feature/MAPG-203-initial-multiplayer-implementation #8
@ -15,3 +15,7 @@ MAIL_PORT=2500
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GOOGLE_OAUTH_CLIENT_ID=your_google_oauth_client_id
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GOOGLE_OAUTH_CLIENT_ID=your_google_oauth_client_id
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||||||
GOOGLE_OAUTH_CLIENT_SECRET=your_google_oauth_client_secret
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GOOGLE_OAUTH_CLIENT_SECRET=your_google_oauth_client_secret
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GOOGLE_ANALITICS_ID=your_google_analytics_id
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GOOGLE_ANALITICS_ID=your_google_analytics_id
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MULTI_INTERNAL_HOST=multi
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MULTI_INTERNAL_PORT=5000
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MULTI_WS_HOST=mapguesser-dev.ch
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MULTI_WS_PORT=8090
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1
.gitignore
vendored
1
.gitignore
vendored
@ -1,3 +1,4 @@
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.env
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.env
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||||||
installed
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installed
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||||||
vendor
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vendor
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||||||
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node_modules
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||||||
|
8
.vscode/launch.json
vendored
8
.vscode/launch.json
vendored
@ -9,6 +9,14 @@
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"pathMappings": {
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"pathMappings": {
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||||||
"/var/www/mapguesser": "${workspaceRoot}",
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"/var/www/mapguesser": "${workspaceRoot}",
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||||||
}
|
}
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||||||
|
},
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||||||
|
{
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||||||
|
"name": "Listen for NodeJS Inspector in Docker",
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||||||
|
"type": "node",
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||||||
|
"request": "attach",
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"port": 9229,
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"localRoot": "${workspaceFolder}",
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"remoteRoot": "/var/www/mapguesser"
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}
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}
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]
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]
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}
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}
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@ -6,7 +6,8 @@
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"require": {
|
"require": {
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"vlucas/phpdotenv": "^4.1",
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"vlucas/phpdotenv": "^4.1",
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"symfony/console": "^5.1",
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"symfony/console": "^5.1",
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"phpmailer/phpmailer": "^6.1"
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"phpmailer/phpmailer": "^6.1",
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"fzaninotto/faker": "^1.9"
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},
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},
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"require-dev": {
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"require-dev": {
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"phpunit/phpunit": "^9",
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"phpunit/phpunit": "^9",
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||||||
|
59
composer.lock
generated
59
composer.lock
generated
@ -4,8 +4,63 @@
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|||||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
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"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
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||||||
"This file is @generated automatically"
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"This file is @generated automatically"
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||||||
],
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],
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"content-hash": "34563bfc619f47473b2e37a5639dd63e",
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"content-hash": "b71c0ffc0761a6b90f6242346b735a09",
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"packages": [
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"packages": [
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{
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"name": "fzaninotto/faker",
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"version": "v1.9.2",
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"source": {
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"type": "git",
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"url": "https://github.com/fzaninotto/Faker.git",
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"reference": "848d8125239d7dbf8ab25cb7f054f1a630e68c2e"
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},
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"dist": {
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"type": "zip",
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"url": "https://api.github.com/repos/fzaninotto/Faker/zipball/848d8125239d7dbf8ab25cb7f054f1a630e68c2e",
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"reference": "848d8125239d7dbf8ab25cb7f054f1a630e68c2e",
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|
"shasum": ""
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|
},
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"require": {
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|
"php": "^5.3.3 || ^7.0"
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},
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"require-dev": {
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"ext-intl": "*",
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"phpunit/phpunit": "^4.8.35 || ^5.7",
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"squizlabs/php_codesniffer": "^2.9.2"
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},
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"type": "library",
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"extra": {
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"branch-alias": {
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"dev-master": "1.9-dev"
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}
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},
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"autoload": {
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"psr-4": {
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"Faker\\": "src/Faker/"
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}
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},
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"notification-url": "https://packagist.org/downloads/",
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"license": [
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"MIT"
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],
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"authors": [
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{
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"name": "François Zaninotto"
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}
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],
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"description": "Faker is a PHP library that generates fake data for you.",
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"keywords": [
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"data",
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"faker",
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"fixtures"
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],
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"support": {
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"issues": "https://github.com/fzaninotto/Faker/issues",
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"source": "https://github.com/fzaninotto/Faker/tree/v1.9.2"
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},
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"abandoned": true,
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"time": "2020-12-11T09:56:16+00:00"
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},
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{
|
{
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"name": "phpmailer/phpmailer",
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"name": "phpmailer/phpmailer",
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"version": "v6.1.6",
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"version": "v6.1.6",
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@ -2710,5 +2765,5 @@
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"prefer-lowest": false,
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"prefer-lowest": false,
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"platform": [],
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"platform": [],
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"platform-dev": [],
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"platform-dev": [],
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"plugin-api-version": "1.1.0"
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"plugin-api-version": "2.0.0"
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}
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}
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@ -0,0 +1,9 @@
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CREATE TABLE `multi_rooms` (
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`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
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`room_id` varchar(6) NOT NULL,
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`state` text NOT NULL,
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`members` text NOT NULL,
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`updated` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
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PRIMARY KEY (`id`),
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UNIQUE KEY `room_id` (`room_id`)
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) ENGINE = InnoDB DEFAULT CHARSET = utf8mb4;
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@ -1,14 +1,23 @@
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version: '3'
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version: '3'
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services:
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services:
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app:
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app:
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build: ./docker
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build:
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context: ./docker
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dockerfile: Dockerfile-app
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ports:
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ports:
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- 80:80
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- 80:80
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volumes:
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volumes:
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- .:/var/www/mapguesser
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- .:/var/www/mapguesser
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links:
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multi:
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- 'mariadb'
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build:
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- 'mail'
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context: ./docker
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dockerfile: Dockerfile-multi
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ports:
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- 5000:5000
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- 8090:8090
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- 9229:9229
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volumes:
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- .:/var/www/mapguesser
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mariadb:
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mariadb:
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image: mariadb:10.3
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image: mariadb:10.3
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ports:
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ports:
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16
docker/Dockerfile-multi
Normal file
16
docker/Dockerfile-multi
Normal file
@ -0,0 +1,16 @@
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FROM ubuntu:focal
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ENV DEBIAN_FRONTEND noninteractive
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# Install necessary packages
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RUN apt update --fix-missing
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RUN apt install -y curl build-essential
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# Install Node.js and required packages
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RUN curl -sL https://deb.nodesource.com/setup_14.x | bash -
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RUN apt install -y nodejs
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VOLUME /var/www/mapguesser
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WORKDIR /var/www/mapguesser
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ENTRYPOINT /usr/bin/node --inspect=0.0.0.0:9229 multi
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292
multi/index.js
Normal file
292
multi/index.js
Normal file
@ -0,0 +1,292 @@
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'use strict';
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process.title = 'mapguesser-multi';
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class State {
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static OPEN = 1;
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static PLACE_RECEIVED = 2;
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static GUESS_SENT = 3;
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}
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class MultiGame {
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constructor() {
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this.rooms = new Map();
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}
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cleanupRooms() {
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this.rooms.forEach(function (room, roomId) {
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var lastValidDate = new Date(new Date().getTime() - 7 * 24 * 60 * 60 * 1000);
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if (room.updated < lastValidDate) {
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this.rooms.delete(roomId);
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}
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});
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}
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connectToRoom(roomId, token, connection) {
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if (!this.rooms.has(roomId) || !this.rooms.get(roomId).members.has(token)) {
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return;
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}
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var room = this.rooms.get(roomId)
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var member = room.members.get(token);
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member.connection = connection;
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this._sendInitialData(room, member);
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}
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createRoom(roomId) {
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this.rooms.set(roomId, { members: new Map(), rounds: [], currentRound: -1, updated: new Date() });
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}
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joinRoom(roomId, token, userName) {
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if (!this.rooms.has(roomId)) {
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console.error('Room does not exist!')
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return;
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}
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var room = this.rooms.get(roomId);
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room.updated = new Date();
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if (room.members.has(token)) {
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return;
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}
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var data = { userName: userName };
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var self = this;
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||||||
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room.members.forEach(function (member) {
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self._sendToMember(member, 'member_joined', data);
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});
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room.members.set(token, { userName: userName, state: State.OPEN, connection: null });
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}
|
||||||
|
|
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startGame(roomId, places) {
|
||||||
|
if (!this.rooms.has(roomId)) {
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|
//TODO: send something back
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|
console.log('Room does not exist!')
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|
return;
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||||||
|
}
|
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|
|
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|
var room = this.rooms.get(roomId);
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room.updated = new Date();
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|
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var rounds = [];
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places.forEach(function (place) {
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rounds.push({ place: place, results: new Map() })
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|
});
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|
|
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|
room.rounds = rounds;
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this.nextRound(roomId, 0);
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}
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|
|
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|
guess(roomId, token, guessPosition, distance, score) {
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|
if (!this.rooms.has(roomId)) {
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|
//TODO: send something back
|
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|
console.log('Room does not exist!')
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|
return;
|
||||||
|
}
|
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|
|
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|
var room = this.rooms.get(roomId);
|
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|
room.updated = new Date();
|
||||||
|
|
||||||
|
var round = room.rounds[room.currentRound];
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|
var member = this.rooms.get(roomId).members.get(token);
|
||||||
|
|
||||||
|
this._sendResultsUntilNow(room, member);
|
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|
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|
round.results.set(member.userName, { guessPosition: guessPosition, distance: distance, score: score });
|
||||||
|
member.state = State.GUESS_SENT;
|
||||||
|
|
||||||
|
this._broadcastGuess(room, member.userName, guessPosition, distance, score);
|
||||||
|
}
|
||||||
|
|
||||||
|
nextRound(roomId, currentRound) {
|
||||||
|
if (!this.rooms.has(roomId)) {
|
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|
//TODO: send something back
|
||||||
|
console.log('Room does not exist!')
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var room = this.rooms.get(roomId);
|
||||||
|
room.updated = new Date();
|
||||||
|
|
||||||
|
room.currentRound = currentRound;
|
||||||
|
|
||||||
|
var round = room.rounds[room.currentRound];
|
||||||
|
|
||||||
|
var data = {};
|
||||||
|
data.place = { panoId: round.place.panoId, pov: round.place.pov };
|
||||||
|
|
||||||
|
if (room.currentRound > 0) {
|
||||||
|
data.result = { position: room.rounds[room.currentRound - 1].place.position };
|
||||||
|
}
|
||||||
|
|
||||||
|
var self = this;
|
||||||
|
room.members.forEach(function (member) {
|
||||||
|
self._sendToMember(member, 'new_round', data);
|
||||||
|
|
||||||
|
member.state = State.PLACE_RECEIVED;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
_sendInitialData(room, member) {
|
||||||
|
var data = {};
|
||||||
|
|
||||||
|
if (room.currentRound >= 0) {
|
||||||
|
data.place = room.rounds[room.currentRound].place;
|
||||||
|
}
|
||||||
|
|
||||||
|
data.history = [];
|
||||||
|
for (var i = 0; i < room.currentRound; ++i) {
|
||||||
|
var round = room.rounds[i];
|
||||||
|
var result;
|
||||||
|
if (round.results.has(member.userName)) {
|
||||||
|
result = round.results.get(member.userName);
|
||||||
|
} else {
|
||||||
|
result = { guessPosition: null, distance: null, score: 0 };
|
||||||
|
}
|
||||||
|
|
||||||
|
data.history.push({
|
||||||
|
position: round.place.position,
|
||||||
|
guessPosition: result.guessPosition,
|
||||||
|
distance: result.distance,
|
||||||
|
score: result.score
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
data.members = [];
|
||||||
|
room.members.forEach(function (currentMember) {
|
||||||
|
data.members.push({ userName: currentMember.userName, me: member === currentMember });
|
||||||
|
});
|
||||||
|
|
||||||
|
this._sendToMember(member, 'initialize', data);
|
||||||
|
}
|
||||||
|
|
||||||
|
_sendResultsUntilNow(room, member) {
|
||||||
|
if (member.state !== State.GUESS_SENT) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var round = room.rounds[room.currentRound];
|
||||||
|
|
||||||
|
var results = [];
|
||||||
|
round.results.forEach(function (result, userName) {
|
||||||
|
results.push({ userName: userName, guessPosition: result.guessPosition, distance: result.distance, score: result.score });
|
||||||
|
});
|
||||||
|
|
||||||
|
this._sendToMember(member, 'results', results);
|
||||||
|
}
|
||||||
|
|
||||||
|
_broadcastGuess(room, userName, guessPosition, distance, score) {
|
||||||
|
var data = { userName: userName, guessPosition: guessPosition, distance: distance, score: score };
|
||||||
|
|
||||||
|
room.members.forEach(function (member) {
|
||||||
|
if (!member.state !== State.GUESS_SENT) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this._sendToMember(member, 'guess', data);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
_sendToMember(member, type, data) {
|
||||||
|
if (!member.connection) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (member.connection.readyState !== ws.OPEN) {
|
||||||
|
member.connection = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
member.connection.send(JSON.stringify({ type: type, data: data }));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
require('dotenv').config();
|
||||||
|
|
||||||
|
var
|
||||||
|
net = require('net'),
|
||||||
|
ws = require('ws');
|
||||||
|
|
||||||
|
var multiGame = new MultiGame();
|
||||||
|
|
||||||
|
//TODO: following should be in a separate class/function
|
||||||
|
|
||||||
|
var tcpServer = net.createServer(function (socket) {
|
||||||
|
socket.on('data', function (data) {
|
||||||
|
try {
|
||||||
|
data = JSON.parse(data);
|
||||||
|
} catch (e) {
|
||||||
|
console.error('Cannot parse data: ' + data);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (data.func) {
|
||||||
|
case 'create_room':
|
||||||
|
multiGame.createRoom(data.args.roomId);
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'join_room':
|
||||||
|
multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'start_game':
|
||||||
|
multiGame.startGame(data.args.roomId, data.args.places);
|
||||||
|
|
||||||
|
break
|
||||||
|
|
||||||
|
case 'guess':
|
||||||
|
multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'next_round':
|
||||||
|
multiGame.nextRound(data.args.roomId, data.args.currentRound);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
socket.write('OK');
|
||||||
|
socket.end();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
tcpServer.on('listening', function () {
|
||||||
|
console.log('[INFO] TCP server started');
|
||||||
|
});
|
||||||
|
tcpServer.listen(process.env.MULTI_INTERNAL_PORT);
|
||||||
|
|
||||||
|
var wsServer = new ws.Server({ port: process.env.MULTI_WS_PORT });
|
||||||
|
wsServer.on('connection', function (connection, request) {
|
||||||
|
console.log('[INFO] New WS connection: ' + request.connection.remoteAddress);
|
||||||
|
|
||||||
|
connection.on('message', function (data) {
|
||||||
|
try {
|
||||||
|
data = JSON.parse(data);
|
||||||
|
} catch (e) {
|
||||||
|
console.error('Cannot parse data: ' + data);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (data.func) {
|
||||||
|
case 'connect_to_room':
|
||||||
|
multiGame.connectToRoom(data.args.roomId, data.args.token, connection);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
connection.on('close', function () {
|
||||||
|
console.log('[INFO] WS connection ended: ' + request.connection.remoteAddress);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
wsServer.on('listening', function () {
|
||||||
|
console.log('[INFO] WS server started');
|
||||||
|
});
|
||||||
|
|
||||||
|
setInterval(function () {
|
||||||
|
multiGame.cleanupRooms();
|
||||||
|
}, 24 * 60 * 60 * 1000);
|
17
multi/package-lock.json
generated
Normal file
17
multi/package-lock.json
generated
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"name": "mapguesser-multi",
|
||||||
|
"requires": true,
|
||||||
|
"lockfileVersion": 1,
|
||||||
|
"dependencies": {
|
||||||
|
"dotenv": {
|
||||||
|
"version": "8.2.0",
|
||||||
|
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-8.2.0.tgz",
|
||||||
|
"integrity": "sha512-8sJ78ElpbDJBHNeBzUbUVLsqKdccaa/BXF1uPTw3GrvQTBgrQrtObr2mUrE38vzYd8cEv+m/JBfDLioYcfXoaw=="
|
||||||
|
},
|
||||||
|
"ws": {
|
||||||
|
"version": "7.4.4",
|
||||||
|
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.4.tgz",
|
||||||
|
"integrity": "sha512-Qm8k8ojNQIMx7S+Zp8u/uHOx7Qazv3Yv4q68MiWWWOJhiwG5W3x7iqmRtJo8xxrciZUY4vRxUTJCKuRnF28ZZw=="
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
13
multi/package.json
Normal file
13
multi/package.json
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
{
|
||||||
|
"name": "mapguesser-multi",
|
||||||
|
"version": "",
|
||||||
|
"description": "MapGuesser Application - Multiplayer",
|
||||||
|
"main": "index.js",
|
||||||
|
"dependencies": {
|
||||||
|
"dotenv": "^8.2.0",
|
||||||
|
"ws": "^7.4.4"
|
||||||
|
},
|
||||||
|
"scripts": {},
|
||||||
|
"author": "Pőcze Bence <bence@pocze.ch>",
|
||||||
|
"license": "GNU AGPL 3.0"
|
||||||
|
}
|
@ -102,6 +102,15 @@
|
|||||||
display: none;
|
display: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#startMultiGameButton {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
#players > p {
|
||||||
|
font-size: 14px;
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
|
||||||
@media screen and (max-width: 599px) {
|
@media screen and (max-width: 599px) {
|
||||||
#mapName {
|
#mapName {
|
||||||
display: none;
|
display: none;
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
NUMBER_OF_ROUNDS: 5,
|
NUMBER_OF_ROUNDS: 5,
|
||||||
MAX_SCORE: 1000,
|
MAX_SCORE: 1000,
|
||||||
|
|
||||||
|
mapBounds: null,
|
||||||
|
multi: { token: null, owner: false },
|
||||||
rounds: [],
|
rounds: [],
|
||||||
scoreSum: 0,
|
scoreSum: 0,
|
||||||
panoId: null,
|
panoId: null,
|
||||||
@ -15,8 +17,190 @@
|
|||||||
adaptGuess: false,
|
adaptGuess: false,
|
||||||
googleLink: null,
|
googleLink: null,
|
||||||
|
|
||||||
initialize: function () {
|
MultiConnector: {
|
||||||
|
connection: null,
|
||||||
|
reconnectCounter: 0,
|
||||||
|
|
||||||
|
connect: function () {
|
||||||
|
if (Game.MultiConnector.connection && Game.MultiConnector.connection.readyState !== WebSocket.CLOSED) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Game.MultiConnector.connection = new WebSocket((MapGuesser.isSecure ? 'wss' : 'ws') + '://' + multiUrl);
|
||||||
|
|
||||||
|
Game.MultiConnector.connection.onopen = function () {
|
||||||
|
document.getElementById('loading').style.visibility = 'hidden';
|
||||||
|
|
||||||
|
Game.MultiConnector.reconnectCounter = 0;
|
||||||
|
|
||||||
|
Game.MultiConnector.connection.send(JSON.stringify({ func: 'connect_to_room', args: { roomId: roomId, token: Game.multi.token } }));
|
||||||
|
};
|
||||||
|
|
||||||
|
Game.MultiConnector.connection.onclose = Game.MultiConnector.noConnection;
|
||||||
|
|
||||||
|
Game.MultiConnector.connection.onerror = function (event) {
|
||||||
|
console.error('WebSocket error in Game.MultiConnector:', event);
|
||||||
|
};
|
||||||
|
|
||||||
|
Game.MultiConnector.connection.onmessage = function (message) {
|
||||||
|
var json;
|
||||||
|
|
||||||
|
try {
|
||||||
|
json = JSON.parse(message.data);
|
||||||
|
} catch (e) {
|
||||||
|
console.error('Cannot parse message!');
|
||||||
|
console.error(message.data);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (json.type) {
|
||||||
|
case 'initialize':
|
||||||
|
Game.MultiConnector.initialize(json.data);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'member_joined':
|
||||||
|
Game.MultiConnector.memberJoined(json.data);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'new_round':
|
||||||
|
Game.MultiConnector.newRound(json.data);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'results':
|
||||||
|
//TODO
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'guess':
|
||||||
|
//TODO
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
noConnection: function () {
|
||||||
|
if (Game.MultiConnector.reconnectCounter === 2) {
|
||||||
|
console.error('Could not reconnect WebSocket for Game.MultiConnector...')
|
||||||
|
}
|
||||||
|
|
||||||
|
setTimeout(function () {
|
||||||
|
Game.MultiConnector.reconnectCounter++;
|
||||||
|
|
||||||
|
console.log('Reconnecting WebSocket for Game.MultiConnector... ' + Game.MultiConnector.reconnectCounter);
|
||||||
|
Game.MultiConnector.connect();
|
||||||
|
}, 1000 + Math.min(Game.MultiConnector.reconnectCounter * 500, 9000));
|
||||||
|
},
|
||||||
|
|
||||||
|
initialize: function (data) {
|
||||||
|
if (data.history) {
|
||||||
|
for (var i = 0; i < data.history.length; ++i) {
|
||||||
|
var round = data.history[i];
|
||||||
|
Game.rounds.push({ position: round.position, guessPosition: round.guessPosition, realMarker: null, guessMarker: null, line: null });
|
||||||
|
Game.addRealGuessPair(round.position, round.guessPosition, true);
|
||||||
|
Game.scoreSum += round.score;
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
|
||||||
|
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.place) {
|
||||||
|
Game.panoId = data.place.panoId;
|
||||||
|
Game.pov = data.place.pov;
|
||||||
|
|
||||||
|
document.getElementById('panoCover').style.visibility = 'hidden';
|
||||||
|
MapGuesser.hideModal();
|
||||||
|
|
||||||
|
Game.startNewRound();
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('loading').style.visibility = 'hidden';
|
||||||
|
|
||||||
|
var div = document.getElementById('players');
|
||||||
|
|
||||||
|
for (var i = 0; i < data.members.length; ++i) {
|
||||||
|
var member = data.members[i];
|
||||||
|
|
||||||
|
var p = document.createElement('p');
|
||||||
|
p.innerHTML = member.userName + (member.me ? ' (me)' : '');
|
||||||
|
div.appendChild(p);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
memberJoined: function (data) {
|
||||||
|
var div = document.getElementById('players');
|
||||||
|
|
||||||
|
var p = document.createElement('p');
|
||||||
|
p.innerHTML = data.userName;
|
||||||
|
div.appendChild(p);
|
||||||
|
},
|
||||||
|
|
||||||
|
newRound: function (data) {
|
||||||
|
//TODO: workaround until results are not sent
|
||||||
|
if (Game.adaptGuess) {
|
||||||
|
document.getElementById('guess').classList.remove('adapt');
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
|
||||||
|
Game.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
// if player didn't guess - TODO: show everything on a map
|
||||||
|
if (data.result && Game.rounds.length > 0 && !Game.rounds[Game.rounds.length - 1].position) {
|
||||||
|
Game.rounds[Game.rounds.length - 1].position = data.result.position;
|
||||||
|
Game.addRealGuessPair(data.result.position, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
Game.panoId = data.place.panoId;
|
||||||
|
Game.pov = data.place.pov;
|
||||||
|
|
||||||
|
MapGuesser.hideModal();
|
||||||
|
Game.resetRound();
|
||||||
|
Game.startNewRound();
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
prepare: function () {
|
||||||
|
var data = new FormData();
|
||||||
|
var userNames;
|
||||||
|
|
||||||
|
if (roomId) {
|
||||||
|
var userNames = localStorage.userNames ? JSON.parse(localStorage.userNames) : {};
|
||||||
|
if (!userNames.hasOwnProperty(roomId)) {
|
||||||
|
userNames[roomId] = prompt('Your name: ');
|
||||||
|
localStorage.userNames = JSON.stringify(userNames);
|
||||||
|
}
|
||||||
|
|
||||||
|
data.append('userName', userNames[roomId]);
|
||||||
|
}
|
||||||
|
|
||||||
document.getElementById('loading').style.visibility = 'visible';
|
document.getElementById('loading').style.visibility = 'visible';
|
||||||
|
|
||||||
|
var url = roomId ? '/multiGame/' + roomId + '/prepare.json' : '/game/' + mapId + '/prepare.json';
|
||||||
|
MapGuesser.httpRequest('POST', url, function () {
|
||||||
|
document.getElementById('loading').style.visibility = 'hidden';
|
||||||
|
|
||||||
|
document.getElementById('mapName').innerHTML = this.response.mapName;
|
||||||
|
Game.mapBounds = this.response.bounds;
|
||||||
|
|
||||||
|
Game.initialize();
|
||||||
|
|
||||||
|
if (roomId) {
|
||||||
|
Game.multi.token = this.response.token;
|
||||||
|
Game.multi.owner = this.response.owner;
|
||||||
|
|
||||||
|
MapGuesser.showModal('multi');
|
||||||
|
if (Game.multi.owner) {
|
||||||
|
document.getElementById('startMultiGameButton').style.display = 'block';
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('loading').style.visibility = 'visible';
|
||||||
|
|
||||||
|
Game.MultiConnector.connect();
|
||||||
|
}
|
||||||
|
}, data);
|
||||||
|
},
|
||||||
|
|
||||||
|
initialize: function () {
|
||||||
document.getElementById('panoCover').style.visibility = 'visible';
|
document.getElementById('panoCover').style.visibility = 'visible';
|
||||||
document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
|
document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
|
||||||
document.getElementById('currentScoreSum').innerHTML = '0/0';
|
document.getElementById('currentScoreSum').innerHTML = '0/0';
|
||||||
@ -24,9 +208,16 @@
|
|||||||
Game.map.setOptions({
|
Game.map.setOptions({
|
||||||
draggableCursor: 'crosshair'
|
draggableCursor: 'crosshair'
|
||||||
});
|
});
|
||||||
Game.map.fitBounds(mapBounds);
|
Game.map.fitBounds(Game.mapBounds);
|
||||||
|
|
||||||
MapGuesser.httpRequest('GET', '/game/' + mapId + '/initialData.json', function () {
|
if (roomId) {
|
||||||
|
// if it is multiplayer mode, data is sent via WS
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('loading').style.visibility = 'visible';
|
||||||
|
|
||||||
|
MapGuesser.httpRequest('POST', '/game/' + mapId + '/initialData.json', function () {
|
||||||
document.getElementById('loading').style.visibility = 'hidden';
|
document.getElementById('loading').style.visibility = 'hidden';
|
||||||
document.getElementById('panoCover').style.visibility = 'hidden';
|
document.getElementById('panoCover').style.visibility = 'hidden';
|
||||||
|
|
||||||
@ -63,8 +254,10 @@
|
|||||||
for (var i = 0; i < Game.rounds.length; ++i) {
|
for (var i = 0; i < Game.rounds.length; ++i) {
|
||||||
var round = Game.rounds[i];
|
var round = Game.rounds[i];
|
||||||
|
|
||||||
if (round.realMarker && round.guessMarker && round.line) {
|
if (round.realMarker) {
|
||||||
round.realMarker.setMap(null);
|
round.realMarker.setMap(null);
|
||||||
|
}
|
||||||
|
if (round.guessMarker) {
|
||||||
round.guessMarker.setMap(null);
|
round.guessMarker.setMap(null);
|
||||||
round.line.setMap(null);
|
round.line.setMap(null);
|
||||||
}
|
}
|
||||||
@ -96,9 +289,11 @@
|
|||||||
var lastRound = Game.rounds[Game.rounds.length - 1];
|
var lastRound = Game.rounds[Game.rounds.length - 1];
|
||||||
|
|
||||||
lastRound.realMarker.setVisible(false);
|
lastRound.realMarker.setVisible(false);
|
||||||
|
if (lastRound.guessMarker) {
|
||||||
lastRound.guessMarker.setVisible(false);
|
lastRound.guessMarker.setVisible(false);
|
||||||
lastRound.line.setVisible(false);
|
lastRound.line.setVisible(false);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
document.getElementById('panoCover').style.visibility = 'hidden';
|
document.getElementById('panoCover').style.visibility = 'hidden';
|
||||||
document.getElementById('showGuessButton').style.visibility = null;
|
document.getElementById('showGuessButton').style.visibility = null;
|
||||||
@ -108,7 +303,12 @@
|
|||||||
Game.map.setOptions({
|
Game.map.setOptions({
|
||||||
draggableCursor: 'crosshair'
|
draggableCursor: 'crosshair'
|
||||||
});
|
});
|
||||||
Game.map.fitBounds(mapBounds);
|
Game.map.fitBounds(Game.mapBounds);
|
||||||
|
|
||||||
|
if (roomId) {
|
||||||
|
// if it is multiplayer mode, data is sent via WS
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Game.startNewRound();
|
Game.startNewRound();
|
||||||
},
|
},
|
||||||
@ -124,8 +324,14 @@
|
|||||||
handleErrorResponse: function (error) {
|
handleErrorResponse: function (error) {
|
||||||
// for the time being we only handle the "no_session_found" error and reset the game
|
// for the time being we only handle the "no_session_found" error and reset the game
|
||||||
|
|
||||||
MapGuesser.httpRequest('GET', '/game/' + mapId + '/json', function () {
|
if (roomId) {
|
||||||
mapBounds = this.response.bounds;
|
//TODO: better error message
|
||||||
|
alert('Your session is invalid, please start multiplayer again!')
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MapGuesser.httpRequest('GET', '/game/' + mapId + '/prepare.json', function () {
|
||||||
|
Game.mapBounds = this.response.bounds;
|
||||||
|
|
||||||
Game.reset();
|
Game.reset();
|
||||||
});
|
});
|
||||||
@ -160,7 +366,8 @@
|
|||||||
data.append('lat', String(guessPosition.lat));
|
data.append('lat', String(guessPosition.lat));
|
||||||
data.append('lng', String(guessPosition.lng));
|
data.append('lng', String(guessPosition.lng));
|
||||||
|
|
||||||
MapGuesser.httpRequest('POST', '/game/' + mapId + '/guess.json', function () {
|
var url = roomId ? '/multiGame/' + roomId + '/guess.json' : '/game/' + mapId + '/guess.json';
|
||||||
|
MapGuesser.httpRequest('POST', url, function () {
|
||||||
if (this.response.error) {
|
if (this.response.error) {
|
||||||
Game.handleErrorResponse(this.response.error);
|
Game.handleErrorResponse(this.response.error);
|
||||||
return;
|
return;
|
||||||
@ -204,6 +411,10 @@
|
|||||||
Game.panoId = this.response.place.panoId;
|
Game.panoId = this.response.place.panoId;
|
||||||
Game.pov = this.response.place.pov;
|
Game.pov = this.response.place.pov;
|
||||||
} else {
|
} else {
|
||||||
|
if (!Game.multi.owner) {
|
||||||
|
//TODO: "waiting for" disabled button
|
||||||
|
document.getElementById('continueButton').style.display = 'none';
|
||||||
|
}
|
||||||
Game.panoId = null;
|
Game.panoId = null;
|
||||||
Game.pov = null;
|
Game.pov = null;
|
||||||
}
|
}
|
||||||
@ -233,6 +444,10 @@
|
|||||||
window.open('https://www.google.com/maps/search/?api=1&query=' + this.getPosition().toUrlValue(), '_blank');
|
window.open('https://www.google.com/maps/search/?api=1&query=' + this.getPosition().toUrlValue(), '_blank');
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (!guessPosition) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
round.guessMarker = new google.maps.Marker({
|
round.guessMarker = new google.maps.Marker({
|
||||||
map: Game.map,
|
map: Game.map,
|
||||||
visible: !hidden,
|
visible: !hidden,
|
||||||
@ -304,7 +519,10 @@
|
|||||||
scoreInfo.children[0].style.display = 'none';
|
scoreInfo.children[0].style.display = 'none';
|
||||||
scoreInfo.children[1].style.display = 'block';
|
scoreInfo.children[1].style.display = 'block';
|
||||||
document.getElementById('showSummaryButton').style.display = null;
|
document.getElementById('showSummaryButton').style.display = null;
|
||||||
|
|
||||||
|
if (Game.multi.owner) {
|
||||||
document.getElementById('startNewGameButton').style.display = 'block';
|
document.getElementById('startNewGameButton').style.display = 'block';
|
||||||
|
}
|
||||||
|
|
||||||
var resultBounds = new google.maps.LatLngBounds();
|
var resultBounds = new google.maps.LatLngBounds();
|
||||||
|
|
||||||
@ -325,13 +543,18 @@
|
|||||||
fontWeight: '500',
|
fontWeight: '500',
|
||||||
text: String(i + 1)
|
text: String(i + 1)
|
||||||
});
|
});
|
||||||
|
|
||||||
round.realMarker.setVisible(true);
|
round.realMarker.setVisible(true);
|
||||||
|
if (round.guessMarker) {
|
||||||
round.guessMarker.setVisible(true);
|
round.guessMarker.setVisible(true);
|
||||||
round.line.setVisible(true);
|
round.line.setVisible(true);
|
||||||
|
}
|
||||||
|
|
||||||
resultBounds.extend(round.position);
|
resultBounds.extend(round.position);
|
||||||
|
if (round.guessMarker) {
|
||||||
resultBounds.extend(round.guessPosition);
|
resultBounds.extend(round.guessPosition);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Game.map.fitBounds(resultBounds);
|
Game.map.fitBounds(resultBounds);
|
||||||
|
|
||||||
@ -378,13 +601,7 @@
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
MapGuesser.sessionAvailableHooks.reinitializeGame = function () {
|
MapGuesser.sessionAvailableHooks.reinitializeGame = Game.prepare;
|
||||||
MapGuesser.httpRequest('GET', '/game/' + mapId + '/json', function () {
|
|
||||||
mapBounds = this.response.bounds;
|
|
||||||
|
|
||||||
Game.initialize();
|
|
||||||
});
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!('ontouchstart' in document.documentElement)) {
|
if (!('ontouchstart' in document.documentElement)) {
|
||||||
Game.adaptGuess = true;
|
Game.adaptGuess = true;
|
||||||
@ -445,7 +662,9 @@
|
|||||||
Game.rewriteGoogleLink();
|
Game.rewriteGoogleLink();
|
||||||
});
|
});
|
||||||
|
|
||||||
Game.initialize();
|
if (COOKIES_CONSENT) {
|
||||||
|
Game.prepare();
|
||||||
|
}
|
||||||
|
|
||||||
document.getElementById('showGuessButton').onclick = function () {
|
document.getElementById('showGuessButton').onclick = function () {
|
||||||
this.style.visibility = 'hidden';
|
this.style.visibility = 'hidden';
|
||||||
@ -462,14 +681,51 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
document.getElementById('continueButton').onclick = function () {
|
document.getElementById('continueButton').onclick = function () {
|
||||||
|
if (roomId) {
|
||||||
|
if (!Game.multi.owner) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('loading').style.visibility = 'visible';
|
||||||
|
|
||||||
|
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/nextRound.json', function () {
|
||||||
|
document.getElementById('loading').style.visibility = 'hidden';
|
||||||
|
});
|
||||||
|
} else {
|
||||||
Game.resetRound();
|
Game.resetRound();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
document.getElementById('showSummaryButton').onclick = function () {
|
document.getElementById('showSummaryButton').onclick = function () {
|
||||||
Game.showSummary();
|
Game.showSummary();
|
||||||
}
|
}
|
||||||
|
|
||||||
document.getElementById('startNewGameButton').onclick = function () {
|
document.getElementById('startNewGameButton').onclick = function () {
|
||||||
|
if (roomId) {
|
||||||
|
if (!Game.multi.owner) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('loading').style.visibility = 'visible';
|
||||||
|
|
||||||
|
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
|
||||||
|
document.getElementById('loading').style.visibility = 'hidden';
|
||||||
|
});
|
||||||
|
} else {
|
||||||
Game.reset();
|
Game.reset();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('startMultiGameButton').onclick = function () {
|
||||||
|
if (!roomId || !Game.multi.owner) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MapGuesser.hideModal();
|
||||||
|
document.getElementById('loading').style.visibility = 'visible';
|
||||||
|
|
||||||
|
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
|
||||||
|
document.getElementById('loading').style.visibility = 'hidden';
|
||||||
|
});
|
||||||
|
}
|
||||||
})();
|
})();
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
var MapGuesser = {
|
var MapGuesser = {
|
||||||
|
isSecure: window.location.protocol === 'https:',
|
||||||
cookiesAgreed: false,
|
cookiesAgreed: false,
|
||||||
sessionAvailableHooks: {},
|
sessionAvailableHooks: {},
|
||||||
|
|
||||||
|
@ -73,4 +73,40 @@
|
|||||||
window.onresize = function () {
|
window.onresize = function () {
|
||||||
Maps.calculateDescriptionDivHeights();
|
Maps.calculateDescriptionDivHeights();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
document.getElementById('multiForm').onsubmit = function (e) {
|
||||||
|
e.preventDefault();
|
||||||
|
|
||||||
|
var roomId = this.elements.roomId.value;
|
||||||
|
if (roomId.length !== 6) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
window.location.href = '/multiGame/' + this.elements.roomId.value;
|
||||||
|
};
|
||||||
|
|
||||||
|
document.getElementById('multiButton').onclick = function () {
|
||||||
|
MapGuesser.showModal('multi');
|
||||||
|
document.getElementById('createNewRoomButton').href = '/multiGame/new/' + this.dataset.mapId;
|
||||||
|
document.getElementById('multiForm').elements.roomId.select();
|
||||||
|
}
|
||||||
|
|
||||||
|
document.getElementById('closePlayModeButton').onclick = function () {
|
||||||
|
MapGuesser.hideModal();
|
||||||
|
};
|
||||||
|
|
||||||
|
document.getElementById('closeMultiButton').onclick = function () {
|
||||||
|
MapGuesser.hideModal();
|
||||||
|
};
|
||||||
|
|
||||||
|
var buttons = document.getElementById('mapContainer').getElementsByClassName('playButton');
|
||||||
|
for (var i = 0; i < buttons.length; i++) {
|
||||||
|
var button = buttons[i];
|
||||||
|
|
||||||
|
button.onclick = function () {
|
||||||
|
MapGuesser.showModal('playMode');
|
||||||
|
document.getElementById('singleButton').href = '/game/' + this.dataset.mapId;
|
||||||
|
document.getElementById('multiButton').dataset.mapId = this.dataset.mapId;
|
||||||
|
};
|
||||||
|
}
|
||||||
})();
|
})();
|
||||||
|
@ -9,6 +9,9 @@ if [ -f ${ROOT_DIR}/installed ]; then
|
|||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
echo "Installing NPM packages..."
|
||||||
|
(cd ${ROOT_DIR}/multi && npm install)
|
||||||
|
|
||||||
echo "Installing Yarn packages..."
|
echo "Installing Yarn packages..."
|
||||||
(cd ${ROOT_DIR}/public/static && yarn install)
|
(cd ${ROOT_DIR}/public/static && yarn install)
|
||||||
|
|
||||||
|
@ -11,6 +11,9 @@ else
|
|||||||
(cd ${ROOT_DIR} && composer install --dev)
|
(cd ${ROOT_DIR} && composer install --dev)
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
echo "Installing NPM packages..."
|
||||||
|
(cd ${ROOT_DIR}/multi && npm install)
|
||||||
|
|
||||||
echo "Installing Yarn packages..."
|
echo "Installing Yarn packages..."
|
||||||
(cd ${ROOT_DIR}/public/static && yarn install)
|
(cd ${ROOT_DIR}/public/static && yarn install)
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@ use MapGuesser\Database\Query\Modify;
|
|||||||
use MapGuesser\Database\Query\Select;
|
use MapGuesser\Database\Query\Select;
|
||||||
use MapGuesser\Interfaces\Database\IResultSet;
|
use MapGuesser\Interfaces\Database\IResultSet;
|
||||||
use MapGuesser\PersistentData\PersistentDataManager;
|
use MapGuesser\PersistentData\PersistentDataManager;
|
||||||
|
use MapGuesser\Repository\MultiRoomRepository;
|
||||||
use MapGuesser\Repository\UserConfirmationRepository;
|
use MapGuesser\Repository\UserConfirmationRepository;
|
||||||
use MapGuesser\Repository\UserPasswordResetterRepository;
|
use MapGuesser\Repository\UserPasswordResetterRepository;
|
||||||
use MapGuesser\Repository\UserRepository;
|
use MapGuesser\Repository\UserRepository;
|
||||||
@ -22,6 +23,8 @@ class MaintainDatabaseCommand extends Command
|
|||||||
|
|
||||||
private UserPasswordResetterRepository $userPasswordResetterRepository;
|
private UserPasswordResetterRepository $userPasswordResetterRepository;
|
||||||
|
|
||||||
|
private MultiRoomRepository $multiRoomRepository;
|
||||||
|
|
||||||
public function __construct()
|
public function __construct()
|
||||||
{
|
{
|
||||||
parent::__construct();
|
parent::__construct();
|
||||||
@ -30,6 +33,7 @@ class MaintainDatabaseCommand extends Command
|
|||||||
$this->userRepository = new UserRepository();
|
$this->userRepository = new UserRepository();
|
||||||
$this->userConfirmationRepository = new UserConfirmationRepository();
|
$this->userConfirmationRepository = new UserConfirmationRepository();
|
||||||
$this->userPasswordResetterRepository = new UserPasswordResetterRepository();
|
$this->userPasswordResetterRepository = new UserPasswordResetterRepository();
|
||||||
|
$this->multiRoomRepository = new MultiRoomRepository();
|
||||||
}
|
}
|
||||||
|
|
||||||
public function configure(): void
|
public function configure(): void
|
||||||
@ -43,6 +47,7 @@ class MaintainDatabaseCommand extends Command
|
|||||||
try {
|
try {
|
||||||
$this->deleteInactiveExpiredUsers();
|
$this->deleteInactiveExpiredUsers();
|
||||||
$this->deleteExpiredPasswordResetters();
|
$this->deleteExpiredPasswordResetters();
|
||||||
|
$this->deleteExpiredRooms();
|
||||||
$this->deleteExpiredSessions();
|
$this->deleteExpiredSessions();
|
||||||
} catch (\Exception $e) {
|
} catch (\Exception $e) {
|
||||||
$output->writeln('<error>Maintenance failed!</error>');
|
$output->writeln('<error>Maintenance failed!</error>');
|
||||||
@ -89,6 +94,13 @@ class MaintainDatabaseCommand extends Command
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function deleteExpiredRooms(): void
|
||||||
|
{
|
||||||
|
foreach ($this->multiRoomRepository->getAllExpired() as $multiRoom) {
|
||||||
|
$this->pdm->deleteFromDb($multiRoom);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private function deleteExpiredSessions(): void
|
private function deleteExpiredSessions(): void
|
||||||
{
|
{
|
||||||
//TODO: model may be used for sessions too
|
//TODO: model may be used for sessions too
|
||||||
|
@ -1,20 +1,37 @@
|
|||||||
<?php namespace MapGuesser\Controller;
|
<?php namespace MapGuesser\Controller;
|
||||||
|
|
||||||
|
use DateTime;
|
||||||
|
use Faker\Factory;
|
||||||
use MapGuesser\Interfaces\Request\IRequest;
|
use MapGuesser\Interfaces\Request\IRequest;
|
||||||
use MapGuesser\Response\HtmlContent;
|
use MapGuesser\Response\HtmlContent;
|
||||||
use MapGuesser\Response\JsonContent;
|
use MapGuesser\Response\JsonContent;
|
||||||
use MapGuesser\Interfaces\Response\IContent;
|
use MapGuesser\Interfaces\Response\IContent;
|
||||||
|
use MapGuesser\Interfaces\Response\IRedirect;
|
||||||
|
use MapGuesser\Multi\MultiConnector;
|
||||||
|
use MapGuesser\PersistentData\Model\MultiRoom;
|
||||||
|
use MapGuesser\PersistentData\PersistentDataManager;
|
||||||
use MapGuesser\Repository\MapRepository;
|
use MapGuesser\Repository\MapRepository;
|
||||||
|
use MapGuesser\Repository\MultiRoomRepository;
|
||||||
|
use MapGuesser\Response\Redirect;
|
||||||
|
|
||||||
class GameController
|
class GameController
|
||||||
{
|
{
|
||||||
private IRequest $request;
|
private IRequest $request;
|
||||||
|
|
||||||
|
private PersistentDataManager $pdm;
|
||||||
|
|
||||||
|
private MultiConnector $multiConnector;
|
||||||
|
|
||||||
|
private MultiRoomRepository $multiRoomRepository;
|
||||||
|
|
||||||
private MapRepository $mapRepository;
|
private MapRepository $mapRepository;
|
||||||
|
|
||||||
public function __construct(IRequest $request)
|
public function __construct(IRequest $request)
|
||||||
{
|
{
|
||||||
$this->request = $request;
|
$this->request = $request;
|
||||||
|
$this->pdm = new PersistentDataManager();
|
||||||
|
$this->multiConnector = new MultiConnector();
|
||||||
|
$this->multiRoomRepository = new MultiRoomRepository();
|
||||||
$this->mapRepository = new MapRepository();
|
$this->mapRepository = new MapRepository();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -22,18 +39,49 @@ class GameController
|
|||||||
{
|
{
|
||||||
$mapId = (int) $this->request->query('mapId');
|
$mapId = (int) $this->request->query('mapId');
|
||||||
|
|
||||||
return new HtmlContent('game', $this->prepareGame($mapId));
|
return new HtmlContent('game', ['mapId' => $mapId]);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getGameJson(): IContent
|
public function getNewMultiGame(): IRedirect
|
||||||
{
|
{
|
||||||
$mapId = (int) $this->request->query('mapId');
|
$mapId = (int) $this->request->query('mapId');
|
||||||
|
$map = $this->mapRepository->getById($mapId);
|
||||||
|
$roomId = bin2hex(random_bytes(3));
|
||||||
|
$token = $this->getMultiToken($roomId);
|
||||||
|
|
||||||
return new JsonContent($this->prepareGame($mapId));
|
$room = new MultiRoom();
|
||||||
|
$room->setRoomId($roomId);
|
||||||
|
$room->setStateArray([
|
||||||
|
'mapId' => $mapId,
|
||||||
|
'area' => $map->getArea(),
|
||||||
|
'rounds' => [],
|
||||||
|
'currentRound' => -1
|
||||||
|
]);
|
||||||
|
$room->setMembersArray(['owner' => $token, 'all' => []]);
|
||||||
|
$room->setUpdatedDate(new DateTime());
|
||||||
|
|
||||||
|
$this->pdm->saveToDb($room);
|
||||||
|
|
||||||
|
$this->multiConnector->sendMessage('create_room', ['roomId' => $roomId]);
|
||||||
|
|
||||||
|
return new Redirect(
|
||||||
|
\Container::$routeCollection
|
||||||
|
->getRoute('multiGame')
|
||||||
|
->generateLink(['roomId' => $roomId]),
|
||||||
|
IRedirect::TEMPORARY
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function prepareGame(int $mapId): array
|
public function getMultiGame()
|
||||||
{
|
{
|
||||||
|
$roomId = $this->request->query('roomId');
|
||||||
|
|
||||||
|
return new HtmlContent('game', ['roomId' => $roomId]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function prepareGame(int $mapId): IContent
|
||||||
|
{
|
||||||
|
$mapId = (int) $this->request->query('mapId');
|
||||||
$map = $this->mapRepository->getById($mapId);
|
$map = $this->mapRepository->getById($mapId);
|
||||||
$session = $this->request->session();
|
$session = $this->request->session();
|
||||||
|
|
||||||
@ -46,6 +94,73 @@ class GameController
|
|||||||
]);
|
]);
|
||||||
}
|
}
|
||||||
|
|
||||||
return ['mapId' => $mapId, 'mapName' => $map->getName(), 'bounds' => $map->getBounds()->toArray()];
|
return new JsonContent([
|
||||||
|
'mapId' => $mapId,
|
||||||
|
'mapName' => $map->getName(),
|
||||||
|
'bounds' => $map->getBounds()->toArray()
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function prepareMultiGame(): IContent
|
||||||
|
{
|
||||||
|
$roomId = $this->request->query('roomId');
|
||||||
|
$userName = $this->request->post('userName');
|
||||||
|
if (empty($userName)) {
|
||||||
|
$faker = Factory::create();
|
||||||
|
$userName = $faker->userName;
|
||||||
|
}
|
||||||
|
|
||||||
|
$room = $this->multiRoomRepository->getByRoomId($roomId);
|
||||||
|
$state = $room->getStateArray();
|
||||||
|
$map = $this->mapRepository->getById($state['mapId']);
|
||||||
|
$token = $this->getMultiToken($roomId);
|
||||||
|
|
||||||
|
$members = $room->getMembersArray();
|
||||||
|
|
||||||
|
if (!in_array($token, $members['all'])) {
|
||||||
|
if ($state['currentRound'] >= 0) {
|
||||||
|
return new JsonContent(['error' => 'game_already_started']);
|
||||||
|
}
|
||||||
|
|
||||||
|
$members['all'][] = $token;
|
||||||
|
}
|
||||||
|
|
||||||
|
$room->setMembersArray($members);
|
||||||
|
$room->setUpdatedDate(new DateTime());
|
||||||
|
|
||||||
|
$this->pdm->saveToDb($room);
|
||||||
|
|
||||||
|
$this->multiConnector->sendMessage('join_room', [
|
||||||
|
'roomId' => $roomId,
|
||||||
|
'token' => $token,
|
||||||
|
'userName' => $userName
|
||||||
|
]);
|
||||||
|
|
||||||
|
return new JsonContent([
|
||||||
|
'roomId' => $roomId,
|
||||||
|
'token' => $token,
|
||||||
|
'owner' => $members['owner'] == $token,
|
||||||
|
'mapId' => $state['mapId'],
|
||||||
|
'mapName' => $map->getName(),
|
||||||
|
'bounds' => $map->getBounds()->toArray()
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function getMultiToken(string $roomId, bool $forceNew = false)
|
||||||
|
{
|
||||||
|
$session = $this->request->session();
|
||||||
|
|
||||||
|
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
|
||||||
|
$token = bin2hex(random_bytes(16));
|
||||||
|
|
||||||
|
$session->set('multiState', [
|
||||||
|
'roomId' => $roomId,
|
||||||
|
'token' => $token
|
||||||
|
]);
|
||||||
|
} else {
|
||||||
|
$token = $multiState['token'];
|
||||||
|
}
|
||||||
|
|
||||||
|
return $token;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,13 @@
|
|||||||
<?php namespace MapGuesser\Controller;
|
<?php namespace MapGuesser\Controller;
|
||||||
|
|
||||||
|
use DateTime;
|
||||||
use MapGuesser\Interfaces\Request\IRequest;
|
use MapGuesser\Interfaces\Request\IRequest;
|
||||||
use MapGuesser\Util\Geo\Position;
|
use MapGuesser\Util\Geo\Position;
|
||||||
use MapGuesser\Response\JsonContent;
|
use MapGuesser\Response\JsonContent;
|
||||||
use MapGuesser\Interfaces\Response\IContent;
|
use MapGuesser\Interfaces\Response\IContent;
|
||||||
|
use MapGuesser\Multi\MultiConnector;
|
||||||
|
use MapGuesser\PersistentData\PersistentDataManager;
|
||||||
|
use MapGuesser\Repository\MultiRoomRepository;
|
||||||
use MapGuesser\Repository\PlaceRepository;
|
use MapGuesser\Repository\PlaceRepository;
|
||||||
|
|
||||||
class GameFlowController
|
class GameFlowController
|
||||||
@ -13,15 +17,24 @@ class GameFlowController
|
|||||||
|
|
||||||
private IRequest $request;
|
private IRequest $request;
|
||||||
|
|
||||||
|
private PersistentDataManager $pdm;
|
||||||
|
|
||||||
|
private MultiConnector $multiConnector;
|
||||||
|
|
||||||
|
private MultiRoomRepository $multiRoomRepository;
|
||||||
|
|
||||||
private PlaceRepository $placeRepository;
|
private PlaceRepository $placeRepository;
|
||||||
|
|
||||||
public function __construct(IRequest $request)
|
public function __construct(IRequest $request)
|
||||||
{
|
{
|
||||||
$this->request = $request;
|
$this->request = $request;
|
||||||
|
$this->pdm = new PersistentDataManager();
|
||||||
|
$this->multiConnector = new MultiConnector();
|
||||||
|
$this->multiRoomRepository = new MultiRoomRepository();
|
||||||
$this->placeRepository = new PlaceRepository();
|
$this->placeRepository = new PlaceRepository();
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getInitialData(): IContent
|
public function initialData(): IContent
|
||||||
{
|
{
|
||||||
$mapId = (int) $this->request->query('mapId');
|
$mapId = (int) $this->request->query('mapId');
|
||||||
$session = $this->request->session();
|
$session = $this->request->session();
|
||||||
@ -32,6 +45,7 @@ class GameFlowController
|
|||||||
|
|
||||||
if (!isset($state['currentRound']) || $state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS) {
|
if (!isset($state['currentRound']) || $state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS) {
|
||||||
$this->startNewGame($state, $mapId);
|
$this->startNewGame($state, $mapId);
|
||||||
|
$session->set('state', $state);
|
||||||
}
|
}
|
||||||
|
|
||||||
$response = [];
|
$response = [];
|
||||||
@ -56,7 +70,45 @@ class GameFlowController
|
|||||||
return new JsonContent($response);
|
return new JsonContent($response);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function evaluateGuess(): IContent
|
public function multiInitialData(): IContent
|
||||||
|
{
|
||||||
|
$roomId = $this->request->query('roomId');
|
||||||
|
$session = $this->request->session();
|
||||||
|
|
||||||
|
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
|
||||||
|
return new JsonContent(['error' => 'no_session_found']);
|
||||||
|
}
|
||||||
|
|
||||||
|
$room = $this->multiRoomRepository->getByRoomId($roomId);
|
||||||
|
$state = $room->getStateArray();
|
||||||
|
$members = $room->getMembersArray();
|
||||||
|
|
||||||
|
if ($members['owner'] !== $multiState['token']) {
|
||||||
|
return new JsonContent(['error' => 'not_owner_of_room']);
|
||||||
|
}
|
||||||
|
|
||||||
|
if ($state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS - 1) {
|
||||||
|
$this->startNewGame($state, $state['mapId']);
|
||||||
|
$room->setStateArray($state);
|
||||||
|
$room->setUpdatedDate(new DateTime());
|
||||||
|
$this->pdm->saveToDb($room);
|
||||||
|
}
|
||||||
|
|
||||||
|
$places = [];
|
||||||
|
foreach ($state['rounds'] as $round) {
|
||||||
|
$places[] = [
|
||||||
|
'position' => $round['position']->toArray(),
|
||||||
|
'panoId' => $round['panoId'],
|
||||||
|
'pov' => $round['pov']->toArray()
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
$this->multiConnector->sendMessage('start_game', ['roomId' => $roomId, 'places' => $places]);
|
||||||
|
|
||||||
|
return new JsonContent(['ok' => true]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function guess(): IContent
|
||||||
{
|
{
|
||||||
$mapId = (int) $this->request->query('mapId');
|
$mapId = (int) $this->request->query('mapId');
|
||||||
$session = $this->request->session();
|
$session = $this->request->session();
|
||||||
@ -66,28 +118,23 @@ class GameFlowController
|
|||||||
}
|
}
|
||||||
|
|
||||||
$last = $state['rounds'][$state['currentRound']];
|
$last = $state['rounds'][$state['currentRound']];
|
||||||
|
|
||||||
$position = $last['position'];
|
|
||||||
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
|
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
|
||||||
|
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
|
||||||
$distance = $this->calculateDistance($position, $guessPosition);
|
|
||||||
$score = $this->calculateScore($distance, $state['area']);
|
|
||||||
|
|
||||||
$last['guessPosition'] = $guessPosition;
|
$last['guessPosition'] = $guessPosition;
|
||||||
$last['distance'] = $distance;
|
$last['distance'] = $result['distance'];
|
||||||
$last['score'] = $score;
|
$last['score'] = $result['score'];
|
||||||
|
|
||||||
$state['rounds'][$state['currentRound']] = $last;
|
|
||||||
$state['currentRound'] += 1;
|
|
||||||
|
|
||||||
$response = [
|
$response = [
|
||||||
'result' => [
|
'result' => [
|
||||||
'position' => $position->toArray(),
|
'position' => $last['position']->toArray(),
|
||||||
'distance' => $distance,
|
'distance' => $result['distance'],
|
||||||
'score' => $score
|
'score' => $result['score']
|
||||||
]
|
]
|
||||||
];
|
];
|
||||||
|
|
||||||
|
$state['rounds'][$state['currentRound']] = $last;
|
||||||
|
$state['currentRound'] += 1;
|
||||||
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
|
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
|
||||||
$next = $state['rounds'][$state['currentRound']];
|
$next = $state['rounds'][$state['currentRound']];
|
||||||
|
|
||||||
@ -102,7 +149,79 @@ class GameFlowController
|
|||||||
return new JsonContent($response);
|
return new JsonContent($response);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function startNewGame(array &$state, int $mapId)
|
public function multiGuess(): IContent
|
||||||
|
{
|
||||||
|
$roomId = $this->request->query('roomId');
|
||||||
|
$session = $this->request->session();
|
||||||
|
|
||||||
|
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
|
||||||
|
return new JsonContent(['error' => 'no_session_found']);
|
||||||
|
}
|
||||||
|
|
||||||
|
$room = $this->multiRoomRepository->getByRoomId($roomId);
|
||||||
|
$state = $room->getStateArray();
|
||||||
|
|
||||||
|
$last = $state['rounds'][$state['currentRound']];
|
||||||
|
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
|
||||||
|
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
|
||||||
|
|
||||||
|
$this->multiConnector->sendMessage('guess', [
|
||||||
|
'roomId' => $roomId,
|
||||||
|
'token' => $multiState['token'],
|
||||||
|
'guess' => $guessPosition->toArray(),
|
||||||
|
'distance' => $result['distance'],
|
||||||
|
'score' => $result['score']
|
||||||
|
]);
|
||||||
|
|
||||||
|
$response = [
|
||||||
|
'result' => [
|
||||||
|
'position' => $last['position']->toArray(),
|
||||||
|
'distance' => $result['distance'],
|
||||||
|
'score' => $result['score']
|
||||||
|
]
|
||||||
|
];
|
||||||
|
|
||||||
|
return new JsonContent($response);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function multiNextRound(): IContent
|
||||||
|
{
|
||||||
|
$roomId = $this->request->query('roomId');
|
||||||
|
$session = $this->request->session();
|
||||||
|
|
||||||
|
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
|
||||||
|
return new JsonContent(['error' => 'no_session_found']);
|
||||||
|
}
|
||||||
|
|
||||||
|
$room = $this->multiRoomRepository->getByRoomId($roomId);
|
||||||
|
$state = $room->getStateArray();
|
||||||
|
$members = $room->getMembersArray();
|
||||||
|
|
||||||
|
if ($members['owner'] !== $multiState['token']) {
|
||||||
|
return new JsonContent(['error' => 'not_owner_of_room']);
|
||||||
|
}
|
||||||
|
|
||||||
|
$state['currentRound'] += 1;
|
||||||
|
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
|
||||||
|
$this->multiConnector->sendMessage('next_round', ['roomId' => $roomId, 'currentRound' => $state['currentRound']]);
|
||||||
|
}
|
||||||
|
|
||||||
|
$room->setStateArray($state);
|
||||||
|
$room->setUpdatedDate(new DateTime());
|
||||||
|
$this->pdm->saveToDb($room);
|
||||||
|
|
||||||
|
return new JsonContent(['ok' => true]);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function evalueteGuess(Position $realPosition, Position $guessPosition, float $area)
|
||||||
|
{
|
||||||
|
$distance = $this->calculateDistance($realPosition, $guessPosition);
|
||||||
|
$score = $this->calculateScore($distance, $area);
|
||||||
|
|
||||||
|
return ['distance' => $distance, 'score' => $score];
|
||||||
|
}
|
||||||
|
|
||||||
|
private function startNewGame(array &$state, int $mapId): void
|
||||||
{
|
{
|
||||||
$places = $this->placeRepository->getRandomNForMapWithValidPano($mapId, static::NUMBER_OF_ROUNDS);
|
$places = $this->placeRepository->getRandomNForMapWithValidPano($mapId, static::NUMBER_OF_ROUNDS);
|
||||||
|
|
||||||
@ -117,8 +236,6 @@ class GameFlowController
|
|||||||
'pov' => $place->getPov()
|
'pov' => $place->getPov()
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
$this->request->session()->set('state', $state);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function calculateDistance(Position $realPosition, Position $guessPosition): float
|
private function calculateDistance(Position $realPosition, Position $guessPosition): float
|
||||||
|
24
src/Multi/MultiConnector.php
Normal file
24
src/Multi/MultiConnector.php
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
<?php namespace MapGuesser\Multi;
|
||||||
|
|
||||||
|
class MultiConnector
|
||||||
|
{
|
||||||
|
public function sendMessage(string $func, array $args = []): void
|
||||||
|
{
|
||||||
|
$message = json_encode([
|
||||||
|
'func' => $func,
|
||||||
|
'args' => $args
|
||||||
|
]);
|
||||||
|
|
||||||
|
$connection = fsockopen($_ENV['MULTI_INTERNAL_HOST'], $_ENV['MULTI_INTERNAL_PORT']);
|
||||||
|
fwrite($connection, $message);
|
||||||
|
$response = '';
|
||||||
|
while (!feof($connection)) {
|
||||||
|
$response .= fgets($connection);
|
||||||
|
}
|
||||||
|
fclose($connection);
|
||||||
|
|
||||||
|
if ($response !== 'OK') {
|
||||||
|
throw new \Exception('Sending message failed with response: ' . $response);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
88
src/PersistentData/Model/MultiRoom.php
Normal file
88
src/PersistentData/Model/MultiRoom.php
Normal file
@ -0,0 +1,88 @@
|
|||||||
|
<?php namespace MapGuesser\PersistentData\Model;
|
||||||
|
|
||||||
|
use DateTime;
|
||||||
|
|
||||||
|
class MultiRoom extends Model
|
||||||
|
{
|
||||||
|
protected static string $table = 'multi_rooms';
|
||||||
|
|
||||||
|
protected static array $fields = ['room_id', 'state', 'members', 'updated'];
|
||||||
|
|
||||||
|
private string $roomId = '';
|
||||||
|
|
||||||
|
private array $state = [];
|
||||||
|
|
||||||
|
private array $members = [];
|
||||||
|
|
||||||
|
private DateTime $updated;
|
||||||
|
|
||||||
|
public function setRoomId(string $roomId): void
|
||||||
|
{
|
||||||
|
$this->roomId = $roomId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function setStateArray(array $state): void
|
||||||
|
{
|
||||||
|
$this->state = $state;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function setMembersArray(array $members): void
|
||||||
|
{
|
||||||
|
$this->members = $members;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function setState(string $state): void
|
||||||
|
{
|
||||||
|
$this->state = unserialize($state);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function setMembers(string $members): void
|
||||||
|
{
|
||||||
|
$this->members = unserialize($members);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function setUpdatedDate(DateTime $updated): void
|
||||||
|
{
|
||||||
|
$this->updated = $updated;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function setUpdated(string $updated): void
|
||||||
|
{
|
||||||
|
$this->updated = new DateTime($updated);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getRoomId(): string
|
||||||
|
{
|
||||||
|
return $this->roomId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getStateArray(): array
|
||||||
|
{
|
||||||
|
return $this->state;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getState(): string
|
||||||
|
{
|
||||||
|
return serialize($this->state);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getMembersArray(): array
|
||||||
|
{
|
||||||
|
return $this->members;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getMembers(): string
|
||||||
|
{
|
||||||
|
return serialize($this->members);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getUpdatedDate(): DateTime
|
||||||
|
{
|
||||||
|
return $this->updated;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getUpdated(): string
|
||||||
|
{
|
||||||
|
return $this->updated->format('Y-m-d H:i:s');
|
||||||
|
}
|
||||||
|
}
|
38
src/Repository/MultiRoomRepository.php
Normal file
38
src/Repository/MultiRoomRepository.php
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
<?php namespace MapGuesser\Repository;
|
||||||
|
|
||||||
|
use DateTime;
|
||||||
|
use Generator;
|
||||||
|
use MapGuesser\Database\Query\Select;
|
||||||
|
use MapGuesser\PersistentData\Model\MultiRoom;
|
||||||
|
use MapGuesser\PersistentData\PersistentDataManager;
|
||||||
|
|
||||||
|
class MultiRoomRepository
|
||||||
|
{
|
||||||
|
private PersistentDataManager $pdm;
|
||||||
|
|
||||||
|
public function __construct()
|
||||||
|
{
|
||||||
|
$this->pdm = new PersistentDataManager();
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getById(int $id): ?MultiRoom
|
||||||
|
{
|
||||||
|
return $this->pdm->selectFromDbById($id, MultiRoom::class);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getByRoomId(string $roomId): ?MultiRoom
|
||||||
|
{
|
||||||
|
$select = new Select(\Container::$dbConnection);
|
||||||
|
$select->where('room_id', '=', $roomId);
|
||||||
|
|
||||||
|
return $this->pdm->selectFromDb($select, MultiRoom::class);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getAllExpired(): Generator
|
||||||
|
{
|
||||||
|
$select = new Select(\Container::$dbConnection);
|
||||||
|
$select->where('updated', '<', (new DateTime('-7 day'))->format('Y-m-d H:i:s'));
|
||||||
|
|
||||||
|
yield from $this->pdm->selectMultipleFromDb($select, MultiRoom::class);
|
||||||
|
}
|
||||||
|
}
|
@ -5,8 +5,17 @@
|
|||||||
|
|
||||||
@extends(templates/layout_full)
|
@extends(templates/layout_full)
|
||||||
|
|
||||||
|
@section(pagemodal)
|
||||||
|
<div id="multi" class="modal">
|
||||||
|
<h2>Multiplayer (beta)</h2>
|
||||||
|
<p class="marginTop">Waiting for players...</p>
|
||||||
|
<div id="players" class="marginTop"></div>
|
||||||
|
<button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button>
|
||||||
|
</div>
|
||||||
|
@endsection
|
||||||
|
|
||||||
@section(subheader)
|
@section(subheader)
|
||||||
<span id="mapName" class="bold"><?= $mapName ?></span><!--
|
<span id="mapName" class="bold"></span><!--
|
||||||
--><span>Round <span id="currentRound" class="bold"></span></span><!--
|
--><span>Round <span id="currentRound" class="bold"></span></span><!--
|
||||||
--><span>Score <span id="currentScoreSum" class="bold"></span></span>
|
--><span>Score <span id="currentScoreSum" class="bold"></span></span>
|
||||||
@endsection
|
@endsection
|
||||||
@ -50,7 +59,8 @@
|
|||||||
|
|
||||||
@section(pageScript)
|
@section(pageScript)
|
||||||
<script>
|
<script>
|
||||||
var mapId = <?= $mapId ?>;
|
var multiUrl = '<?= $_ENV['MULTI_WS_HOST'] . ':' . $_ENV['MULTI_WS_PORT'] ?>';
|
||||||
var mapBounds = <?= json_encode($bounds) ?>;
|
var roomId = <?= isset($roomId) ? '\'' . $roomId . '\'' : 'null' ?>;
|
||||||
|
var mapId = <?= isset($mapId) ? '\'' . $mapId . '\'' : 'null' ?>;
|
||||||
</script>
|
</script>
|
||||||
@endsection
|
@endsection
|
||||||
|
@ -5,6 +5,32 @@ TODO: condition!
|
|||||||
|
|
||||||
@extends(templates/layout_normal)
|
@extends(templates/layout_normal)
|
||||||
|
|
||||||
|
@section(pagemodal)
|
||||||
|
<div id="playMode" class="modal">
|
||||||
|
<h2>Play map</h2>
|
||||||
|
<a id="singleButton" class="button fullWidth marginTop" href="" title="Single player">Single player</a>
|
||||||
|
<p class="bold center marginTop marginBottom">OR</p>
|
||||||
|
<button id="multiButton" class="fullWidth green" data-map-id="">Multiplayer (beta)</button>
|
||||||
|
<div class="right">
|
||||||
|
<button id="closePlayModeButton" class="gray marginTop" type="button">Close</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div id="multi" class="modal">
|
||||||
|
<h2>Multiplayer (beta)</h2>
|
||||||
|
<form id="multiForm" class="marginTop" data-no-submit="true">
|
||||||
|
<a id="createNewRoomButton" class="button fullWidth green" href="" title="Create new room">Create new room</a>
|
||||||
|
<p class="bold center marginTop marginBottom">OR</p>
|
||||||
|
<div class="inputWithButton">
|
||||||
|
<input type="text" name="roomId" placeholder="Room to connect" required minlength="6" maxlength="6"><!--
|
||||||
|
--><button id="authenticateWithGoogleButton" type="submit">Connect</button>
|
||||||
|
</div>
|
||||||
|
<div class="right">
|
||||||
|
<button id="closeMultiButton" class="gray marginTop" type="button">Close</button>
|
||||||
|
</div>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
@endsection
|
||||||
|
|
||||||
@section(main)
|
@section(main)
|
||||||
<div id="mapContainer">
|
<div id="mapContainer">
|
||||||
<?php foreach ($maps as $map): ?>
|
<?php foreach ($maps as $map): ?>
|
||||||
@ -35,16 +61,16 @@ TODO: condition!
|
|||||||
<p class="small center"><?= $map['description'] ?></p>
|
<p class="small center"><?= $map['description'] ?></p>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<?php if ($isAdmin): ?>
|
|
||||||
<div class="buttonContainer">
|
<div class="buttonContainer">
|
||||||
<a class="button fullWidth noRightRadius" href="/game/<?= $map['id']; ?>" title="Play map '<?= $map['name'] ?>'">Play this map</a>
|
<?php if ($isAdmin): ?>
|
||||||
|
<button class="button fullWidth noRightRadius playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
|
||||||
<a class="button yellow fullWidth noLeftRadius noRightRadius" href="/admin/mapEditor/<?= $map['id']; ?>" title="Edit map '<?= $map['name'] ?>'">Edit</a>
|
<a class="button yellow fullWidth noLeftRadius noRightRadius" href="/admin/mapEditor/<?= $map['id']; ?>" title="Edit map '<?= $map['name'] ?>'">Edit</a>
|
||||||
<button class="button red fullWidth noLeftRadius deleteButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Delete map '<?= $map['name'] ?>'">Delete</button>
|
<button class="button red fullWidth noLeftRadius deleteButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Delete map '<?= $map['name'] ?>'">Delete</button>
|
||||||
</div>
|
|
||||||
<?php else: ?>
|
<?php else: ?>
|
||||||
<a class="button fullWidth" href="/game/<?= $map['id']; ?>" title="Play map '<?= $map['name'] ?>'">Play this map</a>
|
<button class="button fullWidth playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
|
||||||
<?php endif; ?>
|
<?php endif; ?>
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
<?php endforeach; ?>
|
<?php endforeach; ?>
|
||||||
<?php if ($isAdmin): ?>
|
<?php if ($isAdmin): ?>
|
||||||
<div class="mapItem new">
|
<div class="mapItem new">
|
||||||
|
14
web.php
14
web.php
@ -50,9 +50,17 @@ Container::$routeCollection->group('account', function (MapGuesser\Routing\Route
|
|||||||
//Container::$routeCollection->get('maps', 'maps', [MapGuesser\Controller\MapsController::class, 'getMaps']);
|
//Container::$routeCollection->get('maps', 'maps', [MapGuesser\Controller\MapsController::class, 'getMaps']);
|
||||||
Container::$routeCollection->group('game', function (MapGuesser\Routing\RouteCollection $routeCollection) {
|
Container::$routeCollection->group('game', function (MapGuesser\Routing\RouteCollection $routeCollection) {
|
||||||
$routeCollection->get('game', '{mapId}', [MapGuesser\Controller\GameController::class, 'getGame']);
|
$routeCollection->get('game', '{mapId}', [MapGuesser\Controller\GameController::class, 'getGame']);
|
||||||
$routeCollection->get('game-json', '{mapId}/json', [MapGuesser\Controller\GameController::class, 'getGameJson']);
|
$routeCollection->post('game.prepare-json', '{mapId}/prepare.json', [MapGuesser\Controller\GameController::class, 'prepareGame']);
|
||||||
$routeCollection->get('initialData-json', '{mapId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'getInitialData']);
|
$routeCollection->post('game.initialData-json', '{mapId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'initialData']);
|
||||||
$routeCollection->post('guess-json', '{mapId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'evaluateGuess']);
|
$routeCollection->post('game.guess-json', '{mapId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'guess']);
|
||||||
|
});
|
||||||
|
Container::$routeCollection->group('multiGame', function (MapGuesser\Routing\RouteCollection $routeCollection) {
|
||||||
|
$routeCollection->get('multiGame.new', 'new/{mapId}', [MapGuesser\Controller\GameController::class, 'getNewMultiGame']);
|
||||||
|
$routeCollection->get('multiGame', '{roomId}', [MapGuesser\Controller\GameController::class, 'getMultiGame']);
|
||||||
|
$routeCollection->post('multiGame.prepare-json', '{roomId}/prepare.json', [MapGuesser\Controller\GameController::class, 'prepareMultiGame']);
|
||||||
|
$routeCollection->post('multiGame.initialData-json', '{roomId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'multiInitialData']);
|
||||||
|
$routeCollection->post('multiGame.nextRound-json', '{roomId}/nextRound.json', [MapGuesser\Controller\GameFlowController::class, 'multiNextRound']);
|
||||||
|
$routeCollection->post('multiGame.guess-json', '{roomId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'multiGuess']);
|
||||||
});
|
});
|
||||||
Container::$routeCollection->group('admin', function (MapGuesser\Routing\RouteCollection $routeCollection) {
|
Container::$routeCollection->group('admin', function (MapGuesser\Routing\RouteCollection $routeCollection) {
|
||||||
$routeCollection->get('admin.mapEditor', 'mapEditor/{mapId?}', [MapGuesser\Controller\MapAdminController::class, 'getMapEditor']);
|
$routeCollection->get('admin.mapEditor', 'mapEditor/{mapId?}', [MapGuesser\Controller\MapAdminController::class, 'getMapEditor']);
|
||||||
|
Loading…
Reference in New Issue
Block a user