feature/MAPG-235-basic-challenge-mode #48
@ -168,6 +168,37 @@
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display: none;
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display: none;
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}
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}
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#highscoresTable {
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margin: 1em;
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border-collapse: collapse;
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width: 90%;
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}
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#highscoresTable td, #highscoresTable th {
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border: 1px solid #ddd;
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padding: 8px;
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}
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#highscoresTable tr:nth-child(even) {
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background-color: #f2f2f2;
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}
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#highscoresTable tr:hover {
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background-color: #ddd;
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}
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#highscoresTable th {
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padding-top: 12px;
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padding-bottom: 12px;
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text-align: left;
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background-color: #e8a349;
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color: white;
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}
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#highscoresTable tr.ownPlayer {
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font-weight: 500;
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}
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@media screen and (max-width: 599px) {
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@media screen and (max-width: 599px) {
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#mapName {
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#mapName {
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display: none;
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display: none;
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@ -195,6 +226,9 @@
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bottom: 25px;
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bottom: 25px;
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left: 10px;
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left: 10px;
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}
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}
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.hideOnMobile {
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display: none;
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}
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}
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}
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@media screen and (min-width: 600px) {
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@media screen and (min-width: 600px) {
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@ -31,7 +31,7 @@ main {
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color: #ffffff;
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color: #ffffff;
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}
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}
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p, h1, h2, input, textarea, select, button, a {
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p, h1, h2, input, textarea, select, button, a, table {
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font-family: 'Roboto', sans-serif;
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font-family: 'Roboto', sans-serif;
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}
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}
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@ -21,6 +21,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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googleLink: null,
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googleLink: null,
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history: [],
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history: [],
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restrictions: null,
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restrictions: null,
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finishers: null,
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readyToContinue: true,
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readyToContinue: true,
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timeoutEnd: null,
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timeoutEnd: null,
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@ -296,7 +297,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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return;
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return;
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}
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}
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Game.loadHistory(this.response.history);
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Game.loadHistory(this.response);
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if (this.response.finished) {
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if (this.response.finished) {
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@ -334,14 +335,14 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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}
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}
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if (Game.restrictions.timeLimit) {
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if (Game.restrictions.timeLimit) {
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Game.startCountdown(Game.restrictions.timeLimit, function() {
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Game.startCountdown(Game.restrictions.timeLimit, function () {
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Game.guess();
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Game.guess();
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});
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});
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}
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}
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},
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},
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disableRestrictions: function () {
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disableRestrictions: function () {
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Game.panorama.setOptions({
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Game.panorama.setOptions({
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clickToGo: true,
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clickToGo: true,
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linksControl: true,
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linksControl: true,
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@ -389,11 +390,11 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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}
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}
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},
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},
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loadHistory: function (history) {
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loadHistory: function (response) {
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if (!history)
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if (!response.history)
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return;
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return;
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Game.history = history;
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Game.history = response.history;
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for (var i = 0; i < Game.rounds.length; ++i) {
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for (var i = 0; i < Game.rounds.length; ++i) {
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var round = Game.rounds[i];
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var round = Game.rounds[i];
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@ -435,6 +436,10 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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}
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}
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}
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}
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}
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}
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if (response.finishers) {
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Game.finishers = new Set(response.finishers);
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}
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},
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},
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reset: function () {
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reset: function () {
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@ -466,6 +471,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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distanceInfo.children[0].style.display = null;
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distanceInfo.children[0].style.display = null;
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distanceInfo.children[1].style.display = null;
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distanceInfo.children[1].style.display = null;
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distanceInfo.children[2].style.display = null;
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distanceInfo.children[2].style.display = null;
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document.getElementById('summaryInfo').innerHTML = "Game finished."
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var scoreInfo = document.getElementById('scoreInfo');
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var scoreInfo = document.getElementById('scoreInfo');
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scoreInfo.children[0].style.display = null;
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scoreInfo.children[0].style.display = null;
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scoreInfo.children[1].style.display = null;
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scoreInfo.children[1].style.display = null;
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@ -484,6 +490,9 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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document.getElementById('panningBlockerCover').style.display = null;
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document.getElementById('panningBlockerCover').style.display = null;
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Game.history = [];
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Game.finishers = null;
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Game.initialize();
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Game.initialize();
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},
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},
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@ -659,7 +668,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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var timeLeft = Math.ceil((Game.timeoutEnd - new Date()) / 1000);
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var timeLeft = Math.ceil((Game.timeoutEnd - new Date()) / 1000);
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data.append('timeLeft', timeLeft);
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data.append('timeLeft', timeLeft);
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}
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}
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Game.disableRestrictions();
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Game.disableRestrictions();
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if (Game.guessMarker) {
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if (Game.guessMarker) {
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@ -683,7 +692,7 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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return;
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return;
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}
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}
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Game.loadHistory(this.response.history);
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Game.loadHistory(this.response);
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Game.restrictions = this.response.restrictions;
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Game.restrictions = this.response.restrictions;
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Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
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Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
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@ -806,6 +815,31 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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return { width: percent + '%', backgroundColor: color };
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return { width: percent + '%', backgroundColor: color };
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},
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},
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calculateHighScores: function () {
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var highscores = new Map();
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highscores.set('me', Game.scoreSum);
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for (var i = 0; i < Game.history.length; ++i) {
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const round = Game.history[i];
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if (round.allResults) {
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for (const result of round.allResults) {
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if (Game.finishers.has(result.userName)) {
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if (highscores.has(result.userName)) {
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highscores.set(result.userName, highscores.get(result.userName) + result.score);
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} else {
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highscores.set(result.userName, result.score);
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}
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}
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}
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}
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}
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var sortedHighscores = Array.from(highscores, ([userName, score]) => ({ 'userName': userName, 'score': score }))
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.sort(function (resultA, resultB) { return resultB.score - resultA.score });
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return sortedHighscores;
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},
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showSummary: function () {
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showSummary: function () {
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var distanceInfo = document.getElementById('distanceInfo');
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var distanceInfo = document.getElementById('distanceInfo');
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distanceInfo.children[0].style.display = 'none';
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distanceInfo.children[0].style.display = 'none';
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@ -865,6 +899,44 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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var scoreBar = document.getElementById('scoreBar');
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var scoreBar = document.getElementById('scoreBar');
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scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
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scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
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scoreBar.style.width = scoreBarProperties.width;
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scoreBar.style.width = scoreBarProperties.width;
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if (Game.type == GameType.CHALLENGE) {
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var highscores = this.calculateHighScores();
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var summaryInfo = document.getElementById('summaryInfo');
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if (highscores.length > 2) {
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var table = document.getElementById('highscoresTable');
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for (const result of highscores) {
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var userName = document.createElement('td');
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userName.innerHTML = result.userName;
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var score = document.createElement('td');
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score.innerHTML = result.score;
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var line = document.createElement('tr');
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line.appendChild(userName);
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line.appendChild(score);
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table.appendChild(line);
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if (result.userName === 'me') {
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line.setAttribute('class', 'ownPlayer');
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}
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}
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MapGuesser.showModal('highscores');
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} else if (highscores.length == 2) {
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if (highscores[0].userName === 'me') {
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summaryInfo.innerHTML = 'You won! <span class="hideOnMobile">' + highscores[1].userName + ' got only ' + highscores[1].score + ' points.</span>';
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} else {
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summaryInfo.innerHTML = 'You lost! <span class="hideOnMobile">' + highscores[0].userName + ' won with ' + highscores[0].score + ' points.</span>';
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}
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} else if (highscores.length == 1) {
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// summaryInfo.innerHTML = 'You are the first to finish. Challenge other by sending them the link and come back for the results.'
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summaryInfo.innerHTML = 'You are the first to finish.'
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}
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}
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},
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},
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rewriteGoogleLink: function () {
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rewriteGoogleLink: function () {
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@ -1112,4 +1184,8 @@ const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
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document.getElementById('compassContainer').onclick = function () {
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document.getElementById('compassContainer').onclick = function () {
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Game.panorama.setPov({ heading: 0, pitch: Game.panorama.getPov().pitch });
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Game.panorama.setPov({ heading: 0, pitch: Game.panorama.getPov().pitch });
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}
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}
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document.getElementById('closeHighscoresButton').onclick = function () {
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MapGuesser.hideModal();
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};
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})();
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})();
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@ -193,6 +193,14 @@ class GameFlowController
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if (!isset($currentPlace)) { // game finished
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if (!isset($currentPlace)) { // game finished
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$response['finished'] = true;
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$response['finished'] = true;
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// list all players who finished the challenge
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$response['finishers'] = [];
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foreach ($this->userInChallengeRepository->getAllByChallengeWithUsers($challenge) as $userInChallenge) {
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if ($userInChallenge->getCurrentRound() == $currentRound && $userInChallenge->getUser()->getId() != $userId) {
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$response['finishers'][] = $userInChallenge->getUser()->getDisplayName();
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}
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}
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} else { // continue game
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} else { // continue game
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$response['place'] = [
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$response['place'] = [
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'panoId' => $currentPlace->getPanoIdCached(),
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'panoId' => $currentPlace->getPanoIdCached(),
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@ -32,6 +32,14 @@ class UserInChallengeRepository
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yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class);
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yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class);
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}
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}
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public function getAllByChallengeWithUsers(Challenge $challenge) : Generator
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{
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$select = new Select(\Container::$dbConnection);
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$select->where('challenge_id', '=', $challenge->getId());
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yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class, true, [User::class]);
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}
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public function getByUserIdAndChallenge(int $userId, Challenge $challenge): ?UserInChallenge
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public function getByUserIdAndChallenge(int $userId, Challenge $challenge): ?UserInChallenge
|
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{
|
{
|
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$select = new Select(\Container::$dbConnection);
|
$select = new Select(\Container::$dbConnection);
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@ -12,6 +12,20 @@
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<div id="players" class="marginTop"></div>
|
<div id="players" class="marginTop"></div>
|
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<button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button>
|
<button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button>
|
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</div>
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</div>
|
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<div id="highscores" class="modal">
|
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<h2>Highscores</h2>
|
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<div>
|
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<table id="highscoresTable">
|
||||||
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<tr>
|
||||||
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<th>Player</th>
|
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<th>Score</th>
|
||||||
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</tr>
|
||||||
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</table>
|
||||||
|
</div>
|
||||||
|
<div class="right">
|
||||||
|
<button id="closeHighscoresButton" class="gray marginTop" type="button">Close</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
@endsection
|
@endsection
|
||||||
|
|
||||||
@section(subheader)
|
@section(subheader)
|
||||||
@ -42,7 +56,7 @@
|
|||||||
<div id="distanceInfo">
|
<div id="distanceInfo">
|
||||||
<p>You were <span id="distance" class="bold"></span> close.</p>
|
<p>You were <span id="distance" class="bold"></span> close.</p>
|
||||||
<p>You didn't guess in this round.</p>
|
<p>You didn't guess in this round.</p>
|
||||||
<p class="bold">Game finished.</p>
|
<p id="summaryInfo" class="bold">Game finished.</p>
|
||||||
</div>
|
</div>
|
||||||
<div id="scoreInfo">
|
<div id="scoreInfo">
|
||||||
<p>You earned <span id="score" class="bold"></span> points.</p>
|
<p>You earned <span id="score" class="bold"></span> points.</p>
|
||||||
|
Loading…
Reference in New Issue
Block a user