feature/MAPG-235-basic-challenge-mode #48

Merged
balazs merged 43 commits from feature/MAPG-235-basic-challenge-mode into develop 2021-05-28 20:41:09 +02:00
28 changed files with 1841 additions and 142 deletions

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@ -0,0 +1,54 @@
CREATE TABLE `challenges` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`token` int(10) unsigned NOT NULL,
`time_limit` int(10) unsigned,
`time_limit_type` enum('game', 'round') NOT NULL DEFAULT 'game',
`no_move` tinyint(1) NOT NULL DEFAULT 0,
`no_pan` tinyint(1) NOT NULL DEFAULT 0,
`no_zoom` tinyint(1) NOT NULL DEFAULT 0,
`created` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (`id`)
) ENGINE = InnoDB DEFAULT CHARSET = utf8mb4;
CREATE TABLE `user_in_challenge` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`user_id` int(10) unsigned NOT NULL,
`challenge_id` int(10) unsigned NOT NULL,
`current_round` smallint(5) signed NOT NULL DEFAULT 0,
`time_left` int(10) unsigned,
`is_owner` tinyint(1) NOT NULL DEFAULT 0,
PRIMARY KEY (`id`),
KEY `user_id` (`user_id`),
KEY `challenge_id` (`challenge_id`),
CONSTRAINT `user_in_challenge_user_id` FOREIGN KEY (`user_id`) REFERENCES `users` (`id`),
CONSTRAINT `user_in_challenge_challenge_id` FOREIGN KEY (`challenge_id`) REFERENCES `challenges` (`id`)
) ENGINE = InnoDB DEFAULT CHARSET = utf8mb4;
CREATE TABLE `place_in_challenge` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`place_id` int(10) unsigned NOT NULL,
`challenge_id` int(10) unsigned NOT NULL,
`round` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`id`),
KEY `place_id` (`place_id`),
KEY `challenge_id` (`challenge_id`),
CONSTRAINT `place_in_challenge_place_id` FOREIGN KEY (`place_id`) REFERENCES `places` (`id`),
CONSTRAINT `place_in_challenge_challenge_id` FOREIGN KEY (`challenge_id`) REFERENCES `challenges` (`id`),
CONSTRAINT `unique_order_in_challenge` UNIQUE (`round`, `challenge_id`)
) ENGINE = InnoDB DEFAULT CHARSET = utf8mb4;
CREATE TABLE `guesses` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`user_id` int(10) unsigned NOT NULL,
`place_in_challenge_id` int(10) unsigned NOT NULL,
`lat` decimal(8,6) NOT NULL,
`lng` decimal(9,6) NOT NULL,
`score` int(10) NOT NULL,
`distance` int(10) NOT NULL,
`time_spent` int(10),
PRIMARY KEY (`id`),
KEY `user_id` (`user_id`),
KEY `place_in_challenge_id` (`place_in_challenge_id`),
CONSTRAINT `guesses_user_id` FOREIGN KEY (`user_id`) REFERENCES `users` (`id`),
CONSTRAINT `guesses_place_in_challenge_id` FOREIGN KEY (`place_in_challenge_id`) REFERENCES `place_in_challenge` (`id`)
) ENGINE = InnoDB DEFAULT CHARSET = utf8mb4;

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@ -15,6 +15,17 @@
right: 0; right: 0;
background-color: #000000; background-color: #000000;
opacity: 0.5; opacity: 0.5;
z-index: 4;
}
#panningBlockerCover {
display: none;
position: absolute;
top: 0;
left: 0;
bottom: 0;
right: 0;
opacity: 0;
z-index: 3; z-index: 3;
} }
@ -22,7 +33,7 @@
position: absolute; position: absolute;
bottom: 30px; bottom: 30px;
right: 20px; right: 20px;
z-index: 2; z-index: 3;
} }
#guess.result { #guess.result {
@ -153,6 +164,47 @@
z-index: 2; z-index: 2;
} }
#goToStart {
display: none;
}
#highscoresTable {
margin: 1em;
border-collapse: collapse;
width: 90%;
}
#highscoresTable td, #highscoresTable th {
border: 1px solid #ddd;
padding: 8px;
}
#highscoresTable tr:nth-child(even) {
background-color: #f2f2f2;
}
#highscoresTable tr:hover {
background-color: #ddd;
}
#highscoresTable th {
padding-top: 12px;
padding-bottom: 12px;
text-align: left;
background-color: #e8a349;
color: white;
}
#highscoresTable tr.ownPlayer {
font-weight: 500;
}
@media screen and (max-width: 899px) {
.hideOnNarrowScreen {
display: none;
}
}
@media screen and (max-width: 599px) { @media screen and (max-width: 599px) {
#mapName { #mapName {
display: none; display: none;

View File

@ -31,11 +31,11 @@ main {
color: #ffffff; color: #ffffff;
} }
p, h1, h2, input, textarea, select, button, a { p, h1, h2, h3, input, textarea, select, button, a, table, label {
font-family: 'Roboto', sans-serif; font-family: 'Roboto', sans-serif;
} }
h1, h2 { h1, h2, h3 {
font-weight: 500; font-weight: 500;
} }
@ -55,7 +55,11 @@ h2, header.small h1 {
font-size: 24px; font-size: 24px;
} }
p, h2 { h3 {
font-size: 18px;
}
p, h2, h3 {
line-height: 150%; line-height: 150%;
} }

View File

@ -75,6 +75,21 @@ div.mapItem>div.buttonContainer {
grid-auto-flow: column; grid-auto-flow: column;
} }
#restrictions input {
height: auto;
margin: 0.5em;
}
#restrictions input[type=range] {
height: 1.5em;
margin-left: 2em;
width: 70%;
}
#timeLimitType {
margin-left: 2em;
}
@media screen and (min-width: 1504px) { @media screen and (min-width: 1504px) {
#mapContainer { #mapContainer {
grid-template-columns: auto auto auto auto; grid-template-columns: auto auto auto auto;

View File

@ -1,10 +1,13 @@
'use strict'; 'use strict';
balazs marked this conversation as resolved
Review

This file should be refactored sometime because it is very spaghetti :D

This file should be refactored sometime because it is very spaghetti :D
Review

I know, but I already put a lot of changes into this PR. I think we should refactor it in a separate story.

I know, but I already put a lot of changes into this PR. I think we should refactor it in a separate story.
Review

Yes, I meant later, it will be a bigger task.

Yes, I meant later, it will be a bigger task.
const GameType = Object.freeze({ 'SINGLE': 0, 'MULTI': 1, 'CHALLENGE': 2 });
(function () { (function () {
var Game = { var Game = {
NUMBER_OF_ROUNDS: 5, NUMBER_OF_ROUNDS: 5,
MAX_SCORE: 1000, MAX_SCORE: 1000,
type: GameType.SINGLE,
mapBounds: null, mapBounds: null,
multi: { token: null, owner: false }, multi: { token: null, owner: false },
rounds: [], rounds: [],
@ -16,6 +19,8 @@
guessMarker: null, guessMarker: null,
adaptGuess: false, adaptGuess: false,
googleLink: null, googleLink: null,
history: [],
restrictions: null,
readyToContinue: true, readyToContinue: true,
timeoutEnd: null, timeoutEnd: null,
@ -211,6 +216,19 @@
} }
}, },
getGameIdentifier: function () {
switch (Game.type) {
case GameType.SINGLE:
return '/game/' + mapId;
case GameType.MULTI:
return '/multiGame/' + roomId;
case GameType.CHALLENGE:
return '/challenge/' + challengeToken;
default:
return '/game/' + mapId;
}
},
prepare: function () { prepare: function () {
var data = new FormData(); var data = new FormData();
var userNames; var userNames;
@ -226,7 +244,7 @@
} }
document.getElementById('loading').style.visibility = 'visible'; document.getElementById('loading').style.visibility = 'visible';
var url = roomId ? '/multiGame/' + roomId + '/prepare.json' : '/game/' + mapId + '/prepare.json'; var url = Game.getGameIdentifier() + '/prepare.json';
MapGuesser.httpRequest('POST', url, function () { MapGuesser.httpRequest('POST', url, function () {
document.getElementById('loading').style.visibility = 'hidden'; document.getElementById('loading').style.visibility = 'hidden';
@ -269,7 +287,7 @@
} }
document.getElementById('loading').style.visibility = 'visible'; document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/game/' + mapId + '/initialData.json', function () { MapGuesser.httpRequest('POST', Game.getGameIdentifier() + '/initialData.json', function () {
document.getElementById('loading').style.visibility = 'hidden'; document.getElementById('loading').style.visibility = 'hidden';
document.getElementById('panoCover').style.visibility = 'hidden'; document.getElementById('panoCover').style.visibility = 'hidden';
@ -278,24 +296,199 @@
return; return;
} }
Game.panoId = this.response.place.panoId; Game.loadHistory(this.response);
Game.pov = this.response.place.pov;
for (var i = 0; i < this.response.history.length; ++i) { Game.restrictions = this.response.restrictions;
var round = this.response.history[i]; Game.displayRestrictions();
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true); if (this.response.finished) {
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
Game.scoreSum += round.result.score; Game.transitToResultMap();
Game.showSummary();
} else {
Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov;
Game.startNewRound();
} }
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS); document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE); document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
Game.startNewRound();
}); });
}, },
enableRestrictions: function () {
if (!Game.restrictions) {
return;
}
Game.panorama.setOptions({
clickToGo: !Game.restrictions.noMove,
linksControl: !(Game.restrictions.noMove || Game.restrictions.noPan),
scrollwheel: !Game.restrictions.noZoom
});
if (Game.restrictions.noPan) {
document.getElementById('panningBlockerCover').style.display = 'block';
}
if (Game.restrictions.timeLimit) {
Game.startCountdown(Game.restrictions.timeLimit, function () {
Game.guess();
});
}
},
displayRestrictions: function () {
if (!Game.restrictions) {
return;
}
var restrictionsForDisplay = [];
if (Game.restrictions.timeLimit) {
restrictionsForDisplay.push('time limit per ' + Game.restrictions.timeLimitType);
}
if (Game.restrictions.noPan) {
restrictionsForDisplay.push('no camera change');
}
else {
if (Game.restrictions.noMove) {
restrictionsForDisplay.push('no move');
}
if (Game.restrictions.noZoom) {
restrictionsForDisplay.push('no zoom');
}
}
if (restrictionsForDisplay.length == 0) {
return;
}
// create restrictions span for header
var restrictions = document.createElement('span');
restrictions.setAttribute('id', 'restrictions');
restrictions.setAttribute('class', 'hideOnNarrowScreen');
var restrictionsTitle = document.createElement('span');
restrictionsTitle.setAttribute('class', 'bold');
restrictionsTitle.innerText = 'Restrictions: ';
var restrictionsList = document.createElement('span');
restrictionsList.innerText = restrictionsForDisplay.join(', ');
restrictions.appendChild(restrictionsTitle);
restrictions.appendChild(restrictionsList);
var roundContainer = document.getElementById('roundContainer');
var header = roundContainer.parentNode;
header.insertBefore(restrictions, roundContainer);
},
disableRestrictions: function () {
Game.panorama.setOptions({
clickToGo: true,
linksControl: true,
scrollwheel: true
});
document.getElementById('panningBlockerCover').style.display = null;
Game.startCountdown(0);
Game.timeoutEnd = null;
},
hideRestrictions: function () {
var restrictions = document.getElementById('restrictions');
if (restrictions) {
var header = restrictions.parentNode;
header.removeChild(restrictions);
}
},
transitToResultMap: function () {
// TODO: refactor - it is necessary for mobile
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
document.getElementById('showGuessButton').click();
}
if (Game.adaptGuess) {
document.getElementById('guess').classList.remove('adapt');
}
if (Game.guessMarker) {
Game.guessMarker.setMap(null);
Game.guessMarker = null;
}
document.getElementById('guess').classList.add('result');
Game.map.setOptions({
draggableCursor: 'grab'
});
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
document.getElementById('continueButton').style.display = 'none';
document.getElementById('showSummaryButton').style.display = 'block';
} else if (Game.type == GameType.MULTI) {
if (Game.multi.owner) {
if (!Game.readyToContinue) {
document.getElementById('continueButton').disabled = true;
}
} else {
document.getElementById('continueButton').style.display = 'none';
}
}
},
loadHistory: function (response) {
if (!response.history)
return;
Game.history = response.history;
for (var i = 0; i < Game.rounds.length; ++i) {
var round = Game.rounds[i];
if (round.realMarker) {
round.realMarker.setMap(null);
}
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setMap(null);
guessMarker.line.setMap(null);
if (guessMarker.info) {
guessMarker.info.close();
}
}
}
Game.rounds = [];
Game.scoreSum = 0;
for (var i = 0; i < Game.history.length; ++i) {
var round = Game.history[i];
if (round.result) {
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
if (round.result.guessPosition) {
Game.addGuessPositionToResultMap(round.result.guessPosition, round.result, true);
}
Game.scoreSum += round.result.score;
if (round.allResults !== undefined) {
for (var j = 0; j < round.allResults.length; ++j) {
var result = round.allResults[j];
if (result.guessPosition) {
Game.addGuessPositionToResultMap(result.guessPosition, result, true);
}
}
}
}
}
},
reset: function () { reset: function () {
if (Game.guessMarker) { if (Game.guessMarker) {
Game.guessMarker.setMap(null); Game.guessMarker.setMap(null);
@ -325,6 +518,7 @@
distanceInfo.children[0].style.display = null; distanceInfo.children[0].style.display = null;
distanceInfo.children[1].style.display = null; distanceInfo.children[1].style.display = null;
distanceInfo.children[2].style.display = null; distanceInfo.children[2].style.display = null;
document.getElementById('summaryInfo').innerHTML = "Game finished."
var scoreInfo = document.getElementById('scoreInfo'); var scoreInfo = document.getElementById('scoreInfo');
scoreInfo.children[0].style.display = null; scoreInfo.children[0].style.display = null;
scoreInfo.children[1].style.display = null; scoreInfo.children[1].style.display = null;
@ -339,6 +533,13 @@
// needs to be set visible after the show guess map hid it in mobile view // needs to be set visible after the show guess map hid it in mobile view
document.getElementById("navigation").style.visibility = 'visible'; document.getElementById("navigation").style.visibility = 'visible';
Game.disableRestrictions();
Game.hideRestrictions();
document.getElementById('panningBlockerCover').style.display = null;
Game.history = [];
Game.initialize(); Game.initialize();
}, },
@ -391,6 +592,8 @@
// update the compass // update the compass
const heading = Game.panorama.getPov().heading; const heading = Game.panorama.getPov().heading;
document.getElementById("compass").style.transform = "translateY(-50%) rotate(" + heading + "deg)"; document.getElementById("compass").style.transform = "translateY(-50%) rotate(" + heading + "deg)";
Game.enableRestrictions();
}, },
handleErrorResponse: function (error) { handleErrorResponse: function (error) {
@ -411,7 +614,11 @@
break; break;
case 'game_not_found': case 'game_not_found':
MapGuesser.showModalWithContent('Error', 'The game room was not found by this ID. Please check the link.'); MapGuesser.showModalWithContent('Error', 'The game was not found by this ID. Please check the link.');
break;
case 'anonymous_user':
MapGuesser.showModalWithContent('Error', 'You have to login to join a challenge!');
break; break;
default: default:
@ -441,7 +648,7 @@
resultBounds.extend(position); resultBounds.extend(position);
if (guessPosition) { if (guessPosition) {
Game.addGuessPositionToResultMap(guessPosition); Game.addGuessPositionToResultMap(guessPosition, result);
resultBounds.extend(guessPosition); resultBounds.extend(guessPosition);
} }
@ -477,25 +684,9 @@
}, },
showResultMap: function (result, resultBounds) { showResultMap: function (result, resultBounds) {
// TODO: refactor - it is necessary for mobile
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
document.getElementById('showGuessButton').click();
}
if (Game.adaptGuess) { Game.transitToResultMap();
document.getElementById('guess').classList.remove('adapt');
}
if (Game.guessMarker) {
Game.guessMarker.setMap(null);
Game.guessMarker = null;
}
document.getElementById('guess').classList.add('result');
Game.map.setOptions({
draggableCursor: 'grab'
});
Game.map.fitBounds(resultBounds); Game.map.fitBounds(resultBounds);
var distanceInfo = document.getElementById('distanceInfo'); var distanceInfo = document.getElementById('distanceInfo');
@ -514,38 +705,32 @@
var scoreBar = document.getElementById('scoreBar'); var scoreBar = document.getElementById('scoreBar');
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor; scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
scoreBar.style.width = scoreBarProperties.width; scoreBar.style.width = scoreBarProperties.width;
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
document.getElementById('continueButton').style.display = 'none';
document.getElementById('showSummaryButton').style.display = 'block';
} else if (roomId) {
if (Game.multi.owner) {
if (!Game.readyToContinue) {
document.getElementById('continueButton').disabled = true;
}
} else {
document.getElementById('continueButton').style.display = 'none';
}
}
}, },
guess: function () { guess: function () {
if (!Game.guessMarker) {
return; var data = new FormData();
if (Game.timeoutEnd) {
var timeLeft = Math.ceil((Game.timeoutEnd - new Date()) / 1000);
data.append('timeLeft', timeLeft);
Review

So actually users can cheat with this if they send a bigger number back :D

So actually users can cheat with this if they send a bigger number back :D
Review

Users can even cheat, if they just reload the page, because that resets the timer, or just by pausing the script. That's a bigger issue. But because PHP doesn't support websockets and I didn't want to create a request every second to the server to update the time, it's still an open topic. That's why I think, we should discuss an appropiate solution in a future story for it. I think most people won't figure this out anyway.

Users can even cheat, if they just reload the page, because that resets the timer, or just by pausing the script. That's a bigger issue. But because PHP doesn't support websockets and I didn't want to create a request every second to the server to update the time, it's still an open topic. That's why I think, we should discuss an appropiate solution in a future story for it. I think most people won't figure this out anyway.
Review

I think Websocket is not really necessary for that, it could be implemented without "active" connection. For example we could store a timestamp for each guess and calculate the difference between the current timestamp and the timestamp of the last guess (or challange start). So when user refreshes the page the timer is not restarted (and guesses can be rejected if time is up). But it could be done later.

I think Websocket is not really necessary for that, it could be implemented without "active" connection. For example we could store a timestamp for each guess and calculate the difference between the current timestamp and the timestamp of the last guess (or challange start). So when user refreshes the page the timer is not restarted (and guesses can be rejected if time is up). But it could be done later.
Review

That's a good idea. I'll write it into the ticket.

That's a good idea. I'll write it into the ticket.
} }
var guessPosition = Game.guessMarker.getPosition().toJSON(); Game.disableRestrictions();
Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
if (Game.guessMarker) {
var guessPosition = Game.guessMarker.getPosition().toJSON();
Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
data.append('lat', String(guessPosition.lat));
data.append('lng', String(guessPosition.lng));
}
document.getElementById('guessButton').disabled = true; document.getElementById('guessButton').disabled = true;
document.getElementById('panoCover').style.visibility = 'visible'; document.getElementById('panoCover').style.visibility = 'visible';
var data = new FormData();
data.append('lat', String(guessPosition.lat));
data.append('lng', String(guessPosition.lng));
document.getElementById('loading').style.visibility = 'visible'; document.getElementById('loading').style.visibility = 'visible';
var url = roomId ? '/multiGame/' + roomId + '/guess.json' : '/game/' + mapId + '/guess.json'; var url = Game.getGameIdentifier() + '/guess.json';
MapGuesser.httpRequest('POST', url, function () { MapGuesser.httpRequest('POST', url, function () {
document.getElementById('loading').style.visibility = 'hidden'; document.getElementById('loading').style.visibility = 'hidden';
@ -554,12 +739,16 @@
return; return;
} }
Game.loadHistory(this.response);
Game.restrictions = this.response.restrictions;
Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults); Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
if (this.response.place) { if (this.response.place) {
Game.panoId = this.response.place.panoId; Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov; Game.pov = this.response.place.pov;
} }
}, data); }, data);
}, },
@ -593,8 +782,8 @@
var position = round.position; var position = round.position;
var guessMarker = { marker: null, line: null, info: null }; var guessMarker = { marker: null, line: null, info: null };
var markerSvg = result ? 'marker-gray-empty.svg' : 'marker-blue-empty.svg'; var markerSvg = result && result.userName ? 'marker-gray-empty.svg' : 'marker-blue-empty.svg';
var markerLabel = result ? result.userName.charAt(0).toUpperCase() : '?'; var markerLabel = result && result.userName ? result.userName.charAt(0).toUpperCase() : '?';
guessMarker.marker = new google.maps.Marker({ guessMarker.marker = new google.maps.Marker({
map: Game.map, map: Game.map,
@ -644,8 +833,9 @@
}); });
if (result) { if (result) {
const userName = result.userName ? result.userName : 'me';
guessMarker.info = new google.maps.InfoWindow({ guessMarker.info = new google.maps.InfoWindow({
content: '<p class="small bold">' + result.userName + '</p>' + content: '<p class="small bold">' + userName + '</p>' +
'<p class="small">' + Util.printDistanceForHuman(result.distance) + ' | ' + result.score + ' points</p>', '<p class="small">' + Util.printDistanceForHuman(result.distance) + ' | ' + result.score + ' points</p>',
}); });
@ -672,6 +862,36 @@
return { width: percent + '%', backgroundColor: color }; return { width: percent + '%', backgroundColor: color };
}, },
calculateHighScores: function () {
var highscores = new Map();
highscores.set('me', Game.scoreSum);
// collect the results of users who are through the last round
const round = Game.history[Game.history.length - 1];
if (round.allResults) {
for (const result of round.allResults) {
highscores.set(result.userName, result.score);
}
}
// add up scores only for the finishers
for (var i = Game.history.length - 2; i >= 0; --i) {
const round = Game.history[i];
if (round.allResults) {
for (const result of round.allResults) {
if (highscores.has(result.userName)) {
highscores.set(result.userName, highscores.get(result.userName) + result.score);
}
}
}
}
var sortedHighscores = Array.from(highscores, ([userName, score]) => ({ 'userName': userName, 'score': score }))
.sort(function (resultA, resultB) { return resultB.score - resultA.score });
return sortedHighscores;
},
showSummary: function () { showSummary: function () {
var distanceInfo = document.getElementById('distanceInfo'); var distanceInfo = document.getElementById('distanceInfo');
distanceInfo.children[0].style.display = 'none'; distanceInfo.children[0].style.display = 'none';
@ -682,11 +902,13 @@
scoreInfo.children[1].style.display = 'block'; scoreInfo.children[1].style.display = 'block';
document.getElementById('showSummaryButton').style.display = null; document.getElementById('showSummaryButton').style.display = null;
if (!roomId || Game.multi.owner) { if (Game.type == GameType.SINGLE || Game.multi.owner) {
document.getElementById('startNewGameButton').style.display = 'block'; document.getElementById('startNewGameButton').style.display = 'block';
if (!Game.readyToContinue) { if (!Game.readyToContinue) {
document.getElementById('startNewGameButton').disabled = true; document.getElementById('startNewGameButton').disabled = true;
} }
} else if (Game.type == GameType.CHALLENGE) {
document.getElementById('goToStart').style.display = 'block';
} }
var resultBounds = new google.maps.LatLngBounds(); var resultBounds = new google.maps.LatLngBounds();
@ -729,6 +951,48 @@
var scoreBar = document.getElementById('scoreBar'); var scoreBar = document.getElementById('scoreBar');
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor; scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
scoreBar.style.width = scoreBarProperties.width; scoreBar.style.width = scoreBarProperties.width;
Game.showHighscores();
},
showHighscores: function () {
if (Game.type == GameType.CHALLENGE) {
var highscores = this.calculateHighScores();
var summaryInfo = document.getElementById('summaryInfo');
if (highscores.length > 2) {
var table = document.getElementById('highscoresTable');
Review

This highscore table could be implemented for multiplayer in the future.

This highscore table could be implemented for multiplayer in the future.
Review

Yes, that was my intention as well. I just couldn't find the time for implementing and properly testing it, and it's also isn't really part of this story.

Yes, that was my intention as well. I just couldn't find the time for implementing and properly testing it, and it's also isn't really part of this story.
for (const result of highscores) {
var userName = document.createElement('td');
userName.innerHTML = result.userName;
var score = document.createElement('td');
score.innerHTML = result.score;
var line = document.createElement('tr');
line.appendChild(userName);
line.appendChild(score);
table.appendChild(line);
if (result.userName === 'me') {
line.setAttribute('class', 'ownPlayer');
}
}
MapGuesser.showModal('highscores');
} else if (highscores.length == 2) {
if (highscores[0].userName === 'me') {
summaryInfo.innerHTML = 'You won! <span class="hideOnNarrowScreen">' + highscores[1].userName + ' got only ' + highscores[1].score + ' points.</span>';
} else {
summaryInfo.innerHTML = 'You lost! <span class="hideOnNarrowScreen">' + highscores[0].userName + ' won with ' + highscores[0].score + ' points.</span>';
}
} else if (highscores.length == 1) {
summaryInfo.innerHTML = 'You are the first to finish. <span class="hideOnNarrowScreen">Invite your friends by sending them the link.</span>'
}
}
}, },
rewriteGoogleLink: function () { rewriteGoogleLink: function () {
@ -751,7 +1015,7 @@
}, 1); }, 1);
}, },
startCountdown: function (timeout) { startCountdown: function (timeout, timedOutHandler) {
if (Game.countdownHandler) { if (Game.countdownHandler) {
clearInterval(Game.countdownHandler); clearInterval(Game.countdownHandler);
} }
@ -773,7 +1037,12 @@
Game.setCountdownTime(timeLeft); Game.setCountdownTime(timeLeft);
if (timeLeft <= 0) { if (timeLeft <= 0) {
document.getElementById('panoCover').style.visibility = 'visible'; if (typeof timedOutHandler === 'function') {
timedOutHandler();
} else {
document.getElementById('panoCover').style.visibility = 'visible';
}
clearInterval(Game.countdownHandler); clearInterval(Game.countdownHandler);
} }
}, 1000); }, 1000);
@ -876,6 +1145,12 @@
document.getElementById("compass").style.transform = "translateY(-50%) rotate(" + heading + "deg)"; document.getElementById("compass").style.transform = "translateY(-50%) rotate(" + heading + "deg)";
}); });
if (roomId !== null) {
Game.type = GameType.MULTI;
} else if (challengeToken !== null) {
Game.type = GameType.CHALLENGE;
}
if (COOKIES_CONSENT) { if (COOKIES_CONSENT) {
Game.prepare(); Game.prepare();
} }
@ -965,4 +1240,8 @@
document.getElementById('compassContainer').onclick = function () { document.getElementById('compassContainer').onclick = function () {
Game.panorama.setPov({ heading: 0, pitch: Game.panorama.getPov().pitch }); Game.panorama.setPov({ heading: 0, pitch: Game.panorama.getPov().pitch });
} }
document.getElementById('closeHighscoresButton').onclick = function () {
MapGuesser.hideModal();
};
})(); })();

View File

@ -65,6 +65,32 @@
} }
}; };
var Util = {
printTimeForHuman: function (time) {
const minutes = Math.floor(time / 60);
const seconds = time % 60;
var time_str = '';
if (minutes == 1) {
time_str += '1 minute';
} else if (minutes > 1) {
time_str += minutes + ' minutes';
}
if (minutes > 0 && seconds > 0) {
time_str += ' and ';
}
if (seconds == 1) {
time_str += '1 second';
} else if (seconds > 1) {
time_str += seconds + ' seconds';
}
return time_str;
}
};
Maps.addStaticMaps(); Maps.addStaticMaps();
Maps.initializeDescriptionDivs(); Maps.initializeDescriptionDivs();
@ -85,10 +111,42 @@
window.location.href = '/multiGame/' + this.elements.roomId.value; window.location.href = '/multiGame/' + this.elements.roomId.value;
}; };
document.getElementById('challengeForm').onsubmit = function (e) {
e.preventDefault();
var url = '/challenge/create.json';
var formData = new FormData(this);
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', url, function() {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
window.location.href = '/challenge/' + this.response.challengeToken;
}, formData);
};
document.getElementById('multiButton').onclick = function () { document.getElementById('multiButton').onclick = function () {
MapGuesser.showModal('multi'); MapGuesser.showModal('multi');
document.getElementById('createNewRoomButton').href = '/multiGame/new/' + this.dataset.mapId; document.getElementById('createNewRoomButton').href = '/multiGame/new/' + this.dataset.mapId;
document.getElementById('multiForm').elements.roomId.select(); document.getElementById('multiForm').elements.roomId.select();
document.getElementById('playMode').style.visibility = 'hidden';
}
if (document.getElementById('challengeButton')) {
document.getElementById('challengeButton').onclick = function () {
MapGuesser.showModal('challenge');
document.getElementById('createNewChallengeButton').href = '/challenge/new/' + this.dataset.mapId;
document.getElementById('playMode').style.visibility = 'hidden';
var timeLimit = document.getElementById('timeLimit').value;
document.getElementById('timeLimitLabel').innerText = 'Time limit of ' + Util.printTimeForHuman(timeLimit);
};
} }
document.getElementById('closePlayModeButton').onclick = function () { document.getElementById('closePlayModeButton').onclick = function () {
@ -99,6 +157,10 @@
MapGuesser.hideModal(); MapGuesser.hideModal();
}; };
document.getElementById('closeChallengeButton').onclick = function () {
MapGuesser.hideModal();
}
var buttons = document.getElementById('mapContainer').getElementsByClassName('playButton'); var buttons = document.getElementById('mapContainer').getElementsByClassName('playButton');
for (var i = 0; i < buttons.length; i++) { for (var i = 0; i < buttons.length; i++) {
var button = buttons[i]; var button = buttons[i];
@ -107,6 +169,13 @@
MapGuesser.showModal('playMode'); MapGuesser.showModal('playMode');
document.getElementById('singleButton').href = '/game/' + this.dataset.mapId; document.getElementById('singleButton').href = '/game/' + this.dataset.mapId;
document.getElementById('multiButton').dataset.mapId = this.dataset.mapId; document.getElementById('multiButton').dataset.mapId = this.dataset.mapId;
document.getElementById('challengeMapId').value = this.dataset.mapId;
}; };
} }
document.getElementById('timeLimit').oninput = function () {
var timeLimit = document.getElementById('timeLimit').value;
document.getElementById('timeLimitLabel').innerText = 'Time limit of ' + Util.printTimeForHuman(timeLimit);
document.getElementById('timerEnabled').checked = true;
}
})(); })();

View File

@ -9,14 +9,22 @@ use MapGuesser\Response\JsonContent;
use MapGuesser\Interfaces\Response\IContent; use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\Interfaces\Response\IRedirect; use MapGuesser\Interfaces\Response\IRedirect;
use MapGuesser\Multi\MultiConnector; use MapGuesser\Multi\MultiConnector;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\MultiRoom; use MapGuesser\PersistentData\Model\MultiRoom;
use MapGuesser\PersistentData\Model\PlaceInChallenge;
use MapGuesser\PersistentData\Model\UserInChallenge;
use MapGuesser\PersistentData\PersistentDataManager; use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\ChallengeRepository;
use MapGuesser\Repository\MapRepository; use MapGuesser\Repository\MapRepository;
use MapGuesser\Repository\MultiRoomRepository; use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Repository\PlaceRepository;
use MapGuesser\Repository\UserInChallengeRepository;
use MapGuesser\Response\Redirect; use MapGuesser\Response\Redirect;
class GameController implements ISecured class GameController implements ISecured
{ {
const NUMBER_OF_ROUNDS = 5;
private IRequest $request; private IRequest $request;
private PersistentDataManager $pdm; private PersistentDataManager $pdm;
@ -27,6 +35,12 @@ class GameController implements ISecured
private MapRepository $mapRepository; private MapRepository $mapRepository;
private PlaceRepository $placeRepository;
private ChallengeRepository $challengeRepository;
private UserInChallengeRepository $userInChallengeRepository;
public function __construct(IRequest $request) public function __construct(IRequest $request)
{ {
$this->request = $request; $this->request = $request;
@ -34,6 +48,9 @@ class GameController implements ISecured
$this->multiConnector = new MultiConnector(); $this->multiConnector = new MultiConnector();
$this->multiRoomRepository = new MultiRoomRepository(); $this->multiRoomRepository = new MultiRoomRepository();
$this->mapRepository = new MapRepository(); $this->mapRepository = new MapRepository();
$this->placeRepository = new PlaceRepository();
$this->challengeRepository = new ChallengeRepository();
$this->userInChallengeRepository = new UserInChallengeRepository();
} }
public function authorize(): bool public function authorize(): bool
@ -85,6 +102,75 @@ class GameController implements ISecured
return new HtmlContent('game', ['roomId' => $roomId]); return new HtmlContent('game', ['roomId' => $roomId]);
} }
public function getChallenge(): IContent
{
$challengeToken = $this->request->query('challengeToken');
return new HtmlContent('game', ['challengeToken' => $challengeToken]);
}
public function createNewChallenge(): IContent
{
// create Challenge
do {
// initiliaze or if a challenge with the same token already exists
$challengeToken = mt_rand();
} while ($this->challengeRepository->getByToken($challengeToken));
$challenge = new Challenge();
$challenge->setToken($challengeToken);
$challenge->setCreatedDate(new DateTime());
if ($this->request->post('timerEnabled') !== null && $this->request->post('timeLimit') !== null) {
$challenge->setTimeLimit($this->request->post('timeLimit'));
}
if ($this->request->post('timeLimitType') !== null) {
$challenge->setTimeLimitType($this->request->post('timeLimitType'));
}
if ($this->request->post('noMove') !== null) {
$challenge->setNoMove(true);
}
if ($this->request->post('noPan') !== null) {
$challenge->setNoPan(true);
}
if ($this->request->post('noZoom') !== null) {
$challenge->setNoZoom(true);
}
$this->pdm->saveToDb($challenge);
// save owner/creator
$session = $this->request->session();
$userId = $session->get('userId');
$userInChallenge = new UserInChallenge();
$userInChallenge->setUserId($userId);
$userInChallenge->setChallenge($challenge);
$userInChallenge->setTimeLeft($challenge->getTimeLimit());
$userInChallenge->setIsOwner(true);
$this->pdm->saveToDb($userInChallenge);
// select places
$mapId = (int) $this->request->post('mapId');
// $map = $this->mapRepository->getById($mapId);
$places = $this->placeRepository->getRandomNPlaces($mapId, static::NUMBER_OF_ROUNDS, $userId);
$round = 0;
foreach ($places as $place) {
$placeInChallenge = new PlaceInChallenge();
$placeInChallenge->setPlace($place);
$placeInChallenge->setChallenge($challenge);
$placeInChallenge->setRound($round++);
$this->pdm->saveToDb($placeInChallenge);
}
return new JsonContent(['challengeToken' => dechex($challengeToken)]);
}
public function prepareGame(): IContent public function prepareGame(): IContent
{ {
$mapId = (int) $this->request->query('mapId'); $mapId = (int) $this->request->query('mapId');
@ -121,7 +207,7 @@ class GameController implements ISecured
$room = $this->multiRoomRepository->getByRoomId($roomId); $room = $this->multiRoomRepository->getByRoomId($roomId);
if(!isset($room)) { if (!isset($room)) {
return new JsonContent(['error' => 'game_not_found']); return new JsonContent(['error' => 'game_not_found']);
} }
@ -160,6 +246,42 @@ class GameController implements ISecured
]); ]);
} }
public function prepareChallenge(): IContent
{
$challengeToken_str = $this->request->query('challengeToken');
$session = $this->request->session();
$userId = $session->get('userId');
if (!isset($userId))
{
return new JsonContent(['error' => 'anonymous_user']);
}
$challenge = $this->challengeRepository->getByTokenStr($challengeToken_str);
if (!isset($challenge))
{
return new JsonContent(['error' => 'game_not_found']);
}
if (!$this->userInChallengeRepository->isUserParticipatingInChallenge($userId, $challenge)) {
// new player is joining
$userInChallenge = new UserInChallenge();
$userInChallenge->setUserId($userId);
$userInChallenge->setChallenge($challenge);
$userInChallenge->setTimeLeft($challenge->getTimeLimit());
$this->pdm->saveToDb($userInChallenge);
}
$map = $this->mapRepository->getByChallenge($challenge);
return new JsonContent([
'mapId' => $map->getId(),
'mapName' => $map->getName(),
'bounds' => $map->getBounds()->toArray()
]);
}
private function getMultiToken(string $roomId): string private function getMultiToken(string $roomId): string
{ {
$session = $this->request->session(); $session = $this->request->session();

View File

@ -8,10 +8,22 @@ use MapGuesser\Response\JsonContent;
use MapGuesser\Interfaces\Response\IContent; use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\Multi\MultiConnector; use MapGuesser\Multi\MultiConnector;
use MapGuesser\PersistentData\PersistentDataManager; use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\Guess;
use MapGuesser\PersistentData\Model\Map;
use MapGuesser\PersistentData\Model\Place;
use MapGuesser\PersistentData\Model\PlaceInChallenge;
use MapGuesser\PersistentData\Model\User;
use MapGuesser\PersistentData\Model\UserPlayedPlace; use MapGuesser\PersistentData\Model\UserPlayedPlace;
use MapGuesser\Repository\ChallengeRepository;
use MapGuesser\Repository\GuessRepository;
use MapGuesser\Repository\MapRepository;
use MapGuesser\Repository\MultiRoomRepository; use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Repository\PlaceInChallengeRepository;
use MapGuesser\Repository\PlaceRepository; use MapGuesser\Repository\PlaceRepository;
use MapGuesser\Repository\UserInChallengeRepository;
use MapGuesser\Repository\UserPlayedPlaceRepository; use MapGuesser\Repository\UserPlayedPlaceRepository;
use MapGuesser\Repository\UserRepository;
class GameFlowController implements ISecured class GameFlowController implements ISecured
{ {
@ -28,8 +40,20 @@ class GameFlowController implements ISecured
private PlaceRepository $placeRepository; private PlaceRepository $placeRepository;
private MapRepository $mapRepository;
private UserRepository $userRepository;
private UserPlayedPlaceRepository $userPlayedPlaceRepository; private UserPlayedPlaceRepository $userPlayedPlaceRepository;
private ChallengeRepository $challengeRepository;
private UserInChallengeRepository $userInChallengeRepository;
private PlaceInChallengeRepository $placeInChallengeRepository;
private GuessRepository $guessRepository;
public function __construct(IRequest $request) public function __construct(IRequest $request)
{ {
$this->request = $request; $this->request = $request;
@ -37,7 +61,13 @@ class GameFlowController implements ISecured
$this->multiConnector = new MultiConnector(); $this->multiConnector = new MultiConnector();
$this->multiRoomRepository = new MultiRoomRepository(); $this->multiRoomRepository = new MultiRoomRepository();
$this->placeRepository = new PlaceRepository(); $this->placeRepository = new PlaceRepository();
$this->mapRepository = new MapRepository();
$this->userRepository = new UserRepository();
$this->userPlayedPlaceRepository = new UserPlayedPlaceRepository(); $this->userPlayedPlaceRepository = new UserPlayedPlaceRepository();
$this->challengeRepository = new ChallengeRepository();
$this->userInChallengeRepository = new UserInChallengeRepository();
$this->placeInChallengeRepository = new PlaceInChallengeRepository();
$this->guessRepository = new GuessRepository();
} }
public function authorize(): bool public function authorize(): bool
@ -121,6 +151,110 @@ class GameFlowController implements ISecured
return new JsonContent(['ok' => true]); return new JsonContent(['ok' => true]);
} }
private function prepareChallengeResponse(int $userId, Challenge $challenge, int $currentRound, bool $withHistory = false): array
{
$currentPlace = $this->placeRepository->getByRoundInChallenge($challenge, $currentRound);
// if the last round was played ($currentPlace == null) or history is explicitly requested (for initializing)
if (!isset($currentPlace) || $withHistory) {
$withRelations = [User::class, PlaceInChallenge::class, Place::class];
foreach ($this->guessRepository->getAllInChallenge($challenge, $withRelations) as $guess) {
$round = $guess->getPlaceInChallenge()->getRound();
if ($guess->getUser()->getId() === $userId) {
$response['history'][$round]['position'] =
$guess->getPlaceInChallenge()->getPlace()->getPosition()->toArray();
$response['history'][$round]['result'] = [
'guessPosition' => $guess->getPosition()->toArray(),
'distance' => $guess->getDistance(),
'score' => $guess->getScore()
];
} else {
$response['history'][$round]['allResults'][] = [
'userName' => $guess->getUser()->getDisplayName(),
'guessPosition' => $guess->getPosition()->toArray(),
'distance' => $guess->getDistance(),
'score' => $guess->getScore()
];
}
}
// setting default values for rounds without guesses (because of timeout)
for ($i = 0; $i < $currentRound; ++$i) {
if (!isset($response['history'][$i]) || !isset($response['history'][$i]['result'])) {
$response['history'][$i]['result'] = [
'guessPosition' => null,
'distance' => null,
'score' => 0
];
$response['history'][$i]['position'] =
$this->placeRepository->getByRoundInChallenge($challenge, $i)->getPosition()->toArray();
}
}
$response['history']['length'] = $currentRound;
}
if (!isset($currentPlace)) { // game finished
$response['finished'] = true;
} else { // continue game
$response['place'] = [
'panoId' => $currentPlace->getPanoIdCached(),
'pov' => $currentPlace->getPov()->toArray()
];
$prevRound = $currentRound - 1;
if ($prevRound >= 0) {
foreach ($this->guessRepository->getAllInChallengeByRound($prevRound, $challenge, [User::class]) as $guess) {
if ($guess->getUser()->getId() != $userId) {
$response['allResults'][] = [
'userName' => $guess->getUser()->getDisplayName(),
'guessPosition' => $guess->getPosition()->toArray(),
'distance' => $guess->getDistance(),
'score' => $guess->getScore()
];
}
}
}
}
$response['restrictions'] = [
'timeLimit' => $challenge->getTimeLimit() * 1000,
'timeLimitType' => $challenge->getTimeLimitType(),
'noMove' => $challenge->getNoMove(),
'noPan' => $challenge->getNoPan(),
'noZoom' => $challenge->getNoZoom()
];
return $response;
}
public function challengeInitialData(): IContent
{
$session = $this->request->session();
$userId = $session->get('userId');
$challengeToken_str = $this->request->query('challengeToken');
$userInChallenge = $this->userInChallengeRepository->getByUserIdAndToken($userId, $challengeToken_str, [Challenge::class]);
if (!isset($userInChallenge)) {
return new JsonContent(['error' => 'game_not_found']);
}
$challenge = $userInChallenge->getChallenge();
$currentRound = $userInChallenge->getCurrentRound();
$response = $this->prepareChallengeResponse($userId, $challenge, $currentRound, true);
if ($challenge->getTimeLimitType() === 'game' && $challenge->getTimeLimit() !== null && $userInChallenge->getCurrentRound() > 0) {
$timeLimit = max(10, $userInChallenge->getTimeLeft());
$response['restrictions']['timeLimit'] = $timeLimit * 1000;
}
return new JsonContent($response);
}
public function guess(): IContent public function guess(): IContent
{ {
$mapId = (int) $this->request->query('mapId'); $mapId = (int) $this->request->query('mapId');
@ -132,7 +266,7 @@ class GameFlowController implements ISecured
$last = $state['rounds'][$state['currentRound']]; $last = $state['rounds'][$state['currentRound']];
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng')); $guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']); $result = $this->evaluateGuess($last['position'], $guessPosition, $state['area']);
$last['guessPosition'] = $guessPosition; $last['guessPosition'] = $guessPosition;
$last['distance'] = $result['distance']; $last['distance'] = $result['distance'];
@ -156,21 +290,20 @@ class GameFlowController implements ISecured
$session->set('state', $state); $session->set('state', $state);
$this->saveVisit($last); $this->saveVisit($last['placeId']);
return new JsonContent($response); return new JsonContent($response);
} }
// save the selected place for the round in UserPlayedPlace // save the selected place for the round in UserPlayedPlace
private function saveVisit($last): void private function saveVisit($placeId): void
{ {
$session = $this->request->session(); $session = $this->request->session();
$userId = $session->get('userId'); $userId = $session->get('userId');
if(isset($userId)) { if (isset($userId)) {
$placeId = $last['placeId'];
$userPlayedPlace = $this->userPlayedPlaceRepository->getByUserIdAndPlaceId($userId, $placeId); $userPlayedPlace = $this->userPlayedPlaceRepository->getByUserIdAndPlaceId($userId, $placeId);
if(!$userPlayedPlace) { if (!$userPlayedPlace) {
$userPlayedPlace = new UserPlayedPlace(); $userPlayedPlace = new UserPlayedPlace();
$userPlayedPlace->setUserId($userId); $userPlayedPlace->setUserId($userId);
$userPlayedPlace->setPlaceId($placeId); $userPlayedPlace->setPlaceId($placeId);
@ -196,7 +329,7 @@ class GameFlowController implements ISecured
$last = $state['rounds'][$state['currentRound']]; $last = $state['rounds'][$state['currentRound']];
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng')); $guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']); $result = $this->evaluateGuess($last['position'], $guessPosition, $state['area']);
$responseFromMulti = $this->multiConnector->sendMessage('guess', [ $responseFromMulti = $this->multiConnector->sendMessage('guess', [
'roomId' => $roomId, 'roomId' => $roomId,
@ -219,6 +352,70 @@ class GameFlowController implements ISecured
return new JsonContent($response); return new JsonContent($response);
} }
public function challengeGuess(): IContent
{
$session = $this->request->session();
$userId = $session->get('userId');
$challengeToken_str = $this->request->query('challengeToken');
$userInChallenge = $this->userInChallengeRepository->getByUserIdAndToken($userId, $challengeToken_str, [Challenge::class]);
if (!isset($userInChallenge)) {
return new JsonContent(['error' => 'game_not_found']);
}
$challenge = $userInChallenge->getChallenge();
$currentRound = $userInChallenge->getCurrentRound();
$currentPlaceInChallenge = $this->placeInChallengeRepository->getByRoundInChallenge($currentRound, $challenge, [Place::class, Map::class]);
$currentPlace = $currentPlaceInChallenge->getPlace();
$map = $currentPlace->getMap();
// creating response
$nextRound = $currentRound + 1;
$response = $this->prepareChallengeResponse($userId, $challenge, $nextRound);
$response['position'] = $currentPlace->getPosition()->toArray();
if ($this->request->post('lat') && $this->request->post('lng')) {
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evaluateGuess($currentPlace->getPosition(), $guessPosition, $map->getArea());
// save guess
$guess = new Guess();
$guess->setUserId($userId);
$guess->setPlaceInChallenge($currentPlaceInChallenge);
$guess->setPosition($guessPosition);
$guess->setDistance($result['distance']);
$guess->setScore($result['score']);
$this->pdm->saveToDb($guess);
$response['result'] = $result;
} else {
// user didn't manage to guess in the round in the given timeframe
$response['result'] = ['distance' => null, 'score' => 0];
}
// save user relevant state of challenge
$userInChallenge->setCurrentRound($nextRound);
$timeLeft = $this->request->post('timeLeft');
if (isset($timeLeft)) {
$userInChallenge->setTimeLeft(intval($timeLeft));
}
$this->pdm->saveToDb($userInChallenge);
if ($challenge->getTimeLimitType() === 'game' && isset($timeLeft)) {
$timeLimit = max(10, intval($timeLeft));
$response['restrictions']['timeLimit'] = $timeLimit * 1000;
}
if (isset($response['history'][$currentRound]['allResults'])) {
$response['allResults'] = $response['history'][$currentRound]['allResults'];
}
$this->saveVisit($currentPlace->getId());
return new JsonContent($response);
}
public function multiNextRound(): IContent public function multiNextRound(): IContent
{ {
$roomId = $this->request->query('roomId'); $roomId = $this->request->query('roomId');
@ -248,7 +445,7 @@ class GameFlowController implements ISecured
return new JsonContent(['ok' => true]); return new JsonContent(['ok' => true]);
} }
private function evalueteGuess(Position $realPosition, Position $guessPosition, float $area) private function evaluateGuess(Position $realPosition, Position $guessPosition, float $area)
{ {
$distance = $this->calculateDistance($realPosition, $guessPosition); $distance = $this->calculateDistance($realPosition, $guessPosition);
$score = $this->calculateScore($distance, $area); $score = $this->calculateScore($distance, $area);

View File

@ -5,11 +5,16 @@ use MapGuesser\Interfaces\Authentication\IUser;
use MapGuesser\Interfaces\Authorization\ISecured; use MapGuesser\Interfaces\Authorization\ISecured;
use MapGuesser\Interfaces\Request\IRequest; use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Interfaces\Response\IContent; use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\Map; use MapGuesser\PersistentData\Model\Map;
use MapGuesser\PersistentData\Model\Place; use MapGuesser\PersistentData\Model\Place;
use MapGuesser\PersistentData\PersistentDataManager; use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\ChallengeRepository;
use MapGuesser\Repository\GuessRepository;
use MapGuesser\Repository\MapRepository; use MapGuesser\Repository\MapRepository;
use MapGuesser\Repository\PlaceInChallengeRepository;
use MapGuesser\Repository\PlaceRepository; use MapGuesser\Repository\PlaceRepository;
use MapGuesser\Repository\UserInChallengeRepository;
use MapGuesser\Repository\UserPlayedPlaceRepository; use MapGuesser\Repository\UserPlayedPlaceRepository;
use MapGuesser\Response\HtmlContent; use MapGuesser\Response\HtmlContent;
use MapGuesser\Response\JsonContent; use MapGuesser\Response\JsonContent;
@ -30,6 +35,14 @@ class MapAdminController implements ISecured
private UserPlayedPlaceRepository $userPlayedPlaceRepository; private UserPlayedPlaceRepository $userPlayedPlaceRepository;
private ChallengeRepository $challengeRepository;
private GuessRepository $guessRepository;
private PlaceInChallengeRepository $placeInChallengeRepository;
private UserInChallengeRepository $userInChallengeRepository;
public function __construct(IRequest $request) public function __construct(IRequest $request)
{ {
$this->request = $request; $this->request = $request;
@ -37,6 +50,10 @@ class MapAdminController implements ISecured
$this->mapRepository = new MapRepository(); $this->mapRepository = new MapRepository();
$this->placeRepository = new PlaceRepository(); $this->placeRepository = new PlaceRepository();
$this->userPlayedPlaceRepository = new UserPlayedPlaceRepository(); $this->userPlayedPlaceRepository = new UserPlayedPlaceRepository();
$this->challengeRepository = new ChallengeRepository();
$this->guessRepository = new GuessRepository();
$this->placeInChallengeRepository = new PlaceInChallengeRepository();
$this->userInChallengeRepository = new UserInChallengeRepository();
} }
public function authorize(): bool public function authorize(): bool
@ -188,6 +205,10 @@ class MapAdminController implements ISecured
$this->pdm->deleteFromDb($userPlayedPlace); $this->pdm->deleteFromDb($userPlayedPlace);
} }
foreach ($this->challengeRepository->getAllByPlace($place) as $challenge) {
$this->deleteChallenge($challenge);
}
$this->pdm->deleteFromDb($place); $this->pdm->deleteFromDb($place);
} }
@ -198,6 +219,23 @@ class MapAdminController implements ISecured
} }
} }
private function deleteChallenge(Challenge $challenge): void
{
foreach ($this->userInChallengeRepository->getAllByChallenge($challenge) as $userInChallenge) {
$this->pdm->deleteFromDb($userInChallenge);
}
foreach ($this->guessRepository->getAllInChallenge($challenge, [PlaceInChallenge::class]) as $guess) {
$this->pdm->deleteFromDb($guess);
}
foreach ($this->placeInChallengeRepository->getAllByChallenge($challenge) as $placeInChallenge) {
$this->pdm->deleteFromDb($placeInChallenge);
}
$this->pdm->deleteFromDb($challenge);
}
private function calculateMapBounds(Map $map): Bounds private function calculateMapBounds(Map $map): Bounds
{ {
$bounds = new Bounds(); $bounds = new Bounds();

View File

@ -48,6 +48,7 @@ class MapsController
$user = $this->request->user(); $user = $this->request->user();
return new HtmlContent('maps', [ return new HtmlContent('maps', [
'maps' => $maps, 'maps' => $maps,
'isLoggedIn' => $user !== null,
'isAdmin' => $user !== null && $user->hasPermission(IUser::PERMISSION_ADMIN) 'isAdmin' => $user !== null && $user->hasPermission(IUser::PERMISSION_ADMIN)
]); ]);
} }

View File

@ -9,7 +9,10 @@ use MapGuesser\Interfaces\Response\IRedirect;
use MapGuesser\OAuth\GoogleOAuth; use MapGuesser\OAuth\GoogleOAuth;
use MapGuesser\PersistentData\PersistentDataManager; use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\PersistentData\Model\User; use MapGuesser\PersistentData\Model\User;
use MapGuesser\PersistentData\Model\UserInChallenge;
use MapGuesser\Repository\GuessRepository;
use MapGuesser\Repository\UserConfirmationRepository; use MapGuesser\Repository\UserConfirmationRepository;
use MapGuesser\Repository\UserInChallengeRepository;
use MapGuesser\Repository\UserPasswordResetterRepository; use MapGuesser\Repository\UserPasswordResetterRepository;
use MapGuesser\Repository\UserPlayedPlaceRepository; use MapGuesser\Repository\UserPlayedPlaceRepository;
use MapGuesser\Response\HtmlContent; use MapGuesser\Response\HtmlContent;
@ -29,6 +32,10 @@ class UserController implements ISecured
private UserPlayedPlaceRepository $userPlayedPlaceRepository; private UserPlayedPlaceRepository $userPlayedPlaceRepository;
private UserInChallengeRepository $userInChallengeRepository;
private GuessRepository $guessRepository;
public function __construct(IRequest $request) public function __construct(IRequest $request)
{ {
$this->request = $request; $this->request = $request;
@ -36,6 +43,8 @@ class UserController implements ISecured
$this->userConfirmationRepository = new UserConfirmationRepository(); $this->userConfirmationRepository = new UserConfirmationRepository();
$this->userPasswordResetterRepository = new UserPasswordResetterRepository(); $this->userPasswordResetterRepository = new UserPasswordResetterRepository();
$this->userPlayedPlaceRepository = new UserPlayedPlaceRepository(); $this->userPlayedPlaceRepository = new UserPlayedPlaceRepository();
$this->userInChallengeRepository = new UserInChallengeRepository();
$this->guessRepository = new GuessRepository();
} }
public function authorize(): bool public function authorize(): bool
@ -209,6 +218,14 @@ class UserController implements ISecured
$this->pdm->deleteFromDb($userPlayedPlace); $this->pdm->deleteFromDb($userPlayedPlace);
} }
foreach ($this->userInChallengeRepository->getAllByUser($user) as $userInChallenge) {
$this->pdm->deleteFromDb($userInChallenge);
}
foreach ($this->guessRepository->getAllByUser($user) as $guess) {
$this->pdm->deleteFromDb($guess);
}
$this->pdm->deleteFromDb($user); $this->pdm->deleteFromDb($user);
\Container::$dbConnection->commit(); \Container::$dbConnection->commit();

View File

@ -261,7 +261,7 @@ class Select
$queryString .= ' LIMIT ' . $this->limit[1] . ', ' . $this->limit[0]; $queryString .= ' LIMIT ' . $this->limit[1] . ', ' . $this->limit[0];
} }
if($this->isDerivedTable()) { if ($this->isDerivedTable()) {
$queryString = '(' . $queryString . ') AS ' . $this->tableAliases[Select::DERIVED_TABLE_KEY]; $queryString = '(' . $queryString . ') AS ' . $this->tableAliases[Select::DERIVED_TABLE_KEY];
} }
@ -276,7 +276,7 @@ class Select
return [(string) $table, $params]; return [(string) $table, $params];
} }
if($table instanceof Select) if ($table instanceof Select)
{ {
return $table->generateQuery(); return $table->generateQuery();
} }
@ -332,7 +332,7 @@ class Select
$joinQueries = []; $joinQueries = [];
$params = []; $params = [];
foreach($this->joins as $join) { foreach ($this->joins as $join) {
list($joinQueryFragment, $paramsFragment) = $this->generateTable($join[1], true); list($joinQueryFragment, $paramsFragment) = $this->generateTable($join[1], true);
$joinQueries[] = $join[0] . ' JOIN ' . $joinQueryFragment . ' ON ' . $this->generateColumn($join[2]) . ' ' . $join[3] . ' ' . $this->generateColumn($join[4]); $joinQueries[] = $join[0] . ' JOIN ' . $joinQueryFragment . ' ON ' . $this->generateColumn($join[2]) . ' ' . $join[3] . ' ' . $this->generateColumn($join[4]);
$params = array_merge($params, $paramsFragment); $params = array_merge($params, $paramsFragment);

View File

@ -0,0 +1,112 @@
<?php namespace MapGuesser\PersistentData\Model;
use DateTime;
class Challenge extends Model
{
protected static string $table = 'challenges';
protected static array $fields = ['token', 'time_limit', 'time_limit_type', 'no_move', 'no_pan', 'no_zoom', 'created'];
protected static array $relations = [];
private int $token;
private ?int $timeLimit = null;
private static array $timeLimitTypes = ['game', 'round'];
private string $timeLimitType = 'game';
private bool $noMove = false;
private bool $noPan = false;
private bool $noZoom = false;
private DateTime $created;
public function setToken(int $token): void
{
$this->token = $token;
}
public function setTimeLimit(?int $timeLimit): void
{
if (isset($timeLimit)) {
$this->timeLimit = $timeLimit;
}
}
public function setTimeLimitType(string $timeLimitType): void
{
if (in_array($timeLimitType, self::$timeLimitTypes)) {
$this->timeLimitType = $timeLimitType;
}
}
public function setNoMove(bool $noMove): void
{
$this->noMove = $noMove;
}
public function setNoPan(bool $noPan): void
{
$this->noPan = $noPan;
}
public function setNoZoom(bool $noZoom): void
{
$this->noZoom = $noZoom;
}
public function setCreatedDate(DateTime $created): void
{
$this->created = $created;
}
public function setCreated(string $created): void
{
$this->created = new DateTime($created);
}
public function getToken(): int
{
return $this->token;
}
public function getTimeLimit(): ?int
{
return $this->timeLimit;
}
public function getTimeLimitType(): string
{
return $this->timeLimitType;
}
public function getNoMove(): bool
{
return $this->noMove;
}
public function getNoPan(): bool
{
return $this->noPan;
}
public function getNoZoom(): bool
{
return $this->noZoom;
}
public function getCreatedDate(): DateTime
{
return $this->created;
}
public function getCreated(): string
{
return $this->created->format('Y-m-d H:i:s');
}
}

View File

@ -0,0 +1,133 @@
<?php namespace MapGuesser\PersistentData\Model;
use MapGuesser\Util\Geo\Position;
class Guess extends Model
{
protected static string $table = 'guesses';
protected static array $fields = ['user_id', 'place_in_challenge_id', 'lat', 'lng', 'score', 'distance', 'time_spent'];
protected static array $relations = ['user' => User::class, 'place_in_challenge' => PlaceInChallenge::class];
private ?User $user = null;
private ?int $userId = null;
private ?PlaceInChallenge $placeInChallenge = null;
private ?int $placeInChallengeId = null;
private Position $position;
private int $score = 0;
private int $distance = 0;
private int $timeSpent = 0;
public function __construct()
{
$this->position = new Position(0.0, 0.0);
}
public function setUser(User $user): void
{
$this->user = $user;
}
public function setUserId(int $userId): void
{
$this->userId = $userId;
}
public function setPlaceInChallenge(PlaceInChallenge $placeInChallenge): void
{
$this->placeInChallenge = $placeInChallenge;
}
public function setPlaceInChallengeId(int $placeInChallengeId): void
{
$this->placeInChallengeId = $placeInChallengeId;
}
public function setPosition(Position $position): void
{
$this->position = $position;
}
public function setLat(float $lat): void
{
$this->position->setLat($lat);
}
public function setLng(float $lng): void
{
$this->position->setLng($lng);
}
public function setScore(int $score): void
{
$this->score = $score;
}
public function setDistance(int $distance): void
{
$this->distance = $distance;
}
public function setTimeSpent(int $timeSpent): void
{
$this->timeSpent = $timeSpent;
}
public function getUser(): ?User
{
return $this->user;
}
public function getUserId(): ?int
{
return $this->userId;
}
public function getPlaceInChallenge(): ?PlaceInChallenge
{
return $this->placeInChallenge;
}
public function getPlaceInChallengeId(): ?int
{
return $this->placeInChallengeId;
}
public function getPosition(): Position
{
return $this->position;
}
public function getLat(): float
{
return $this->position->getLat();
}
public function getLng(): float
{
return $this->position->getLng();
}
public function getScore(): int
{
return $this->score;
}
public function getDistance(): int
{
return $this->distance;
}
public function getTimeSpent(): ?int
{
return $this->timeSpent;
}
}

View File

@ -0,0 +1,70 @@
<?php namespace MapGuesser\PersistentData\Model;
class PlaceInChallenge extends Model
{
protected static string $table = 'place_in_challenge';
protected static array $fields = ['place_id', 'challenge_id', 'round'];
protected static array $relations = ['place' => Place::class, 'challenge' => Challenge::class];
private ?Place $place = null;
private ?int $placeId = null;
private ?Challenge $challenge = null;
private ?int $challengeId = null;
private int $round;
public function setPlace(Place $place): void
{
$this->place = $place;
}
public function setPlaceId(int $placeId): void
{
$this->placeId = $placeId;
}
public function setChallenge(Challenge $challenge): void
{
$this->challenge = $challenge;
}
public function setChallengeId(int $challengeId): void
{
$this->challengeId = $challengeId;
}
public function setRound(int $round): void
{
$this->round = $round;
}
public function getPlace(): ?Place
{
return $this->place;
}
public function getPlaceId(): ?int
{
return $this->placeId;
}
public function getChallenge(): ?Challenge
{
return $this->challenge;
}
public function getChallengeId(): ?int
{
return $this->challengeId;
}
public function getRound(): int
{
return $this->round;
}
}

View File

@ -0,0 +1,96 @@
<?php namespace MapGuesser\PersistentData\Model;
class UserInChallenge extends Model
{
protected static string $table = 'user_in_challenge';
protected static array $fields = ['user_id', 'challenge_id', 'current_round', 'time_left', 'is_owner'];
protected static array $relations = ['user' => User::class, 'challenge' => Challenge::class];
private ?User $user = null;
private ?int $userId = null;
private ?Challenge $challenge = null;
private ?int $challengeId = null;
private int $currentRound = 0;
private ?int $timeLeft = null;
private bool $isOwner = false;
public function setUser(User $user): void
{
$this->user = $user;
}
public function setUserId(int $userId): void
{
$this->userId = $userId;
}
public function setChallenge(Challenge $challenge): void
{
$this->challenge = $challenge;
}
public function setChallengeId(int $challengeId): void
{
$this->challengeId = $challengeId;
}
public function setCurrentRound(int $currentRound): void
{
$this->currentRound = $currentRound;
}
public function setTimeLeft(?int $timeLeft): void
{
if (isset($timeLeft)) {
$this->timeLeft = max(0, $timeLeft);
}
}
public function setIsOwner(bool $isOwner): void
{
$this->isOwner = $isOwner;
}
public function getUser(): ?User
{
return $this->user;
}
public function getUserId(): ?int
{
return $this->userId;
}
public function getChallenge(): ?Challenge
{
return $this->challenge;
}
public function getChallengeId(): ?int
{
return $this->challengeId;
}
public function getCurrentRound(): int
{
return $this->currentRound;
}
public function getTimeLeft(): ?int
{
return $this->timeLeft;
}
public function getIsOwner(): bool
{
return $this->isOwner;
}
}

View File

@ -8,9 +8,9 @@ use MapGuesser\PersistentData\Model\Model;
class PersistentDataManager class PersistentDataManager
{ {
public function selectFromDb(Select $select, string $type, bool $withRelations = false) public function selectFromDb(Select $select, string $type, bool $useRelations = false, array $withRelations = [])
{ {
$select = $this->createSelect($select, $type, $withRelations); $select = $this->createSelect($select, $type, $useRelations, $withRelations);
$data = $select->execute()->fetch(IResultSet::FETCH_ASSOC); $data = $select->execute()->fetch(IResultSet::FETCH_ASSOC);
@ -19,50 +19,75 @@ class PersistentDataManager
} }
$model = new $type(); $model = new $type();
$this->fillWithData($data, $model); $this->fillWithData($data, $model, $withRelations);
return $model; return $model;
} }
public function selectMultipleFromDb(Select $select, string $type, bool $withRelations = false): Generator public function selectMultipleFromDb(Select $select, string $type, bool $useRelations = false, array $withRelations = []): Generator
{ {
$select = $this->createSelect($select, $type, $withRelations); $select = $this->createSelect($select, $type, $useRelations, $withRelations);
$result = $select->execute(); $result = $select->execute();
while ($data = $result->fetch(IResultSet::FETCH_ASSOC)) { while ($data = $result->fetch(IResultSet::FETCH_ASSOC)) {
$model = new $type(); $model = new $type();
$this->fillWithData($data, $model); $this->fillWithData($data, $model, $withRelations);
yield $model; yield $model;
} }
} }
public function selectFromDbById($id, string $type, bool $withRelations = false) public function selectFromDbById($id, string $type, bool $useRelations = false)
{ {
$select = new Select(\Container::$dbConnection); $select = new Select(\Container::$dbConnection);
$select->whereId($id); $select->whereId($id);
return $this->selectFromDb($select, $type, $withRelations); return $this->selectFromDb($select, $type, $useRelations);
} }
public function fillWithData(array $data, Model $model): void public function fillWithData(array &$data, Model $model, array $withRelations = [], ?string $modelKey = null): void
{ {
$relations = $model::getRelations(); $relations = $model::getRelations();
$relationData = []; if (count($withRelations)) {
$relations = array_intersect($relations, $withRelations);
foreach ($data as $key => $value) {
if ($this->extractRelationData($key, $value, $relationData, $relations)) {
continue;
}
$method = 'set' . str_replace('_', '', ucwords($key, '_'));
if (method_exists($model, $method)) {
$model->$method($value);
}
} }
$this->setRelations($model, $relationData); while (key($data)) {
$key = key($data);
$value = current($data);
$relation = key($relations);
if (strpos($key, '__') == false) {
$method = 'set' . str_replace('_', '', ucwords($key, '_'));
if (method_exists($model, $method) && isset($value)) {
$model->$method($value);
}
next($data);
} else if (isset($modelKey) && substr($key, 0, strlen($modelKey . '__')) === $modelKey . '__') {
$key = substr($key, strlen($modelKey) + 2);
$method = 'set' . str_replace('_', '', ucwords($key, '_'));
if (method_exists($model, $method) && isset($value)) {
$model->$method($value);
}
next($data);
} else if (substr($key, 0, strlen($relation . '__')) === $relation . '__') {
$relationType = current($relations);
$relationModel = new $relationType();
$this->fillWithData($data, $relationModel, $withRelations, $relation);
$method = 'set' . str_replace('_', '', ucwords($relation, '_'));
$model->$method($relationModel);
next($relations);
} else {
return;
}
}
$model->saveSnapshot(); $model->saveSnapshot();
} }
@ -128,35 +153,37 @@ class PersistentDataManager
$model->resetSnapshot(); $model->resetSnapshot();
} }
private function createSelect(Select $select, string $type, bool $withRelations = false): Select private function createSelect(Select $select, string $type, bool $useRelations = false, array $withRelations = []): Select
{ {
$table = call_user_func([$type, 'getTable']); $table = call_user_func([$type, 'getTable']);
$fields = call_user_func([$type, 'getFields']); $fields = call_user_func([$type, 'getFields']);
$columns = [];
foreach ($fields as $field) {
$columns[] = [$table, $field];
}
$select->from($table); $select->from($table);
//TODO: only with some relations? if ($useRelations) {
if ($withRelations) {
$relations = call_user_func([$type, 'getRelations']); $relations = call_user_func([$type, 'getRelations']);
if (count($withRelations)) {
$columns = []; $relations = array_intersect($relations, $withRelations);
foreach ($fields as $field) {
$columns[] = [$table, $field];
} }
$columns = array_merge($columns, $this->getRelationColumns($relations)); $columns = array_merge($columns, $this->getRelationColumns($relations, $withRelations));
$this->leftJoinRelations($select, $table, $relations); $this->leftJoinRelations($select, $table, $relations, $withRelations);
$select->columns($columns); $select->columns($columns);
} else { } else {
$select->columns($fields); $select->columns($columns);
} }
return $select; return $select;
} }
private function getRelationColumns(array $relations): array private function getRelationColumns(array $relations, array $withRelations): array
{ {
$columns = []; $columns = [];
@ -165,46 +192,28 @@ class PersistentDataManager
foreach (call_user_func([$relationType, 'getFields']) as $relationField) { foreach (call_user_func([$relationType, 'getFields']) as $relationField) {
$columns[] = [$relationTable, $relationField, $relation . '__' . $relationField]; $columns[] = [$relationTable, $relationField, $relation . '__' . $relationField];
} }
$nextOrderRelations = call_user_func([$relationType, 'getRelations']);
if (count($withRelations)) {
$nextOrderRelations = array_intersect($nextOrderRelations, $withRelations);
}
$columns = array_merge($columns, $this->getRelationColumns($nextOrderRelations, $withRelations));
} }
return $columns; return $columns;
} }
private function leftJoinRelations(Select $select, string $table, array $relations): void private function leftJoinRelations(Select $select, string $table, array $relations, array $withRelations): void
{ {
foreach ($relations as $relation => $relationType) { foreach ($relations as $relation => $relationType) {
$relationTable = call_user_func([$relationType, 'getTable']); $relationTable = call_user_func([$relationType, 'getTable']);
$select->leftJoin($relationTable, [$relationTable, 'id'], '=', [$table, $relation . '_id']); $select->leftJoin($relationTable, [$relationTable, 'id'], '=', [$table, $relation . '_id']);
}
}
private function extractRelationData(string $key, $value, array &$relationData, array $relations): bool $nextOrderRelations = call_user_func([$relationType, 'getRelations']);
{ if (count($withRelations)) {
$found = false; $nextOrderRelations = array_intersect($nextOrderRelations, $withRelations);
foreach ($relations as $relation => $relationType) {
if (substr($key, 0, strlen($relation . '__')) === $relation . '__') {
$found = true;
$relationData[$relation][substr($key, strlen($relation . '__'))] = $value;
break;
}
}
return $found;
}
private function setRelations(Model $model, array &$relations): void
{
foreach ($model::getRelations() as $relation => $relationType) {
if (isset($relations[$relation])) {
$object = new $relationType();
$this->fillWithData($relations[$relation], $object);
$method = 'set' . str_replace('_', '', ucwords($relation, '_'));
$model->$method($object);
} }
$this->leftJoinRelations($select, $relationTable, $nextOrderRelations, $withRelations);
} }
} }

View File

@ -0,0 +1,75 @@
<?php namespace MapGuesser\Repository;
use Generator;
use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\Place;
use MapGuesser\PersistentData\Model\User;
use MapGuesser\PersistentData\PersistentDataManager;
class ChallengeRepository
{
private PersistentDataManager $pdm;
public function __construct()
{
$this->pdm = new PersistentDataManager();
}
public function getById(int $challengeId): ?Challenge
{
return $this->pdm->selectFromDbById($challengeId, Challenge::class);
}
public function getByToken(int $token): ?Challenge
{
$select = new Select(\Container::$dbConnection);
$select->where('token', '=', $token);
return $this->pdm->selectFromDb($select, Challenge::class);
}
public function getByTokenStr(string $token_str): ?Challenge
{
// validate token string
foreach (str_split($token_str) as $char) {
if (!(('0' <= $char && $char <= '9') || ('a' <= $char && $char <= 'f'))) {
return null;
}
}
// convert token to int
$token = hexdec($token_str);
return $this->getByToken($token);
}
public function getAllByParticipant(User $user): Generator
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('user_in_challenge', ['challenge', 'id'], '=', ['user_in_challenge', 'challenge_id']);
$select->innerJoin('users', ['users', 'id'], '=', ['user_in_challenge', 'user_id']);
$select->where('user_id', '=', $user->getId());
yield from $this->pdm->selectMultipleFromDb($select, Challenge::class);
}
public function getAllByOwner(User $user): Generator
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('user_in_challenge', ['challenge', 'id'], '=', ['user_in_challenge', 'challenge_id']);
$select->innerJoin('users', ['users', 'id'], '=', ['user_in_challenge', 'user_id']);
$select->where('user_id', '=', $user->getId());
$select->where('is_owner', '=', true);
yield from $this->pdm->selectMultipleFromDb($select, Challenge::class);
}
public function getAllByPlace(Place $place): Generator
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('place_in_challenge', ['challenges', 'id'], '=', ['place_in_challenge', 'challenge_id']);
$select->where('place_id', '=', $place->getId());
yield from $this->pdm->selectMultipleFromDb($select, Challenge::class);
}
}

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@ -0,0 +1,98 @@
<?php namespace MapGuesser\Repository;
use Generator;
use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\Guess;
use MapGuesser\PersistentData\Model\User;
use MapGuesser\PersistentData\Model\UserInChallenge;
use MapGuesser\PersistentData\Model\Place;
use MapGuesser\PersistentData\Model\PlaceInChallenge;
use MapGuesser\PersistentData\PersistentDataManager;
class GuessRepository
{
private PersistentDataManager $pdm;
public function __construct()
{
$this->pdm = new PersistentDataManager();
}
public function getAllByUser(User $user): Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('user_id', '=', $user->getId());
yield from $this->pdm->selectMultipleFromDb($select, Guess::class);
}
public function getAllByUserAndChallenge(User $user, Challenge $challenge): Generator
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('place_in_challenge', ['place_in_challenge', 'id'], '=', ['guesses', 'place_in_challenge_id']);
$select->where('user_id', '=', $user->getId());
$select->where('challenge_id', '=', $challenge->getId());
yield from $this->pdm->selectMultipleFromDb($select, Guess::class);
}
public function getByUserAndPlaceInChallenge(User $user, Challenge $challenge, Place $place): ?Guess
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('place_in_challenge', ['place_in_challenge', 'id'], '=', ['guesses', 'place_in_challenge_id']);
$select->where('user_id', '=', $user->getId());
$select->where('challenge_id', '=', $challenge->getId());
$select->where('place_id', '=', $place->getId());
return $this->pdm->selectFromDb($select, Guess::class);
}
public function getAllInChallengeByUser(int $userId, Challenge $challenge): Generator
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('place_in_challenge', ['place_in_challenge', 'id'], '=', ['guesses', 'place_in_challenge_id']);
$select->where('user_id', '=', $userId);
$select->where('challenge_id', '=', $challenge->getId());
$select->orderBy('round');
yield from $this->pdm->selectMultipleFromDb($select, Guess::class);
}
public function getAllInChallenge(Challenge $challenge, array $withRelations = []): Generator
{
if (count($withRelations)) {
$necessaryRelations = [PlaceInChallenge::class];
$withRelations = array_unique(array_merge($withRelations, $necessaryRelations));
}
$select = new Select(\Container::$dbConnection);
$select->where('challenge_id', '=', $challenge->getId());
$select->orderBy('round');
yield from $this->pdm->selectMultipleFromDb($select, Guess::class, true, $withRelations);
}
public function getAllInChallengeByRound(int $round, Challenge $challenge, array $withRelations = []): Generator
{
if (count($withRelations)) {
$necessaryRelations = [PlaceInChallenge::class];
$withRelations = array_unique(array_merge($withRelations, $necessaryRelations));
}
$select = new Select(\Container::$dbConnection);
$select->where('challenge_id', '=', $challenge->getId());
$select->where('round', '=', $round);
yield from $this->pdm->selectMultipleFromDb($select, Guess::class, true, $withRelations);
}
public function getAllByPlace(Place $place): Generator
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('place_in_challenge', ['place_in_challenge', 'id'], '=', ['guesses', 'place_in_challenge_id']);
$select->where('place_id', '=', $place->getId());
yield from $this->pdm->selectMultipleFromDb($select, Guess::class);
}
}

View File

@ -1,6 +1,9 @@
<?php namespace MapGuesser\Repository; <?php namespace MapGuesser\Repository;
use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\Map; use MapGuesser\PersistentData\Model\Map;
use MapGuesser\PersistentData\Model\Place;
use MapGuesser\PersistentData\PersistentDataManager; use MapGuesser\PersistentData\PersistentDataManager;
class MapRepository class MapRepository
@ -16,4 +19,20 @@ class MapRepository
{ {
return $this->pdm->selectFromDbById($mapId, Map::class); return $this->pdm->selectFromDbById($mapId, Map::class);
} }
public function getByPlace(Place $place): ?Map
{
return $this->getById($place->getMapId());
}
public function getByChallenge(Challenge $challenge): ?Map
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('places', ['maps', 'id'], '=', ['places', 'map_id']);
$select->innerJoin('place_in_challenge', ['places', 'id'], '=', ['place_in_challenge', 'place_id']);
$select->where('challenge_id', '=', $challenge->getId());
$select->limit(1);
return $this->pdm->selectFromDb($select, Map::class);
}
} }

View File

@ -0,0 +1,54 @@
<?php namespace MapGuesser\Repository;
use Generator;
use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\Map;
use MapGuesser\PersistentData\Model\Place;
use MapGuesser\PersistentData\Model\PlaceInChallenge;
use MapGuesser\PersistentData\PersistentDataManager;
class PlaceInChallengeRepository
{
private PersistentDataManager $pdm;
public function __construct()
{
$this->pdm = new PersistentDataManager();
}
public function getAllByPlace(Place $place, array $withRelations = []) : Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('place_id', '=', $place->getId());
yield from $this->pdm->selectMultipleFromDb($select, PlaceInChallenge::class, true, $withRelations);
}
public function getAllByChallenge(Challenge $challenge) : Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('challenge_id', '=', $challenge->getId());
yield from $this->pdm->selectMultipleFromDb($select, PlaceInChallenge::class);
}
public function getByPlaceAndChallenge(Place $place, Challenge $challenge) : ?PlaceInChallenge
{
$select = new Select(\Container::$dbConnection);
$select->where('place_id', '=', $place->getId());
$select->where('challenge_id', '=', $challenge->getId());
return $this->pdm->selectFromDb($select, PlaceInChallenge::class);
}
public function getByRoundInChallenge(int $round, Challenge $challenge, array $withRelations = []): ?PlaceInChallenge
{
$select = new Select(\Container::$dbConnection);
$select->where('challenge_id', '=', $challenge->getId());
$select->orderBy('round');
$select->limit(1, $round);
return $this->pdm->selectFromDb($select, PlaceInChallenge::class, true, $withRelations);
}
}

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@ -2,6 +2,7 @@
use Generator; use Generator;
use MapGuesser\Database\Query\Select; use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\Map; use MapGuesser\PersistentData\Model\Map;
use MapGuesser\PersistentData\Model\Place; use MapGuesser\PersistentData\Model\Place;
use MapGuesser\PersistentData\PersistentDataManager; use MapGuesser\PersistentData\PersistentDataManager;
@ -176,5 +177,26 @@ class PlaceRepository
return $places; return $places;
} }
public function getByRoundInChallenge(Challenge $challenge, int $round): ?Place
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('place_in_challenge', ['places', 'id'], '=', ['place_in_challenge', 'place_id']);
$select->where('challenge_id', '=', $challenge->getId());
$select->orderBy('round');
$select->limit(1, $round);
return $this->pdm->selectFromDb($select, Place::class);
}
public function getAllInChallenge(Challenge $challenge): Generator
{
$select = new Select(\Container::$dbConnection);
$select->innerJoin('place_in_challenge', ['places', 'id'], '=', ['place_in_challenge', 'place_id']);
$select->where('challenge_id', '=', $challenge->getId());
$select->orderBy('round');
yield from $this->pdm->selectMultipleFromDb($select, Place::class);
}
} }

View File

@ -0,0 +1,81 @@
<?php namespace MapGuesser\Repository;
use Generator;
use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\Challenge;
use MapGuesser\PersistentData\Model\User;
use MapGuesser\PersistentData\Model\UserInChallenge;
use MapGuesser\PersistentData\PersistentDataManager;
class UserInChallengeRepository
{
private PersistentDataManager $pdm;
public function __construct()
{
$this->pdm = new PersistentDataManager();
}
public function getAllByUser(User $user) : Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('user_id', '=', $user->getId());
yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class);
}
public function getAllByChallenge(Challenge $challenge) : Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('challenge_id', '=', $challenge->getId());
yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class);
}
public function getAllByChallengeWithUsers(Challenge $challenge) : Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('challenge_id', '=', $challenge->getId());
yield from $this->pdm->selectMultipleFromDb($select, UserInChallenge::class, true, [User::class]);
}
public function getByUserIdAndChallenge(int $userId, Challenge $challenge): ?UserInChallenge
{
$select = new Select(\Container::$dbConnection);
$select->where('user_id', '=', $userId);
$select->where('challenge_id', '=', $challenge->getId());
return $this->pdm->selectFromDb($select, UserInChallenge::class);
}
public function getByUserIdAndToken(int $userId, string $token_str, array $withRelations = []): ?UserInChallenge
{
if (count($withRelations)) {
$necessaryRelations = [Challenge::class];
$withRelations = array_unique(array_merge($withRelations, $necessaryRelations));
}
// validate token string
if (!ctype_xdigit($token_str)) {
return null;
}
// convert token to int
$token = hexdec($token_str);
$select = new Select(\Container::$dbConnection);
$select->where('user_id', '=', $userId);
$select->where('token', '=', $token);
return $this->pdm->selectFromDb($select, UserInChallenge::class, true, $withRelations);
}
public function isUserParticipatingInChallenge(int $userId, Challenge $challenge): bool
{
$select = new Select(\Container::$dbConnection, 'user_in_challenge');
$select->where('user_id', '=', $userId);
$select->where('challenge_id', '=', $challenge->getId());
return $select->count();
}
}

View File

@ -38,7 +38,7 @@ class UserPlayedPlaceRepository
$select = new Select(\Container::$dbConnection); $select = new Select(\Container::$dbConnection);
$select->where('user_id', '=', $user->getId()); $select->where('user_id', '=', $user->getId());
yield from $this->pdm->selectMultipleFromDb($select, UserPlayedPlace::class, true); yield from $this->pdm->selectMultipleFromDb($select, UserPlayedPlace::class);
} }
public function getByUserIdAndPlaceId(int $userId, int $placeId) : ?UserPlayedPlace public function getByUserIdAndPlaceId(int $userId, int $placeId) : ?UserPlayedPlace

View File

@ -3,6 +3,7 @@
use DateTime; use DateTime;
use Generator; use Generator;
use MapGuesser\Database\Query\Select; use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\Guess;
use MapGuesser\PersistentData\Model\User; use MapGuesser\PersistentData\Model\User;
use MapGuesser\PersistentData\PersistentDataManager; use MapGuesser\PersistentData\PersistentDataManager;
@ -44,4 +45,9 @@ class UserRepository
yield from $this->pdm->selectMultipleFromDb($select, User::class); yield from $this->pdm->selectMultipleFromDb($select, User::class);
} }
public function getByGuess(Guess $guess): ?User
{
return $this->getById($guess->getUserId());
}
} }

View File

@ -12,11 +12,25 @@
<div id="players" class="marginTop"></div> <div id="players" class="marginTop"></div>
<button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button> <button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button>
</div> </div>
<div id="highscores" class="modal">
<h2>Highscores</h2>
<div>
<table id="highscoresTable">
<tr>
<th>Player</th>
<th>Score</th>
</tr>
</table>
</div>
<div class="right">
<button id="closeHighscoresButton" class="gray marginTop" type="button">Close</button>
</div>
</div>
@endsection @endsection
@section(subheader) @section(subheader)
<span id="mapName" class="bold">Loading map...</span><!-- <span id="mapName" class="bold">Loading map...</span><!--
--><span>Round <span id="currentRound" class="bold"></span></span><!-- --><span id="roundContainer">Round <span id="currentRound" class="bold"></span></span><!--
--><span>Score <span id="currentScoreSum" class="bold"></span></span> --><span>Score <span id="currentScoreSum" class="bold"></span></span>
@endsection @endsection
@ -25,6 +39,7 @@
<p id="countdownTime" class="mono bold"></p> <p id="countdownTime" class="mono bold"></p>
</div> </div>
<div id="panoCover"></div> <div id="panoCover"></div>
<div id="panningBlockerCover"></div>
<div id="panorama"></div> <div id="panorama"></div>
<div id="showGuessButtonContainer"> <div id="showGuessButtonContainer">
<button id="showGuessButton" class="fullWidth">Show guess map</button> <button id="showGuessButton" class="fullWidth">Show guess map</button>
@ -41,7 +56,7 @@
<div id="distanceInfo"> <div id="distanceInfo">
<p>You were <span id="distance" class="bold"></span> close.</p> <p>You were <span id="distance" class="bold"></span> close.</p>
<p>You didn't guess in this round.</p> <p>You didn't guess in this round.</p>
<p class="bold">Game finished.</p> <p id="summaryInfo" class="bold">Game finished.</p>
</div> </div>
<div id="scoreInfo"> <div id="scoreInfo">
<p>You earned <span id="score" class="bold"></span> points.</p> <p>You earned <span id="score" class="bold"></span> points.</p>
@ -57,6 +72,7 @@
<button id="continueButton" class="fullWidth">Continue</button> <button id="continueButton" class="fullWidth">Continue</button>
<button id="showSummaryButton" class="fullWidth">Show summary</button> <button id="showSummaryButton" class="fullWidth">Show summary</button>
<button id="startNewGameButton" class="fullWidth">Play this map again</button> <button id="startNewGameButton" class="fullWidth">Play this map again</button>
<a href="/" id="goToStart"><button class="fullWidth">Go back to the menu</button></a>
</div> </div>
</div> </div>
<div id="navigation" class="circleControl"> <div id="navigation" class="circleControl">
@ -84,5 +100,6 @@
var multiUrl = '<?= $_ENV['MULTI_WS_URL'] ?>'; var multiUrl = '<?= $_ENV['MULTI_WS_URL'] ?>';
var roomId = <?= isset($roomId) ? '\'' . $roomId . '\'' : 'null' ?>; var roomId = <?= isset($roomId) ? '\'' . $roomId . '\'' : 'null' ?>;
var mapId = <?= isset($mapId) ? '\'' . $mapId . '\'' : 'null' ?>; var mapId = <?= isset($mapId) ? '\'' . $mapId . '\'' : 'null' ?>;
var challengeToken = <?= isset($challengeToken) ? '\'' . $challengeToken . '\'' : 'null' ?>;
</script> </script>
@endsection @endsection

View File

@ -11,6 +11,10 @@ TODO: condition!
<a id="singleButton" class="button fullWidth marginTop" href="" title="Single player">Single player</a> <a id="singleButton" class="button fullWidth marginTop" href="" title="Single player">Single player</a>
<p class="bold center marginTop marginBottom">OR</p> <p class="bold center marginTop marginBottom">OR</p>
<button id="multiButton" class="fullWidth green" data-map-id="">Multiplayer (beta)</button> <button id="multiButton" class="fullWidth green" data-map-id="">Multiplayer (beta)</button>
<?php if ($isLoggedIn): ?>
<p class="bold center marginTop marginBottom">OR</p>
<button id="challengeButton" class="fullWidth yellow" data-map-id="" data-timer="">Challenge (gamma)</button>
Review

Gamma :D

Gamma :D
<?php endif; ?>
<div class="right"> <div class="right">
<button id="closePlayModeButton" class="gray marginTop" type="button">Close</button> <button id="closePlayModeButton" class="gray marginTop" type="button">Close</button>
</div> </div>
@ -29,6 +33,54 @@ TODO: condition!
</div> </div>
</form> </form>
</div> </div>
<div id="challenge" class="modal">
<h2>Challenge (gamma)</h2>
<form id="challengeForm" class="marginTop" method="get">
<!--
<div class="inputWithButton">
<input type="text" name="challengeToken" placeholder="Challenge to enter" required minlength="6" maxlength="6">
</div>
<p class="bold center marginTop marginBottom">OR</p>
-->
<div id="restrictions" class="marginTop marginBottom">
<h3>Optional restrictions</h3>
<div>
<div>
<input type="checkbox" id="timerEnabled" name="timerEnabled" value="timerEnabled" />
<label id="timeLimitLabel" for="timerEnabled">Time limit measured in seconds</label>
</div>
<div>
<input type="range" id="timeLimit" name="timeLimit" min="10" max="1800" step="10" value="300" />
</div>
<div id="timeLimitType">
<label>Time limit</label>
<input type="radio" id="timeLimitTypeGame" name="timeLimitType" value="game" checked />
<label for="timeLimitTypeGame">for the whole game</label>
<input type="radio" id="timeLimitTypeRound" name="timeLimitType" value="round" />
<label for="timeLimitTypeRound">per round</label>
</div>
</div>
<div>
<input type="checkbox" id="noMove" name="noMove" value="noMove" />
<label for="noMove">No movement allowed</label>
</div>
<div>
<input type="checkbox" id="noZoom" name="noZoom" value="noZoom" />
<label for="noZoom">No zoom allowed</label>
</div>
<div>
<input type="checkbox" id="noPan" name="noPan" value="noPan" />
<label for="noPan">No camera change allowed</label>
</div>
<input type="hidden" name="mapId" id="challengeMapId" />
</div>
<button id="createNewChallengeButton" type="submit" class="button fullWidth green" href="" title="Create new challenge">Create new challenge</button>
<div class="right">
<button id="closeChallengeButton" class="gray marginTop" type="button">Close</button>
</div>
</form>
</div>
@endsection @endsection
@section(main) @section(main)

View File

@ -62,6 +62,13 @@ Container::$routeCollection->group('multiGame', function (MapGuesser\Routing\Rou
$routeCollection->post('multiGame.nextRound-json', '{roomId}/nextRound.json', [MapGuesser\Controller\GameFlowController::class, 'multiNextRound']); $routeCollection->post('multiGame.nextRound-json', '{roomId}/nextRound.json', [MapGuesser\Controller\GameFlowController::class, 'multiNextRound']);
$routeCollection->post('multiGame.guess-json', '{roomId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'multiGuess']); $routeCollection->post('multiGame.guess-json', '{roomId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'multiGuess']);
}); });
Container::$routeCollection->group('challenge', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->post('challenge.create', 'create.json', [\MapGuesser\Controller\GameController::class, 'createNewChallenge']);
$routeCollection->get('challenge', '{challengeToken}', [MapGuesser\Controller\GameController::class, 'getChallenge']);
$routeCollection->post('challenge.prepare-json', '{challengeToken}/prepare.json', [MapGuesser\Controller\GameController::class, 'prepareChallenge']);
$routeCollection->post('challenge.initialData-json', '{challengeToken}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'challengeInitialData']);
$routeCollection->post('challenge.guess-json', '{challengeToken}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'challengeGuess']);
});
Container::$routeCollection->group('admin', function (MapGuesser\Routing\RouteCollection $routeCollection) { Container::$routeCollection->group('admin', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->get('admin.mapEditor', 'mapEditor/{mapId?}', [MapGuesser\Controller\MapAdminController::class, 'getMapEditor']); $routeCollection->get('admin.mapEditor', 'mapEditor/{mapId?}', [MapGuesser\Controller\MapAdminController::class, 'getMapEditor']);
$routeCollection->get('admin.place', 'place.json/{placeId}', [MapGuesser\Controller\MapAdminController::class, 'getPlace']); $routeCollection->get('admin.place', 'place.json/{placeId}', [MapGuesser\Controller\MapAdminController::class, 'getPlace']);