755 lines
28 KiB
JavaScript
755 lines
28 KiB
JavaScript
'use strict';
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(function () {
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var Game = {
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NUMBER_OF_ROUNDS: 5,
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MAX_SCORE: 1000,
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mapBounds: null,
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multi: { token: null, owner: false },
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rounds: [],
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scoreSum: 0,
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panoId: null,
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pov: null,
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panorama: null,
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map: null,
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guessMarker: null,
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adaptGuess: false,
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googleLink: null,
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MultiConnector: {
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connection: null,
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reconnectCounter: 0,
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connect: function () {
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if (Game.MultiConnector.connection && Game.MultiConnector.connection.readyState !== WebSocket.CLOSED) {
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return;
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}
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Game.MultiConnector.connection = new WebSocket((MapGuesser.isSecure ? 'wss' : 'ws') + '://' + multiUrl);
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Game.MultiConnector.connection.onopen = function () {
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document.getElementById('loading').style.visibility = 'hidden';
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Game.MultiConnector.reconnectCounter = 0;
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Game.MultiConnector.connection.send(JSON.stringify({ func: 'connect_to_room', args: { roomId: roomId, token: Game.multi.token } }));
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};
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Game.MultiConnector.connection.onclose = Game.MultiConnector.noConnection;
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Game.MultiConnector.connection.onerror = function (event) {
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console.error('WebSocket error in Game.MultiConnector:', event);
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};
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Game.MultiConnector.connection.onmessage = function (message) {
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var json;
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try {
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json = JSON.parse(message.data);
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} catch (e) {
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console.error('Cannot parse message!');
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console.error(message.data);
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return;
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}
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switch (json.type) {
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case 'initialize':
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Game.MultiConnector.initialize(json.data);
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break;
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case 'member_joined':
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Game.MultiConnector.memberJoined(json.data);
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break;
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case 'new_round':
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Game.MultiConnector.newRound(json.data);
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break;
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case 'results':
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//TODO
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break;
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case 'guess':
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//TODO
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break;
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}
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};
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},
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noConnection: function () {
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if (Game.MultiConnector.reconnectCounter === 2) {
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console.error('Could not reconnect WebSocket for Game.MultiConnector...')
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}
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setTimeout(function () {
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Game.MultiConnector.reconnectCounter++;
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console.log('Reconnecting WebSocket for Game.MultiConnector... ' + Game.MultiConnector.reconnectCounter);
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Game.MultiConnector.connect();
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}, 1000 + Math.min(Game.MultiConnector.reconnectCounter * 500, 9000));
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},
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initialize: function (data) {
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if (data.history) {
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for (var i = 0; i < data.history.length; ++i) {
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var round = data.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.guessPosition, realMarker: null, guessMarker: null, line: null });
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Game.addRealGuessPair(round.position, round.guessPosition, true);
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Game.scoreSum += round.score;
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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}
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if (data.place) {
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Game.panoId = data.place.panoId;
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Game.pov = data.place.pov;
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document.getElementById('multi').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
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Game.startNewRound();
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}
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document.getElementById('loading').style.visibility = 'hidden';
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var div = document.getElementById('players');
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for (var i = 0; i < data.members.length; ++i) {
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var member = data.members[i];
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var p = document.createElement('p');
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p.innerHTML = member.userName + (member.me ? ' (me)' : '');
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div.appendChild(p);
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}
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},
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memberJoined: function (data) {
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var div = document.getElementById('players');
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var p = document.createElement('p');
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p.innerHTML = data.userName;
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div.appendChild(p);
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},
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newRound: function (data) {
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//TODO: workaround until results are not sent
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
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Game.reset();
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}
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// if player didn't guess - TODO: show everything on a map
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if (data.result && Game.rounds.length > 0 && !Game.rounds[Game.rounds.length - 1].position) {
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Game.rounds[Game.rounds.length - 1].position = data.result.position;
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Game.addRealGuessPair(data.result.position, null);
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}
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Game.panoId = data.place.panoId;
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Game.pov = data.place.pov;
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document.getElementById('multi').style.visibility = 'hidden';
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Game.resetRound();
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Game.startNewRound();
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}
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},
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prepare: function () {
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var data = new FormData();
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var userNames;
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if (roomId) {
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var userNames = localStorage.userNames ? JSON.parse(localStorage.userNames) : {};
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if (!userNames.hasOwnProperty(roomId)) {
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userNames[roomId] = prompt('Your name: ');
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localStorage.userNames = JSON.stringify(userNames);
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}
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data.append('userName', userNames[roomId]);
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}
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document.getElementById('loading').style.visibility = 'visible';
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var url = roomId ? '/multiGame/' + roomId + '/prepare.json' : '/game/' + mapId + '/prepare.json';
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MapGuesser.httpRequest('POST', url, function () {
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document.getElementById('loading').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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}
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document.getElementById('mapName').innerHTML = this.response.mapName;
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Game.mapBounds = this.response.bounds;
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Game.initialize();
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if (roomId) {
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Game.multi.token = this.response.token;
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Game.multi.owner = this.response.owner;
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document.getElementById('multi').style.visibility = 'visible';
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if (Game.multi.owner) {
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document.getElementById('startMultiGameButton').style.display = 'block';
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}
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document.getElementById('loading').style.visibility = 'visible';
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Game.MultiConnector.connect();
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}
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}, data);
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},
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initialize: function () {
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document.getElementById('panoCover').style.visibility = 'visible';
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document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = '0/0';
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Game.map.setOptions({
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draggableCursor: 'crosshair'
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});
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Game.map.fitBounds(Game.mapBounds);
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if (roomId) {
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// if it is multiplayer mode, data is sent via WS
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return;
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}
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document.getElementById('loading').style.visibility = 'visible';
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MapGuesser.httpRequest('POST', '/game/' + mapId + '/initialData.json', function () {
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document.getElementById('loading').style.visibility = 'hidden';
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document.getElementById('panoCover').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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}
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Game.panoId = this.response.place.panoId;
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Game.pov = this.response.place.pov;
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if (this.response.history) {
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for (var i = 0; i < this.response.history.length; ++i) {
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var round = this.response.history[i];
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Game.rounds.push({ position: round.position, guessPosition: round.guessPosition, realMarker: null, guessMarker: null, line: null });
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Game.addRealGuessPair(round.position, round.guessPosition, true);
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Game.scoreSum += round.score;
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}
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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}
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Game.startNewRound();
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});
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},
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reset: function () {
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if (Game.guessMarker) {
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Game.guessMarker.setMap(null);
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Game.guessMarker = null;
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}
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for (var i = 0; i < Game.rounds.length; ++i) {
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var round = Game.rounds[i];
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if (round.realMarker) {
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round.realMarker.setMap(null);
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}
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if (round.guessMarker) {
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round.guessMarker.setMap(null);
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round.line.setMap(null);
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}
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}
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Game.rounds = [];
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Game.scoreSum = 0;
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var distanceInfo = document.getElementById('distanceInfo');
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distanceInfo.children[0].style.display = null;
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distanceInfo.children[1].style.display = null;
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var scoreInfo = document.getElementById('scoreInfo');
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scoreInfo.children[0].style.display = null;
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scoreInfo.children[1].style.display = null;
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document.getElementById('continueButton').style.display = null;
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document.getElementById('startNewGameButton').style.display = null;
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document.getElementById('showGuessButton').style.visibility = null;
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document.getElementById('guess').style.visibility = null;
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document.getElementById('guess').classList.remove('result');
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Game.initialize();
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},
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resetRound: function () {
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document.getElementById('scoreBar').style.width = null;
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if (Game.rounds.length > 0) {
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var lastRound = Game.rounds[Game.rounds.length - 1];
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lastRound.realMarker.setVisible(false);
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if (lastRound.guessMarker) {
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lastRound.guessMarker.setVisible(false);
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lastRound.line.setVisible(false);
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}
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}
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document.getElementById('panoCover').style.visibility = 'hidden';
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document.getElementById('showGuessButton').style.visibility = null;
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document.getElementById('guess').style.visibility = null;
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document.getElementById('guess').classList.remove('result')
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Game.map.setOptions({
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draggableCursor: 'crosshair'
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});
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Game.map.fitBounds(Game.mapBounds);
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if (roomId) {
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// if it is multiplayer mode, data is sent via WS
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return;
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}
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Game.startNewRound();
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},
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startNewRound: function () {
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Game.rounds.push({ position: null, guessPosition: null, realMarker: null, guessMarker: null, line: null });
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document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
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Game.loadPano(Game.panoId, Game.pov);
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},
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handleErrorResponse: function (error) {
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switch (error) {
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case 'no_session_found':
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MapGuesser.showModalWithContent('Error', 'Your session is invalid!', [{
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type: 'button',
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classNames: [],
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text: 'Restart game',
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onclick: function () {
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window.location.reload();
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}
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}]);
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break;
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case 'game_already_started':
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MapGuesser.showModalWithContent('Error', 'This game is already started, you cannot join.');
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break;
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default:
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MapGuesser.showModalWithContent('Error', 'Error code: \'' + error + '\'');
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break
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}
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},
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loadPano: function (panoId, pov) {
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.add('adapt');
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}
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Game.panorama.setPov({ heading: pov.heading, pitch: pov.pitch });
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Game.panorama.setZoom(pov.zoom);
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Game.panorama.setPano(panoId);
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},
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evaluateGuess: function () {
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if (!Game.guessMarker) {
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return;
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}
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var guessPosition = Game.guessMarker.getPosition().toJSON();
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Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
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document.getElementById('guessButton').disabled = true;
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if (Game.adaptGuess) {
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document.getElementById('guess').classList.remove('adapt');
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}
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document.getElementById('panoCover').style.visibility = 'visible';
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var data = new FormData();
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data.append('lat', String(guessPosition.lat));
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data.append('lng', String(guessPosition.lng));
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document.getElementById('loading').style.visibility = 'visible';
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var url = roomId ? '/multiGame/' + roomId + '/guess.json' : '/game/' + mapId + '/guess.json';
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MapGuesser.httpRequest('POST', url, function () {
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document.getElementById('loading').style.visibility = 'hidden';
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if (this.response.error) {
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Game.handleErrorResponse(this.response.error);
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return;
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}
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Game.guessMarker.setMap(null);
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Game.guessMarker = null;
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document.getElementById('guess').classList.add('result');
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Game.scoreSum += this.response.result.score;
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document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
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Game.rounds[Game.rounds.length - 1].position = this.response.result.position;
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Game.addRealGuessPair(this.response.result.position, guessPosition);
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var resultBounds = new google.maps.LatLngBounds();
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resultBounds.extend(this.response.result.position);
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resultBounds.extend(guessPosition);
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Game.map.setOptions({
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draggableCursor: 'grab'
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});
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Game.map.fitBounds(resultBounds);
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document.getElementById('distance').innerHTML = Util.printDistanceForHuman(this.response.result.distance);
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document.getElementById('score').innerHTML = this.response.result.score;
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var scoreBarProperties = Game.calculateScoreBarProperties(this.response.result.score, Game.MAX_SCORE);
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var scoreBar = document.getElementById('scoreBar');
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scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
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scoreBar.style.width = scoreBarProperties.width;
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if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
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document.getElementById('continueButton').style.display = 'none';
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document.getElementById('showSummaryButton').style.display = 'block';
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}
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if (this.response.place) {
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Game.panoId = this.response.place.panoId;
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Game.pov = this.response.place.pov;
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} else {
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if (!Game.multi.owner) {
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//TODO: "waiting for" disabled button
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document.getElementById('continueButton').style.display = 'none';
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}
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Game.panoId = null;
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Game.pov = null;
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}
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}, data);
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},
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addRealGuessPair: function (position, guessPosition, hidden) {
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var round = Game.rounds[Game.rounds.length - 1];
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round.realMarker = new google.maps.Marker({
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map: Game.map,
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visible: !hidden,
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position: position,
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title: 'Open in Google Maps',
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zIndex: Game.rounds.length * 2,
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clickable: true,
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draggable: false,
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icon: {
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url: STATIC_ROOT + '/img/markers/marker-green.svg?rev=' + REVISION,
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size: new google.maps.Size(24, 32),
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scaledSize: new google.maps.Size(24, 32),
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anchor: new google.maps.Point(12, 32)
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},
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});
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round.realMarker.addListener('click', function () {
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window.open('https://www.google.com/maps/search/?api=1&query=' + this.getPosition().toUrlValue(), '_blank');
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});
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if (!guessPosition) {
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return;
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}
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round.guessMarker = new google.maps.Marker({
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map: Game.map,
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visible: !hidden,
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position: guessPosition,
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zIndex: Game.rounds.length,
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clickable: false,
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draggable: false,
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icon: {
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url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
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size: new google.maps.Size(24, 32),
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scaledSize: new google.maps.Size(24, 32),
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anchor: new google.maps.Point(12, 32),
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labelOrigin: new google.maps.Point(12, 14)
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},
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label: {
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color: '#ffffff',
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fontFamily: 'Roboto',
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fontSize: '16px',
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fontWeight: '500',
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text: '?'
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}
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});
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round.line = new google.maps.Polyline({
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map: Game.map,
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visible: !hidden,
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path: [
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position,
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guessPosition
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],
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geodesic: true,
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strokeOpacity: 0,
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icons: [{
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icon: {
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path: 'M 0,-1 0,1',
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strokeOpacity: 1,
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strokeWeight: 2,
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scale: 2
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},
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offset: '0',
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repeat: '10px'
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}],
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clickable: false,
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draggable: false,
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editable: false
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});
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},
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calculateScoreBarProperties: function (score, maxScore) {
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var percent = Math.floor((score / maxScore) * 100);
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var color;
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if (percent >= 90) {
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color = '#11ca00';
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} else if (percent >= 10) {
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color = '#ea9000';
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} else {
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color = '#ca1100';
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}
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return { width: percent + '%', backgroundColor: color };
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},
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showSummary: function () {
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var distanceInfo = document.getElementById('distanceInfo');
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distanceInfo.children[0].style.display = 'none';
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distanceInfo.children[1].style.display = 'block';
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var scoreInfo = document.getElementById('scoreInfo');
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scoreInfo.children[0].style.display = 'none';
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scoreInfo.children[1].style.display = 'block';
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document.getElementById('showSummaryButton').style.display = null;
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if (!roomId || Game.multi.owner) {
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document.getElementById('startNewGameButton').style.display = 'block';
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}
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var resultBounds = new google.maps.LatLngBounds();
|
|
|
|
for (var i = 0; i < Game.rounds.length; ++i) {
|
|
var round = Game.rounds[i];
|
|
|
|
round.realMarker.setIcon({
|
|
url: STATIC_ROOT + '/img/markers/marker-green-empty.svg?rev=' + REVISION,
|
|
size: new google.maps.Size(24, 32),
|
|
scaledSize: new google.maps.Size(24, 32),
|
|
anchor: new google.maps.Point(12, 32),
|
|
labelOrigin: new google.maps.Point(12, 14)
|
|
});
|
|
round.realMarker.setLabel({
|
|
color: '#285624',
|
|
fontFamily: 'Roboto',
|
|
fontSize: '16px',
|
|
fontWeight: '500',
|
|
text: String(i + 1)
|
|
});
|
|
|
|
round.realMarker.setVisible(true);
|
|
if (round.guessMarker) {
|
|
round.guessMarker.setVisible(true);
|
|
round.line.setVisible(true);
|
|
}
|
|
|
|
resultBounds.extend(round.position);
|
|
if (round.guessMarker) {
|
|
resultBounds.extend(round.guessPosition);
|
|
}
|
|
}
|
|
|
|
Game.map.fitBounds(resultBounds);
|
|
|
|
document.getElementById('scoreSum').innerHTML = String(Game.scoreSum);
|
|
|
|
var scoreBarProperties = Game.calculateScoreBarProperties(Game.scoreSum, Game.NUMBER_OF_ROUNDS * Game.MAX_SCORE);
|
|
var scoreBar = document.getElementById('scoreBar');
|
|
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
|
|
scoreBar.style.width = scoreBarProperties.width;
|
|
},
|
|
|
|
rewriteGoogleLink: function () {
|
|
if (!Game.googleLink) {
|
|
var anchors = document.getElementById('panorama').getElementsByTagName('a');
|
|
for (var i = 0; i < anchors.length; i++) {
|
|
var a = anchors[i];
|
|
if (a.href.indexOf('maps.google.com/maps') !== -1) {
|
|
Game.googleLink = a;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
setTimeout(function () {
|
|
if (Game.googleLink) {
|
|
Game.googleLink.title = 'Google Maps';
|
|
Game.googleLink.href = 'https://maps.google.com/maps';
|
|
}
|
|
}, 1);
|
|
}
|
|
};
|
|
|
|
var Util = {
|
|
printDistanceForHuman: function (distance) {
|
|
if (distance < 1000) {
|
|
return Number.parseFloat(distance).toFixed(0) + ' m';
|
|
} else if (distance < 10000) {
|
|
return Number.parseFloat(distance / 1000).toFixed(2) + ' km';
|
|
} else if (distance < 100000) {
|
|
return Number.parseFloat(distance / 1000).toFixed(1) + ' km';
|
|
} else {
|
|
return Number.parseFloat(distance / 1000).toFixed(0) + ' km';
|
|
}
|
|
}
|
|
};
|
|
|
|
MapGuesser.sessionAvailableHooks.reinitializeGame = Game.prepare;
|
|
|
|
if (!('ontouchstart' in document.documentElement)) {
|
|
Game.adaptGuess = true;
|
|
}
|
|
|
|
Game.map = new google.maps.Map(document.getElementById('map'), {
|
|
disableDefaultUI: true,
|
|
clickableIcons: false,
|
|
draggingCursor: 'grabbing'
|
|
});
|
|
|
|
Game.map.addListener('click', function (e) {
|
|
if (Game.rounds[Game.rounds.length - 1].guessPosition) {
|
|
return;
|
|
}
|
|
|
|
if (Game.guessMarker) {
|
|
Game.guessMarker.setPosition(e.latLng);
|
|
return;
|
|
}
|
|
|
|
Game.guessMarker = new google.maps.Marker({
|
|
map: Game.map,
|
|
position: e.latLng,
|
|
clickable: false,
|
|
draggable: true,
|
|
icon: {
|
|
url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
|
|
size: new google.maps.Size(24, 32),
|
|
scaledSize: new google.maps.Size(24, 32),
|
|
anchor: new google.maps.Point(12, 32),
|
|
labelOrigin: new google.maps.Point(12, 14)
|
|
},
|
|
label: {
|
|
color: '#ffffff',
|
|
fontFamily: 'Roboto',
|
|
fontSize: '16px',
|
|
fontWeight: '500',
|
|
text: '?'
|
|
}
|
|
});
|
|
|
|
document.getElementById('guessButton').disabled = false;
|
|
});
|
|
|
|
Game.panorama = new google.maps.StreetViewPanorama(document.getElementById('panorama'), {
|
|
disableDefaultUI: true,
|
|
linksControl: true,
|
|
showRoadLabels: false,
|
|
motionTracking: false
|
|
});
|
|
|
|
Game.panorama.addListener('position_changed', function () {
|
|
Game.rewriteGoogleLink();
|
|
});
|
|
|
|
Game.panorama.addListener('pov_changed', function () {
|
|
Game.rewriteGoogleLink();
|
|
});
|
|
|
|
if (COOKIES_CONSENT) {
|
|
Game.prepare();
|
|
}
|
|
|
|
document.getElementById('showGuessButton').onclick = function () {
|
|
this.style.visibility = 'hidden';
|
|
document.getElementById('guess').style.visibility = 'visible';
|
|
}
|
|
|
|
document.getElementById('closeGuessButton').onclick = function () {
|
|
document.getElementById('showGuessButton').style.visibility = null;
|
|
document.getElementById('guess').style.visibility = null;
|
|
}
|
|
|
|
document.getElementById('guessButton').onclick = function () {
|
|
Game.evaluateGuess();
|
|
}
|
|
|
|
document.getElementById('continueButton').onclick = function () {
|
|
if (roomId) {
|
|
if (!Game.multi.owner) {
|
|
return;
|
|
}
|
|
|
|
document.getElementById('loading').style.visibility = 'visible';
|
|
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/nextRound.json', function () {
|
|
document.getElementById('loading').style.visibility = 'hidden';
|
|
|
|
if (this.response.error) {
|
|
Game.handleErrorResponse(this.response.error);
|
|
return;
|
|
}
|
|
});
|
|
} else {
|
|
Game.resetRound();
|
|
}
|
|
}
|
|
|
|
document.getElementById('showSummaryButton').onclick = function () {
|
|
Game.showSummary();
|
|
}
|
|
|
|
document.getElementById('startNewGameButton').onclick = function () {
|
|
if (roomId) {
|
|
if (!Game.multi.owner) {
|
|
return;
|
|
}
|
|
|
|
document.getElementById('loading').style.visibility = 'visible';
|
|
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
|
|
document.getElementById('loading').style.visibility = 'hidden';
|
|
|
|
if (this.response.error) {
|
|
Game.handleErrorResponse(this.response.error);
|
|
return;
|
|
}
|
|
});
|
|
} else {
|
|
Game.reset();
|
|
}
|
|
}
|
|
|
|
document.getElementById('startMultiGameButton').onclick = function () {
|
|
if (!roomId || !Game.multi.owner) {
|
|
return;
|
|
}
|
|
|
|
document.getElementById('multi').style.visibility = 'hidden';
|
|
|
|
document.getElementById('loading').style.visibility = 'visible';
|
|
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
|
|
document.getElementById('loading').style.visibility = 'hidden';
|
|
|
|
if (this.response.error) {
|
|
Game.handleErrorResponse(this.response.error);
|
|
return;
|
|
}
|
|
});
|
|
}
|
|
})();
|