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Author SHA1 Message Date
bence 22f4abd82d MAPG-80 mark guessable area on static maps
default-pipeline default-pipeline #198
2021-01-01 22:41:17 +01:00
32 changed files with 225 additions and 1809 deletions

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-4
View File
@@ -15,7 +15,3 @@ MAIL_PORT=2500
GOOGLE_OAUTH_CLIENT_ID=your_google_oauth_client_id
GOOGLE_OAUTH_CLIENT_SECRET=your_google_oauth_client_secret
GOOGLE_ANALITICS_ID=your_google_analytics_id
MULTI_INTERNAL_HOST=multi
MULTI_INTERNAL_PORT=5000
MULTI_WS_URL=mapguesser-dev.ch:8090
MULTI_WS_PORT=8090
-1
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@@ -1,4 +1,3 @@
.env
installed
vendor
node_modules
-8
View File
@@ -9,14 +9,6 @@
"pathMappings": {
"/var/www/mapguesser": "${workspaceRoot}",
}
},
{
"name": "Listen for NodeJS Inspector in Docker",
"type": "node",
"request": "attach",
"port": 9229,
"localRoot": "${workspaceFolder}",
"remoteRoot": "/var/www/mapguesser"
}
]
}
+1 -2
View File
@@ -6,8 +6,7 @@
"require": {
"vlucas/phpdotenv": "^4.1",
"symfony/console": "^5.1",
"phpmailer/phpmailer": "^6.1",
"fzaninotto/faker": "^1.9"
"phpmailer/phpmailer": "^6.1"
},
"require-dev": {
"phpunit/phpunit": "^9",
Generated
+2 -57
View File
@@ -4,63 +4,8 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "b71c0ffc0761a6b90f6242346b735a09",
"content-hash": "34563bfc619f47473b2e37a5639dd63e",
"packages": [
{
"name": "fzaninotto/faker",
"version": "v1.9.2",
"source": {
"type": "git",
"url": "https://github.com/fzaninotto/Faker.git",
"reference": "848d8125239d7dbf8ab25cb7f054f1a630e68c2e"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/fzaninotto/Faker/zipball/848d8125239d7dbf8ab25cb7f054f1a630e68c2e",
"reference": "848d8125239d7dbf8ab25cb7f054f1a630e68c2e",
"shasum": ""
},
"require": {
"php": "^5.3.3 || ^7.0"
},
"require-dev": {
"ext-intl": "*",
"phpunit/phpunit": "^4.8.35 || ^5.7",
"squizlabs/php_codesniffer": "^2.9.2"
},
"type": "library",
"extra": {
"branch-alias": {
"dev-master": "1.9-dev"
}
},
"autoload": {
"psr-4": {
"Faker\\": "src/Faker/"
}
},
"notification-url": "https://packagist.org/downloads/",
"license": [
"MIT"
],
"authors": [
{
"name": "François Zaninotto"
}
],
"description": "Faker is a PHP library that generates fake data for you.",
"keywords": [
"data",
"faker",
"fixtures"
],
"support": {
"issues": "https://github.com/fzaninotto/Faker/issues",
"source": "https://github.com/fzaninotto/Faker/tree/v1.9.2"
},
"abandoned": true,
"time": "2020-12-11T09:56:16+00:00"
},
{
"name": "phpmailer/phpmailer",
"version": "v6.1.6",
@@ -2765,5 +2710,5 @@
"prefer-lowest": false,
"platform": [],
"platform-dev": [],
"plugin-api-version": "2.0.0"
"plugin-api-version": "1.1.0"
}
@@ -1,9 +0,0 @@
CREATE TABLE `multi_rooms` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`room_id` varchar(6) NOT NULL,
`state` text NOT NULL,
`members` text NOT NULL,
`updated` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (`id`),
UNIQUE KEY `room_id` (`room_id`)
) ENGINE = InnoDB DEFAULT CHARSET = utf8mb4;
+4 -13
View File
@@ -1,23 +1,14 @@
version: '3'
services:
app:
build:
context: ./docker
dockerfile: Dockerfile-app
build: ./docker
ports:
- 80:80
volumes:
- .:/var/www/mapguesser
multi:
build:
context: ./docker
dockerfile: Dockerfile-multi
ports:
- 5000:5000
- 8090:8090
- 9229:9229
volumes:
- .:/var/www/mapguesser
links:
- 'mariadb'
- 'mail'
mariadb:
image: mariadb:10.3
ports:
File renamed without changes.
-16
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@@ -1,16 +0,0 @@
FROM ubuntu:focal
ENV DEBIAN_FRONTEND noninteractive
# Install necessary packages
RUN apt update --fix-missing
RUN apt install -y curl build-essential
# Install Node.js and required packages
RUN curl -sL https://deb.nodesource.com/setup_14.x | bash -
RUN apt install -y nodejs
VOLUME /var/www/mapguesser
WORKDIR /var/www/mapguesser
ENTRYPOINT /usr/bin/node --inspect=0.0.0.0:9229 multi
-369
View File
@@ -1,369 +0,0 @@
'use strict';
process.title = 'mapguesser-multi';
class MultiGame {
static ROUND_TIMEOUT_DEFAULT = 120000;
static ROUND_TIMEOUT_MINIMUM = 15000;
static ROUND_TIMEOUT_DIVIDER = 1.5;
static ROUND_TIMEOUT_OFFSET = 500;
constructor() {
this.rooms = new Map();
}
cleanupRooms() {
this.rooms.forEach(function (room, roomId) {
var lastValidDate = new Date(new Date().getTime() - 7 * 24 * 60 * 60 * 1000);
if (room.updated < lastValidDate) {
this.rooms.delete(roomId);
}
});
}
connectToRoom(roomId, token, connection) {
if (!this.rooms.has(roomId) || !this.rooms.get(roomId).members.has(token)) {
return;
}
var room = this.rooms.get(roomId)
var member = room.members.get(token);
member.connection = connection;
this._sendInitialData(room, member, token);
}
createRoom(roomId) {
this.rooms.set(roomId, { members: new Map(), rounds: [], currentRound: -1, updated: new Date() });
return { ok: true };
}
joinRoom(roomId, token, userName) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
if (room.members.has(token)) {
return { error: 'member_already_joined' };
}
var data = { userName: userName };
var self = this;
room.members.forEach(function (member) {
self._sendToMember(member, 'member_joined', data);
});
room.members.set(token, { userName: userName, connection: null });
return { ok: true };
}
startGame(roomId, places) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
var rounds = [];
places.forEach(function (place) {
rounds.push({
place: place,
results: new Map(),
timeout: MultiGame.ROUND_TIMEOUT_DEFAULT,
timeoutStarted: null,
timeoutHandler: null
})
});
room.rounds = rounds;
this.nextRound(roomId, 0);
return { ok: true };
}
guess(roomId, token, guessPosition, distance, score) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
var round = room.rounds[room.currentRound];
if (round.results.has(token)) {
return { error: 'already_guessed' };
}
var member = room.members.get(token);
var allResults = this._collectResultsInRound(room, round);
this._broadcastGuess(room, member.userName, guessPosition, distance, score);
round.results.set(token, { guessPosition: guessPosition, distance: distance, score: score });
this._setNewTimeout(room, round);
return { allResults: allResults };
}
nextRound(roomId, currentRound) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
room.currentRound = currentRound;
var round = room.rounds[room.currentRound];
round.timeoutStarted = new Date();
var self = this;
round.timeoutHandler = setTimeout(function () {
self._endRound(room, round);
}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
var data = {};
data.place = { panoId: round.place.panoId, pov: round.place.pov };
data.timeout = round.timeout;
var self = this;
room.members.forEach(function (member) {
self._sendToMember(member, 'new_round', data);
});
return { ok: true };
}
_setNewTimeout(room, round) {
clearTimeout(round.timeoutHandler);
if (room.members.size === round.results.size) {
round.timeout = 0;
round.timeoutStarted = new Date();
this._endRound(room, round);
} else {
round.timeout = round.timeout - (new Date() - round.timeoutStarted);
if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = Math.round(round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER);
} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
}
round.timeoutStarted = new Date();
var self = this;
round.timeoutHandler = setTimeout(function () {
self._endRound(room, round);
}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
this._broadcastTimeout(room, round);
}
}
_endRound(room, round) {
var allResults = this._collectResultsInRound(room, round);
var self = this;
room.members.forEach(function (member, token) {
var result = { guessPosition: null, distance: null, score: 0 };
if (round.results.has(token)) {
result = round.results.get(token);
} else {
round.results.set(token, result);
}
var data = { position: round.place.position, result: result, allResults: allResults };
self._sendToMember(member, 'end_round', data);
});
}
_sendInitialData(room, member, token) {
var data = {};
if (room.currentRound >= 0) {
var round = room.rounds[room.currentRound];
data.place = round.place;
data.timeout = round.timeout - (new Date() - round.timeoutStarted);
}
data.history = [];
for (var i = 0; i <= room.currentRound; ++i) {
var round = room.rounds[i];
if (i === room.currentRound && !round.results.has(token)) {
continue;
}
var result = { guessPosition: null, distance: null, score: 0 };
var allResults = [];
round.results.forEach(function (currentResult, currentToken) {
if (token === currentToken) {
result = currentResult;
return;
}
allResults.push({ userName: room.members.get(currentToken).userName, guessPosition: currentResult.guessPosition, distance: currentResult.distance, score: currentResult.score });
});
data.history.push({
position: round.place.position,
result: result,
allResults: allResults
});
}
data.members = [];
room.members.forEach(function (currentMember) {
data.members.push({ userName: currentMember.userName, me: member === currentMember });
});
data.readyToContinue = room.currentRound >= 0 && room.members.size === room.rounds[room.currentRound].results.size
this._sendToMember(member, 'initialize', data);
}
_collectResultsInRound(room, round) {
var results = [];
round.results.forEach(function (result, token) {
results.push({
userName: room.members.get(token).userName,
guessPosition: result.guessPosition,
distance: result.distance,
score: result.score
});
});
return results;
}
_broadcastTimeout(room, round) {
var self = this;
room.members.forEach(function (member) {
self._sendToMember(member, 'timeout_changed', { timeout: round.timeout });
});
}
_broadcastGuess(room, userName, guessPosition, distance, score) {
var data = { userName: userName, guessPosition: guessPosition, distance: distance, score: score };
var round = room.rounds[room.currentRound];
var self = this;
room.members.forEach(function (member, token) {
if (!round.results.has(token)) {
return;
}
self._sendToMember(member, 'guess', data);
});
}
_sendToMember(member, type, data) {
if (!member.connection) {
return;
}
if (member.connection.readyState !== ws.OPEN) {
member.connection = null;
return;
}
member.connection.send(JSON.stringify({ type: type, data: data }));
}
}
require('dotenv').config();
var
net = require('net'),
ws = require('ws');
var multiGame = new MultiGame();
//TODO: following should be in a separate class/function
var tcpServer = net.createServer(function (socket) {
socket.on('data', function (data) {
try {
data = JSON.parse(data);
} catch (e) {
console.error('Cannot parse data: ' + data);
return;
}
var response;
switch (data.func) {
case 'create_room':
response = multiGame.createRoom(data.args.roomId);
break;
case 'join_room':
response = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
break;
case 'start_game':
response = multiGame.startGame(data.args.roomId, data.args.places);
break
case 'guess':
response = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
break;
case 'next_round':
response = multiGame.nextRound(data.args.roomId, data.args.currentRound);
break;
}
socket.write(JSON.stringify(response));
socket.end();
});
});
tcpServer.on('listening', function () {
console.log('[INFO] TCP server started');
});
tcpServer.listen(process.env.MULTI_INTERNAL_PORT);
var wsServer = new ws.Server({ port: process.env.MULTI_WS_PORT });
wsServer.on('connection', function (connection, request) {
console.log('[INFO] New WS connection: ' + request.connection.remoteAddress);
connection.on('message', function (data) {
try {
data = JSON.parse(data);
} catch (e) {
console.error('Cannot parse data: ' + data);
return;
}
switch (data.func) {
case 'connect_to_room':
multiGame.connectToRoom(data.args.roomId, data.args.token, connection);
break;
}
});
connection.on('close', function () {
console.log('[INFO] WS connection ended: ' + request.connection.remoteAddress);
});
});
wsServer.on('listening', function () {
console.log('[INFO] WS server started');
});
setInterval(function () {
multiGame.cleanupRooms();
}, 24 * 60 * 60 * 1000);
-17
View File
@@ -1,17 +0,0 @@
{
"name": "mapguesser-multi",
"requires": true,
"lockfileVersion": 1,
"dependencies": {
"dotenv": {
"version": "8.2.0",
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-8.2.0.tgz",
"integrity": "sha512-8sJ78ElpbDJBHNeBzUbUVLsqKdccaa/BXF1uPTw3GrvQTBgrQrtObr2mUrE38vzYd8cEv+m/JBfDLioYcfXoaw=="
},
"ws": {
"version": "7.4.4",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.4.tgz",
"integrity": "sha512-Qm8k8ojNQIMx7S+Zp8u/uHOx7Qazv3Yv4q68MiWWWOJhiwG5W3x7iqmRtJo8xxrciZUY4vRxUTJCKuRnF28ZZw=="
}
}
}
-13
View File
@@ -1,13 +0,0 @@
{
"name": "mapguesser-multi",
"version": "",
"description": "MapGuesser Application - Multiplayer",
"main": "index.js",
"dependencies": {
"dotenv": "^8.2.0",
"ws": "^7.4.4"
},
"scripts": {},
"author": "Pőcze Bence <bence@pocze.ch>",
"license": "GNU AGPL 3.0"
}
+1 -48
View File
@@ -79,7 +79,7 @@
line-height: 1;
}
#distanceInfo>p:nth-child(2), #distanceInfo>p:nth-child(3), #scoreInfo>p:nth-child(2) {
#distanceInfo>p:nth-child(2), #scoreInfo>p:nth-child(2) {
display: none;
}
@@ -102,53 +102,6 @@
display: none;
}
#startMultiGameButton {
display: none;
}
#players > p {
font-size: 14px;
font-weight: bold;
}
#countdown {
position: absolute;
top: 5px;
right: 5px;
height: 28px;
line-height: 28px;
padding: 0 8px;
background-color: #eeeeee;
border: solid 1px #555555;
border-radius: 3px;
opacity: 0.95;
z-index: 5;
visibility: hidden;
}
#countdown.yellow {
background-color: #f7c789;
border: solid 1px #e8a349;
}
#countdown.red {
background-color: #f7a5a5;
border: solid 1px #aa5e5e;
}
#countdown p {
font-size: 16px;
line-height: inherit;
}
#countdown.yellow p {
color: #9c4308;
}
#countdown.red p {
color: #701919;
}
@media screen and (max-width: 599px) {
#mapName {
display: none;
@@ -1,10 +0,0 @@
<!-- Original image: Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. -->
<svg viewBox="0 0 12 16" xmlns="http://www.w3.org/2000/svg">
<path
fill="#3183ce"
fill-rule="evenodd"
stroke="#19456d"
stroke-width="0.3"
stroke-linecap="round"
d="m 5.9999998,15.849652 c 0,0 5.8511182,-5.579947 5.8511182,-9.8134832 a 5.8511179,5.8880898 0 0 0 -11.7022358,0 c 0,4.2335362 5.8511176,9.8134832 5.8511176,9.8134832" />
</svg>

Before

Width:  |  Height:  |  Size: 529 B

+95 -564
View File
@@ -5,8 +5,6 @@
NUMBER_OF_ROUNDS: 5,
MAX_SCORE: 1000,
mapBounds: null,
multi: { token: null, owner: false },
rounds: [],
scoreSum: 0,
panoId: null,
@@ -17,279 +15,41 @@
adaptGuess: false,
googleLink: null,
readyToContinue: false,
timeoutEnd: null,
countdownHandler: null,
MultiConnector: {
connection: null,
reconnectCounter: 0,
connect: function () {
if (Game.MultiConnector.connection && Game.MultiConnector.connection.readyState !== WebSocket.CLOSED) {
return;
}
Game.MultiConnector.connection = new WebSocket((MapGuesser.isSecure ? 'wss' : 'ws') + '://' + multiUrl);
Game.MultiConnector.connection.onopen = function () {
document.getElementById('loading').style.visibility = 'hidden';
Game.MultiConnector.reconnectCounter = 0;
Game.MultiConnector.connection.send(JSON.stringify({ func: 'connect_to_room', args: { roomId: roomId, token: Game.multi.token } }));
};
Game.MultiConnector.connection.onclose = Game.MultiConnector.noConnection;
Game.MultiConnector.connection.onerror = function (event) {
console.error('WebSocket error in Game.MultiConnector:', event);
};
Game.MultiConnector.connection.onmessage = function (message) {
var json;
try {
json = JSON.parse(message.data);
} catch (e) {
console.error('Cannot parse message!');
console.error(message.data);
return;
}
switch (json.type) {
case 'initialize':
Game.MultiConnector.initialize(json.data);
break;
case 'member_joined':
Game.MultiConnector.memberJoined(json.data);
break;
case 'new_round':
Game.MultiConnector.newRound(json.data);
break;
case 'guess':
Game.MultiConnector.guess(json.data);
break;
case 'timeout_changed':
Game.MultiConnector.timeoutChanged(json.data);
break;
case 'end_round':
Game.MultiConnector.endRound(json.data);
break;
}
};
},
noConnection: function () {
if (Game.MultiConnector.reconnectCounter === 2) {
console.error('Could not reconnect WebSocket for Game.MultiConnector...')
}
setTimeout(function () {
Game.MultiConnector.reconnectCounter++;
console.log('Reconnecting WebSocket for Game.MultiConnector... ' + Game.MultiConnector.reconnectCounter);
Game.MultiConnector.connect();
}, 1000 + Math.min(Game.MultiConnector.reconnectCounter * 500, 9000));
},
initialize: function (data) {
if (data.history.length === 0 && !data.place) {
var div = document.getElementById('players');
for (var i = 0; i < data.members.length; ++i) {
var member = data.members[i];
var p = document.createElement('p');
p.innerHTML = member.userName + (member.me ? ' (me)' : '');
div.appendChild(p);
}
}
for (var i = 0; i < data.history.length; ++i) {
var round = data.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
if (round.result.guessPosition) {
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
}
Game.scoreSum += round.result.score;
for (var j = 0; j < round.allResults.length; ++j) {
var result = round.allResults[j];
if (result.guessPosition) {
Game.addGuessPositionToResultMap(result.guessPosition, result, true);
}
}
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
if (data.timeout) {
Game.startCountdown(data.timeout);
}
if (data.place) {
Game.readyToContinue = data.readyToContinue;
Game.panoId = data.place.panoId;
Game.pov = data.place.pov;
document.getElementById('multi').style.visibility = 'hidden';
if (Game.rounds.length === 0 || !Game.rounds[Game.rounds.length - 1].position) {
document.getElementById('panoCover').style.visibility = 'hidden';
Game.startNewRound();
} else {
Game.loadPano(Game.panoId, Game.pov);
Game.showResultFromHistory(data.history[data.history.length - 1].result);
}
}
document.getElementById('loading').style.visibility = 'hidden';
},
memberJoined: function (data) {
var div = document.getElementById('players');
var p = document.createElement('p');
p.innerHTML = data.userName;
div.appendChild(p);
},
newRound: function (data) {
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
Game.reset();
}
Game.readyToContinue = false;
Game.panoId = data.place.panoId;
Game.pov = data.place.pov;
document.getElementById('multi').style.visibility = 'hidden';
Game.resetRound();
Game.startNewRound();
Game.startCountdown(data.timeout);
},
guess: function (data) {
var resultBounds = Game.map.getBounds();
Game.addGuessPositionToResultMap(data.guessPosition, data);
resultBounds.extend(data.guessPosition);
Game.map.fitBounds(resultBounds);
},
timeoutChanged: function (data) {
Game.startCountdown(data.timeout);
},
endRound: function (data) {
Game.readyToContinue = true;
Game.startCountdown(0);
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
if (Game.multi.owner) {
document.getElementById('continueButton').disabled = false;
document.getElementById('startNewGameButton').disabled = false;
}
return;
}
document.getElementById('guessButton').disabled = true;
document.getElementById('panoCover').style.visibility = 'visible';
Game.receiveResult(data.position, data.result.guessPosition, { distance: data.result.distance, score: data.result.score }, data.allResults);
}
},
prepare: function () {
var data = new FormData();
var userNames;
if (roomId) {
var userNames = localStorage.userNames ? JSON.parse(localStorage.userNames) : {};
if (!userNames.hasOwnProperty(roomId)) {
userNames[roomId] = prompt('Your name: ');
localStorage.userNames = JSON.stringify(userNames);
}
data.append('userName', userNames[roomId]);
}
document.getElementById('loading').style.visibility = 'visible';
var url = roomId ? '/multiGame/' + roomId + '/prepare.json' : '/game/' + mapId + '/prepare.json';
MapGuesser.httpRequest('POST', url, function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
document.getElementById('mapName').innerHTML = this.response.mapName;
Game.mapBounds = this.response.bounds;
Game.initialize();
if (roomId) {
Game.multi.token = this.response.token;
Game.multi.owner = this.response.owner;
document.getElementById('multi').style.visibility = 'visible';
if (Game.multi.owner) {
document.getElementById('startMultiGameButton').style.display = 'block';
}
document.getElementById('loading').style.visibility = 'visible';
Game.MultiConnector.connect();
}
}, data);
},
initialize: function () {
document.getElementById('loading').style.visibility = 'visible';
document.getElementById('panoCover').style.visibility = 'visible';
document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = '0/0';
Game.map.setOptions({
draggableCursor: 'crosshair'
});
Game.map.fitBounds(Game.mapBounds);
Game.map.fitBounds(mapBounds);
if (roomId) {
// if it is multiplayer mode, data is sent via WS
return;
}
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/game/' + mapId + '/initialData.json', function () {
MapGuesser.httpRequest('GET', '/game/' + mapId + '/newPlace.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
document.getElementById('panoCover').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
//TODO: handle this error
return;
}
Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov;
Game.panoId = this.response.panoId;
Game.pov = this.response.pov;
for (var i = 0; i < this.response.history.length; ++i) {
var round = this.response.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
Game.scoreSum += round.result.score;
if (this.response.history) {
for (var i = 0; i < this.response.history.length; ++i) {
var round = this.response.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.guessPosition, realMarker: null, guessMarker: null, line: null });
Game.addRealGuessPair(round.position, round.guessPosition, true);
Game.scoreSum += round.score;
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
Game.startNewRound();
});
},
@@ -303,16 +63,10 @@
for (var i = 0; i < Game.rounds.length; ++i) {
var round = Game.rounds[i];
if (round.realMarker) {
if (round.realMarker && round.guessMarker && round.line) {
round.realMarker.setMap(null);
}
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setMap(null);
guessMarker.line.setMap(null);
if (guessMarker.info) {
guessMarker.info.close();
}
round.guessMarker.setMap(null);
round.line.setMap(null);
}
}
@@ -322,12 +76,10 @@
var distanceInfo = document.getElementById('distanceInfo');
distanceInfo.children[0].style.display = null;
distanceInfo.children[1].style.display = null;
distanceInfo.children[2].style.display = null;
var scoreInfo = document.getElementById('scoreInfo');
scoreInfo.children[0].style.display = null;
scoreInfo.children[1].style.display = null;
document.getElementById('continueButton').style.display = null;
document.getElementById('showSummaryButton').style.display = null;
document.getElementById('startNewGameButton').style.display = null;
document.getElementById('showGuessButton').style.visibility = null;
@@ -344,15 +96,8 @@
var lastRound = Game.rounds[Game.rounds.length - 1];
lastRound.realMarker.setVisible(false);
for (var i = 0; i < lastRound.guessMarkers.length; ++i) {
var guessMarker = lastRound.guessMarkers[i];
guessMarker.marker.setVisible(false);
guessMarker.line.setVisible(false);
if (guessMarker.info) {
guessMarker.info.close();
}
}
lastRound.guessMarker.setVisible(false);
lastRound.line.setVisible(false);
}
document.getElementById('panoCover').style.visibility = 'hidden';
@@ -363,18 +108,13 @@
Game.map.setOptions({
draggableCursor: 'crosshair'
});
Game.map.fitBounds(Game.mapBounds);
if (roomId) {
// if it is multiplayer mode, data is sent via WS
return;
}
Game.map.fitBounds(mapBounds);
Game.startNewRound();
},
startNewRound: function () {
Game.rounds.push({ position: null, guessPosition: null, realMarker: null, guessMarkers: [] });
Game.rounds.push({ position: null, guessPosition: null, realMarker: null, guessMarker: null, line: null });
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
@@ -382,26 +122,13 @@
},
handleErrorResponse: function (error) {
switch (error) {
case 'no_session_found':
MapGuesser.showModalWithContent('Error', 'Your session is invalid!', [{
type: 'button',
classNames: [],
text: 'Restart game',
onclick: function () {
window.location.reload();
}
}]);
break;
// for the time being we only handle the "no_session_found" error and reset the game
case 'game_already_started':
MapGuesser.showModalWithContent('Error', 'This game is already started, you cannot join.');
break;
MapGuesser.httpRequest('GET', '/game/' + mapId + '/json', function () {
mapBounds = this.response.bounds;
default:
MapGuesser.showModalWithContent('Error', 'Error code: \'' + error + '\'');
break
}
Game.reset();
});
},
loadPano: function (panoId, pov) {
@@ -414,106 +141,7 @@
Game.panorama.setPano(panoId);
},
receiveResult: function (position, guessPosition, result, allResults) {
Game.scoreSum += result.score;
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
var resultBounds = new google.maps.LatLngBounds();
Game.rounds[Game.rounds.length - 1].position = position;
Game.addPositionToResultMap();
resultBounds.extend(position);
if (guessPosition) {
Game.addGuessPositionToResultMap(guessPosition);
resultBounds.extend(guessPosition);
}
if (allResults) {
for (var i = 0; i < allResults.length; ++i) {
var currentResult = allResults[i];
if (currentResult.guessPosition) {
Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
resultBounds.extend(currentResult.guessPosition);
}
}
}
Game.showResultMap(result, resultBounds);
},
showResultFromHistory: function (result) {
var round = Game.rounds[Game.rounds.length - 1];
var resultBounds = new google.maps.LatLngBounds();
round.realMarker.setVisible(true);
resultBounds.extend(round.position);
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setVisible(true);
guessMarker.line.setVisible(true);
resultBounds.extend(guessMarker.marker.getPosition());
}
Game.showResultMap(result, resultBounds);
},
showResultMap: function (result, resultBounds) {
// TODO: refactor - it is necessary for mobile
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
document.getElementById('showGuessButton').click();
}
if (Game.adaptGuess) {
document.getElementById('guess').classList.remove('adapt');
}
if (Game.guessMarker) {
Game.guessMarker.setMap(null);
Game.guessMarker = null;
}
document.getElementById('guess').classList.add('result');
Game.map.setOptions({
draggableCursor: 'grab'
});
Game.map.fitBounds(resultBounds);
var distanceInfo = document.getElementById('distanceInfo');
if (result.distance === null) {
distanceInfo.children[0].style.display = 'none';
distanceInfo.children[1].style.display = 'block';
} else {
distanceInfo.children[0].style.display = 'block';
distanceInfo.children[1].style.display = 'none';
document.getElementById('distance').innerHTML = Util.printDistanceForHuman(result.distance);
}
document.getElementById('score').innerHTML = result.score;
var scoreBarProperties = Game.calculateScoreBarProperties(result.score, Game.MAX_SCORE);
var scoreBar = document.getElementById('scoreBar');
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
scoreBar.style.width = scoreBarProperties.width;
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
document.getElementById('continueButton').style.display = 'none';
document.getElementById('showSummaryButton').style.display = 'block';
} else if (roomId) {
if (Game.multi.owner) {
if (!Game.readyToContinue) {
document.getElementById('continueButton').disabled = true;
}
} else {
document.getElementById('continueButton').style.display = 'none';
}
}
},
guess: function () {
evaluateGuess: function () {
if (!Game.guessMarker) {
return;
}
@@ -522,34 +150,63 @@
Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
document.getElementById('guessButton').disabled = true;
if (Game.adaptGuess) {
document.getElementById('guess').classList.remove('adapt');
}
document.getElementById('loading').style.visibility = 'visible';
document.getElementById('panoCover').style.visibility = 'visible';
var data = new FormData();
data.append('lat', String(guessPosition.lat));
data.append('lng', String(guessPosition.lng));
document.getElementById('loading').style.visibility = 'visible';
var url = roomId ? '/multiGame/' + roomId + '/guess.json' : '/game/' + mapId + '/guess.json';
MapGuesser.httpRequest('POST', url, function () {
document.getElementById('loading').style.visibility = 'hidden';
MapGuesser.httpRequest('POST', '/game/' + mapId + '/guess.json', function () {
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
Game.guessMarker.setMap(null);
Game.guessMarker = null;
if (this.response.place) {
Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov;
document.getElementById('loading').style.visibility = 'hidden';
document.getElementById('guess').classList.add('result');
Game.scoreSum += this.response.result.score;
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
Game.rounds[Game.rounds.length - 1].position = this.response.result.position;
Game.addRealGuessPair(this.response.result.position, guessPosition);
var resultBounds = new google.maps.LatLngBounds();
resultBounds.extend(this.response.result.position);
resultBounds.extend(guessPosition);
Game.map.setOptions({
draggableCursor: 'grab'
});
Game.map.fitBounds(resultBounds);
document.getElementById('distance').innerHTML = Util.printDistanceForHuman(this.response.result.distance);
document.getElementById('score').innerHTML = this.response.result.score;
var scoreBarProperties = Game.calculateScoreBarProperties(this.response.result.score, Game.MAX_SCORE);
var scoreBar = document.getElementById('scoreBar');
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
scoreBar.style.width = scoreBarProperties.width;
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
document.getElementById('continueButton').style.display = 'none';
document.getElementById('showSummaryButton').style.display = 'block';
}
Game.panoId = this.response.panoId;
Game.pov = this.response.pov;
}, data);
},
addPositionToResultMap: function (hidden) {
addRealGuessPair: function (position, guessPosition, hidden) {
var round = Game.rounds[Game.rounds.length - 1];
var position = round.position;
round.realMarker = new google.maps.Marker({
map: Game.map,
@@ -570,25 +227,16 @@
round.realMarker.addListener('click', function () {
window.open('https://www.google.com/maps/search/?api=1&query=' + this.getPosition().toUrlValue(), '_blank');
});
},
addGuessPositionToResultMap: function (guessPosition, result, hidden) {
var round = Game.rounds[Game.rounds.length - 1];
var position = round.position;
var guessMarker = { marker: null, line: null, info: null };
var markerSvg = result ? 'marker-gray-empty.svg' : 'marker-blue-empty.svg';
var markerLabel = result ? result.userName.charAt(0).toUpperCase() : '?';
guessMarker.marker = new google.maps.Marker({
round.guessMarker = new google.maps.Marker({
map: Game.map,
visible: !hidden,
position: guessPosition,
zIndex: Game.rounds.length,
clickable: !!result,
clickable: false,
draggable: false,
icon: {
url: STATIC_ROOT + '/img/markers/' + markerSvg + '?rev=' + REVISION,
url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
size: new google.maps.Size(24, 32),
scaledSize: new google.maps.Size(24, 32),
anchor: new google.maps.Point(12, 32),
@@ -599,11 +247,11 @@
fontFamily: 'Roboto',
fontSize: '16px',
fontWeight: '500',
text: markerLabel
text: '?'
}
});
guessMarker.line = new google.maps.Polyline({
round.line = new google.maps.Polyline({
map: Game.map,
visible: !hidden,
path: [
@@ -626,19 +274,6 @@
draggable: false,
editable: false
});
if (result) {
guessMarker.info = new google.maps.InfoWindow({
content: '<p class="small bold">' + result.userName + '</p>' +
'<p class="small">' + Util.printDistanceForHuman(result.distance) + ' | ' + result.score + ' points</p>',
});
guessMarker.marker.addListener('click', function () {
guessMarker.info.open(Game.map, this);
});
}
round.guessMarkers.push(guessMarker);
},
calculateScoreBarProperties: function (score, maxScore) {
@@ -659,19 +294,12 @@
showSummary: function () {
var distanceInfo = document.getElementById('distanceInfo');
distanceInfo.children[0].style.display = 'none';
distanceInfo.children[1].style.display = 'none';
distanceInfo.children[2].style.display = 'block';
distanceInfo.children[1].style.display = 'block';
var scoreInfo = document.getElementById('scoreInfo');
scoreInfo.children[0].style.display = 'none';
scoreInfo.children[1].style.display = 'block';
document.getElementById('showSummaryButton').style.display = null;
if (!roomId || Game.multi.owner) {
document.getElementById('startNewGameButton').style.display = 'block';
if (!Game.readyToContinue) {
document.getElementById('startNewGameButton').disabled = true;
}
}
document.getElementById('startNewGameButton').style.display = 'block';
var resultBounds = new google.maps.LatLngBounds();
@@ -692,17 +320,12 @@
fontWeight: '500',
text: String(i + 1)
});
round.realMarker.setVisible(true);
round.guessMarker.setVisible(true);
round.line.setVisible(true);
resultBounds.extend(round.position);
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setVisible(true);
guessMarker.line.setVisible(true);
resultBounds.extend(guessMarker.marker.getPosition());
}
resultBounds.extend(round.guessPosition);
}
Game.map.fitBounds(resultBounds);
@@ -733,52 +356,6 @@
Game.googleLink.href = 'https://maps.google.com/maps';
}
}, 1);
},
startCountdown: function (timeout) {
if (Game.countdownHandler) {
clearInterval(Game.countdownHandler);
}
Game.countdownElement = document.getElementById('countdown');
Game.countdownTimeElement = document.getElementById('countdownTime');
Game.setCountdownTime(Math.round(timeout / 1000));
if (timeout <= 0) {
return;
}
Game.timeoutEnd = new Date(new Date().getTime() + timeout);
Game.countdownHandler = setInterval(function () {
var timeLeft = Math.round((Game.timeoutEnd - new Date()) / 1000);
Game.setCountdownTime(timeLeft);
if (timeLeft <= 0) {
document.getElementById('panoCover').style.visibility = 'visible';
clearInterval(Game.countdownHandler);
}
}, 1000);
},
setCountdownTime: function (time) {
if (time <= 0) {
Game.countdownElement.style.visibility = 'hidden';
return;
}
if (time <= 15) {
Game.countdownElement.className = 'red';
} else if (time <= 30) {
Game.countdownElement.className = 'yellow';
} else {
Game.countdownElement.className = '';
}
Game.countdownElement.style.visibility = 'visible';
Game.countdownTimeElement.innerHTML = time;
}
};
@@ -796,7 +373,13 @@
}
};
MapGuesser.sessionAvailableHooks.reinitializeGame = Game.prepare;
MapGuesser.sessionAvailableHooks.reinitializeGame = function () {
MapGuesser.httpRequest('GET', '/game/' + mapId + '/json', function () {
mapBounds = this.response.bounds;
Game.initialize();
});
};
if (!('ontouchstart' in document.documentElement)) {
Game.adaptGuess = true;
@@ -809,7 +392,7 @@
});
Game.map.addListener('click', function (e) {
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
if (Game.rounds[Game.rounds.length - 1].guessPosition) {
return;
}
@@ -824,7 +407,7 @@
clickable: false,
draggable: true,
icon: {
url: STATIC_ROOT + '/img/markers/marker-blue-empty.svg?rev=' + REVISION,
url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
size: new google.maps.Size(24, 32),
scaledSize: new google.maps.Size(24, 32),
anchor: new google.maps.Point(12, 32),
@@ -857,9 +440,7 @@
Game.rewriteGoogleLink();
});
if (COOKIES_CONSENT) {
Game.prepare();
}
Game.initialize();
document.getElementById('showGuessButton').onclick = function () {
this.style.visibility = 'hidden';
@@ -872,27 +453,11 @@
}
document.getElementById('guessButton').onclick = function () {
Game.guess();
Game.evaluateGuess();
}
document.getElementById('continueButton').onclick = function () {
if (roomId) {
if (!Game.multi.owner || !Game.readyToContinue) {
return;
}
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/nextRound.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
});
} else {
Game.resetRound();
}
Game.resetRound();
}
document.getElementById('showSummaryButton').onclick = function () {
@@ -900,40 +465,6 @@
}
document.getElementById('startNewGameButton').onclick = function () {
if (roomId) {
if (!Game.multi.owner) {
return;
}
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
});
} else {
Game.reset();
}
}
document.getElementById('startMultiGameButton').onclick = function () {
if (!roomId || !Game.multi.owner) {
return;
}
document.getElementById('multi').style.visibility = 'hidden';
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
});
Game.reset();
}
})();
+10 -69
View File
@@ -310,21 +310,6 @@
var placeId = addedPlaces[i].id;
places[tempId].id = placeId;
}
},
// TODO: check whether marker is already existing on the map for the coordinates
// or alternatively block saving for matching coordinates
placeMarker: function (latlng) {
var marker = L.marker(latlng, {
icon: IconCollection.iconBlue,
zIndexOffset: 2000
})
.addTo(MapEditor.map)
.on('click', function () {
MapEditor.select(this);
});
MapEditor.select(marker);
}
};
@@ -355,32 +340,6 @@
} else {
return { ppi: 72, tileSize: 512, zoomOffset: -1, minZoom: 2, maxZoom: 20 };
}
},
extractCoordinates: function (coordinatesStr) {
var coordinates = { valid: false, latlng: { lat: 0., lng: 0. } };
var delimiters = [',', ' ', ';'];
coordinatesStr = coordinatesStr.trim();
if (coordinatesStr.length == 0) {
return coordinates;
}
for (var delimiter of delimiters) {
if (coordinatesStr.indexOf(delimiter) != -1) {
var coordinatesArr = coordinatesStr.split(delimiter);
coordinates.latlng.lat = parseFloat(coordinatesArr[0]);
coordinates.latlng.lng = parseFloat(coordinatesArr[1]);
if (!isNaN(coordinates.latlng.lat) && !isNaN(coordinates.latlng.lng)) {
coordinates.valid = true;
return coordinates;
}
}
}
return coordinates;
}
};
@@ -389,7 +348,16 @@
});
MapEditor.map.on('click', function (e) {
MapEditor.placeMarker(e.latlng);
var marker = L.marker(e.latlng, {
icon: IconCollection.iconBlue,
zIndexOffset: 2000
})
.addTo(MapEditor.map)
.on('click', function () {
MapEditor.select(this);
});
MapEditor.select(marker);
});
var highResData = Util.getHighResData();
@@ -472,31 +440,4 @@
document.getElementById('deleteButton').onclick = function () {
MapEditor.deletePlace();
};
document.getElementById('jumpButton').onclick = function (e) {
var coordinatesStr = document.getElementById("jumpCoordinates").value;
var coordinates = Util.extractCoordinates(coordinatesStr);
if (coordinates.valid) {
MapEditor.placeMarker(coordinates.latlng);
}
};
document.getElementById('jumpCoordinates').onkeyup = function (e) {
var coordinatesStr = document.getElementById("jumpCoordinates").value;
var coordinates = Util.extractCoordinates(coordinatesStr);
var jumpButton = document.getElementById("jumpButton");
if (coordinates.valid) {
jumpButton.disabled = false;
if (e.key == 'Enter') {
MapEditor.placeMarker(coordinates.latlng);
}
}
else {
jumpButton.disabled = true;
}
};
})();
-1
View File
@@ -1,5 +1,4 @@
var MapGuesser = {
isSecure: window.location.protocol === 'https:',
cookiesAgreed: false,
sessionAvailableHooks: {},
+6 -39
View File
@@ -8,9 +8,12 @@
var imgContainer = imgContainers[i];
var imgSrc = 'https://maps.googleapis.com/maps/api/staticmap?size=350x175&' +
'scale=' + (window.devicePixelRatio >= 2 ? 2 : 1) + '&' +
'visible=' + imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundWestLng + '|' +
imgContainer.dataset.boundNorthLat + ',' + imgContainer.dataset.boundEastLng +
'scale=' + (window.devicePixelRatio >= 2 ? 2 : 1) + '&path=color:0x0000ff40|weight:3|fillcolor:0x0000ff20|' +
imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundWestLng + '|' +
imgContainer.dataset.boundNorthLat + ',' + imgContainer.dataset.boundWestLng + '|' +
imgContainer.dataset.boundNorthLat + ',' + imgContainer.dataset.boundEastLng + '|' +
imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundEastLng + '|' +
imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundWestLng +
'&key=' + GOOGLE_MAPS_JS_API_KEY;
imgContainer.style.backgroundImage = 'url("' + imgSrc + '")';
@@ -73,40 +76,4 @@
window.onresize = function () {
Maps.calculateDescriptionDivHeights();
};
document.getElementById('multiForm').onsubmit = function (e) {
e.preventDefault();
var roomId = this.elements.roomId.value;
if (roomId.length !== 6) {
return;
}
window.location.href = '/multiGame/' + this.elements.roomId.value;
};
document.getElementById('multiButton').onclick = function () {
MapGuesser.showModal('multi');
document.getElementById('createNewRoomButton').href = '/multiGame/new/' + this.dataset.mapId;
document.getElementById('multiForm').elements.roomId.select();
}
document.getElementById('closePlayModeButton').onclick = function () {
MapGuesser.hideModal();
};
document.getElementById('closeMultiButton').onclick = function () {
MapGuesser.hideModal();
};
var buttons = document.getElementById('mapContainer').getElementsByClassName('playButton');
for (var i = 0; i < buttons.length; i++) {
var button = buttons[i];
button.onclick = function () {
MapGuesser.showModal('playMode');
document.getElementById('singleButton').href = '/game/' + this.dataset.mapId;
document.getElementById('multiButton').dataset.mapId = this.dataset.mapId;
};
}
})();
+2 -17
View File
@@ -59,25 +59,10 @@ def getRevisionForRef(ref):
return subprocess.check_output(["git", "rev-list", "-1", ref], cwd=REPO).decode().strip()
def getLatestReleaseTag():
process = subprocess.Popen(["git", "for-each-ref", "refs/tags/Release*", "--sort=-creatordate", "--format=%(refname:short)"], stdout=subprocess.PIPE, cwd=REPO)
for line in process.stdout:
tag = line.decode().rstrip()
if isTagVerified(tag):
return tag
print(f"[WARNING] Tag '{tag}' is not verified, skipping.")
raise Exception("No verified 'Release*' tag found!")
def isTagVerified(tag):
process = subprocess.run(["git", "tag", "--verify", tag], stdout=subprocess.PIPE, stderr=subprocess.STDOUT, cwd=REPO)
return process.returncode == 0
return subprocess.check_output(["git", "for-each-ref", "refs/tags/Release*", "--count=1", "--sort=-creatordate", "--format=%(refname:short)"], cwd=REPO).decode().strip()
def updateRepoFromRemote():
subprocess.call(["git", "fetch", "origin", "--prune", "--prune-tags"], cwd=REPO)
subprocess.call(["git", "fetch", "origin", "--prune"], cwd=REPO)
def checkoutWorktree(worktreePath, ref):
subprocess.call(["git", "checkout", "-f", ref], cwd=worktreePath)
+1 -4
View File
@@ -9,14 +9,11 @@ if [ -f ${ROOT_DIR}/installed ]; then
exit 1
fi
echo "Installing NPM packages..."
(cd ${ROOT_DIR}/multi && npm install)
echo "Installing Yarn packages..."
(cd ${ROOT_DIR}/public/static && yarn install)
echo "Installing MapGuesser DB..."
mysql --host=${DB_HOST} --user=${DB_USER} --password=${DB_PASSWORD} ${DB_NAME} < ${ROOT_DIR}/database/mapguesser.sql
mysql --host=${DB_HOST} --user=${DB_USER} --password=${DB_PASSWORD} ${DB_NAME} < ${ROOT_DIR}/db/mapguesser.sql
echo "Migrating DB..."
(cd ${ROOT_DIR} && ./mapg db:migrate)
-3
View File
@@ -11,9 +11,6 @@ else
(cd ${ROOT_DIR} && composer install --dev)
fi
echo "Installing NPM packages..."
(cd ${ROOT_DIR}/multi && npm install)
echo "Installing Yarn packages..."
(cd ${ROOT_DIR}/public/static && yarn install)
-12
View File
@@ -5,7 +5,6 @@ use MapGuesser\Database\Query\Modify;
use MapGuesser\Database\Query\Select;
use MapGuesser\Interfaces\Database\IResultSet;
use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Repository\UserConfirmationRepository;
use MapGuesser\Repository\UserPasswordResetterRepository;
use MapGuesser\Repository\UserRepository;
@@ -23,8 +22,6 @@ class MaintainDatabaseCommand extends Command
private UserPasswordResetterRepository $userPasswordResetterRepository;
private MultiRoomRepository $multiRoomRepository;
public function __construct()
{
parent::__construct();
@@ -33,7 +30,6 @@ class MaintainDatabaseCommand extends Command
$this->userRepository = new UserRepository();
$this->userConfirmationRepository = new UserConfirmationRepository();
$this->userPasswordResetterRepository = new UserPasswordResetterRepository();
$this->multiRoomRepository = new MultiRoomRepository();
}
public function configure(): void
@@ -47,7 +43,6 @@ class MaintainDatabaseCommand extends Command
try {
$this->deleteInactiveExpiredUsers();
$this->deleteExpiredPasswordResetters();
$this->deleteExpiredRooms();
$this->deleteExpiredSessions();
} catch (\Exception $e) {
$output->writeln('<error>Maintenance failed!</error>');
@@ -94,13 +89,6 @@ class MaintainDatabaseCommand extends Command
}
}
private function deleteExpiredRooms(): void
{
foreach ($this->multiRoomRepository->getAllExpired() as $multiRoom) {
$this->pdm->deleteFromDb($multiRoom);
}
}
private function deleteExpiredSessions(): void
{
//TODO: model may be used for sessions too
+7 -125
View File
@@ -1,37 +1,20 @@
<?php namespace MapGuesser\Controller;
use DateTime;
use Faker\Factory;
use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Response\HtmlContent;
use MapGuesser\Response\JsonContent;
use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\Interfaces\Response\IRedirect;
use MapGuesser\Multi\MultiConnector;
use MapGuesser\PersistentData\Model\MultiRoom;
use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\MapRepository;
use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Response\Redirect;
class GameController
{
private IRequest $request;
private PersistentDataManager $pdm;
private MultiConnector $multiConnector;
private MultiRoomRepository $multiRoomRepository;
private MapRepository $mapRepository;
public function __construct(IRequest $request)
{
$this->request = $request;
$this->pdm = new PersistentDataManager();
$this->multiConnector = new MultiConnector();
$this->multiRoomRepository = new MultiRoomRepository();
$this->mapRepository = new MapRepository();
}
@@ -39,131 +22,30 @@ class GameController
{
$mapId = (int) $this->request->query('mapId');
return new HtmlContent('game', ['mapId' => $mapId]);
return new HtmlContent('game', $this->prepareGame($mapId));
}
public function getNewMultiGame(): IRedirect
public function getGameJson(): IContent
{
$mapId = (int) $this->request->query('mapId');
$map = $this->mapRepository->getById($mapId);
$roomId = bin2hex(random_bytes(3));
$token = $this->getMultiToken($roomId);
$room = new MultiRoom();
$room->setRoomId($roomId);
$room->setStateArray([
'mapId' => $mapId,
'area' => $map->getArea(),
'rounds' => [],
'currentRound' => -1
]);
$room->setMembersArray(['owner' => $token, 'all' => []]);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
$this->multiConnector->sendMessage('create_room', ['roomId' => $roomId]);
return new Redirect(
\Container::$routeCollection
->getRoute('multiGame')
->generateLink(['roomId' => $roomId]),
IRedirect::TEMPORARY
);
return new JsonContent($this->prepareGame($mapId));
}
public function getMultiGame(): IContent
private function prepareGame(int $mapId): array
{
$roomId = $this->request->query('roomId');
return new HtmlContent('game', ['roomId' => $roomId]);
}
public function prepareGame(): IContent
{
$mapId = (int) $this->request->query('mapId');
$map = $this->mapRepository->getById($mapId);
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
$session->set('state', [
'mapId' => $mapId,
'area' => $map->getArea(),
'rounds' => [],
'currentRound' => -1
'rounds' => []
]);
} else { // update the area of the map in the session in any case
$state['area'] = $map->getArea();
$session->set('state', $state);
}
return new JsonContent([
'mapId' => $mapId,
'mapName' => $map->getName(),
'bounds' => $map->getBounds()->toArray()
]);
}
public function prepareMultiGame(): IContent
{
$roomId = $this->request->query('roomId');
$userName = $this->request->post('userName');
if (empty($userName)) {
$faker = Factory::create();
$userName = $faker->userName;
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$map = $this->mapRepository->getById($state['mapId']);
$token = $this->getMultiToken($roomId);
$members = $room->getMembersArray();
if (!in_array($token, $members['all'])) {
if ($state['currentRound'] >= 0) {
return new JsonContent(['error' => 'game_already_started']);
}
$members['all'][] = $token;
}
$room->setMembersArray($members);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
$this->multiConnector->sendMessage('join_room', [
'roomId' => $roomId,
'token' => $token,
'userName' => $userName
]);
return new JsonContent([
'roomId' => $roomId,
'token' => $token,
'owner' => $members['owner'] == $token,
'mapId' => $state['mapId'],
'mapName' => $map->getName(),
'bounds' => $map->getBounds()->toArray()
]);
}
private function getMultiToken(string $roomId): string
{
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
$token = bin2hex(random_bytes(16));
$session->set('multiState', [
'roomId' => $roomId,
'token' => $token
]);
} else {
$token = $multiState['token'];
}
return $token;
return ['mapId' => $mapId, 'mapName' => $map->getName(), 'bounds' => $map->getBounds()->toArray()];
}
}
+76 -176
View File
@@ -1,13 +1,10 @@
<?php namespace MapGuesser\Controller;
use DateTime;
use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Util\Geo\Position;
use MapGuesser\Response\JsonContent;
use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\Multi\MultiConnector;
use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\PersistentData\Model\Place;
use MapGuesser\Repository\PlaceRepository;
class GameFlowController
@@ -17,226 +14,129 @@ class GameFlowController
private IRequest $request;
private PersistentDataManager $pdm;
private MultiConnector $multiConnector;
private MultiRoomRepository $multiRoomRepository;
private PlaceRepository $placeRepository;
public function __construct(IRequest $request)
{
$this->request = $request;
$this->pdm = new PersistentDataManager();
$this->multiConnector = new MultiConnector();
$this->multiRoomRepository = new MultiRoomRepository();
$this->placeRepository = new PlaceRepository();
}
public function initialData(): IContent
public function getNewPlace(): IContent
{
$mapId = (int) $this->request->query('mapId');
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
return new JsonContent(['error' => 'no_session_found']);
}
if (!isset($state['currentRound']) || $state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS) {
$this->startNewGame($state, $mapId);
if (count($state['rounds']) === 0) {
$placesWithoutPano = [];
$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, [], $placesWithoutPano);
$this->addNewRoundToState($state, $place, $placesWithoutPano);
$session->set('state', $state);
}
$response = [];
$data = [
'panoId' => $place->getPanoIdCached(),
'pov' => $place->getPov()->toArray()
];
} else {
$rounds = count($state['rounds']);
$last = $state['rounds'][$rounds - 1];
$last = $state['rounds'][$state['currentRound']];
$response['place'] = [
'panoId' => $last['panoId'],
'pov' => $last['pov']->toArray()
];
$response['history'] = [];
for ($i = 0; $i < $state['currentRound']; ++$i) {
$round = $state['rounds'][$i];
$response['history'][] = [
'position' => $round['position']->toArray(),
'result' => [
$history = [];
for ($i = 0; $i < $rounds - 1; ++$i) {
$round = $state['rounds'][$i];
$history[] = [
'position' => $round['position']->toArray(),
'guessPosition' => $round['guessPosition']->toArray(),
'distance' => $round['distance'],
'score' => $round['score']
]
];
}
$data = [
'history' => $history,
'panoId' => $last['panoId'],
'pov' => isset($last['pov']) ? // should be checked not to break with old sessions
$last['pov']->toArray() :
['heading' => 0.0, 'pitch' => 0.0, 'zoom' => 0.0],
];
}
return new JsonContent($response);
return new JsonContent($data);
}
public function multiInitialData(): IContent
{
$roomId = $this->request->query('roomId');
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
return new JsonContent(['error' => 'no_session_found']);
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$members = $room->getMembersArray();
if ($members['owner'] !== $multiState['token']) {
return new JsonContent(['error' => 'not_owner_of_room']);
}
if ($state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS - 1) {
$this->startNewGame($state, $state['mapId']);
$room->setStateArray($state);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
}
$places = [];
foreach ($state['rounds'] as $round) {
$places[] = [
'position' => $round['position']->toArray(),
'panoId' => $round['panoId'],
'pov' => $round['pov']->toArray()
];
}
$this->multiConnector->sendMessage('start_game', ['roomId' => $roomId, 'places' => $places]);
return new JsonContent(['ok' => true]);
}
public function guess(): IContent
public function evaluateGuess(): IContent
{
$mapId = (int) $this->request->query('mapId');
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
return new JsonContent(['error' => 'no_session_found']);
}
$last = $state['rounds'][$state['currentRound']];
$last = $state['rounds'][count($state['rounds']) - 1];
$position = $last['position'];
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
$distance = $this->calculateDistance($position, $guessPosition);
$score = $this->calculateScore($distance, $state['area']);
$last['guessPosition'] = $guessPosition;
$last['distance'] = $result['distance'];
$last['score'] = $result['score'];
$last['distance'] = $distance;
$last['score'] = $score;
$state['rounds'][count($state['rounds']) - 1] = $last;
$response = [
'position' => $last['position']->toArray(),
'result' => $result
];
if (count($state['rounds']) < static::NUMBER_OF_ROUNDS) {
$exclude = [];
$state['rounds'][$state['currentRound']] = $last;
$state['currentRound'] += 1;
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
$next = $state['rounds'][$state['currentRound']];
foreach ($state['rounds'] as $round) {
$exclude = array_merge($exclude, $round['placesWithoutPano'], [$round['placeId']]);
}
$response['place'] = [
'panoId' => $next['panoId'],
'pov' => $next['pov']->toArray()
];
$placesWithoutPano = [];
$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, $exclude, $placesWithoutPano);
$this->addNewRoundToState($state, $place, $placesWithoutPano);
$panoId = $place->getPanoIdCached();
$pov = $place->getPov()->toArray();
} else {
$state['rounds'] = [];
$panoId = null;
$pov = null;
}
$session->set('state', $state);
return new JsonContent($response);
}
public function multiGuess(): IContent
{
$roomId = $this->request->query('roomId');
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
return new JsonContent(['error' => 'no_session_found']);
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$last = $state['rounds'][$state['currentRound']];
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
$responseFromMulti = $this->multiConnector->sendMessage('guess', [
'roomId' => $roomId,
'token' => $multiState['token'],
'guessPosition' => $guessPosition->toArray(),
'distance' => $result['distance'],
'score' => $result['score']
return new JsonContent([
'result' => [
'position' => $position->toArray(),
'distance' => $distance,
'score' => $score
],
'panoId' => $panoId,
'pov' => $pov
]);
}
if (isset($responseFromMulti['error'])) {
return new JsonContent(['error' => $responseFromMulti['error']]);
}
$response = [
'position' => $last['position']->toArray(),
'result' => $result,
'allResults' => $responseFromMulti['allResults']
private function addNewRoundToState(array &$state, Place $place, array $placesWithoutPano): void
{
$state['rounds'][] = [
'placesWithoutPano' => $placesWithoutPano,
'placeId' => $place->getId(),
'position' => $place->getPosition(),
'panoId' => $place->getPanoIdCached(),
'pov' => $place->getPov()
];
return new JsonContent($response);
}
public function multiNextRound(): IContent
{
$roomId = $this->request->query('roomId');
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
return new JsonContent(['error' => 'no_session_found']);
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$members = $room->getMembersArray();
if ($members['owner'] !== $multiState['token']) {
return new JsonContent(['error' => 'not_owner_of_room']);
}
$state['currentRound'] += 1;
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
$this->multiConnector->sendMessage('next_round', ['roomId' => $roomId, 'currentRound' => $state['currentRound']]);
}
$room->setStateArray($state);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
return new JsonContent(['ok' => true]);
}
private function evalueteGuess(Position $realPosition, Position $guessPosition, float $area)
{
$distance = $this->calculateDistance($realPosition, $guessPosition);
$score = $this->calculateScore($distance, $area);
return ['distance' => $distance, 'score' => $score];
}
private function startNewGame(array &$state, int $mapId): void
{
$places = $this->placeRepository->getRandomNForMapWithValidPano($mapId, static::NUMBER_OF_ROUNDS);
$state['rounds'] = [];
$state['currentRound'] = 0;
foreach ($places as $place) {
$state['rounds'][] = [
'placeId' => $place->getId(),
'position' => $place->getPosition(),
'panoId' => $place->getPanoIdCached(),
'pov' => $place->getPov()
];
}
}
private function calculateDistance(Position $realPosition, Position $guessPosition): float
-22
View File
@@ -1,22 +0,0 @@
<?php namespace MapGuesser\Multi;
class MultiConnector
{
public function sendMessage(string $func, array $args = [])
{
$message = json_encode([
'func' => $func,
'args' => $args
]);
$connection = fsockopen($_ENV['MULTI_INTERNAL_HOST'], $_ENV['MULTI_INTERNAL_PORT']);
fwrite($connection, $message);
$response = '';
while (!feof($connection)) {
$response .= fgets($connection);
}
fclose($connection);
return json_decode($response, true);
}
}
-88
View File
@@ -1,88 +0,0 @@
<?php namespace MapGuesser\PersistentData\Model;
use DateTime;
class MultiRoom extends Model
{
protected static string $table = 'multi_rooms';
protected static array $fields = ['room_id', 'state', 'members', 'updated'];
private string $roomId = '';
private array $state = [];
private array $members = [];
private DateTime $updated;
public function setRoomId(string $roomId): void
{
$this->roomId = $roomId;
}
public function setStateArray(array $state): void
{
$this->state = $state;
}
public function setMembersArray(array $members): void
{
$this->members = $members;
}
public function setState(string $state): void
{
$this->state = unserialize($state);
}
public function setMembers(string $members): void
{
$this->members = unserialize($members);
}
public function setUpdatedDate(DateTime $updated): void
{
$this->updated = $updated;
}
public function setUpdated(string $updated): void
{
$this->updated = new DateTime($updated);
}
public function getRoomId(): string
{
return $this->roomId;
}
public function getStateArray(): array
{
return $this->state;
}
public function getState(): string
{
return serialize($this->state);
}
public function getMembersArray(): array
{
return $this->members;
}
public function getMembers(): string
{
return serialize($this->members);
}
public function getUpdatedDate(): DateTime
{
return $this->updated;
}
public function getUpdated(): string
{
return $this->updated->format('Y-m-d H:i:s');
}
}
-38
View File
@@ -1,38 +0,0 @@
<?php namespace MapGuesser\Repository;
use DateTime;
use Generator;
use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\MultiRoom;
use MapGuesser\PersistentData\PersistentDataManager;
class MultiRoomRepository
{
private PersistentDataManager $pdm;
public function __construct()
{
$this->pdm = new PersistentDataManager();
}
public function getById(int $id): ?MultiRoom
{
return $this->pdm->selectFromDbById($id, MultiRoom::class);
}
public function getByRoomId(string $roomId): ?MultiRoom
{
$select = new Select(\Container::$dbConnection);
$select->where('room_id', '=', $roomId);
return $this->pdm->selectFromDb($select, MultiRoom::class);
}
public function getAllExpired(): Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('updated', '<', (new DateTime('-7 day'))->format('Y-m-d H:i:s'));
yield from $this->pdm->selectMultipleFromDb($select, MultiRoom::class);
}
}
+4 -16
View File
@@ -29,29 +29,17 @@ class PlaceRepository
}
//TODO: use Map instead of id
public function getRandomNForMapWithValidPano(int $mapId, int $n, array $exclude = []): array
public function getRandomForMapWithValidPano(int $mapId, array $exclude = [], array &$placesWithoutPano): Place
{
$places = [];
$placesWithoutPano = [];
for ($i = 1; $i <= $n; ++$i) {
$place = $this->getRandomForMapWithValidPano($mapId, $exclude);
$places[] = $place;
$exclude[] = $place->getId();
}
return $places;
}
//TODO: use Map instead of id
public function getRandomForMapWithValidPano(int $mapId, array $exclude = []): Place
{
do {
$place = $this->selectRandomFromDbForMap($mapId, $exclude);
$panoId = $place->getFreshPanoId();
if ($panoId === null) {
$exclude[] = $place->getId();
$placesWithoutPano[] = $exclude[] = $place->getId();
}
} while ($panoId === null);
+1 -5
View File
@@ -10,12 +10,8 @@
@extends(templates/layout_full)
@section(subheader)
@section(subheader)
<span><a href="javascript:;" id="mapName" title="Edit map data"><?= $mapName ?></a></span><!--
--><span>
<input type="text" id="jumpCoordinates" placeholder="Insert coordinates here" />
<button id="jumpButton" disabled >Jump</button>
</span><!--
--><span><!--
<?php /* Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. */ ?>
--><svg class="inline" width="1em" height="1em" viewBox="0 0 16 16" fill="currentColor" xmlns="http://www.w3.org/2000/svg">
+5 -19
View File
@@ -5,25 +5,13 @@
@extends(templates/layout_full)
@section(pagemodal)
<div id="multi" class="modal">
<h2>Multiplayer (beta)</h2>
<p class="marginTop">Waiting for players...</p>
<div id="players" class="marginTop"></div>
<button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button>
</div>
@endsection
@section(subheader)
<span id="mapName" class="bold">Loading map...</span><!--
--><span>Round <span id="currentRound" class="bold"></span></span><!--
--><span>Score <span id="currentScoreSum" class="bold"></span></span>
<span id="mapName" class="bold"><?= $mapName ?></span><!--
--><span>Round <span id="currentRound" class="bold"></span></span><!--
--><span>Score <span id="currentScoreSum" class="bold"></span></span>
@endsection
@section(main)
<div id="countdown">
<p id="countdownTime" class="mono bold"></p>
</div>
<div id="panoCover"></div>
<div id="panorama"></div>
<div id="showGuessButtonContainer">
@@ -40,7 +28,6 @@
<div id="resultInfo">
<div id="distanceInfo">
<p>You were <span id="distance" class="bold"></span> close.</p>
<p>You didn't guess in this round.</p>
<p class="bold">Game finished.</p>
</div>
<div id="scoreInfo">
@@ -63,8 +50,7 @@
@section(pageScript)
<script>
var multiUrl = '<?= $_ENV['MULTI_WS_URL'] ?>';
var roomId = <?= isset($roomId) ? '\'' . $roomId . '\'' : 'null' ?>;
var mapId = <?= isset($mapId) ? '\'' . $mapId . '\'' : 'null' ?>;
var mapId = <?= $mapId ?>;
var mapBounds = <?= json_encode($bounds) ?>;
</script>
@endsection
+7 -33
View File
@@ -5,32 +5,6 @@ TODO: condition!
@extends(templates/layout_normal)
@section(pagemodal)
<div id="playMode" class="modal">
<h2>Play map</h2>
<a id="singleButton" class="button fullWidth marginTop" href="" title="Single player">Single player</a>
<p class="bold center marginTop marginBottom">OR</p>
<button id="multiButton" class="fullWidth green" data-map-id="">Multiplayer (beta)</button>
<div class="right">
<button id="closePlayModeButton" class="gray marginTop" type="button">Close</button>
</div>
</div>
<div id="multi" class="modal">
<h2>Multiplayer (beta)</h2>
<form id="multiForm" class="marginTop" data-no-submit="true">
<a id="createNewRoomButton" class="button fullWidth green" href="" title="Create new room">Create new room</a>
<p class="bold center marginTop marginBottom">OR</p>
<div class="inputWithButton">
<input type="text" name="roomId" placeholder="Room to connect" required minlength="6" maxlength="6"><!--
--><button id="authenticateWithGoogleButton" type="submit">Connect</button>
</div>
<div class="right">
<button id="closeMultiButton" class="gray marginTop" type="button">Close</button>
</div>
</form>
</div>
@endsection
@section(main)
<div id="mapContainer">
<?php foreach ($maps as $map): ?>
@@ -61,15 +35,15 @@ TODO: condition!
<p class="small center"><?= $map['description'] ?></p>
</div>
</div>
<div class="buttonContainer">
<?php if ($isAdmin): ?>
<button class="button fullWidth noRightRadius playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<?php if ($isAdmin): ?>
<div class="buttonContainer">
<a class="button fullWidth noRightRadius" href="/game/<?= $map['id']; ?>" title="Play map '<?= $map['name'] ?>'">Play this map</a>
<a class="button yellow fullWidth noLeftRadius noRightRadius" href="/admin/mapEditor/<?= $map['id']; ?>" title="Edit map '<?= $map['name'] ?>'">Edit</a>
<button class="button red fullWidth noLeftRadius deleteButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Delete map '<?= $map['name'] ?>'">Delete</button>
<?php else: ?>
<button class="button fullWidth playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<?php endif; ?>
</div>
</div>
<?php else: ?>
<a class="button fullWidth" href="/game/<?= $map['id']; ?>" title="Play map '<?= $map['name'] ?>'">Play this map</a>
<?php endif; ?>
</div>
<?php endforeach; ?>
<?php if ($isAdmin): ?>
+3 -11
View File
@@ -50,17 +50,9 @@ Container::$routeCollection->group('account', function (MapGuesser\Routing\Route
//Container::$routeCollection->get('maps', 'maps', [MapGuesser\Controller\MapsController::class, 'getMaps']);
Container::$routeCollection->group('game', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->get('game', '{mapId}', [MapGuesser\Controller\GameController::class, 'getGame']);
$routeCollection->post('game.prepare-json', '{mapId}/prepare.json', [MapGuesser\Controller\GameController::class, 'prepareGame']);
$routeCollection->post('game.initialData-json', '{mapId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'initialData']);
$routeCollection->post('game.guess-json', '{mapId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'guess']);
});
Container::$routeCollection->group('multiGame', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->get('multiGame.new', 'new/{mapId}', [MapGuesser\Controller\GameController::class, 'getNewMultiGame']);
$routeCollection->get('multiGame', '{roomId}', [MapGuesser\Controller\GameController::class, 'getMultiGame']);
$routeCollection->post('multiGame.prepare-json', '{roomId}/prepare.json', [MapGuesser\Controller\GameController::class, 'prepareMultiGame']);
$routeCollection->post('multiGame.initialData-json', '{roomId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'multiInitialData']);
$routeCollection->post('multiGame.nextRound-json', '{roomId}/nextRound.json', [MapGuesser\Controller\GameFlowController::class, 'multiNextRound']);
$routeCollection->post('multiGame.guess-json', '{roomId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'multiGuess']);
$routeCollection->get('game-json', '{mapId}/json', [MapGuesser\Controller\GameController::class, 'getGameJson']);
$routeCollection->get('newPlace-json', '{mapId}/newPlace.json', [MapGuesser\Controller\GameFlowController::class, 'getNewPlace']);
$routeCollection->post('guess-json', '{mapId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'evaluateGuess']);
});
Container::$routeCollection->group('admin', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->get('admin.mapEditor', 'mapEditor/{mapId?}', [MapGuesser\Controller\MapAdminController::class, 'getMapEditor']);