request = $request; $this->mapRepository = new MapRepository(); } public function getGame(): IContent { $mapId = (int) $this->request->query('mapId'); $data = $this->prepareGame($mapId); return new HtmlContent('game', $data); } public function getGameJson(): IContent { $mapId = (int) $this->request->query('mapId'); $data = $this->prepareGame($mapId); return new JsonContent($data); } private function prepareGame(int $mapId) { $map = $this->mapRepository->getById($mapId); $bounds = Bounds::createDirectly($map['bound_south_lat'], $map['bound_west_lng'], $map['bound_north_lat'], $map['bound_east_lng']); $session = $this->request->session(); if (($state = $session->get('state')) && $state['mapId'] !== $mapId) { $session->set('state', [ 'mapId' => $mapId, 'area' => $bounds->calculateApproximateArea(), 'rounds' => [] ]); } return ['mapId' => $mapId, 'mapName' => $map['name'], 'bounds' => $bounds->toArray()]; } }