feature/MAPG-203-initial-multiplayer-implementation #5
@ -26,7 +26,7 @@
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});
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});
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Game.map.fitBounds(mapBounds);
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Game.map.fitBounds(mapBounds);
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MapGuesser.httpRequest('GET', '/game/' + mapId + '/newPlace.json', function () {
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MapGuesser.httpRequest('GET', '/game/' + mapId + '/initialData.json', function () {
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document.getElementById('loading').style.visibility = 'hidden';
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document.getElementById('loading').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
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@ -35,8 +35,8 @@
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return;
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return;
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}
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}
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Game.panoId = this.response.panoId;
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Game.panoId = this.response.place.panoId;
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Game.pov = this.response.pov;
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Game.pov = this.response.place.pov;
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if (this.response.history) {
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if (this.response.history) {
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for (var i = 0; i < this.response.history.length; ++i) {
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for (var i = 0; i < this.response.history.length; ++i) {
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@ -200,8 +200,13 @@
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document.getElementById('showSummaryButton').style.display = 'block';
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document.getElementById('showSummaryButton').style.display = 'block';
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}
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}
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Game.panoId = this.response.panoId;
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if (this.response.newPlace) {
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Game.pov = this.response.pov;
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Game.panoId = this.response.newPlace.panoId;
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Game.pov = this.response.newPlace.pov;
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} else {
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Game.panoId = null;
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Game.pov = null;
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}
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}, data);
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}, data);
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},
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},
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