isset($currentPlace) || $withHistory) {
|
||||
|
||||
$withRelations = [User::class, PlaceInChallenge::class, Place::class];
|
||||
@ -193,14 +192,6 @@ class GameFlowController
|
||||
|
||||
if (!isset($currentPlace)) { // game finished
|
||||
$response['finished'] = true;
|
||||
|
||||
// list all players who finished the challenge
|
||||
$response['finishers'] = [];
|
||||
foreach ($this->userInChallengeRepository->getAllByChallengeWithUsers($challenge) as $userInChallenge) {
|
||||
if ($userInChallenge->getCurrentRound() == $currentRound && $userInChallenge->getUser()->getId() != $userId) {
|
||||
$response['finishers'][] = $userInChallenge->getUser()->getDisplayName();
|
||||
}
|
||||
}
|
||||
} else { // continue game
|
||||
$response['place'] = [
|
||||
'panoId' => $currentPlace->getPanoIdCached(),
|
||||
@ -248,11 +239,6 @@ class GameFlowController
|
||||
|
||||
$response = $this->prepareChallengeResponse($userId, $challenge, $currentRound, true);
|
||||
|
||||
if ($challenge->getTimeLimitType() === 'game' && $challenge->getTimeLimit() !== null && $userInChallenge->getCurrentRound() > 0) {
|
||||
$timeLimit = max(10, $userInChallenge->getTimeLeft());
|
||||
$response['restrictions']['timeLimit'] = $timeLimit * 1000;
|
||||
}
|
||||
|
||||
return new JsonContent($response);
|
||||
}
|
||||
|
||||
@ -395,19 +381,9 @@ class GameFlowController
|
||||
$response['result'] = ['distance' => null, 'score' => 0];
|
||||
}
|
||||
|
||||
// save user relevant state of challenge
|
||||
$userInChallenge->setCurrentRound($nextRound);
|
||||
$timeLeft = $this->request->post('timeLeft');
|
||||
if (isset($timeLeft)) {
|
||||
$userInChallenge->setTimeLeft(intval($timeLeft));
|
||||
}
|
||||
$this->pdm->saveToDb($userInChallenge);
|
||||
|
||||
if ($challenge->getTimeLimitType() === 'game' && isset($timeLeft)) {
|
||||
$timeLimit = max(10, intval($timeLeft));
|
||||
$response['restrictions']['timeLimit'] = $timeLimit * 1000;
|
||||
}
|
||||
|
||||
if(isset($response['history'][$currentRound]['allResults'])) {
|
||||
$response['allResults'] = $response['history'][$currentRound]['allResults'];
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ class UserInChallenge extends Model
|
||||
public function setTimeLeft(?int $timeLeft): void
|
||||
{
|
||||
if(isset($timeLeft)) {
|
||||
$this->timeLeft = max(0, $timeLeft);
|
||||
$this->timeLeft = $timeLeft;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -32,14 +32,6 @@ class UserInChallengeRepository
|
||||
yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class);
|
||||
}
|
||||
|
||||
public function getAllByChallengeWithUsers(Challenge $challenge) : Generator
|
||||
{
|
||||
$select = new Select(\Container::$dbConnection);
|
||||
$select->where('challenge_id', '=', $challenge->getId());
|
||||
|
||||
yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class, true, [User::class]);
|
||||
}
|
||||
|
||||
public function getByUserIdAndChallenge(int $userId, Challenge $challenge): ?UserInChallenge
|
||||
{
|
||||
$select = new Select(\Container::$dbConnection);
|
||||
|
@ -12,20 +12,6 @@
|
||||
<div id="players" class="marginTop"></div>
|
||||
<button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button>
|
||||
</div>
|
||||
<div id="highscores" class="modal">
|
||||
<h2>Highscores</h2>
|
||||
<div>
|
||||
<table id="highscoresTable">
|
||||
<tr>
|
||||
<th>Player</th>
|
||||
<th>Score</th>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div class="right">
|
||||
<button id="closeHighscoresButton" class="gray marginTop" type="button">Close</button>
|
||||
</div>
|
||||
</div>
|
||||
@endsection
|
||||
|
||||
@section(subheader)
|
||||
@ -56,7 +42,7 @@
|
||||
<div id="distanceInfo">
|
||||
<p>You were <span id="distance" class="bold"></span> close.</p>
|
||||
<p>You didn't guess in this round.</p>
|
||||
<p id="summaryInfo" class="bold">Game finished.</p>
|
||||
<p class="bold">Game finished.</p>
|
||||
</div>
|
||||
<div id="scoreInfo">
|
||||
<p>You earned <span id="score" class="bold"></span> points.</p>
|
||||
|
@ -51,7 +51,7 @@ TODO: condition!
|
||||
<label id="timeLimitLabel" for="timerEnabled">Time limit measured in seconds</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="range" id="timeLimit" name="timeLimit" min="10" max="1800" step="10" value="300" />
|
||||
<input type="range" id="timeLimit" name="timeLimit" min="10" max="600" value="120" />
|
||||
</div>
|
||||
<div id="timeLimitType">
|
||||
Time limit
|
||||
|
Loading…
Reference in New Issue
Block a user