request = $request; $this->pdm = new PersistentDataManager(); $this->multiConnector = new MultiConnector(); $this->multiRoomRepository = new MultiRoomRepository(); $this->placeRepository = new PlaceRepository(); $this->mapRepository = new MapRepository(); $this->userRepository = new UserRepository(); $this->userPlayedPlaceRepository = new UserPlayedPlaceRepository(); $this->challengeRepository = new ChallengeRepository(); $this->userInChallengeRepository = new UserInChallengeRepository(); $this->placeInChallengeRepository = new PlaceInChallengeRepository(); $this->guessRepository = new GuessRepository(); } public function authorize(): bool { return !empty($_ENV['ENABLE_GAME_FOR_GUESTS']) || $this->request->user() !== null; } public function initialData(): IContent { $mapId = (int) $this->request->query('mapId'); $session = $this->request->session(); if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) { return new JsonContent(['error' => 'no_session_found']); } if (!isset($state['currentRound']) || $state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS) { $this->startNewGame($state, $mapId); $session->set('state', $state); } $response = []; $last = $state['rounds'][$state['currentRound']]; $response['place'] = [ 'panoId' => $last['panoId'], 'pov' => $last['pov']->toArray() ]; $response['history'] = []; for ($i = 0; $i < $state['currentRound']; ++$i) { $round = $state['rounds'][$i]; $response['history'][] = [ 'position' => $round['position']->toArray(), 'result' => [ 'guessPosition' => $round['guessPosition']->toArray(), 'distance' => $round['distance'], 'score' => $round['score'] ] ]; } return new JsonContent($response); } public function multiInitialData(): IContent { $roomId = $this->request->query('roomId'); $session = $this->request->session(); if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) { return new JsonContent(['error' => 'no_session_found']); } $room = $this->multiRoomRepository->getByRoomId($roomId); $state = $room->getStateArray(); $members = $room->getMembersArray(); if ($members['owner'] !== $multiState['token']) { return new JsonContent(['error' => 'not_owner_of_room']); } if ($state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS - 1) { $this->startNewGame($state, $state['mapId']); $room->setStateArray($state); $room->setUpdatedDate(new DateTime()); $this->pdm->saveToDb($room); } $places = []; foreach ($state['rounds'] as $round) { $places[] = [ 'position' => $round['position']->toArray(), 'panoId' => $round['panoId'], 'pov' => $round['pov']->toArray() ]; } $this->multiConnector->sendMessage('start_game', ['roomId' => $roomId, 'places' => $places]); return new JsonContent(['ok' => true]); } private function prepareChallengeResponse(int $userId, Challenge $challenge, int $currentRound, bool $withHistory = false): array { $currentPlace = $this->placeRepository->getByRoundInChallenge($challenge, $currentRound); // if the last round was played ($currentPlace == null) or history is explicitly requested (for initializing) if (!isset($currentPlace) || $withHistory) { $withRelations = [User::class, PlaceInChallenge::class, Place::class]; foreach ($this->guessRepository->getAllInChallenge($challenge, $withRelations) as $guess) { $round = $guess->getPlaceInChallenge()->getRound(); if ($guess->getUser()->getId() === $userId) { $response['history'][$round]['position'] = $guess->getPlaceInChallenge()->getPlace()->getPosition()->toArray(); $response['history'][$round]['result'] = [ 'guessPosition' => $guess->getPosition()->toArray(), 'distance' => $guess->getDistance(), 'score' => $guess->getScore() ]; } else { $response['history'][$round]['allResults'][] = [ 'userName' => $guess->getUser()->getDisplayName(), 'guessPosition' => $guess->getPosition()->toArray(), 'distance' => $guess->getDistance(), 'score' => $guess->getScore() ]; } } // setting default values for rounds without guesses (because of timeout) for ($i = 0; $i < $currentRound; ++$i) { if (!isset($response['history'][$i]) || !isset($response['history'][$i]['result'])) { $response['history'][$i]['result'] = [ 'guessPosition' => null, 'distance' => null, 'score' => 0 ]; $response['history'][$i]['position'] = $this->placeRepository->getByRoundInChallenge($challenge, $i)->getPosition()->toArray(); } } $response['history']['length'] = $currentRound; } if (!isset($currentPlace)) { // game finished $response['finished'] = true; } else { // continue game $response['place'] = [ 'panoId' => $currentPlace->getPanoIdCached(), 'pov' => $currentPlace->getPov()->toArray() ]; $prevRound = $currentRound - 1; if ($prevRound >= 0) { foreach ($this->guessRepository->getAllInChallengeByRound($prevRound, $challenge, [User::class]) as $guess) { if ($guess->getUser()->getId() != $userId) { $response['allResults'][] = [ 'userName' => $guess->getUser()->getDisplayName(), 'guessPosition' => $guess->getPosition()->toArray(), 'distance' => $guess->getDistance(), 'score' => $guess->getScore() ]; } } } } $response['restrictions'] = [ 'timeLimit' => $challenge->getTimeLimit() * 1000, 'timeLimitType' => $challenge->getTimeLimitType(), 'noMove' => $challenge->getNoMove(), 'noPan' => $challenge->getNoPan(), 'noZoom' => $challenge->getNoZoom() ]; return $response; } public function challengeInitialData(): IContent { $session = $this->request->session(); $userId = $session->get('userId'); $challengeToken_str = $this->request->query('challengeToken'); $userInChallenge = $this->userInChallengeRepository->getByUserIdAndToken($userId, $challengeToken_str, [Challenge::class]); if (!isset($userInChallenge)) { return new JsonContent(['error' => 'game_not_found']); } $challenge = $userInChallenge->getChallenge(); $currentRound = $userInChallenge->getCurrentRound(); $response = $this->prepareChallengeResponse($userId, $challenge, $currentRound, true); if ($challenge->getTimeLimitType() === 'game' && $challenge->getTimeLimit() !== null && $userInChallenge->getCurrentRound() > 0) { $timeLimit = max(10, $userInChallenge->getTimeLeft()); $response['restrictions']['timeLimit'] = $timeLimit * 1000; } return new JsonContent($response); } public function guess(): IContent { $mapId = (int) $this->request->query('mapId'); $session = $this->request->session(); if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) { return new JsonContent(['error' => 'no_session_found']); } $last = $state['rounds'][$state['currentRound']]; $guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng')); $result = $this->evaluateGuess($last['position'], $guessPosition, $state['area']); $last['guessPosition'] = $guessPosition; $last['distance'] = $result['distance']; $last['score'] = $result['score']; $response = [ 'position' => $last['position']->toArray(), 'result' => $result ]; $state['rounds'][$state['currentRound']] = $last; $state['currentRound'] += 1; if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) { $next = $state['rounds'][$state['currentRound']]; $response['place'] = [ 'panoId' => $next['panoId'], 'pov' => $next['pov']->toArray() ]; } $session->set('state', $state); $this->saveVisit($last['placeId']); return new JsonContent($response); } // save the selected place for the round in UserPlayedPlace private function saveVisit($placeId): void { $session = $this->request->session(); $userId = $session->get('userId'); if (isset($userId)) { $userPlayedPlace = $this->userPlayedPlaceRepository->getByUserIdAndPlaceId($userId, $placeId); if (!$userPlayedPlace) { $userPlayedPlace = new UserPlayedPlace(); $userPlayedPlace->setUserId($userId); $userPlayedPlace->setPlaceId($placeId); } else { $userPlayedPlace->incrementOccurrences(); } $userPlayedPlace->setLastTimeDate(new DateTime()); $this->pdm->saveToDb($userPlayedPlace); } } public function multiGuess(): IContent { $roomId = $this->request->query('roomId'); $session = $this->request->session(); if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) { return new JsonContent(['error' => 'no_session_found']); } $room = $this->multiRoomRepository->getByRoomId($roomId); $state = $room->getStateArray(); $last = $state['rounds'][$state['currentRound']]; $guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng')); $result = $this->evaluateGuess($last['position'], $guessPosition, $state['area']); $responseFromMulti = $this->multiConnector->sendMessage('guess', [ 'roomId' => $roomId, 'token' => $multiState['token'], 'guessPosition' => $guessPosition->toArray(), 'distance' => $result['distance'], 'score' => $result['score'] ]); if (isset($responseFromMulti['error'])) { return new JsonContent(['error' => $responseFromMulti['error']]); } $response = [ 'position' => $last['position']->toArray(), 'result' => $result, 'allResults' => $responseFromMulti['allResults'] ]; return new JsonContent($response); } public function challengeGuess(): IContent { $session = $this->request->session(); $userId = $session->get('userId'); $challengeToken_str = $this->request->query('challengeToken'); $userInChallenge = $this->userInChallengeRepository->getByUserIdAndToken($userId, $challengeToken_str, [Challenge::class]); if (!isset($userInChallenge)) { return new JsonContent(['error' => 'game_not_found']); } $challenge = $userInChallenge->getChallenge(); $currentRound = $userInChallenge->getCurrentRound(); $currentPlaceInChallenge = $this->placeInChallengeRepository->getByRoundInChallenge($currentRound, $challenge, [Place::class, Map::class]); $currentPlace = $currentPlaceInChallenge->getPlace(); $map = $currentPlace->getMap(); // creating response $nextRound = $currentRound + 1; $response = $this->prepareChallengeResponse($userId, $challenge, $nextRound); $response['position'] = $currentPlace->getPosition()->toArray(); if ($this->request->post('lat') && $this->request->post('lng')) { $guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng')); $result = $this->evaluateGuess($currentPlace->getPosition(), $guessPosition, $map->getArea()); // save guess $guess = new Guess(); $guess->setUserId($userId); $guess->setPlaceInChallenge($currentPlaceInChallenge); $guess->setPosition($guessPosition); $guess->setDistance($result['distance']); $guess->setScore($result['score']); $this->pdm->saveToDb($guess); $response['result'] = $result; } else { // user didn't manage to guess in the round in the given timeframe $response['result'] = ['distance' => null, 'score' => 0]; } // save user relevant state of challenge $userInChallenge->setCurrentRound($nextRound); $timeLeft = $this->request->post('timeLeft'); if (isset($timeLeft)) { $userInChallenge->setTimeLeft(intval($timeLeft)); } $this->pdm->saveToDb($userInChallenge); if ($challenge->getTimeLimitType() === 'game' && isset($timeLeft)) { $timeLimit = max(10, intval($timeLeft)); $response['restrictions']['timeLimit'] = $timeLimit * 1000; } if (isset($response['history'][$currentRound]['allResults'])) { $response['allResults'] = $response['history'][$currentRound]['allResults']; } $this->saveVisit($currentPlace->getId()); return new JsonContent($response); } public function multiNextRound(): IContent { $roomId = $this->request->query('roomId'); $session = $this->request->session(); if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) { return new JsonContent(['error' => 'no_session_found']); } $room = $this->multiRoomRepository->getByRoomId($roomId); $state = $room->getStateArray(); $members = $room->getMembersArray(); if ($members['owner'] !== $multiState['token']) { return new JsonContent(['error' => 'not_owner_of_room']); } $state['currentRound'] += 1; if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) { $this->multiConnector->sendMessage('next_round', ['roomId' => $roomId, 'currentRound' => $state['currentRound']]); } $room->setStateArray($state); $room->setUpdatedDate(new DateTime()); $this->pdm->saveToDb($room); return new JsonContent(['ok' => true]); } private function evaluateGuess(Position $realPosition, Position $guessPosition, float $area) { $distance = $this->calculateDistance($realPosition, $guessPosition); $score = $this->calculateScore($distance, $area); return ['distance' => $distance, 'score' => $score]; } private function startNewGame(array &$state, int $mapId): void { $session = $this->request->session(); $userId = $session->get('userId'); $places = $this->placeRepository->getRandomNPlaces($mapId, static::NUMBER_OF_ROUNDS, $userId); $state['rounds'] = []; $state['currentRound'] = 0; foreach ($places as $place) { $state['rounds'][] = [ 'placeId' => $place->getId(), 'position' => $place->getPosition(), 'panoId' => $place->getPanoIdCached(), 'pov' => $place->getPov() ]; } } private function calculateDistance(Position $realPosition, Position $guessPosition): float { return $realPosition->calculateDistanceTo($guessPosition); } private function calculateScore(float $distance, float $area): int { $goodness = 1.0 - ($distance / (sqrt($area) * 1000)); return (int) round(pow(static::MAX_SCORE, $goodness)); } }