feature/MAPG-235-basic-challenge-mode #48

Merged
balazs merged 43 commits from feature/MAPG-235-basic-challenge-mode into develop 2021-05-28 20:41:09 +02:00
2 changed files with 12 additions and 21 deletions
Showing only changes of commit 1c1e5f051d - Show all commits

View File

@ -21,7 +21,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
googleLink: null,
history: [],
restrictions: null,
finishers: null,
readyToContinue: true,
timeoutEnd: null,
@ -488,10 +487,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
}
}
}
if (response.finishers) {
Game.finishers = new Set(response.finishers);
}
},
reset: function () {
@ -544,7 +539,6 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
document.getElementById('panningBlockerCover').style.display = null;
Game.history = [];
Game.finishers = null;
Game.initialize();
},
@ -873,16 +867,21 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
var highscores = new Map();
highscores.set('me', Game.scoreSum);
for (var i = 0; i < Game.history.length; ++i) {
// collect the results of users who are through the last round
const round = Game.history[Game.history.length - 1];
if (round.allResults) {
for (const result of round.allResults) {
highscores.set(result.userName, result.score);
}
}
// add up scores only for the finishers
for (var i = Game.history.length - 2; i >= 0; --i) {
const round = Game.history[i];
if (round.allResults) {
for (const result of round.allResults) {
if (Game.finishers.has(result.userName)) {
if (highscores.has(result.userName)) {
highscores.set(result.userName, highscores.get(result.userName) + result.score);
} else {
highscores.set(result.userName, result.score);
}
if (highscores.has(result.userName)) {
highscores.set(result.userName, highscores.get(result.userName) + result.score);
}
}
}

View File

@ -199,14 +199,6 @@ class GameFlowController implements ISecured
if (!isset($currentPlace)) { // game finished
$response['finished'] = true;
// list all players who finished the challenge
$response['finishers'] = [];
foreach ($this->userInChallengeRepository->getAllByChallengeWithUsers($challenge) as $userInChallenge) {
if ($userInChallenge->getCurrentRound() == $currentRound && $userInChallenge->getUser()->getId() != $userId) {
$response['finishers'][] = $userInChallenge->getUser()->getDisplayName();
}
}
} else { // continue game
$response['place'] = [
'panoId' => $currentPlace->getPanoIdCached(),