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Author SHA1 Message Date
7f8c1eb291 Merge pull request 'added error handling when requesting to join non existing room' (#41) from bugfix/unhandled-error-when-trying-to-join-non-existing-room into develop
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default-pipeline default-pipeline #187
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/41
Reviewed-by: Pőcze Bence <bence@pocze.ch>
2021-05-08 20:59:29 +02:00
01a4fdf5e5 added error handling when requesting to join non existing room
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default-pipeline default-pipeline #181
2021-05-08 18:03:17 +02:00
2 changed files with 9 additions and 0 deletions

View File

@ -410,6 +410,10 @@
MapGuesser.showModalWithContent('Error', 'This game is already started, you cannot join.');
break;
case 'game_not_found':
MapGuesser.showModalWithContent('Error', 'The game room was not found by this ID. Please check the link.');
break;
default:
MapGuesser.showModalWithContent('Error', 'Error code: \'' + error + '\'');
break

View File

@ -114,6 +114,11 @@ class GameController
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
if(!isset($room)) {
return new JsonContent(['error' => 'game_not_found']);
}
$state = $room->getStateArray();
$map = $this->mapRepository->getById($state['mapId']);
$token = $this->getMultiToken($roomId);