feature/MAPG-205-set-timeout-in-multiplayer-rooms #15
@ -79,7 +79,7 @@
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line-height: 1;
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}
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#distanceInfo>p:nth-child(2), #scoreInfo>p:nth-child(2) {
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#distanceInfo>p:nth-child(2), #distanceInfo>p:nth-child(3), #scoreInfo>p:nth-child(2) {
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display: none;
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}
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@ -67,6 +67,10 @@
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case 'guess':
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Game.MultiConnector.guess(json.data);
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break;
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case 'end_round':
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Game.MultiConnector.endRound(json.data);
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break;
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}
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};
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},
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@ -137,21 +141,10 @@
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},
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newRound: function (data) {
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//TODO: workaround until results are not sent
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
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Game.reset();
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}
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// if player didn't guess - TODO: show everything on a map
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if (data.result && Game.rounds.length > 0 && !Game.rounds[Game.rounds.length - 1].position) {
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Game.rounds[Game.rounds.length - 1].position = data.result.position;
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Game.addPositionToResultMap();
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}
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Game.panoId = data.place.panoId;
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Game.pov = data.place.pov;
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@ -167,6 +160,22 @@
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resultBounds.extend(data.guessPosition);
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Game.map.fitBounds(resultBounds);
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},
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endRound: function (data) {
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// TODO: refactor - it is necessary for mobile
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if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
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document.getElementById('showGuessButton').click();
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}
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document.getElementById('guessButton').disabled = true;
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document.getElementById('panoCover').style.visibility = 'visible';
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Game.showResults(data.position, null, { distance: NaN, score: 0 }, data.allResults);
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if (!Game.multi.owner) {
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document.getElementById('continueButton').style.display = 'none';
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}
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}
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},
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@ -287,6 +296,7 @@
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var distanceInfo = document.getElementById('distanceInfo');
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distanceInfo.children[0].style.display = null;
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distanceInfo.children[1].style.display = null;
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distanceInfo.children[2].style.display = null;
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var scoreInfo = document.getElementById('scoreInfo');
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scoreInfo.children[0].style.display = null;
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scoreInfo.children[1].style.display = null;
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@ -377,6 +387,68 @@
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Game.panorama.setPano(panoId);
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},
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showResults: function (position, guessPosition, result, allResults) {
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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if (Game.guessMarker) {
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Game.guessMarker.setMap(null);
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Game.guessMarker = null;
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}
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document.getElementById('guess').classList.add('result');
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Game.scoreSum += result.score;
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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var resultBounds = new google.maps.LatLngBounds();
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Game.rounds[Game.rounds.length - 1].position = position;
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Game.addPositionToResultMap();
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resultBounds.extend(position);
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if (guessPosition) {
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Game.addGuessPositionToResultMap(guessPosition);
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resultBounds.extend(guessPosition);
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}
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if (allResults) {
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for (var i = 0; i < allResults.length; ++i) {
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var currentResult = allResults[i];
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Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
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resultBounds.extend(currentResult.guessPosition);
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}
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}
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Game.map.setOptions({
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draggableCursor: 'grab'
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});
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Game.map.fitBounds(resultBounds);
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var distanceInfo = document.getElementById('distanceInfo');
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if (Number.isNaN(result.distance)) {
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distanceInfo.children[0].style.display = 'none';
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distanceInfo.children[1].style.display = 'block';
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} else {
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distanceInfo.children[0].style.display = 'block';
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distanceInfo.children[1].style.display = 'none';
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document.getElementById('distance').innerHTML = Util.printDistanceForHuman(result.distance);
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}
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document.getElementById('score').innerHTML = result.score;
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var scoreBarProperties = Game.calculateScoreBarProperties(result.score, Game.MAX_SCORE);
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var scoreBar = document.getElementById('scoreBar');
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scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
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scoreBar.style.width = scoreBarProperties.width;
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if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
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document.getElementById('continueButton').style.display = 'none';
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document.getElementById('showSummaryButton').style.display = 'block';
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}
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},
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guess: function () {
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if (!Game.guessMarker) {
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return;
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@ -386,9 +458,6 @@
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Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
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document.getElementById('guessButton').disabled = true;
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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document.getElementById('panoCover').style.visibility = 'visible';
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var data = new FormData();
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@ -405,58 +474,15 @@
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return;
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}
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Game.guessMarker.setMap(null);
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Game.guessMarker = null;
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document.getElementById('guess').classList.add('result');
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Game.scoreSum += this.response.result.score;
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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var resultBounds = new google.maps.LatLngBounds();
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Game.rounds[Game.rounds.length - 1].position = this.response.position;
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Game.addPositionToResultMap();
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resultBounds.extend(this.response.position);
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Game.addGuessPositionToResultMap(guessPosition);
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resultBounds.extend(guessPosition);
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if (roomId) {
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for (var i = 0; i < this.response.allResults.length; ++i) {
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var result = this.response.allResults[i];
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Game.addGuessPositionToResultMap(result.guessPosition, result);
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resultBounds.extend(result.guessPosition);
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}
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}
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Game.map.setOptions({
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draggableCursor: 'grab'
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});
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Game.map.fitBounds(resultBounds);
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document.getElementById('distance').innerHTML = Util.printDistanceForHuman(this.response.result.distance);
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document.getElementById('score').innerHTML = this.response.result.score;
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var scoreBarProperties = Game.calculateScoreBarProperties(this.response.result.score, Game.MAX_SCORE);
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var scoreBar = document.getElementById('scoreBar');
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scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
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scoreBar.style.width = scoreBarProperties.width;
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if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
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document.getElementById('continueButton').style.display = 'none';
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document.getElementById('showSummaryButton').style.display = 'block';
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}
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Game.showResults(this.response.position, guessPosition, this.response.result, this.response.allResults);
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if (this.response.place) {
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Game.panoId = this.response.place.panoId;
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Game.pov = this.response.place.pov;
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} else {
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if (!Game.multi.owner) {
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//TODO: "waiting for" disabled button
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document.getElementById('continueButton').style.display = 'none';
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}
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Game.panoId = null;
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Game.pov = null;
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}
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}, data);
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},
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@ -573,7 +599,8 @@
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showSummary: function () {
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var distanceInfo = document.getElementById('distanceInfo');
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distanceInfo.children[0].style.display = 'none';
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distanceInfo.children[1].style.display = 'block';
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distanceInfo.children[1].style.display = 'none';
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distanceInfo.children[2].style.display = 'block';
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var scoreInfo = document.getElementById('scoreInfo');
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scoreInfo.children[0].style.display = 'none';
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scoreInfo.children[1].style.display = 'block';
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@ -37,6 +37,7 @@
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<div id="resultInfo">
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<div id="distanceInfo">
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<p>You were <span id="distance" class="bold"></span> close.</p>
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<p>You didn't guess in this round.</p>
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<p class="bold">Game finished.</p>
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</div>
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<div id="scoreInfo">
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Loading…
Reference in New Issue
Block a user