feature/MAPG-204-show-guesses-from-others #14
@ -2,12 +2,6 @@
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process.title = 'mapguesser-multi';
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process.title = 'mapguesser-multi';
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class State {
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static OPEN = 1;
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static PLACE_RECEIVED = 2;
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static GUESS_SENT = 3;
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}
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class MultiGame {
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class MultiGame {
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constructor() {
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constructor() {
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this.rooms = new Map();
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this.rooms = new Map();
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@ -32,7 +26,7 @@ class MultiGame {
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var member = room.members.get(token);
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var member = room.members.get(token);
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member.connection = connection;
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member.connection = connection;
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this._sendInitialData(room, member);
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this._sendInitialData(room, member, token);
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}
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}
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createRoom(roomId) {
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createRoom(roomId) {
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@ -58,7 +52,7 @@ class MultiGame {
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self._sendToMember(member, 'member_joined', data);
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self._sendToMember(member, 'member_joined', data);
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});
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});
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room.members.set(token, { userName: userName, state: State.OPEN, connection: null });
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room.members.set(token, { userName: userName, connection: null });
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}
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}
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startGame(roomId, places) {
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startGame(roomId, places) {
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@ -92,14 +86,14 @@ class MultiGame {
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room.updated = new Date();
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room.updated = new Date();
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var round = room.rounds[room.currentRound];
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var round = room.rounds[room.currentRound];
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var member = this.rooms.get(roomId).members.get(token);
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var member = room.members.get(token);
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var allResults = this._collectResultsInRound(room, round);
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this._sendResultsUntilNow(room, member);
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round.results.set(member.userName, { guessPosition: guessPosition, distance: distance, score: score });
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member.state = State.GUESS_SENT;
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this._broadcastGuess(room, member.userName, guessPosition, distance, score);
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this._broadcastGuess(room, member.userName, guessPosition, distance, score);
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round.results.set(token, { guessPosition: guessPosition, distance: distance, score: score });
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return allResults;
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}
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}
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nextRound(roomId, currentRound) {
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nextRound(roomId, currentRound) {
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@ -126,12 +120,10 @@ class MultiGame {
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var self = this;
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var self = this;
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room.members.forEach(function (member) {
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room.members.forEach(function (member) {
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self._sendToMember(member, 'new_round', data);
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self._sendToMember(member, 'new_round', data);
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member.state = State.PLACE_RECEIVED;
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});
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});
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}
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}
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_sendInitialData(room, member) {
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_sendInitialData(room, member, token) {
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var data = {};
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var data = {};
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if (room.currentRound >= 0) {
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if (room.currentRound >= 0) {
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@ -141,18 +133,23 @@ class MultiGame {
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data.history = [];
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data.history = [];
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for (var i = 0; i < room.currentRound; ++i) {
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for (var i = 0; i < room.currentRound; ++i) {
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var round = room.rounds[i];
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var round = room.rounds[i];
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var result;
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if (round.results.has(member.userName)) {
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var result = { guessPosition: null, distance: null, score: 0 };
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result = round.results.get(member.userName);
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var allResults = [];
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} else {
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result = { guessPosition: null, distance: null, score: 0 };
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round.results.forEach(function (currentResult, currentToken) {
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if (token === currentToken) {
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result = currentResult;
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return;
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}
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}
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allResults.push({ userName: room.members.get(currentToken).userName, guessPosition: currentResult.guessPosition, distance: currentResult.distance, score: currentResult.score });
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});
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data.history.push({
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data.history.push({
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position: round.place.position,
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position: round.place.position,
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guessPosition: result.guessPosition,
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result: result,
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distance: result.distance,
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allResults: allResults
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score: result.score
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});
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});
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}
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}
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@ -164,30 +161,30 @@ class MultiGame {
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this._sendToMember(member, 'initialize', data);
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this._sendToMember(member, 'initialize', data);
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}
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}
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_sendResultsUntilNow(room, member) {
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_collectResultsInRound(room, round) {
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if (member.state !== State.GUESS_SENT) {
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return;
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}
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var round = room.rounds[room.currentRound];
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var results = [];
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var results = [];
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round.results.forEach(function (result, userName) {
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round.results.forEach(function (result, token) {
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results.push({ userName: userName, guessPosition: result.guessPosition, distance: result.distance, score: result.score });
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results.push({
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userName: room.members.get(token).userName,
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guessPosition: result.guessPosition,
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distance: result.distance,
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score: result.score
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});
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});
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});
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this._sendToMember(member, 'results', results);
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return results;
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}
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}
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_broadcastGuess(room, userName, guessPosition, distance, score) {
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_broadcastGuess(room, userName, guessPosition, distance, score) {
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var data = { userName: userName, guessPosition: guessPosition, distance: distance, score: score };
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var data = { userName: userName, guessPosition: guessPosition, distance: distance, score: score };
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var round = room.rounds[room.currentRound];
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room.members.forEach(function (member) {
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var self = this;
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if (!member.state !== State.GUESS_SENT) {
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room.members.forEach(function (member, token) {
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if (!round.results.has(token)) {
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return;
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return;
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}
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}
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this._sendToMember(member, 'guess', data);
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self._sendToMember(member, 'guess', data);
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});
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});
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}
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}
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@ -224,34 +221,35 @@ var tcpServer = net.createServer(function (socket) {
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return;
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return;
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}
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}
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var response = { data: null };
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switch (data.func) {
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switch (data.func) {
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case 'create_room':
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case 'create_room':
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multiGame.createRoom(data.args.roomId);
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response.data = multiGame.createRoom(data.args.roomId);
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break;
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break;
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case 'join_room':
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case 'join_room':
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multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
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response.data = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
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break;
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break;
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case 'start_game':
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case 'start_game':
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multiGame.startGame(data.args.roomId, data.args.places);
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response.data = multiGame.startGame(data.args.roomId, data.args.places);
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break
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break
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case 'guess':
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case 'guess':
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multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
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response.data = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
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break;
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break;
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case 'next_round':
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case 'next_round':
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multiGame.nextRound(data.args.roomId, data.args.currentRound);
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response.data = multiGame.nextRound(data.args.roomId, data.args.currentRound);
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break;
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break;
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}
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}
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socket.write('OK');
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socket.write(JSON.stringify(response));
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socket.end();
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socket.end();
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});
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});
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});
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});
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10
public/static/img/markers/marker-blue-empty.svg
Normal file
10
public/static/img/markers/marker-blue-empty.svg
Normal file
@ -0,0 +1,10 @@
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<!-- Original image: Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. -->
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<svg viewBox="0 0 12 16" xmlns="http://www.w3.org/2000/svg">
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<path
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fill="#3183ce"
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fill-rule="evenodd"
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stroke="#19456d"
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stroke-width="0.3"
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stroke-linecap="round"
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d="m 5.9999998,15.849652 c 0,0 5.8511182,-5.579947 5.8511182,-9.8134832 a 5.8511179,5.8880898 0 0 0 -11.7022358,0 c 0,4.2335362 5.8511176,9.8134832 5.8511176,9.8134832" />
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</svg>
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After Width: | Height: | Size: 529 B |
@ -66,12 +66,8 @@
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Game.MultiConnector.newRound(json.data);
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Game.MultiConnector.newRound(json.data);
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break;
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break;
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case 'results':
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//TODO
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break;
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case 'guess':
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case 'guess':
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//TODO
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Game.MultiConnector.guess(json.data);
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break;
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break;
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}
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}
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};
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};
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@ -94,9 +90,17 @@
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if (data.history) {
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if (data.history) {
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for (var i = 0; i < data.history.length; ++i) {
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for (var i = 0; i < data.history.length; ++i) {
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var round = data.history[i];
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var round = data.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.guessPosition, realMarker: null, guessMarker: null, line: null });
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Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
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Game.addRealGuessPair(round.position, round.guessPosition, true);
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Game.addPositionToResultMap(true);
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Game.scoreSum += round.score;
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if (round.result.guessPosition) {
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Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
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}
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Game.scoreSum += round.result.score;
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for (var j = 0; j < round.allResults.length; ++j) {
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var result = round.allResults[j];
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Game.addGuessPositionToResultMap(result.guessPosition, result, true);
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}
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}
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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@ -147,7 +151,7 @@
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// if player didn't guess - TODO: show everything on a map
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// if player didn't guess - TODO: show everything on a map
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if (data.result && Game.rounds.length > 0 && !Game.rounds[Game.rounds.length - 1].position) {
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if (data.result && Game.rounds.length > 0 && !Game.rounds[Game.rounds.length - 1].position) {
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Game.rounds[Game.rounds.length - 1].position = data.result.position;
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Game.rounds[Game.rounds.length - 1].position = data.result.position;
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Game.addRealGuessPair(data.result.position, null);
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Game.addPositionToResultMap();
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}
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}
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Game.panoId = data.place.panoId;
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Game.panoId = data.place.panoId;
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@ -156,6 +160,15 @@
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document.getElementById('multi').style.visibility = 'hidden';
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document.getElementById('multi').style.visibility = 'hidden';
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Game.resetRound();
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Game.resetRound();
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Game.startNewRound();
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Game.startNewRound();
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},
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guess: function (data) {
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var resultBounds = Game.map.getBounds();
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Game.addGuessPositionToResultMap(data.guessPosition, data);
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resultBounds.extend(data.guessPosition);
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Game.map.fitBounds(resultBounds);
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}
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}
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},
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},
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@ -234,9 +247,10 @@
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if (this.response.history) {
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if (this.response.history) {
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for (var i = 0; i < this.response.history.length; ++i) {
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for (var i = 0; i < this.response.history.length; ++i) {
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var round = this.response.history[i];
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var round = this.response.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.guessPosition, realMarker: null, guessMarker: null, line: null });
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Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
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Game.addRealGuessPair(round.position, round.guessPosition, true);
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Game.addPositionToResultMap(true);
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Game.scoreSum += round.score;
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Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
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Game.scoreSum += round.result.score;
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}
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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@ -259,9 +273,13 @@
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if (round.realMarker) {
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if (round.realMarker) {
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round.realMarker.setMap(null);
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round.realMarker.setMap(null);
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}
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}
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if (round.guessMarker) {
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for (var j = 0; j < round.guessMarkers.length; ++j) {
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round.guessMarker.setMap(null);
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var guessMarker = round.guessMarkers[j];
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round.line.setMap(null);
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guessMarker.marker.setMap(null);
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guessMarker.line.setMap(null);
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if (guessMarker.info) {
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guessMarker.info.close();
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}
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}
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}
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}
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}
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@ -291,12 +309,17 @@
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var lastRound = Game.rounds[Game.rounds.length - 1];
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var lastRound = Game.rounds[Game.rounds.length - 1];
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lastRound.realMarker.setVisible(false);
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lastRound.realMarker.setVisible(false);
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if (lastRound.guessMarker) {
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for (var i = 0; i < lastRound.guessMarkers.length; ++i) {
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lastRound.guessMarker.setVisible(false);
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var guessMarker = lastRound.guessMarkers[i];
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lastRound.line.setVisible(false);
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guessMarker.marker.setVisible(false);
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guessMarker.line.setVisible(false);
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if (guessMarker.info) {
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guessMarker.info.close();
|
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}
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}
|
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}
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}
|
||||||
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|
||||||
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}
|
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|
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document.getElementById('panoCover').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
|
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document.getElementById('showGuessButton').style.visibility = null;
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document.getElementById('showGuessButton').style.visibility = null;
|
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document.getElementById('guess').style.visibility = null;
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document.getElementById('guess').style.visibility = null;
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@ -316,7 +339,7 @@
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},
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},
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|
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startNewRound: function () {
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startNewRound: function () {
|
||||||
Game.rounds.push({ position: null, guessPosition: null, realMarker: null, guessMarker: null, line: null });
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Game.rounds.push({ position: null, guessPosition: null, realMarker: null, guessMarkers: [] });
|
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|
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
|
||||||
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|
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@ -356,7 +379,7 @@
|
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Game.panorama.setPano(panoId);
|
Game.panorama.setPano(panoId);
|
||||||
},
|
},
|
||||||
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|
||||||
evaluateGuess: function () {
|
guess: function () {
|
||||||
if (!Game.guessMarker) {
|
if (!Game.guessMarker) {
|
||||||
return;
|
return;
|
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}
|
}
|
||||||
@ -392,13 +415,22 @@
|
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Game.scoreSum += this.response.result.score;
|
Game.scoreSum += this.response.result.score;
|
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||||
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|
||||||
Game.rounds[Game.rounds.length - 1].position = this.response.result.position;
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|
||||||
Game.addRealGuessPair(this.response.result.position, guessPosition);
|
|
||||||
|
|
||||||
var resultBounds = new google.maps.LatLngBounds();
|
var resultBounds = new google.maps.LatLngBounds();
|
||||||
resultBounds.extend(this.response.result.position);
|
|
||||||
|
Game.rounds[Game.rounds.length - 1].position = this.response.position;
|
||||||
|
Game.addPositionToResultMap();
|
||||||
|
resultBounds.extend(this.response.position);
|
||||||
|
Game.addGuessPositionToResultMap(guessPosition);
|
||||||
resultBounds.extend(guessPosition);
|
resultBounds.extend(guessPosition);
|
||||||
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|
||||||
|
if (roomId) {
|
||||||
|
for (var i = 0; i < this.response.allResults.length; ++i) {
|
||||||
|
var result = this.response.allResults[i];
|
||||||
|
Game.addGuessPositionToResultMap(result.guessPosition, result);
|
||||||
|
resultBounds.extend(result.guessPosition);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Game.map.setOptions({
|
Game.map.setOptions({
|
||||||
draggableCursor: 'grab'
|
draggableCursor: 'grab'
|
||||||
});
|
});
|
||||||
@ -431,8 +463,9 @@
|
|||||||
}, data);
|
}, data);
|
||||||
},
|
},
|
||||||
|
|
||||||
addRealGuessPair: function (position, guessPosition, hidden) {
|
addPositionToResultMap: function (hidden) {
|
||||||
var round = Game.rounds[Game.rounds.length - 1];
|
var round = Game.rounds[Game.rounds.length - 1];
|
||||||
|
var position = round.position;
|
||||||
|
|
||||||
round.realMarker = new google.maps.Marker({
|
round.realMarker = new google.maps.Marker({
|
||||||
map: Game.map,
|
map: Game.map,
|
||||||
@ -453,20 +486,25 @@
|
|||||||
round.realMarker.addListener('click', function () {
|
round.realMarker.addListener('click', function () {
|
||||||
window.open('https://www.google.com/maps/search/?api=1&query=' + this.getPosition().toUrlValue(), '_blank');
|
window.open('https://www.google.com/maps/search/?api=1&query=' + this.getPosition().toUrlValue(), '_blank');
|
||||||
});
|
});
|
||||||
|
},
|
||||||
|
|
||||||
if (!guessPosition) {
|
addGuessPositionToResultMap: function (guessPosition, result, hidden) {
|
||||||
return;
|
var round = Game.rounds[Game.rounds.length - 1];
|
||||||
}
|
var position = round.position;
|
||||||
|
|
||||||
round.guessMarker = new google.maps.Marker({
|
var guessMarker = { marker: null, line: null, info: null };
|
||||||
|
var markerSvg = result ? 'marker-gray-empty.svg' : 'marker-blue-empty.svg';
|
||||||
|
var markerLabel = result ? result.userName.charAt(0).toUpperCase() : '?';
|
||||||
|
|
||||||
|
guessMarker.marker = new google.maps.Marker({
|
||||||
map: Game.map,
|
map: Game.map,
|
||||||
visible: !hidden,
|
visible: !hidden,
|
||||||
position: guessPosition,
|
position: guessPosition,
|
||||||
zIndex: Game.rounds.length,
|
zIndex: Game.rounds.length,
|
||||||
clickable: false,
|
clickable: !!result,
|
||||||
draggable: false,
|
draggable: false,
|
||||||
icon: {
|
icon: {
|
||||||
url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
|
url: STATIC_ROOT + '/img/markers/' + markerSvg + '?rev=' + REVISION,
|
||||||
size: new google.maps.Size(24, 32),
|
size: new google.maps.Size(24, 32),
|
||||||
scaledSize: new google.maps.Size(24, 32),
|
scaledSize: new google.maps.Size(24, 32),
|
||||||
anchor: new google.maps.Point(12, 32),
|
anchor: new google.maps.Point(12, 32),
|
||||||
@ -477,11 +515,11 @@
|
|||||||
fontFamily: 'Roboto',
|
fontFamily: 'Roboto',
|
||||||
fontSize: '16px',
|
fontSize: '16px',
|
||||||
fontWeight: '500',
|
fontWeight: '500',
|
||||||
text: '?'
|
text: markerLabel
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
round.line = new google.maps.Polyline({
|
guessMarker.line = new google.maps.Polyline({
|
||||||
map: Game.map,
|
map: Game.map,
|
||||||
visible: !hidden,
|
visible: !hidden,
|
||||||
path: [
|
path: [
|
||||||
@ -504,6 +542,19 @@
|
|||||||
draggable: false,
|
draggable: false,
|
||||||
editable: false
|
editable: false
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (result) {
|
||||||
|
guessMarker.info = new google.maps.InfoWindow({
|
||||||
|
content: '<p class="small bold">' + result.userName + '</p>' +
|
||||||
|
'<p class="small">' + Util.printDistanceForHuman(result.distance) + ' | ' + result.score + ' points</p>',
|
||||||
|
});
|
||||||
|
|
||||||
|
guessMarker.marker.addListener('click', function () {
|
||||||
|
guessMarker.info.open(Game.map, this);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
round.guessMarkers.push(guessMarker);
|
||||||
},
|
},
|
||||||
|
|
||||||
calculateScoreBarProperties: function (score, maxScore) {
|
calculateScoreBarProperties: function (score, maxScore) {
|
||||||
@ -555,14 +606,14 @@
|
|||||||
});
|
});
|
||||||
|
|
||||||
round.realMarker.setVisible(true);
|
round.realMarker.setVisible(true);
|
||||||
if (round.guessMarker) {
|
|
||||||
round.guessMarker.setVisible(true);
|
|
||||||
round.line.setVisible(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
resultBounds.extend(round.position);
|
resultBounds.extend(round.position);
|
||||||
if (round.guessMarker) {
|
|
||||||
resultBounds.extend(round.guessPosition);
|
for (var j = 0; j < round.guessMarkers.length; ++j) {
|
||||||
|
var guessMarker = round.guessMarkers[j];
|
||||||
|
guessMarker.marker.setVisible(true);
|
||||||
|
guessMarker.line.setVisible(true);
|
||||||
|
|
||||||
|
resultBounds.extend(guessMarker.marker.getPosition());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -639,7 +690,7 @@
|
|||||||
clickable: false,
|
clickable: false,
|
||||||
draggable: true,
|
draggable: true,
|
||||||
icon: {
|
icon: {
|
||||||
url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
|
url: STATIC_ROOT + '/img/markers/marker-blue-empty.svg?rev=' + REVISION,
|
||||||
size: new google.maps.Size(24, 32),
|
size: new google.maps.Size(24, 32),
|
||||||
scaledSize: new google.maps.Size(24, 32),
|
scaledSize: new google.maps.Size(24, 32),
|
||||||
anchor: new google.maps.Point(12, 32),
|
anchor: new google.maps.Point(12, 32),
|
||||||
@ -687,7 +738,7 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
document.getElementById('guessButton').onclick = function () {
|
document.getElementById('guessButton').onclick = function () {
|
||||||
Game.evaluateGuess();
|
Game.guess();
|
||||||
}
|
}
|
||||||
|
|
||||||
document.getElementById('continueButton').onclick = function () {
|
document.getElementById('continueButton').onclick = function () {
|
||||||
|
@ -61,9 +61,11 @@ class GameFlowController
|
|||||||
$round = $state['rounds'][$i];
|
$round = $state['rounds'][$i];
|
||||||
$response['history'][] = [
|
$response['history'][] = [
|
||||||
'position' => $round['position']->toArray(),
|
'position' => $round['position']->toArray(),
|
||||||
|
'result' => [
|
||||||
'guessPosition' => $round['guessPosition']->toArray(),
|
'guessPosition' => $round['guessPosition']->toArray(),
|
||||||
'distance' => $round['distance'],
|
'distance' => $round['distance'],
|
||||||
'score' => $round['score']
|
'score' => $round['score']
|
||||||
|
]
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -126,11 +128,8 @@ class GameFlowController
|
|||||||
$last['score'] = $result['score'];
|
$last['score'] = $result['score'];
|
||||||
|
|
||||||
$response = [
|
$response = [
|
||||||
'result' => [
|
|
||||||
'position' => $last['position']->toArray(),
|
'position' => $last['position']->toArray(),
|
||||||
'distance' => $result['distance'],
|
'result' => $result
|
||||||
'score' => $result['score']
|
|
||||||
]
|
|
||||||
];
|
];
|
||||||
|
|
||||||
$state['rounds'][$state['currentRound']] = $last;
|
$state['rounds'][$state['currentRound']] = $last;
|
||||||
@ -165,20 +164,18 @@ class GameFlowController
|
|||||||
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
|
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
|
||||||
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
|
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
|
||||||
|
|
||||||
$this->multiConnector->sendMessage('guess', [
|
$allResults = $this->multiConnector->sendMessage('guess', [
|
||||||
'roomId' => $roomId,
|
'roomId' => $roomId,
|
||||||
'token' => $multiState['token'],
|
'token' => $multiState['token'],
|
||||||
'guess' => $guessPosition->toArray(),
|
'guessPosition' => $guessPosition->toArray(),
|
||||||
'distance' => $result['distance'],
|
'distance' => $result['distance'],
|
||||||
'score' => $result['score']
|
'score' => $result['score']
|
||||||
]);
|
]);
|
||||||
|
|
||||||
$response = [
|
$response = [
|
||||||
'result' => [
|
|
||||||
'position' => $last['position']->toArray(),
|
'position' => $last['position']->toArray(),
|
||||||
'distance' => $result['distance'],
|
'result' => $result,
|
||||||
'score' => $result['score']
|
'allResults' => $allResults
|
||||||
]
|
|
||||||
];
|
];
|
||||||
|
|
||||||
return new JsonContent($response);
|
return new JsonContent($response);
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
class MultiConnector
|
class MultiConnector
|
||||||
{
|
{
|
||||||
public function sendMessage(string $func, array $args = []): void
|
public function sendMessage(string $func, array $args = [])
|
||||||
{
|
{
|
||||||
$message = json_encode([
|
$message = json_encode([
|
||||||
'func' => $func,
|
'func' => $func,
|
||||||
@ -17,8 +17,10 @@ class MultiConnector
|
|||||||
}
|
}
|
||||||
fclose($connection);
|
fclose($connection);
|
||||||
|
|
||||||
if ($response !== 'OK') {
|
$response = json_decode($response, true);
|
||||||
throw new \Exception('Sending message failed with response: ' . $response);
|
|
||||||
|
if (isset($response['data'])) {
|
||||||
|
return $response['data'];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user