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Author SHA1 Message Date
bence 22f4abd82d MAPG-80 mark guessable area on static maps
default-pipeline default-pipeline #198
2021-01-01 22:41:17 +01:00
46 changed files with 302 additions and 2320 deletions

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-4
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@@ -15,7 +15,3 @@ MAIL_PORT=2500
GOOGLE_OAUTH_CLIENT_ID=your_google_oauth_client_id
GOOGLE_OAUTH_CLIENT_SECRET=your_google_oauth_client_secret
GOOGLE_ANALITICS_ID=your_google_analytics_id
MULTI_INTERNAL_HOST=multi
MULTI_INTERNAL_PORT=5000
MULTI_WS_URL=mapguesser-dev.ch:8090
MULTI_WS_PORT=8090
-1
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@@ -1,4 +1,3 @@
.env
installed
vendor
node_modules
-8
View File
@@ -9,14 +9,6 @@
"pathMappings": {
"/var/www/mapguesser": "${workspaceRoot}",
}
},
{
"name": "Listen for NodeJS Inspector in Docker",
"type": "node",
"request": "attach",
"port": 9229,
"localRoot": "${workspaceFolder}",
"remoteRoot": "/var/www/mapguesser"
}
]
}
+9 -36
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@@ -14,7 +14,7 @@ git clone https://gitea.e5tv.hu/esoko/mapguesser.git
All the commands listed here should be executed from the repository root.
### Setup Docker stack (recommended)
### (Optional) Setup Docker stack
The easiest way to build up a fully working application with web server and database is to use Docker Compose with the included `docker-compose.yml`.
@@ -24,17 +24,9 @@ All you have to do is executing the following command:
docker-compose up -d
```
Attach shell to the container of `mapguesser_app`:
Attach shell to the container of `mapguesser_app`. All of the following commands should be executed there.
```
docker exec -it mapguesser_app_1 bash
```
All of the following commands should be executed there.
### Manual setup (alternative)
If you don't use the Docker stack you need to install your environment manually. Check `docker-compose.yml` and `docker/Dockerfile` to see the system requirements.
**If you don't use the Docker stack you need to install your environment manually. Check `docker-compose.yml` and `docker/Dockerfile` to see the system requirements.**
### Initialize project
@@ -48,28 +40,15 @@ composer create-project
The `.env` file contains several environment variables that are needed by the application to work properly. These should be configured for your environment.
One very important variable is `DEV`. This indicates that the application operates in development (staging) and not in production mode.
**You should set here the API keys that enable playing the game. Without these API keys the application cannot work well. To get Google API keys visit this page: https://console.developers.google.com/**
**Hint:** If you install the application in the Docker stack for development (staging) environment, only the variables for external dependencies (API keys, map attribution, etc.) should be adapted. All other variables (for DB connection, static root, mailing, multiplayer, etc.) are fine with the default value.
One very important variable is `DEV`. This indicates that the application operates in development (staging) and not in produciton mode.
#### API keys
**You should set the API keys that enable playing the game. Without these API keys the application cannot work well. To get Google API keys visit this page: https://console.developers.google.com/**
Required Google APIs:
* **Maps JavaScript API**: for the interactive maps and street views
* **Maps Static API**: for the static map images
* **Street View Static API**: for the backend metadata requests
Required API keys:
* **GOOGLE_MAPS_SERVER_API_KEY**: this it used by the backend and should have access to **Street View Static API**
* **GOOGLE_MAPS_JS_API_KEY**: this is used by the frontend and should have access to **Maps JavaScript API** and **Maps Static API**
Additionally, a tile provider is also needed for map editor. This should be configured by `LEAFLET_TILESERVER_URL` and `LEAFLET_TILESERVER_ATTRIBUTION`. You can find some providers here: https://wiki.openstreetmap.org/wiki/Tile_servers. OpenStreetMap's tile server is fine for testing.
If you install the application in the Docker stack for development (staging) environment, only the variables for external dependencies (API keys, map attribution, etc.) should be adapted. All other variables (for DB connection, static root, mailing, etc.) are fine with the default value.
### (Production only) Create cron job
To maintain database (delete inactive users, old sessions etc.), the command `db:maintain` should be regularly executed. It is recommended to create a cron job that runs every hour:
To maintain database (delete inactive users, old sessions etc.), the command `db:maintain` should be regularly executed. It is recommened to create a cron job that runs every hour:
```
0 * * * * /path/to/your/installation/mapg db:maintain >>/var/log/cron-mapguesser.log 2>&1
@@ -77,19 +56,13 @@ To maintain database (delete inactive users, old sessions etc.), the command `db
### Finalize installation
After you followed the above steps, execute the following command:
After you set the environment variables in the `.env` file, execute the following command:
```
scripts/install.sh
```
**Warning: Because of a known issue the image `mapguesser_multi` fails to run without the installation steps. You have to relauch `docker-compose up -d` after you finished the installation process.**
**And you are done!** The application is ready to use and develop. In development mode an administrative user is also created by the installation script, email is **mapg@mapg.dev**, password is **123456**. In production mode you should create the first administrative user with the following command:
```
./mapg user:add EMAIL PASSWORD admin
```
**And you are done!** The application is ready to use and develop.
If you installed it in the Docker stack, you can reach it on http://localhost. The mails that are sent by the application can be found on http://localhost:8080/. If needed, the database server can be directly reached on localhost:3306.
+1 -2
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@@ -6,8 +6,7 @@
"require": {
"vlucas/phpdotenv": "^4.1",
"symfony/console": "^5.1",
"phpmailer/phpmailer": "^6.1",
"fzaninotto/faker": "^1.9"
"phpmailer/phpmailer": "^6.1"
},
"require-dev": {
"phpunit/phpunit": "^9",
Generated
+2 -57
View File
@@ -4,63 +4,8 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "b71c0ffc0761a6b90f6242346b735a09",
"content-hash": "34563bfc619f47473b2e37a5639dd63e",
"packages": [
{
"name": "fzaninotto/faker",
"version": "v1.9.2",
"source": {
"type": "git",
"url": "https://github.com/fzaninotto/Faker.git",
"reference": "848d8125239d7dbf8ab25cb7f054f1a630e68c2e"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/fzaninotto/Faker/zipball/848d8125239d7dbf8ab25cb7f054f1a630e68c2e",
"reference": "848d8125239d7dbf8ab25cb7f054f1a630e68c2e",
"shasum": ""
},
"require": {
"php": "^5.3.3 || ^7.0"
},
"require-dev": {
"ext-intl": "*",
"phpunit/phpunit": "^4.8.35 || ^5.7",
"squizlabs/php_codesniffer": "^2.9.2"
},
"type": "library",
"extra": {
"branch-alias": {
"dev-master": "1.9-dev"
}
},
"autoload": {
"psr-4": {
"Faker\\": "src/Faker/"
}
},
"notification-url": "https://packagist.org/downloads/",
"license": [
"MIT"
],
"authors": [
{
"name": "François Zaninotto"
}
],
"description": "Faker is a PHP library that generates fake data for you.",
"keywords": [
"data",
"faker",
"fixtures"
],
"support": {
"issues": "https://github.com/fzaninotto/Faker/issues",
"source": "https://github.com/fzaninotto/Faker/tree/v1.9.2"
},
"abandoned": true,
"time": "2020-12-11T09:56:16+00:00"
},
{
"name": "phpmailer/phpmailer",
"version": "v6.1.6",
@@ -2765,5 +2710,5 @@
"prefer-lowest": false,
"platform": [],
"platform-dev": [],
"plugin-api-version": "2.0.0"
"plugin-api-version": "1.1.0"
}
@@ -1,9 +0,0 @@
CREATE TABLE `multi_rooms` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`room_id` varchar(6) NOT NULL,
`state` text NOT NULL,
`members` text NOT NULL,
`updated` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (`id`),
UNIQUE KEY `room_id` (`room_id`)
) ENGINE = InnoDB DEFAULT CHARSET = utf8mb4;
+4 -13
View File
@@ -1,23 +1,14 @@
version: '3'
services:
app:
build:
context: ./docker
dockerfile: Dockerfile-app
build: ./docker
ports:
- 80:80
volumes:
- .:/var/www/mapguesser
multi:
build:
context: ./docker
dockerfile: Dockerfile-multi
ports:
- 5000:5000
- 8090:8090
- 9229:9229
volumes:
- .:/var/www/mapguesser
links:
- 'mariadb'
- 'mail'
mariadb:
image: mariadb:10.3
ports:
File renamed without changes.
-16
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@@ -1,16 +0,0 @@
FROM ubuntu:focal
ENV DEBIAN_FRONTEND noninteractive
# Install necessary packages
RUN apt update --fix-missing
RUN apt install -y curl build-essential
# Install Node.js and required packages
RUN curl -sL https://deb.nodesource.com/setup_14.x | bash -
RUN apt install -y nodejs
VOLUME /var/www/mapguesser
WORKDIR /var/www/mapguesser
ENTRYPOINT /usr/bin/node --inspect=0.0.0.0:9229 multi
-369
View File
@@ -1,369 +0,0 @@
'use strict';
process.title = 'mapguesser-multi';
class MultiGame {
static ROUND_TIMEOUT_DEFAULT = 120000;
static ROUND_TIMEOUT_MINIMUM = 15000;
static ROUND_TIMEOUT_DIVIDER = 1.5;
static ROUND_TIMEOUT_OFFSET = 500;
constructor() {
this.rooms = new Map();
}
cleanupRooms() {
this.rooms.forEach(function (room, roomId) {
var lastValidDate = new Date(new Date().getTime() - 7 * 24 * 60 * 60 * 1000);
if (room.updated < lastValidDate) {
this.rooms.delete(roomId);
}
});
}
connectToRoom(roomId, token, connection) {
if (!this.rooms.has(roomId) || !this.rooms.get(roomId).members.has(token)) {
return;
}
var room = this.rooms.get(roomId)
var member = room.members.get(token);
member.connection = connection;
this._sendInitialData(room, member, token);
}
createRoom(roomId) {
this.rooms.set(roomId, { members: new Map(), rounds: [], currentRound: -1, updated: new Date() });
return { ok: true };
}
joinRoom(roomId, token, userName) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
if (room.members.has(token)) {
return { error: 'member_already_joined' };
}
var data = { userName: userName };
var self = this;
room.members.forEach(function (member) {
self._sendToMember(member, 'member_joined', data);
});
room.members.set(token, { userName: userName, connection: null });
return { ok: true };
}
startGame(roomId, places) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
var rounds = [];
places.forEach(function (place) {
rounds.push({
place: place,
results: new Map(),
timeout: MultiGame.ROUND_TIMEOUT_DEFAULT,
timeoutStarted: null,
timeoutHandler: null
})
});
room.rounds = rounds;
this.nextRound(roomId, 0);
return { ok: true };
}
guess(roomId, token, guessPosition, distance, score) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
var round = room.rounds[room.currentRound];
if (round.results.has(token)) {
return { error: 'already_guessed' };
}
var member = room.members.get(token);
var allResults = this._collectResultsInRound(room, round);
this._broadcastGuess(room, member.userName, guessPosition, distance, score);
round.results.set(token, { guessPosition: guessPosition, distance: distance, score: score });
this._setNewTimeout(room, round);
return { allResults: allResults };
}
nextRound(roomId, currentRound) {
if (!this.rooms.has(roomId)) {
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
room.currentRound = currentRound;
var round = room.rounds[room.currentRound];
round.timeoutStarted = new Date();
var self = this;
round.timeoutHandler = setTimeout(function () {
self._endRound(room, round);
}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
var data = {};
data.place = { panoId: round.place.panoId, pov: round.place.pov };
data.timeout = round.timeout;
var self = this;
room.members.forEach(function (member) {
self._sendToMember(member, 'new_round', data);
});
return { ok: true };
}
_setNewTimeout(room, round) {
clearTimeout(round.timeoutHandler);
if (room.members.size === round.results.size) {
round.timeout = 0;
round.timeoutStarted = new Date();
this._endRound(room, round);
} else {
round.timeout = round.timeout - (new Date() - round.timeoutStarted);
if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = Math.round(round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER);
} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
}
round.timeoutStarted = new Date();
var self = this;
round.timeoutHandler = setTimeout(function () {
self._endRound(room, round);
}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
this._broadcastTimeout(room, round);
}
}
_endRound(room, round) {
var allResults = this._collectResultsInRound(room, round);
var self = this;
room.members.forEach(function (member, token) {
var result = { guessPosition: null, distance: null, score: 0 };
if (round.results.has(token)) {
result = round.results.get(token);
} else {
round.results.set(token, result);
}
var data = { position: round.place.position, result: result, allResults: allResults };
self._sendToMember(member, 'end_round', data);
});
}
_sendInitialData(room, member, token) {
var data = {};
if (room.currentRound >= 0) {
var round = room.rounds[room.currentRound];
data.place = round.place;
data.timeout = round.timeout - (new Date() - round.timeoutStarted);
}
data.history = [];
for (var i = 0; i <= room.currentRound; ++i) {
var round = room.rounds[i];
if (i === room.currentRound && !round.results.has(token)) {
continue;
}
var result = { guessPosition: null, distance: null, score: 0 };
var allResults = [];
round.results.forEach(function (currentResult, currentToken) {
if (token === currentToken) {
result = currentResult;
return;
}
allResults.push({ userName: room.members.get(currentToken).userName, guessPosition: currentResult.guessPosition, distance: currentResult.distance, score: currentResult.score });
});
data.history.push({
position: round.place.position,
result: result,
allResults: allResults
});
}
data.members = [];
room.members.forEach(function (currentMember) {
data.members.push({ userName: currentMember.userName, me: member === currentMember });
});
data.readyToContinue = room.currentRound >= 0 && room.members.size === room.rounds[room.currentRound].results.size
this._sendToMember(member, 'initialize', data);
}
_collectResultsInRound(room, round) {
var results = [];
round.results.forEach(function (result, token) {
results.push({
userName: room.members.get(token).userName,
guessPosition: result.guessPosition,
distance: result.distance,
score: result.score
});
});
return results;
}
_broadcastTimeout(room, round) {
var self = this;
room.members.forEach(function (member) {
self._sendToMember(member, 'timeout_changed', { timeout: round.timeout });
});
}
_broadcastGuess(room, userName, guessPosition, distance, score) {
var data = { userName: userName, guessPosition: guessPosition, distance: distance, score: score };
var round = room.rounds[room.currentRound];
var self = this;
room.members.forEach(function (member, token) {
if (!round.results.has(token)) {
return;
}
self._sendToMember(member, 'guess', data);
});
}
_sendToMember(member, type, data) {
if (!member.connection) {
return;
}
if (member.connection.readyState !== ws.OPEN) {
member.connection = null;
return;
}
member.connection.send(JSON.stringify({ type: type, data: data }));
}
}
require('dotenv').config();
var
net = require('net'),
ws = require('ws');
var multiGame = new MultiGame();
//TODO: following should be in a separate class/function
var tcpServer = net.createServer(function (socket) {
socket.on('data', function (data) {
try {
data = JSON.parse(data);
} catch (e) {
console.error('Cannot parse data: ' + data);
return;
}
var response;
switch (data.func) {
case 'create_room':
response = multiGame.createRoom(data.args.roomId);
break;
case 'join_room':
response = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
break;
case 'start_game':
response = multiGame.startGame(data.args.roomId, data.args.places);
break
case 'guess':
response = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
break;
case 'next_round':
response = multiGame.nextRound(data.args.roomId, data.args.currentRound);
break;
}
socket.write(JSON.stringify(response));
socket.end();
});
});
tcpServer.on('listening', function () {
console.log('[INFO] TCP server started');
});
tcpServer.listen(process.env.MULTI_INTERNAL_PORT);
var wsServer = new ws.Server({ port: process.env.MULTI_WS_PORT });
wsServer.on('connection', function (connection, request) {
console.log('[INFO] New WS connection: ' + request.connection.remoteAddress);
connection.on('message', function (data) {
try {
data = JSON.parse(data);
} catch (e) {
console.error('Cannot parse data: ' + data);
return;
}
switch (data.func) {
case 'connect_to_room':
multiGame.connectToRoom(data.args.roomId, data.args.token, connection);
break;
}
});
connection.on('close', function () {
console.log('[INFO] WS connection ended: ' + request.connection.remoteAddress);
});
});
wsServer.on('listening', function () {
console.log('[INFO] WS server started');
});
setInterval(function () {
multiGame.cleanupRooms();
}, 24 * 60 * 60 * 1000);
-17
View File
@@ -1,17 +0,0 @@
{
"name": "mapguesser-multi",
"requires": true,
"lockfileVersion": 1,
"dependencies": {
"dotenv": {
"version": "8.2.0",
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-8.2.0.tgz",
"integrity": "sha512-8sJ78ElpbDJBHNeBzUbUVLsqKdccaa/BXF1uPTw3GrvQTBgrQrtObr2mUrE38vzYd8cEv+m/JBfDLioYcfXoaw=="
},
"ws": {
"version": "7.4.4",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.4.tgz",
"integrity": "sha512-Qm8k8ojNQIMx7S+Zp8u/uHOx7Qazv3Yv4q68MiWWWOJhiwG5W3x7iqmRtJo8xxrciZUY4vRxUTJCKuRnF28ZZw=="
}
}
}
-13
View File
@@ -1,13 +0,0 @@
{
"name": "mapguesser-multi",
"version": "",
"description": "MapGuesser Application - Multiplayer",
"main": "index.js",
"dependencies": {
"dotenv": "^8.2.0",
"ws": "^7.4.4"
},
"scripts": {},
"author": "Pőcze Bence and The MapGuesser Contributors <bence@pocze.ch>",
"license": "GNU AGPL 3.0"
}
+2 -65
View File
@@ -79,7 +79,7 @@
line-height: 1;
}
#distanceInfo>p:nth-child(2), #distanceInfo>p:nth-child(3), #scoreInfo>p:nth-child(2) {
#distanceInfo>p:nth-child(2), #scoreInfo>p:nth-child(2) {
display: none;
}
@@ -102,64 +102,13 @@
display: none;
}
#startMultiGameButton {
display: none;
}
#players > p {
font-size: 14px;
font-weight: bold;
}
#countdown {
position: absolute;
top: 5px;
right: 5px;
height: 28px;
line-height: 28px;
padding: 0 8px;
background-color: #eeeeee;
border: solid 1px #555555;
border-radius: 3px;
opacity: 0.95;
z-index: 5;
visibility: hidden;
}
#countdown.yellow {
background-color: #f7c789;
border: solid 1px #e8a349;
}
#countdown.red {
background-color: #f7a5a5;
border: solid 1px #aa5e5e;
}
#countdown p {
font-size: 16px;
line-height: inherit;
}
#countdown.yellow p {
color: #9c4308;
}
#countdown.red p {
color: #701919;
}
#navigation {
z-index: 2;
}
@media screen and (max-width: 599px) {
#mapName {
display: none;
}
#showGuessButtonContainer {
position: absolute;
left: 65px;
left: 20px;
bottom: 30px;
right: 20px;
z-index: 2;
@@ -176,10 +125,6 @@
#scoreBarBase {
width: 100%;
}
#navigation {
bottom: 25px;
left: 10px;
}
}
@media screen and (min-width: 600px) {
@@ -223,10 +168,6 @@
#scoreBarBase {
width: 60%;
}
#navigation {
bottom: 50px;
left: 20px;
}
@media screen and (max-height: 424px) {
#guess {
top: 10px;
@@ -241,9 +182,5 @@
right: 20px;
bottom: 30px;
}
#navigation {
bottom: 30px;
left: 10px;
}
}
}
+1 -17
View File
@@ -1,4 +1,4 @@
.map {
#map {
position: absolute;
top: 0;
left: 0;
@@ -7,13 +7,6 @@
z-index: 1;
}
#mapSelection img {
display: inline;
width: 1em;
height: 1em;
vertical-align: -0.15em;
}
/* modify the cursor for the Leaflet map */
.leaflet-container {
cursor: crosshair;
@@ -55,12 +48,6 @@
visibility: hidden;
}
#overlayControl {
bottom: 20px;
right: 10px;
z-index: 3;
}
#deleteButton {
display: none;
}
@@ -78,9 +65,6 @@
#placeControl {
top: calc(50% + 10px);
}
.hideOnMobile {
display: none;
}
}
@media screen and (min-width: 1000px), (max-height: 599px) {
-54
View File
@@ -12,10 +12,6 @@ html, body {
padding: 0;
}
body {
background-color: #cccccc;
}
button::-moz-focus-inner, input::-moz-focus-inner {
padding: 0;
border: 0;
@@ -378,7 +374,6 @@ header>p>span:not(:last-child) {
}
main {
background-color: #ffffff;
padding: 6px 12px;
}
@@ -443,43 +438,6 @@ div.box {
box-sizing: border-box;
}
.circleControl {
position: absolute;
width: 60px;
bottom: 20px;
right: 10px;
}
.circleControl .controlItem {
height: 60px;
margin-top: 10px;
opacity: 70%;
cursor: pointer;
}
.circleControl .controlItem:hover {
opacity: 100%;
}
.circleControl .controlItem div {
position: absolute;
}
.circleControl .controlBackground {
width: 100%;
height: 100%;
opacity: 50%;
}
.circleControl .controlIcon {
width: 75%;
height: 75%;
margin: auto;
margin-top: 50%;
transform: translateY(-50%);
-ms-transform: translateY(-50%);
}
@media screen and (max-width: 599px) {
header h1 span {
display: none;
@@ -506,12 +464,6 @@ div.box {
div.box {
width: initial;
}
.circleControl {
width: 45px;
}
.circleControl .controlItem {
height: 45px;
}
}
@media screen and (min-width: 600px) {
@@ -541,12 +493,6 @@ div.box {
padding-top: 10px;
padding-bottom: 10px;
}
.circleControl {
width: 45px;
}
.circleControl .controlItem {
height: 45px;
}
}
@media screen and (min-height: 400px) and (max-height: 499px) {
-3
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@@ -1,3 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" width="100%" height="100%" viewBox="0 0 16 16">
<circle cx="50%" cy="50%" r="50%" fill="black" />
</svg>

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@@ -1,5 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
<polygon id="needleNorth" points="50,0 33,50 66,50" style="fill:red;stroke:black;stroke-width:1" />
<polygon id="needleSouth" points="50,100 33,50 66,50" style="fill:white;stroke:black;stroke-width:1" />
Sorry, your browser does not support inline SVG.
</svg>

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@@ -1,5 +0,0 @@
<!-- Original image: Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. -->
<svg xmlns="http://www.w3.org/2000/svg" width="100%" height="100%" fill="#3183ce" viewBox="0 0 16 16">
<path fill-rule="evenodd" d="m8 3.293 6 6V13.5a1.5 1.5 0 0 1-1.5 1.5h-9A1.5 1.5 0 0 1 2 13.5V9.293l6-6zm5-.793V6l-2-2V2.5a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5z"/>
<path fill-rule="evenodd" d="M7.293 1.5a1 1 0 0 1 1.414 0l6.647 6.646a.5.5 0 0 1-.708.708L8 2.207 1.354 8.854a.5.5 0 1 1-.708-.708L7.293 1.5z"/>
</svg>

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@@ -1,4 +0,0 @@
<!-- Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. -->
<svg xmlns="http://www.w3.org/2000/svg" fill="#ffffff" viewBox="0 0 16 16">
<path fill-rule="evenodd" d="M15.817.113A.5.5 0 0 1 16 .5v14a.5.5 0 0 1-.402.49l-5 1a.502.502 0 0 1-.196 0L5.5 15.01l-4.902.98A.5.5 0 0 1 0 15.5v-14a.5.5 0 0 1 .402-.49l5-1a.5.5 0 0 1 .196 0L10.5.99l4.902-.98a.5.5 0 0 1 .415.103zM10 1.91l-4-.8v12.98l4 .8V1.91zm1 12.98 4-.8V1.11l-4 .8v12.98zm-6-.8V1.11l-4 .8v12.98l4-.8z"/>
</svg>

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@@ -1,10 +0,0 @@
<!-- Original image: Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. -->
<svg viewBox="0 0 12 16" xmlns="http://www.w3.org/2000/svg">
<path
fill="#3183ce"
fill-rule="evenodd"
stroke="#19456d"
stroke-width="0.3"
stroke-linecap="round"
d="m 5.9999998,15.849652 c 0,0 5.8511182,-5.579947 5.8511182,-9.8134832 a 5.8511179,5.8880898 0 0 0 -11.7022358,0 c 0,4.2335362 5.8511176,9.8134832 5.8511176,9.8134832" />
</svg>

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@@ -1,5 +0,0 @@
<!-- Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. -->
<svg xmlns="http://www.w3.org/2000/svg" fill="#ffffff" viewBox="0 0 16 16">
<path d="m14.12 10.163 1.715.858c.22.11.22.424 0 .534L8.267 15.34a.598.598 0 0 1-.534 0L.165 11.555a.299.299 0 0 1 0-.534l1.716-.858 5.317 2.659c.505.252 1.1.252 1.604 0l5.317-2.66zM7.733.063a.598.598 0 0 1 .534 0l7.568 3.784a.3.3 0 0 1 0 .535L8.267 8.165a.598.598 0 0 1-.534 0L.165 4.382a.299.299 0 0 1 0-.535L7.733.063z"/>
<path d="m14.12 6.576 1.715.858c.22.11.22.424 0 .534l-7.568 3.784a.598.598 0 0 1-.534 0L.165 7.968a.299.299 0 0 1 0-.534l1.716-.858 5.317 2.659c.505.252 1.1.252 1.604 0l5.317-2.659z"/>
</svg>

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+96 -590
View File
@@ -5,8 +5,6 @@
NUMBER_OF_ROUNDS: 5,
MAX_SCORE: 1000,
mapBounds: null,
multi: { token: null, owner: false },
rounds: [],
scoreSum: 0,
panoId: null,
@@ -17,281 +15,41 @@
adaptGuess: false,
googleLink: null,
readyToContinue: true,
timeoutEnd: null,
countdownHandler: null,
MultiConnector: {
connection: null,
reconnectCounter: 0,
connect: function () {
if (Game.MultiConnector.connection && Game.MultiConnector.connection.readyState !== WebSocket.CLOSED) {
return;
}
Game.MultiConnector.connection = new WebSocket((MapGuesser.isSecure ? 'wss' : 'ws') + '://' + multiUrl);
Game.MultiConnector.connection.onopen = function () {
document.getElementById('loading').style.visibility = 'hidden';
Game.MultiConnector.reconnectCounter = 0;
Game.MultiConnector.connection.send(JSON.stringify({ func: 'connect_to_room', args: { roomId: roomId, token: Game.multi.token } }));
};
Game.MultiConnector.connection.onclose = Game.MultiConnector.noConnection;
Game.MultiConnector.connection.onerror = function (event) {
console.error('WebSocket error in Game.MultiConnector:', event);
};
Game.MultiConnector.connection.onmessage = function (message) {
var json;
try {
json = JSON.parse(message.data);
} catch (e) {
console.error('Cannot parse message!');
console.error(message.data);
return;
}
switch (json.type) {
case 'initialize':
Game.MultiConnector.initialize(json.data);
break;
case 'member_joined':
Game.MultiConnector.memberJoined(json.data);
break;
case 'new_round':
Game.MultiConnector.newRound(json.data);
break;
case 'guess':
Game.MultiConnector.guess(json.data);
break;
case 'timeout_changed':
Game.MultiConnector.timeoutChanged(json.data);
break;
case 'end_round':
Game.MultiConnector.endRound(json.data);
break;
}
};
},
noConnection: function () {
if (Game.MultiConnector.reconnectCounter === 2) {
console.error('Could not reconnect WebSocket for Game.MultiConnector...')
}
setTimeout(function () {
Game.MultiConnector.reconnectCounter++;
console.log('Reconnecting WebSocket for Game.MultiConnector... ' + Game.MultiConnector.reconnectCounter);
Game.MultiConnector.connect();
}, 1000 + Math.min(Game.MultiConnector.reconnectCounter * 500, 9000));
},
initialize: function (data) {
Game.readyToContinue = false;
if (data.history.length === 0 && !data.place) {
var div = document.getElementById('players');
for (var i = 0; i < data.members.length; ++i) {
var member = data.members[i];
var p = document.createElement('p');
p.innerHTML = member.userName + (member.me ? ' (me)' : '');
div.appendChild(p);
}
}
for (var i = 0; i < data.history.length; ++i) {
var round = data.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
if (round.result.guessPosition) {
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
}
Game.scoreSum += round.result.score;
for (var j = 0; j < round.allResults.length; ++j) {
var result = round.allResults[j];
if (result.guessPosition) {
Game.addGuessPositionToResultMap(result.guessPosition, result, true);
}
}
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
if (data.timeout) {
Game.startCountdown(data.timeout);
}
if (data.place) {
Game.readyToContinue = data.readyToContinue;
Game.panoId = data.place.panoId;
Game.pov = data.place.pov;
document.getElementById('multi').style.visibility = 'hidden';
if (Game.rounds.length === 0 || !Game.rounds[Game.rounds.length - 1].position) {
document.getElementById('panoCover').style.visibility = 'hidden';
Game.startNewRound();
} else {
Game.loadPano(Game.panoId, Game.pov);
Game.showResultFromHistory(data.history[data.history.length - 1].result);
}
}
document.getElementById('loading').style.visibility = 'hidden';
},
memberJoined: function (data) {
var div = document.getElementById('players');
var p = document.createElement('p');
p.innerHTML = data.userName;
div.appendChild(p);
},
newRound: function (data) {
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
Game.reset();
}
Game.readyToContinue = false;
Game.panoId = data.place.panoId;
Game.pov = data.place.pov;
document.getElementById('multi').style.visibility = 'hidden';
Game.resetRound();
Game.startNewRound();
Game.startCountdown(data.timeout);
},
guess: function (data) {
var resultBounds = Game.map.getBounds();
Game.addGuessPositionToResultMap(data.guessPosition, data);
resultBounds.extend(data.guessPosition);
Game.map.fitBounds(resultBounds);
},
timeoutChanged: function (data) {
Game.startCountdown(data.timeout);
},
endRound: function (data) {
Game.readyToContinue = true;
Game.startCountdown(0);
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
if (Game.multi.owner) {
document.getElementById('continueButton').disabled = false;
document.getElementById('startNewGameButton').disabled = false;
}
return;
}
document.getElementById('guessButton').disabled = true;
document.getElementById('panoCover').style.visibility = 'visible';
Game.receiveResult(data.position, data.result.guessPosition, { distance: data.result.distance, score: data.result.score }, data.allResults);
}
},
prepare: function () {
var data = new FormData();
var userNames;
if (roomId) {
var userNames = localStorage.userNames ? JSON.parse(localStorage.userNames) : {};
if (!userNames.hasOwnProperty(roomId)) {
userNames[roomId] = prompt('Your name: ');
localStorage.userNames = JSON.stringify(userNames);
}
data.append('userName', userNames[roomId]);
}
document.getElementById('loading').style.visibility = 'visible';
var url = roomId ? '/multiGame/' + roomId + '/prepare.json' : '/game/' + mapId + '/prepare.json';
MapGuesser.httpRequest('POST', url, function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
document.getElementById('mapName').innerHTML = this.response.mapName;
Game.mapBounds = this.response.bounds;
Game.initialize();
if (roomId) {
Game.multi.token = this.response.token;
Game.multi.owner = this.response.owner;
document.getElementById('multi').style.visibility = 'visible';
if (Game.multi.owner) {
document.getElementById('startMultiGameButton').style.display = 'block';
}
document.getElementById('loading').style.visibility = 'visible';
Game.MultiConnector.connect();
}
}, data);
},
initialize: function () {
document.getElementById('loading').style.visibility = 'visible';
document.getElementById('panoCover').style.visibility = 'visible';
document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = '0/0';
Game.map.setOptions({
draggableCursor: 'crosshair'
});
Game.map.fitBounds(Game.mapBounds);
Game.map.fitBounds(mapBounds);
if (roomId) {
// if it is multiplayer mode, data is sent via WS
return;
}
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/game/' + mapId + '/initialData.json', function () {
MapGuesser.httpRequest('GET', '/game/' + mapId + '/newPlace.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
document.getElementById('panoCover').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
//TODO: handle this error
return;
}
Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov;
Game.panoId = this.response.panoId;
Game.pov = this.response.pov;
for (var i = 0; i < this.response.history.length; ++i) {
var round = this.response.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
Game.scoreSum += round.result.score;
if (this.response.history) {
for (var i = 0; i < this.response.history.length; ++i) {
var round = this.response.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.guessPosition, realMarker: null, guessMarker: null, line: null });
Game.addRealGuessPair(round.position, round.guessPosition, true);
Game.scoreSum += round.score;
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
Game.startNewRound();
});
},
@@ -305,16 +63,10 @@
for (var i = 0; i < Game.rounds.length; ++i) {
var round = Game.rounds[i];
if (round.realMarker) {
if (round.realMarker && round.guessMarker && round.line) {
round.realMarker.setMap(null);
}
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setMap(null);
guessMarker.line.setMap(null);
if (guessMarker.info) {
guessMarker.info.close();
}
round.guessMarker.setMap(null);
round.line.setMap(null);
}
}
@@ -324,21 +76,16 @@
var distanceInfo = document.getElementById('distanceInfo');
distanceInfo.children[0].style.display = null;
distanceInfo.children[1].style.display = null;
distanceInfo.children[2].style.display = null;
var scoreInfo = document.getElementById('scoreInfo');
scoreInfo.children[0].style.display = null;
scoreInfo.children[1].style.display = null;
document.getElementById('continueButton').style.display = null;
document.getElementById('showSummaryButton').style.display = null;
document.getElementById('startNewGameButton').style.display = null;
document.getElementById('showGuessButton').style.visibility = null;
document.getElementById('guess').style.visibility = null;
document.getElementById('guess').classList.remove('result');
// needs to be set visible after the show guess map hid it in mobile view
document.getElementById("navigation").style.visibility = 'visible';
Game.initialize();
},
@@ -349,71 +96,39 @@
var lastRound = Game.rounds[Game.rounds.length - 1];
lastRound.realMarker.setVisible(false);
for (var i = 0; i < lastRound.guessMarkers.length; ++i) {
var guessMarker = lastRound.guessMarkers[i];
guessMarker.marker.setVisible(false);
guessMarker.line.setVisible(false);
if (guessMarker.info) {
guessMarker.info.close();
}
}
lastRound.guessMarker.setVisible(false);
lastRound.line.setVisible(false);
}
document.getElementById('panoCover').style.visibility = 'hidden';
document.getElementById('showGuessButton').style.visibility = null;
document.getElementById('guess').style.visibility = null;
document.getElementById('guess').classList.remove('result');
// needs to be set visible after the show guess map hid it in mobile view
document.getElementById("navigation").style.visibility = 'visible';
document.getElementById('guess').classList.remove('result')
Game.map.setOptions({
draggableCursor: 'crosshair'
});
Game.map.fitBounds(Game.mapBounds);
if (roomId) {
// if it is multiplayer mode, data is sent via WS
return;
}
Game.map.fitBounds(mapBounds);
Game.startNewRound();
},
startNewRound: function () {
Game.rounds.push({ position: null, guessPosition: null, realMarker: null, guessMarkers: [] });
Game.rounds.push({ position: null, guessPosition: null, realMarker: null, guessMarker: null, line: null });
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
Game.loadPano(Game.panoId, Game.pov);
// update the compass
const heading = Game.panorama.getPov().heading;
document.getElementById("compass").style.transform = "translateY(-50%) rotate(" + heading + "deg)";
},
handleErrorResponse: function (error) {
switch (error) {
case 'no_session_found':
MapGuesser.showModalWithContent('Error', 'Your session is invalid!', [{
type: 'button',
classNames: [],
text: 'Restart game',
onclick: function () {
window.location.reload();
}
}]);
break;
// for the time being we only handle the "no_session_found" error and reset the game
case 'game_already_started':
MapGuesser.showModalWithContent('Error', 'This game is already started, you cannot join.');
break;
MapGuesser.httpRequest('GET', '/game/' + mapId + '/json', function () {
mapBounds = this.response.bounds;
default:
MapGuesser.showModalWithContent('Error', 'Error code: \'' + error + '\'');
break
}
Game.reset();
});
},
loadPano: function (panoId, pov) {
@@ -426,106 +141,7 @@
Game.panorama.setPano(panoId);
},
receiveResult: function (position, guessPosition, result, allResults) {
Game.scoreSum += result.score;
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
var resultBounds = new google.maps.LatLngBounds();
Game.rounds[Game.rounds.length - 1].position = position;
Game.addPositionToResultMap();
resultBounds.extend(position);
if (guessPosition) {
Game.addGuessPositionToResultMap(guessPosition);
resultBounds.extend(guessPosition);
}
if (allResults) {
for (var i = 0; i < allResults.length; ++i) {
var currentResult = allResults[i];
if (currentResult.guessPosition) {
Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
resultBounds.extend(currentResult.guessPosition);
}
}
}
Game.showResultMap(result, resultBounds);
},
showResultFromHistory: function (result) {
var round = Game.rounds[Game.rounds.length - 1];
var resultBounds = new google.maps.LatLngBounds();
round.realMarker.setVisible(true);
resultBounds.extend(round.position);
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setVisible(true);
guessMarker.line.setVisible(true);
resultBounds.extend(guessMarker.marker.getPosition());
}
Game.showResultMap(result, resultBounds);
},
showResultMap: function (result, resultBounds) {
// TODO: refactor - it is necessary for mobile
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
document.getElementById('showGuessButton').click();
}
if (Game.adaptGuess) {
document.getElementById('guess').classList.remove('adapt');
}
if (Game.guessMarker) {
Game.guessMarker.setMap(null);
Game.guessMarker = null;
}
document.getElementById('guess').classList.add('result');
Game.map.setOptions({
draggableCursor: 'grab'
});
Game.map.fitBounds(resultBounds);
var distanceInfo = document.getElementById('distanceInfo');
if (result.distance === null) {
distanceInfo.children[0].style.display = 'none';
distanceInfo.children[1].style.display = 'block';
} else {
distanceInfo.children[0].style.display = 'block';
distanceInfo.children[1].style.display = 'none';
document.getElementById('distance').innerHTML = Util.printDistanceForHuman(result.distance);
}
document.getElementById('score').innerHTML = result.score;
var scoreBarProperties = Game.calculateScoreBarProperties(result.score, Game.MAX_SCORE);
var scoreBar = document.getElementById('scoreBar');
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
scoreBar.style.width = scoreBarProperties.width;
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
document.getElementById('continueButton').style.display = 'none';
document.getElementById('showSummaryButton').style.display = 'block';
} else if (roomId) {
if (Game.multi.owner) {
if (!Game.readyToContinue) {
document.getElementById('continueButton').disabled = true;
}
} else {
document.getElementById('continueButton').style.display = 'none';
}
}
},
guess: function () {
evaluateGuess: function () {
if (!Game.guessMarker) {
return;
}
@@ -534,34 +150,63 @@
Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
document.getElementById('guessButton').disabled = true;
if (Game.adaptGuess) {
document.getElementById('guess').classList.remove('adapt');
}
document.getElementById('loading').style.visibility = 'visible';
document.getElementById('panoCover').style.visibility = 'visible';
var data = new FormData();
data.append('lat', String(guessPosition.lat));
data.append('lng', String(guessPosition.lng));
document.getElementById('loading').style.visibility = 'visible';
var url = roomId ? '/multiGame/' + roomId + '/guess.json' : '/game/' + mapId + '/guess.json';
MapGuesser.httpRequest('POST', url, function () {
document.getElementById('loading').style.visibility = 'hidden';
MapGuesser.httpRequest('POST', '/game/' + mapId + '/guess.json', function () {
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
Game.guessMarker.setMap(null);
Game.guessMarker = null;
if (this.response.place) {
Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov;
document.getElementById('loading').style.visibility = 'hidden';
document.getElementById('guess').classList.add('result');
Game.scoreSum += this.response.result.score;
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
Game.rounds[Game.rounds.length - 1].position = this.response.result.position;
Game.addRealGuessPair(this.response.result.position, guessPosition);
var resultBounds = new google.maps.LatLngBounds();
resultBounds.extend(this.response.result.position);
resultBounds.extend(guessPosition);
Game.map.setOptions({
draggableCursor: 'grab'
});
Game.map.fitBounds(resultBounds);
document.getElementById('distance').innerHTML = Util.printDistanceForHuman(this.response.result.distance);
document.getElementById('score').innerHTML = this.response.result.score;
var scoreBarProperties = Game.calculateScoreBarProperties(this.response.result.score, Game.MAX_SCORE);
var scoreBar = document.getElementById('scoreBar');
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
scoreBar.style.width = scoreBarProperties.width;
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
document.getElementById('continueButton').style.display = 'none';
document.getElementById('showSummaryButton').style.display = 'block';
}
Game.panoId = this.response.panoId;
Game.pov = this.response.pov;
}, data);
},
addPositionToResultMap: function (hidden) {
addRealGuessPair: function (position, guessPosition, hidden) {
var round = Game.rounds[Game.rounds.length - 1];
var position = round.position;
round.realMarker = new google.maps.Marker({
map: Game.map,
@@ -582,25 +227,16 @@
round.realMarker.addListener('click', function () {
window.open('https://www.google.com/maps/search/?api=1&query=' + this.getPosition().toUrlValue(), '_blank');
});
},
addGuessPositionToResultMap: function (guessPosition, result, hidden) {
var round = Game.rounds[Game.rounds.length - 1];
var position = round.position;
var guessMarker = { marker: null, line: null, info: null };
var markerSvg = result ? 'marker-gray-empty.svg' : 'marker-blue-empty.svg';
var markerLabel = result ? result.userName.charAt(0).toUpperCase() : '?';
guessMarker.marker = new google.maps.Marker({
round.guessMarker = new google.maps.Marker({
map: Game.map,
visible: !hidden,
position: guessPosition,
zIndex: Game.rounds.length,
clickable: !!result,
clickable: false,
draggable: false,
icon: {
url: STATIC_ROOT + '/img/markers/' + markerSvg + '?rev=' + REVISION,
url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
size: new google.maps.Size(24, 32),
scaledSize: new google.maps.Size(24, 32),
anchor: new google.maps.Point(12, 32),
@@ -611,11 +247,11 @@
fontFamily: 'Roboto',
fontSize: '16px',
fontWeight: '500',
text: markerLabel
text: '?'
}
});
guessMarker.line = new google.maps.Polyline({
round.line = new google.maps.Polyline({
map: Game.map,
visible: !hidden,
path: [
@@ -638,19 +274,6 @@
draggable: false,
editable: false
});
if (result) {
guessMarker.info = new google.maps.InfoWindow({
content: '<p class="small bold">' + result.userName + '</p>' +
'<p class="small">' + Util.printDistanceForHuman(result.distance) + ' | ' + result.score + ' points</p>',
});
guessMarker.marker.addListener('click', function () {
guessMarker.info.open(Game.map, this);
});
}
round.guessMarkers.push(guessMarker);
},
calculateScoreBarProperties: function (score, maxScore) {
@@ -671,19 +294,12 @@
showSummary: function () {
var distanceInfo = document.getElementById('distanceInfo');
distanceInfo.children[0].style.display = 'none';
distanceInfo.children[1].style.display = 'none';
distanceInfo.children[2].style.display = 'block';
distanceInfo.children[1].style.display = 'block';
var scoreInfo = document.getElementById('scoreInfo');
scoreInfo.children[0].style.display = 'none';
scoreInfo.children[1].style.display = 'block';
document.getElementById('showSummaryButton').style.display = null;
if (!roomId || Game.multi.owner) {
document.getElementById('startNewGameButton').style.display = 'block';
if (!Game.readyToContinue) {
document.getElementById('startNewGameButton').disabled = true;
}
}
document.getElementById('startNewGameButton').style.display = 'block';
var resultBounds = new google.maps.LatLngBounds();
@@ -704,17 +320,12 @@
fontWeight: '500',
text: String(i + 1)
});
round.realMarker.setVisible(true);
round.guessMarker.setVisible(true);
round.line.setVisible(true);
resultBounds.extend(round.position);
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setVisible(true);
guessMarker.line.setVisible(true);
resultBounds.extend(guessMarker.marker.getPosition());
}
resultBounds.extend(round.guessPosition);
}
Game.map.fitBounds(resultBounds);
@@ -745,52 +356,6 @@
Game.googleLink.href = 'https://maps.google.com/maps';
}
}, 1);
},
startCountdown: function (timeout) {
if (Game.countdownHandler) {
clearInterval(Game.countdownHandler);
}
Game.countdownElement = document.getElementById('countdown');
Game.countdownTimeElement = document.getElementById('countdownTime');
Game.setCountdownTime(Math.round(timeout / 1000));
if (timeout <= 0) {
return;
}
Game.timeoutEnd = new Date(new Date().getTime() + timeout);
Game.countdownHandler = setInterval(function () {
var timeLeft = Math.round((Game.timeoutEnd - new Date()) / 1000);
Game.setCountdownTime(timeLeft);
if (timeLeft <= 0) {
document.getElementById('panoCover').style.visibility = 'visible';
clearInterval(Game.countdownHandler);
}
}, 1000);
},
setCountdownTime: function (time) {
if (time <= 0) {
Game.countdownElement.style.visibility = 'hidden';
return;
}
if (time <= 15) {
Game.countdownElement.className = 'red';
} else if (time <= 30) {
Game.countdownElement.className = 'yellow';
} else {
Game.countdownElement.className = '';
}
Game.countdownElement.style.visibility = 'visible';
Game.countdownTimeElement.innerHTML = time;
}
};
@@ -808,7 +373,13 @@
}
};
MapGuesser.sessionAvailableHooks.reinitializeGame = Game.prepare;
MapGuesser.sessionAvailableHooks.reinitializeGame = function () {
MapGuesser.httpRequest('GET', '/game/' + mapId + '/json', function () {
mapBounds = this.response.bounds;
Game.initialize();
});
};
if (!('ontouchstart' in document.documentElement)) {
Game.adaptGuess = true;
@@ -821,7 +392,7 @@
});
Game.map.addListener('click', function (e) {
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
if (Game.rounds[Game.rounds.length - 1].guessPosition) {
return;
}
@@ -836,7 +407,7 @@
clickable: false,
draggable: true,
icon: {
url: STATIC_ROOT + '/img/markers/marker-blue-empty.svg?rev=' + REVISION,
url: STATIC_ROOT + '/img/markers/marker-gray-empty.svg?rev=' + REVISION,
size: new google.maps.Size(24, 32),
scaledSize: new google.maps.Size(24, 32),
anchor: new google.maps.Point(12, 32),
@@ -867,49 +438,26 @@
Game.panorama.addListener('pov_changed', function () {
Game.rewriteGoogleLink();
const heading = Game.panorama.getPov().heading;
document.getElementById("compass").style.transform = "translateY(-50%) rotate(" + heading + "deg)";
});
if (COOKIES_CONSENT) {
Game.prepare();
}
Game.initialize();
document.getElementById('showGuessButton').onclick = function () {
this.style.visibility = 'hidden';
document.getElementById('guess').style.visibility = 'visible';
document.getElementById('navigation').style.visibility = 'hidden';
}
document.getElementById('closeGuessButton').onclick = function () {
document.getElementById('showGuessButton').style.visibility = null;
document.getElementById('guess').style.visibility = null;
document.getElementById('navigation').style.visibility = 'visible';
}
document.getElementById('guessButton').onclick = function () {
Game.guess();
Game.evaluateGuess();
}
document.getElementById('continueButton').onclick = function () {
if (roomId) {
if (!Game.multi.owner || !Game.readyToContinue) {
return;
}
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/nextRound.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
});
} else {
Game.resetRound();
}
Game.resetRound();
}
document.getElementById('showSummaryButton').onclick = function () {
@@ -917,48 +465,6 @@
}
document.getElementById('startNewGameButton').onclick = function () {
if (roomId) {
if (!Game.multi.owner) {
return;
}
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
});
} else {
Game.reset();
}
}
document.getElementById('startMultiGameButton').onclick = function () {
if (!roomId || !Game.multi.owner) {
return;
}
document.getElementById('multi').style.visibility = 'hidden';
document.getElementById('loading').style.visibility = 'visible';
MapGuesser.httpRequest('POST', '/multiGame/' + roomId + '/initialData.json', function () {
document.getElementById('loading').style.visibility = 'hidden';
if (this.response.error) {
Game.handleErrorResponse(this.response.error);
return;
}
});
}
document.getElementById('returnToStart').onclick = function () {
Game.loadPano(Game.panoId, Game.pov);
}
document.getElementById('compassContainer').onclick = function () {
Game.panorama.setPov({ heading: 0, pitch: Game.panorama.getPov().pitch });
Game.reset();
}
})();
+74 -352
View File
@@ -7,6 +7,7 @@
description: null
},
map: null,
markers: null,
panorama: null,
selectedMarker: null,
added: {},
@@ -117,13 +118,16 @@
MapEditor.resetSelected();
MapEditor.selectedMarker = marker;
MapEditor.map.resize();
MapEditor.map.invalidateSize(true);
MapEditor.map.panTo(marker.getLatLng());
MapEditor.panorama.setVisible(false);
if (marker.placeId) {
MapEditor.map.changeMarkerIcon(marker, MapEditor.map.iconCollection.iconBlue);
MapEditor.markers.removeLayer(MapEditor.selectedMarker);
MapEditor.map.addLayer(MapEditor.selectedMarker);
marker.setIcon(IconCollection.iconBlue);
marker.setZIndexOffset(2000);
document.getElementById('deleteButton').style.display = 'block';
@@ -161,13 +165,13 @@
var placeId = MapEditor.selectedMarker.placeId
if (places[placeId].id && !del) {
MapEditor.map.changeMarkerIcon(
MapEditor.selectedMarker,
places[placeId].noPano ? MapEditor.map.iconCollection.iconRed : MapEditor.map.iconCollection.iconGreen
);
MapEditor.map.removeLayer(MapEditor.selectedMarker);
MapEditor.markers.addLayer(MapEditor.selectedMarker);
MapEditor.selectedMarker.setIcon(places[placeId].noPano ? IconCollection.iconRed : IconCollection.iconGreen);
MapEditor.selectedMarker.setZIndexOffset(1000);
} else {
delete places[placeId];
MapEditor.map.removeMarker(MapEditor.selectedMarker);
MapEditor.map.removeLayer(MapEditor.selectedMarker);
}
document.getElementById('deleteButton').style.display = 'none';
@@ -219,7 +223,7 @@
MapEditor.resetSelected(del);
MapEditor.selectedMarker = null;
MapEditor.map.resize();
MapEditor.map.invalidateSize(true);
},
deletePlace: function () {
@@ -235,7 +239,6 @@
delete MapEditor.added[placeId];
delete MapEditor.edited[placeId];
delete places[placeId];
document.getElementById('added').innerHTML = String(Object.keys(MapEditor.added).length);
document.getElementById('edited').innerHTML = String(Object.keys(MapEditor.edited).length);
@@ -310,6 +313,24 @@
}
};
var IconCollection = {
iconGreen: L.icon({
iconUrl: STATIC_ROOT + '/img/markers/marker-green.svg?rev' + REVISION,
iconSize: [24, 32],
iconAnchor: [12, 32]
}),
iconRed: L.icon({
iconUrl: STATIC_ROOT + '/img/markers/marker-red.svg?rev=' + REVISION,
iconSize: [24, 32],
iconAnchor: [12, 32]
}),
iconBlue: L.icon({
iconUrl: STATIC_ROOT + '/img/markers/marker-blue.svg?rev=' + REVISION,
iconSize: [24, 32],
iconAnchor: [12, 32]
}),
};
var Util = {
getHighResData: function () {
if (window.devicePixelRatio >= 4) {
@@ -319,319 +340,64 @@
} else {
return { ppi: 72, tileSize: 512, zoomOffset: -1, minZoom: 2, maxZoom: 20 };
}
},
extractCoordinates: function (coordinatesStr) {
var coordinates = { valid: false, latlng: { lat: 0., lng: 0. } };
var delimiters = [',', ' ', ';'];
coordinatesStr = coordinatesStr.trim();
if (coordinatesStr.length == 0) {
return coordinates;
}
for (var delimiter of delimiters) {
if (coordinatesStr.indexOf(delimiter) != -1) {
var coordinatesArr = coordinatesStr.split(delimiter);
coordinates.latlng.lat = parseFloat(coordinatesArr[0]);
coordinates.latlng.lng = parseFloat(coordinatesArr[1]);
if (!isNaN(coordinates.latlng.lat) && !isNaN(coordinates.latlng.lng)) {
coordinates.valid = true;
return coordinates;
}
}
}
return coordinates;
}
};
var LMapWrapper = {
map: null,
markers: null,
divId: null,
iconCollection: {
iconGreen: L.icon({
iconUrl: STATIC_ROOT + '/img/markers/marker-green.svg?rev' + REVISION,
iconSize: [24, 32],
iconAnchor: [12, 32]
}),
iconRed: L.icon({
iconUrl: STATIC_ROOT + '/img/markers/marker-red.svg?rev=' + REVISION,
iconSize: [24, 32],
iconAnchor: [12, 32]
}),
iconBlue: L.icon({
iconUrl: STATIC_ROOT + '/img/markers/marker-blue.svg?rev=' + REVISION,
iconSize: [24, 32],
iconAnchor: [12, 32]
})
},
MapEditor.map = L.map('map', {
zoomControl: false
});
init: function (divId, places) {
document.getElementById(divId).style.display = "block";
if (!LMapWrapper.map) {
LMapWrapper.divId = divId;
LMapWrapper.map = L.map(LMapWrapper.divId, {
center: { lat: 0., lng: 0. },
zoom: 2
});
LMapWrapper.map.on('click', function (e) {
LMapWrapper.placeMarker(e.latlng);
});
var highResData = Util.getHighResData();
L.tileLayer(tileUrl, {
attribution: tileAttribution,
subdomains: '1234',
ppi: highResData.ppi,
tileSize: highResData.tileSize,
zoomOffset: highResData.zoomOffset,
minZoom: highResData.minZoom,
maxZoom: highResData.maxZoom
}).addTo(LMapWrapper.map);
if (mapId) {
LMapWrapper.map.fitBounds(L.latLngBounds({ lat: mapBounds.south, lng: mapBounds.west }, { lat: mapBounds.north, lng: mapBounds.east }));
}
}
LMapWrapper.loadMarkers(places);
document.getElementById('streetViewCoverSelector').style.display = 'none';
},
hide: function () {
document.getElementById(LMapWrapper.divId).style.display = 'none';
},
loadMarkers: function (places) {
if (!LMapWrapper.markers) {
LMapWrapper.markers = L.markerClusterGroup({
maxClusterRadius: 50
});
} else {
LMapWrapper.markers.clearLayers();
}
for (var placeId in places) {
if (!places.hasOwnProperty(placeId)) {
continue;
}
var place = places[placeId];
var marker = L.marker({ lat: place.lat, lng: place.lng }, {
icon: place.noPano ? LMapWrapper.iconCollection.iconRed : LMapWrapper.iconCollection.iconGreen,
zIndexOffset: 1000
})
.addTo(LMapWrapper.markers)
.on('click', function () {
MapEditor.select(this);
});
marker.placeId = placeId;
}
LMapWrapper.map.addLayer(LMapWrapper.markers);
},
// TODO: check whether marker is already existing on the map for the coordinates
// or alternatively block saving for matching coordinates
placeMarker: function (latLng) {
var marker = L.marker(latLng, {
icon: LMapWrapper.iconCollection.iconBlue,
zIndexOffset: 2000
})
.addTo(LMapWrapper.markers)
.on('click', function () {
MapEditor.select(this);
});
MapEditor.select(marker);
},
panTo: function (latLng) {
LMapWrapper.map.panTo(latLng);
},
resize: function () {
LMapWrapper.map.invalidateSize(true);
},
changeMarkerIcon: function (marker, icon) {
marker.setIcon(icon);
marker.setZIndexOffset(2000);
},
removeMarker: function (marker) {
LMapWrapper.markers.removeLayer(marker);
},
toggleStreetViewCover: function () { }
};
var GMapWrapper = {
map: null,
markers: null,
divId: null,
streetViewCover: null,
streetViewCoverOn: false,
iconCollection: {
iconGreen: {
url: STATIC_ROOT + '/img/markers/marker-green.svg?rev' + REVISION,
scaledSize: new google.maps.Size(24, 32), // scaled size
origin: new google.maps.Point(0, 0), // origin
anchor: new google.maps.Point(12, 32) // anchor
},
iconRed: {
url: STATIC_ROOT + '/img/markers/marker-red.svg?rev' + REVISION,
scaledSize: new google.maps.Size(24, 32), // scaled size
origin: new google.maps.Point(0, 0), // origin
anchor: new google.maps.Point(12, 32) // anchor
},
iconBlue: {
url: STATIC_ROOT + '/img/markers/marker-blue.svg?rev' + REVISION,
scaledSize: new google.maps.Size(24, 32), // scaled size
origin: new google.maps.Point(0, 0), // origin
anchor: new google.maps.Point(12, 32) // anchor
}
},
init: function (divId, places) {
document.getElementById(divId).style.display = "block";
if (!GMapWrapper.map) {
GMapWrapper.divId = divId;
GMapWrapper.map = new google.maps.Map(document.getElementById(GMapWrapper.divId), {
center: { lat: 0., lng: 0. },
zoom: 2,
fullscreenControl: false,
zoomControl: true,
zoomControlOptions: {
position: google.maps.ControlPosition.LEFT_BOTTOM
},
streetViewControl: false,
draggableCursor: 'crosshair'
});
GMapWrapper.streetViewCover = new google.maps.StreetViewCoverageLayer();
GMapWrapper.map.addListener('click', function (mapsMouseEvent) {
GMapWrapper.placeMarker({
lat: mapsMouseEvent.latLng.lat(),
lng: mapsMouseEvent.latLng.lng()
});
});
if (mapId) {
GMapWrapper.map.fitBounds({ south: mapBounds.south, west: mapBounds.west, north: mapBounds.north, east: mapBounds.east });
}
}
GMapWrapper.loadMarkers(places);
document.getElementById('streetViewCoverSelector').style.display = 'block'
},
hide: function () {
document.getElementById(GMapWrapper.divId).style.display = 'none';
},
loadMarkers: function (places) {
if (!GMapWrapper.markers) {
GMapWrapper.markers = new MarkerClusterer(GMapWrapper.map, [], {
imagePath: STATIC_ROOT + '/img/markers/m',
imageExtension: 'png?rev' + REVISION
});
} else {
GMapWrapper.markers.clearMarkers();
}
for (var placeId in places) {
if (!places.hasOwnProperty(placeId)) {
continue;
}
var place = places[placeId];
var marker = new google.maps.Marker({
position: {
lat: place.lat,
lng: place.lng
},
icon: place.noPano ? GMapWrapper.iconCollection.iconRed : GMapWrapper.iconCollection.iconGreen
});
marker.getLatLng = function () { return { lat: this.getPosition().lat(), lng: this.getPosition().lng() } };
marker.setLatLng = function (coords) { this.setPosition(coords) };
marker.addListener('click', function () {
MapEditor.select(this);
});
marker.placeId = placeId;
GMapWrapper.markers.addMarker(marker);
}
},
// TODO: check whether marker is already existing on the map for the coordinates
// or alternatively block saving for matching coordinates
placeMarker: function (latLng) {
var marker = new google.maps.Marker({
map: GMapWrapper.map,
position: latLng,
icon: GMapWrapper.iconCollection.iconBlue,
});
marker.getLatLng = function () { return { lat: this.getPosition().lat(), lng: this.getPosition().lng() } };
marker.setLatLng = function (coords) { this.setPosition(coords) };
marker.addListener('click', function () {
MapEditor.map.on('click', function (e) {
var marker = L.marker(e.latlng, {
icon: IconCollection.iconBlue,
zIndexOffset: 2000
})
.addTo(MapEditor.map)
.on('click', function () {
MapEditor.select(this);
});
GMapWrapper.markers.addMarker(marker);
MapEditor.select(marker);
});
MapEditor.select(marker);
},
var highResData = Util.getHighResData();
panTo: function (latLng) {
GMapWrapper.map.panTo(latLng);
},
L.tileLayer(tileUrl, {
attribution: tileAttribution,
subdomains: '1234',
ppi: highResData.ppi,
tileSize: highResData.tileSize,
zoomOffset: highResData.zoomOffset,
minZoom: highResData.minZoom,
maxZoom: highResData.maxZoom
}).addTo(MapEditor.map);
resize: function () {
google.maps.event.trigger(GMapWrapper.map, 'resize');
},
MapEditor.map.fitBounds(L.latLngBounds({ lat: mapBounds.south, lng: mapBounds.west }, { lat: mapBounds.north, lng: mapBounds.east }));
changeMarkerIcon: function (marker, icon) {
marker.setIcon(icon);
},
MapEditor.markers = L.markerClusterGroup({
maxClusterRadius: 50
});
removeMarker: function (marker) {
GMapWrapper.markers.removeMarker(marker);
},
toggleStreetViewCover: function () {
if (GMapWrapper.streetViewCoverOn) {
GMapWrapper.streetViewCover.setMap(null);
GMapWrapper.streetViewCoverOn = false;
} else {
GMapWrapper.streetViewCover.setMap(GMapWrapper.map);
GMapWrapper.streetViewCoverOn = true;
}
for (var placeId in places) {
if (!places.hasOwnProperty(placeId)) {
continue;
}
};
// initialize content of #map with google maps
MapEditor.map = GMapWrapper;
MapEditor.map.init('gmap', places);
var place = places[placeId];
var marker = L.marker({ lat: place.lat, lng: place.lng }, {
icon: place.noPano ? IconCollection.iconRed : IconCollection.iconGreen,
zIndexOffset: 1000
})
.addTo(MapEditor.markers)
.on('click', function () {
MapEditor.select(this);
});
marker.placeId = place.id;
}
MapEditor.map.addLayer(MapEditor.markers);
MapEditor.panorama = new google.maps.StreetViewPanorama(document.getElementById('panorama'), {
// switch off fullscreenControl because positioning doesn't work
@@ -674,48 +440,4 @@
document.getElementById('deleteButton').onclick = function () {
MapEditor.deletePlace();
};
document.getElementById('jumpButton').onclick = function (e) {
var coordinatesStr = document.getElementById("jumpCoordinates").value;
var coordinates = Util.extractCoordinates(coordinatesStr);
if (coordinates.valid) {
MapEditor.map.placeMarker(coordinates.latlng);
}
};
document.getElementById('jumpCoordinates').onkeyup = function (e) {
var coordinatesStr = document.getElementById("jumpCoordinates").value;
var coordinates = Util.extractCoordinates(coordinatesStr);
var jumpButton = document.getElementById("jumpButton");
if (coordinates.valid) {
jumpButton.disabled = false;
if (e.key == 'Enter') {
MapEditor.map.placeMarker(coordinates.latlng);
}
}
else {
jumpButton.disabled = true;
}
};
document.getElementById('mapSelector').onclick = function () {
MapEditor.closePlace();
MapEditor.map.hide();
if (MapEditor.map === GMapWrapper) {
MapEditor.map = LMapWrapper;
MapEditor.map.init('lmap', places);
} else {
MapEditor.map = GMapWrapper;
MapEditor.map.init('gmap', places);
}
}
document.getElementById('streetViewCoverSelector').onclick = function () {
MapEditor.map.toggleStreetViewCover();
}
})();
-1
View File
@@ -1,5 +1,4 @@
var MapGuesser = {
isSecure: window.location.protocol === 'https:',
cookiesAgreed: false,
sessionAvailableHooks: {},
+6 -39
View File
@@ -8,9 +8,12 @@
var imgContainer = imgContainers[i];
var imgSrc = 'https://maps.googleapis.com/maps/api/staticmap?size=350x175&' +
'scale=' + (window.devicePixelRatio >= 2 ? 2 : 1) + '&' +
'visible=' + imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundWestLng + '|' +
imgContainer.dataset.boundNorthLat + ',' + imgContainer.dataset.boundEastLng +
'scale=' + (window.devicePixelRatio >= 2 ? 2 : 1) + '&path=color:0x0000ff40|weight:3|fillcolor:0x0000ff20|' +
imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundWestLng + '|' +
imgContainer.dataset.boundNorthLat + ',' + imgContainer.dataset.boundWestLng + '|' +
imgContainer.dataset.boundNorthLat + ',' + imgContainer.dataset.boundEastLng + '|' +
imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundEastLng + '|' +
imgContainer.dataset.boundSouthLat + ',' + imgContainer.dataset.boundWestLng +
'&key=' + GOOGLE_MAPS_JS_API_KEY;
imgContainer.style.backgroundImage = 'url("' + imgSrc + '")';
@@ -73,40 +76,4 @@
window.onresize = function () {
Maps.calculateDescriptionDivHeights();
};
document.getElementById('multiForm').onsubmit = function (e) {
e.preventDefault();
var roomId = this.elements.roomId.value;
if (roomId.length !== 6) {
return;
}
window.location.href = '/multiGame/' + this.elements.roomId.value;
};
document.getElementById('multiButton').onclick = function () {
MapGuesser.showModal('multi');
document.getElementById('createNewRoomButton').href = '/multiGame/new/' + this.dataset.mapId;
document.getElementById('multiForm').elements.roomId.select();
}
document.getElementById('closePlayModeButton').onclick = function () {
MapGuesser.hideModal();
};
document.getElementById('closeMultiButton').onclick = function () {
MapGuesser.hideModal();
};
var buttons = document.getElementById('mapContainer').getElementsByClassName('playButton');
for (var i = 0; i < buttons.length; i++) {
var button = buttons[i];
button.onclick = function () {
MapGuesser.showModal('playMode');
document.getElementById('singleButton').href = '/game/' + this.dataset.mapId;
document.getElementById('multiButton').dataset.mapId = this.dataset.mapId;
};
}
})();
+2 -17
View File
@@ -59,25 +59,10 @@ def getRevisionForRef(ref):
return subprocess.check_output(["git", "rev-list", "-1", ref], cwd=REPO).decode().strip()
def getLatestReleaseTag():
process = subprocess.Popen(["git", "for-each-ref", "refs/tags/Release*", "--sort=-creatordate", "--format=%(refname:short)"], stdout=subprocess.PIPE, cwd=REPO)
for line in process.stdout:
tag = line.decode().rstrip()
if isTagVerified(tag):
return tag
print(f"[WARNING] Tag '{tag}' is not verified, skipping.")
raise Exception("No verified 'Release*' tag found!")
def isTagVerified(tag):
process = subprocess.run(["git", "tag", "--verify", tag], stdout=subprocess.PIPE, stderr=subprocess.STDOUT, cwd=REPO)
return process.returncode == 0
return subprocess.check_output(["git", "for-each-ref", "refs/tags/Release*", "--count=1", "--sort=-creatordate", "--format=%(refname:short)"], cwd=REPO).decode().strip()
def updateRepoFromRemote():
subprocess.call(["git", "fetch", "origin", "--prune", "--prune-tags"], cwd=REPO)
subprocess.call(["git", "fetch", "origin", "--prune"], cwd=REPO)
def checkoutWorktree(worktreePath, ref):
subprocess.call(["git", "checkout", "-f", ref], cwd=worktreePath)
+1 -7
View File
@@ -9,14 +9,11 @@ if [ -f ${ROOT_DIR}/installed ]; then
exit 1
fi
echo "Installing NPM packages..."
(cd ${ROOT_DIR}/multi && npm install)
echo "Installing Yarn packages..."
(cd ${ROOT_DIR}/public/static && yarn install)
echo "Installing MapGuesser DB..."
mysql --host=${DB_HOST} --user=${DB_USER} --password=${DB_PASSWORD} ${DB_NAME} < ${ROOT_DIR}/database/mapguesser.sql
mysql --host=${DB_HOST} --user=${DB_USER} --password=${DB_PASSWORD} ${DB_NAME} < ${ROOT_DIR}/db/mapguesser.sql
echo "Migrating DB..."
(cd ${ROOT_DIR} && ./mapg db:migrate)
@@ -27,9 +24,6 @@ if [ -z "${DEV}" ] || [ "${DEV}" -eq "0" ]; then
echo "Linking view files..."
(cd ${ROOT_DIR} && ./mapg view:link)
else
echo "Creating the first user..."
(cd ${ROOT_DIR} && ./mapg user:add mapg@mapg.dev 123456 admin)
fi
touch ${ROOT_DIR}/installed
-3
View File
@@ -11,9 +11,6 @@ else
(cd ${ROOT_DIR} && composer install --dev)
fi
echo "Installing NPM packages..."
(cd ${ROOT_DIR}/multi && npm install)
echo "Installing Yarn packages..."
(cd ${ROOT_DIR}/public/static && yarn install)
-12
View File
@@ -5,7 +5,6 @@ use MapGuesser\Database\Query\Modify;
use MapGuesser\Database\Query\Select;
use MapGuesser\Interfaces\Database\IResultSet;
use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Repository\UserConfirmationRepository;
use MapGuesser\Repository\UserPasswordResetterRepository;
use MapGuesser\Repository\UserRepository;
@@ -23,8 +22,6 @@ class MaintainDatabaseCommand extends Command
private UserPasswordResetterRepository $userPasswordResetterRepository;
private MultiRoomRepository $multiRoomRepository;
public function __construct()
{
parent::__construct();
@@ -33,7 +30,6 @@ class MaintainDatabaseCommand extends Command
$this->userRepository = new UserRepository();
$this->userConfirmationRepository = new UserConfirmationRepository();
$this->userPasswordResetterRepository = new UserPasswordResetterRepository();
$this->multiRoomRepository = new MultiRoomRepository();
}
public function configure(): void
@@ -47,7 +43,6 @@ class MaintainDatabaseCommand extends Command
try {
$this->deleteInactiveExpiredUsers();
$this->deleteExpiredPasswordResetters();
$this->deleteExpiredRooms();
$this->deleteExpiredSessions();
} catch (\Exception $e) {
$output->writeln('<error>Maintenance failed!</error>');
@@ -94,13 +89,6 @@ class MaintainDatabaseCommand extends Command
}
}
private function deleteExpiredRooms(): void
{
foreach ($this->multiRoomRepository->getAllExpired() as $multiRoom) {
$this->pdm->deleteFromDb($multiRoom);
}
}
private function deleteExpiredSessions(): void
{
//TODO: model may be used for sessions too
+7 -125
View File
@@ -1,37 +1,20 @@
<?php namespace MapGuesser\Controller;
use DateTime;
use Faker\Factory;
use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Response\HtmlContent;
use MapGuesser\Response\JsonContent;
use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\Interfaces\Response\IRedirect;
use MapGuesser\Multi\MultiConnector;
use MapGuesser\PersistentData\Model\MultiRoom;
use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\MapRepository;
use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\Response\Redirect;
class GameController
{
private IRequest $request;
private PersistentDataManager $pdm;
private MultiConnector $multiConnector;
private MultiRoomRepository $multiRoomRepository;
private MapRepository $mapRepository;
public function __construct(IRequest $request)
{
$this->request = $request;
$this->pdm = new PersistentDataManager();
$this->multiConnector = new MultiConnector();
$this->multiRoomRepository = new MultiRoomRepository();
$this->mapRepository = new MapRepository();
}
@@ -39,131 +22,30 @@ class GameController
{
$mapId = (int) $this->request->query('mapId');
return new HtmlContent('game', ['mapId' => $mapId]);
return new HtmlContent('game', $this->prepareGame($mapId));
}
public function getNewMultiGame(): IRedirect
public function getGameJson(): IContent
{
$mapId = (int) $this->request->query('mapId');
$map = $this->mapRepository->getById($mapId);
$roomId = bin2hex(random_bytes(3));
$token = $this->getMultiToken($roomId);
$room = new MultiRoom();
$room->setRoomId($roomId);
$room->setStateArray([
'mapId' => $mapId,
'area' => $map->getArea(),
'rounds' => [],
'currentRound' => -1
]);
$room->setMembersArray(['owner' => $token, 'all' => []]);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
$this->multiConnector->sendMessage('create_room', ['roomId' => $roomId]);
return new Redirect(
\Container::$routeCollection
->getRoute('multiGame')
->generateLink(['roomId' => $roomId]),
IRedirect::TEMPORARY
);
return new JsonContent($this->prepareGame($mapId));
}
public function getMultiGame(): IContent
private function prepareGame(int $mapId): array
{
$roomId = $this->request->query('roomId');
return new HtmlContent('game', ['roomId' => $roomId]);
}
public function prepareGame(): IContent
{
$mapId = (int) $this->request->query('mapId');
$map = $this->mapRepository->getById($mapId);
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
$session->set('state', [
'mapId' => $mapId,
'area' => $map->getArea(),
'rounds' => [],
'currentRound' => -1
'rounds' => []
]);
} else { // update the area of the map in the session in any case
$state['area'] = $map->getArea();
$session->set('state', $state);
}
return new JsonContent([
'mapId' => $mapId,
'mapName' => $map->getName(),
'bounds' => $map->getBounds()->toArray()
]);
}
public function prepareMultiGame(): IContent
{
$roomId = $this->request->query('roomId');
$userName = $this->request->post('userName');
if (empty($userName)) {
$faker = Factory::create();
$userName = $faker->userName;
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$map = $this->mapRepository->getById($state['mapId']);
$token = $this->getMultiToken($roomId);
$members = $room->getMembersArray();
if (!in_array($token, $members['all'])) {
if ($state['currentRound'] >= 0) {
return new JsonContent(['error' => 'game_already_started']);
}
$members['all'][] = $token;
}
$room->setMembersArray($members);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
$this->multiConnector->sendMessage('join_room', [
'roomId' => $roomId,
'token' => $token,
'userName' => $userName
]);
return new JsonContent([
'roomId' => $roomId,
'token' => $token,
'owner' => $members['owner'] == $token,
'mapId' => $state['mapId'],
'mapName' => $map->getName(),
'bounds' => $map->getBounds()->toArray()
]);
}
private function getMultiToken(string $roomId): string
{
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
$token = bin2hex(random_bytes(16));
$session->set('multiState', [
'roomId' => $roomId,
'token' => $token
]);
} else {
$token = $multiState['token'];
}
return $token;
return ['mapId' => $mapId, 'mapName' => $map->getName(), 'bounds' => $map->getBounds()->toArray()];
}
}
+76 -176
View File
@@ -1,13 +1,10 @@
<?php namespace MapGuesser\Controller;
use DateTime;
use MapGuesser\Interfaces\Request\IRequest;
use MapGuesser\Util\Geo\Position;
use MapGuesser\Response\JsonContent;
use MapGuesser\Interfaces\Response\IContent;
use MapGuesser\Multi\MultiConnector;
use MapGuesser\PersistentData\PersistentDataManager;
use MapGuesser\Repository\MultiRoomRepository;
use MapGuesser\PersistentData\Model\Place;
use MapGuesser\Repository\PlaceRepository;
class GameFlowController
@@ -17,226 +14,129 @@ class GameFlowController
private IRequest $request;
private PersistentDataManager $pdm;
private MultiConnector $multiConnector;
private MultiRoomRepository $multiRoomRepository;
private PlaceRepository $placeRepository;
public function __construct(IRequest $request)
{
$this->request = $request;
$this->pdm = new PersistentDataManager();
$this->multiConnector = new MultiConnector();
$this->multiRoomRepository = new MultiRoomRepository();
$this->placeRepository = new PlaceRepository();
}
public function initialData(): IContent
public function getNewPlace(): IContent
{
$mapId = (int) $this->request->query('mapId');
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
return new JsonContent(['error' => 'no_session_found']);
}
if (!isset($state['currentRound']) || $state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS) {
$this->startNewGame($state, $mapId);
if (count($state['rounds']) === 0) {
$placesWithoutPano = [];
$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, [], $placesWithoutPano);
$this->addNewRoundToState($state, $place, $placesWithoutPano);
$session->set('state', $state);
}
$response = [];
$data = [
'panoId' => $place->getPanoIdCached(),
'pov' => $place->getPov()->toArray()
];
} else {
$rounds = count($state['rounds']);
$last = $state['rounds'][$rounds - 1];
$last = $state['rounds'][$state['currentRound']];
$response['place'] = [
'panoId' => $last['panoId'],
'pov' => $last['pov']->toArray()
];
$response['history'] = [];
for ($i = 0; $i < $state['currentRound']; ++$i) {
$round = $state['rounds'][$i];
$response['history'][] = [
'position' => $round['position']->toArray(),
'result' => [
$history = [];
for ($i = 0; $i < $rounds - 1; ++$i) {
$round = $state['rounds'][$i];
$history[] = [
'position' => $round['position']->toArray(),
'guessPosition' => $round['guessPosition']->toArray(),
'distance' => $round['distance'],
'score' => $round['score']
]
];
}
$data = [
'history' => $history,
'panoId' => $last['panoId'],
'pov' => isset($last['pov']) ? // should be checked not to break with old sessions
$last['pov']->toArray() :
['heading' => 0.0, 'pitch' => 0.0, 'zoom' => 0.0],
];
}
return new JsonContent($response);
return new JsonContent($data);
}
public function multiInitialData(): IContent
{
$roomId = $this->request->query('roomId');
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
return new JsonContent(['error' => 'no_session_found']);
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$members = $room->getMembersArray();
if ($members['owner'] !== $multiState['token']) {
return new JsonContent(['error' => 'not_owner_of_room']);
}
if ($state['currentRound'] == -1 || $state['currentRound'] >= static::NUMBER_OF_ROUNDS - 1) {
$this->startNewGame($state, $state['mapId']);
$room->setStateArray($state);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
}
$places = [];
foreach ($state['rounds'] as $round) {
$places[] = [
'position' => $round['position']->toArray(),
'panoId' => $round['panoId'],
'pov' => $round['pov']->toArray()
];
}
$this->multiConnector->sendMessage('start_game', ['roomId' => $roomId, 'places' => $places]);
return new JsonContent(['ok' => true]);
}
public function guess(): IContent
public function evaluateGuess(): IContent
{
$mapId = (int) $this->request->query('mapId');
$session = $this->request->session();
if (!($state = $session->get('state')) || $state['mapId'] !== $mapId) {
return new JsonContent(['error' => 'no_session_found']);
}
$last = $state['rounds'][$state['currentRound']];
$last = $state['rounds'][count($state['rounds']) - 1];
$position = $last['position'];
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
$distance = $this->calculateDistance($position, $guessPosition);
$score = $this->calculateScore($distance, $state['area']);
$last['guessPosition'] = $guessPosition;
$last['distance'] = $result['distance'];
$last['score'] = $result['score'];
$last['distance'] = $distance;
$last['score'] = $score;
$state['rounds'][count($state['rounds']) - 1] = $last;
$response = [
'position' => $last['position']->toArray(),
'result' => $result
];
if (count($state['rounds']) < static::NUMBER_OF_ROUNDS) {
$exclude = [];
$state['rounds'][$state['currentRound']] = $last;
$state['currentRound'] += 1;
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
$next = $state['rounds'][$state['currentRound']];
foreach ($state['rounds'] as $round) {
$exclude = array_merge($exclude, $round['placesWithoutPano'], [$round['placeId']]);
}
$response['place'] = [
'panoId' => $next['panoId'],
'pov' => $next['pov']->toArray()
];
$placesWithoutPano = [];
$place = $this->placeRepository->getRandomForMapWithValidPano($mapId, $exclude, $placesWithoutPano);
$this->addNewRoundToState($state, $place, $placesWithoutPano);
$panoId = $place->getPanoIdCached();
$pov = $place->getPov()->toArray();
} else {
$state['rounds'] = [];
$panoId = null;
$pov = null;
}
$session->set('state', $state);
return new JsonContent($response);
}
public function multiGuess(): IContent
{
$roomId = $this->request->query('roomId');
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
return new JsonContent(['error' => 'no_session_found']);
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$last = $state['rounds'][$state['currentRound']];
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
$responseFromMulti = $this->multiConnector->sendMessage('guess', [
'roomId' => $roomId,
'token' => $multiState['token'],
'guessPosition' => $guessPosition->toArray(),
'distance' => $result['distance'],
'score' => $result['score']
return new JsonContent([
'result' => [
'position' => $position->toArray(),
'distance' => $distance,
'score' => $score
],
'panoId' => $panoId,
'pov' => $pov
]);
}
if (isset($responseFromMulti['error'])) {
return new JsonContent(['error' => $responseFromMulti['error']]);
}
$response = [
'position' => $last['position']->toArray(),
'result' => $result,
'allResults' => $responseFromMulti['allResults']
private function addNewRoundToState(array &$state, Place $place, array $placesWithoutPano): void
{
$state['rounds'][] = [
'placesWithoutPano' => $placesWithoutPano,
'placeId' => $place->getId(),
'position' => $place->getPosition(),
'panoId' => $place->getPanoIdCached(),
'pov' => $place->getPov()
];
return new JsonContent($response);
}
public function multiNextRound(): IContent
{
$roomId = $this->request->query('roomId');
$session = $this->request->session();
if (!($multiState = $session->get('multiState')) || $multiState['roomId'] !== $roomId) {
return new JsonContent(['error' => 'no_session_found']);
}
$room = $this->multiRoomRepository->getByRoomId($roomId);
$state = $room->getStateArray();
$members = $room->getMembersArray();
if ($members['owner'] !== $multiState['token']) {
return new JsonContent(['error' => 'not_owner_of_room']);
}
$state['currentRound'] += 1;
if ($state['currentRound'] < static::NUMBER_OF_ROUNDS) {
$this->multiConnector->sendMessage('next_round', ['roomId' => $roomId, 'currentRound' => $state['currentRound']]);
}
$room->setStateArray($state);
$room->setUpdatedDate(new DateTime());
$this->pdm->saveToDb($room);
return new JsonContent(['ok' => true]);
}
private function evalueteGuess(Position $realPosition, Position $guessPosition, float $area)
{
$distance = $this->calculateDistance($realPosition, $guessPosition);
$score = $this->calculateScore($distance, $area);
return ['distance' => $distance, 'score' => $score];
}
private function startNewGame(array &$state, int $mapId): void
{
$places = $this->placeRepository->getRandomNForMapWithValidPano($mapId, static::NUMBER_OF_ROUNDS);
$state['rounds'] = [];
$state['currentRound'] = 0;
foreach ($places as $place) {
$state['rounds'][] = [
'placeId' => $place->getId(),
'position' => $place->getPosition(),
'panoId' => $place->getPanoIdCached(),
'pov' => $place->getPov()
];
}
}
private function calculateDistance(Position $realPosition, Position $guessPosition): float
-22
View File
@@ -1,22 +0,0 @@
<?php namespace MapGuesser\Multi;
class MultiConnector
{
public function sendMessage(string $func, array $args = [])
{
$message = json_encode([
'func' => $func,
'args' => $args
]);
$connection = fsockopen($_ENV['MULTI_INTERNAL_HOST'], $_ENV['MULTI_INTERNAL_PORT']);
fwrite($connection, $message);
$response = '';
while (!feof($connection)) {
$response .= fgets($connection);
}
fclose($connection);
return json_decode($response, true);
}
}
-88
View File
@@ -1,88 +0,0 @@
<?php namespace MapGuesser\PersistentData\Model;
use DateTime;
class MultiRoom extends Model
{
protected static string $table = 'multi_rooms';
protected static array $fields = ['room_id', 'state', 'members', 'updated'];
private string $roomId = '';
private array $state = [];
private array $members = [];
private DateTime $updated;
public function setRoomId(string $roomId): void
{
$this->roomId = $roomId;
}
public function setStateArray(array $state): void
{
$this->state = $state;
}
public function setMembersArray(array $members): void
{
$this->members = $members;
}
public function setState(string $state): void
{
$this->state = unserialize($state);
}
public function setMembers(string $members): void
{
$this->members = unserialize($members);
}
public function setUpdatedDate(DateTime $updated): void
{
$this->updated = $updated;
}
public function setUpdated(string $updated): void
{
$this->updated = new DateTime($updated);
}
public function getRoomId(): string
{
return $this->roomId;
}
public function getStateArray(): array
{
return $this->state;
}
public function getState(): string
{
return serialize($this->state);
}
public function getMembersArray(): array
{
return $this->members;
}
public function getMembers(): string
{
return serialize($this->members);
}
public function getUpdatedDate(): DateTime
{
return $this->updated;
}
public function getUpdated(): string
{
return $this->updated->format('Y-m-d H:i:s');
}
}
-38
View File
@@ -1,38 +0,0 @@
<?php namespace MapGuesser\Repository;
use DateTime;
use Generator;
use MapGuesser\Database\Query\Select;
use MapGuesser\PersistentData\Model\MultiRoom;
use MapGuesser\PersistentData\PersistentDataManager;
class MultiRoomRepository
{
private PersistentDataManager $pdm;
public function __construct()
{
$this->pdm = new PersistentDataManager();
}
public function getById(int $id): ?MultiRoom
{
return $this->pdm->selectFromDbById($id, MultiRoom::class);
}
public function getByRoomId(string $roomId): ?MultiRoom
{
$select = new Select(\Container::$dbConnection);
$select->where('room_id', '=', $roomId);
return $this->pdm->selectFromDb($select, MultiRoom::class);
}
public function getAllExpired(): Generator
{
$select = new Select(\Container::$dbConnection);
$select->where('updated', '<', (new DateTime('-7 day'))->format('Y-m-d H:i:s'));
yield from $this->pdm->selectMultipleFromDb($select, MultiRoom::class);
}
}
+4 -16
View File
@@ -29,29 +29,17 @@ class PlaceRepository
}
//TODO: use Map instead of id
public function getRandomNForMapWithValidPano(int $mapId, int $n, array $exclude = []): array
public function getRandomForMapWithValidPano(int $mapId, array $exclude = [], array &$placesWithoutPano): Place
{
$places = [];
$placesWithoutPano = [];
for ($i = 1; $i <= $n; ++$i) {
$place = $this->getRandomForMapWithValidPano($mapId, $exclude);
$places[] = $place;
$exclude[] = $place->getId();
}
return $places;
}
//TODO: use Map instead of id
public function getRandomForMapWithValidPano(int $mapId, array $exclude = []): Place
{
do {
$place = $this->selectRandomFromDbForMap($mapId, $exclude);
$panoId = $place->getFreshPanoId();
if ($panoId === null) {
$exclude[] = $place->getId();
$placesWithoutPano[] = $exclude[] = $place->getId();
}
} while ($panoId === null);
+1 -24
View File
@@ -6,22 +6,12 @@
@js(node_modules/leaflet/dist/leaflet.js)
@js(node_modules/leaflet.markercluster/dist/leaflet.markercluster.js)
@js(https://maps.googleapis.com/maps/api/js?key=<?= $_ENV['GOOGLE_MAPS_JS_API_KEY'] ?>)
@js(https://unpkg.com/@googlemaps/markerclustererplus/dist/index.min.js)
@js(js/map_editor.js)
@extends(templates/layout_full)
@section(subheader)
<span><a href="javascript:;" id="mapName" title="Edit map data"><?= $mapName ?></a></span><!--
--><span class="inline hideOnMobile" id="mapSelection">
<button id="mapSelector">
<img src="<?= $_ENV['STATIC_ROOT'] ?>/img/map.svg?rev=<?= REVISION ?>" alt="Map Selector" />
</button>
</span><!--
--><span class="inline hideOnMobile">
<input type="text" id="jumpCoordinates" placeholder="Insert coordinates here" />
<button id="jumpButton" disabled >Jump</button>
</span><!--
--><span><!--
<?php /* Copyright (c) 2019 The Bootstrap Authors. License can be found in 'USED_SOFTWARE' in section 'Bootstrap Icons'. */ ?>
--><svg class="inline" width="1em" height="1em" viewBox="0 0 16 16" fill="currentColor" xmlns="http://www.w3.org/2000/svg">
@@ -63,20 +53,7 @@
@endsection
@section(main)
<div id="map" class="map">
<div id="lmap" class="map"></div>
<div id="gmap" class="map"></div>
<div id="overlayControl" class="circleControl">
<div id="streetViewCoverSelector" class="controlItem" title="Toggle Street View Cover">
<div>
<img src="<?= $_ENV['STATIC_ROOT'] ?>/img/circle_background.svg?rev=<?= REVISION ?>" alt="Circle Background" class="controlBackground" />
</div>
<div>
<img src="<?= $_ENV['STATIC_ROOT'] ?>/img/street-view-cover.svg?rev=<?= REVISION ?>" alt="Street View Cover" class="controlIcon" />
</div>
</div>
</div>
</div>
<div id="map"></div>
<div id="panorama"></div>
<div id="noPano">
<p class="bold">No panorama is available for this location.</p>
+5 -37
View File
@@ -5,25 +5,13 @@
@extends(templates/layout_full)
@section(pagemodal)
<div id="multi" class="modal">
<h2>Multiplayer (beta)</h2>
<p class="marginTop">Waiting for players...</p>
<div id="players" class="marginTop"></div>
<button id="startMultiGameButton" class="button fullWidth marginTop green">Start game</button>
</div>
@endsection
@section(subheader)
<span id="mapName" class="bold">Loading map...</span><!--
--><span>Round <span id="currentRound" class="bold"></span></span><!--
--><span>Score <span id="currentScoreSum" class="bold"></span></span>
<span id="mapName" class="bold"><?= $mapName ?></span><!--
--><span>Round <span id="currentRound" class="bold"></span></span><!--
--><span>Score <span id="currentScoreSum" class="bold"></span></span>
@endsection
@section(main)
<div id="countdown">
<p id="countdownTime" class="mono bold"></p>
</div>
<div id="panoCover"></div>
<div id="panorama"></div>
<div id="showGuessButtonContainer">
@@ -40,7 +28,6 @@
<div id="resultInfo">
<div id="distanceInfo">
<p>You were <span id="distance" class="bold"></span> close.</p>
<p>You didn't guess in this round.</p>
<p class="bold">Game finished.</p>
</div>
<div id="scoreInfo">
@@ -59,30 +46,11 @@
<button id="startNewGameButton" class="fullWidth">Play this map again</button>
</div>
</div>
<div id="navigation" class="circleControl">
<div id="compassContainer" class="controlItem">
<div>
<img src="<?= $_ENV['STATIC_ROOT'] ?>/img/circle_background.svg?rev=<?= REVISION ?>" alt="Circle Background" class="controlBackground" />
</div>
<div>
<img id="compass" src="<?= $_ENV['STATIC_ROOT'] ?>/img/compass.svg?rev=<?= REVISION ?>" alt="compass icon" class="controlIcon" />
</div>
</div>
<div id="returnToStart" class="controlItem">
<div>
<img src="<?= $_ENV['STATIC_ROOT'] ?>/img/circle_background.svg?rev=<?= REVISION ?>" alt="Circle Background" class="controlBackground" />
</div>
<div>
<img src="<?= $_ENV['STATIC_ROOT'] ?>/img/house-fill.svg?rev=<?= REVISION ?>" alt="Return to Start icon" class="controlIcon" />
</div>
</div>
</div>
@endsection
@section(pageScript)
<script>
var multiUrl = '<?= $_ENV['MULTI_WS_URL'] ?>';
var roomId = <?= isset($roomId) ? '\'' . $roomId . '\'' : 'null' ?>;
var mapId = <?= isset($mapId) ? '\'' . $mapId . '\'' : 'null' ?>;
var mapId = <?= $mapId ?>;
var mapBounds = <?= json_encode($bounds) ?>;
</script>
@endsection
+7 -33
View File
@@ -5,32 +5,6 @@ TODO: condition!
@extends(templates/layout_normal)
@section(pagemodal)
<div id="playMode" class="modal">
<h2>Play map</h2>
<a id="singleButton" class="button fullWidth marginTop" href="" title="Single player">Single player</a>
<p class="bold center marginTop marginBottom">OR</p>
<button id="multiButton" class="fullWidth green" data-map-id="">Multiplayer (beta)</button>
<div class="right">
<button id="closePlayModeButton" class="gray marginTop" type="button">Close</button>
</div>
</div>
<div id="multi" class="modal">
<h2>Multiplayer (beta)</h2>
<form id="multiForm" class="marginTop" data-no-submit="true">
<a id="createNewRoomButton" class="button fullWidth green" href="" title="Create new room">Create new room</a>
<p class="bold center marginTop marginBottom">OR</p>
<div class="inputWithButton">
<input type="text" name="roomId" placeholder="Room to connect" required minlength="6" maxlength="6"><!--
--><button id="authenticateWithGoogleButton" type="submit">Connect</button>
</div>
<div class="right">
<button id="closeMultiButton" class="gray marginTop" type="button">Close</button>
</div>
</form>
</div>
@endsection
@section(main)
<div id="mapContainer">
<?php foreach ($maps as $map): ?>
@@ -61,15 +35,15 @@ TODO: condition!
<p class="small center"><?= $map['description'] ?></p>
</div>
</div>
<div class="buttonContainer">
<?php if ($isAdmin): ?>
<button class="button fullWidth noRightRadius playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<?php if ($isAdmin): ?>
<div class="buttonContainer">
<a class="button fullWidth noRightRadius" href="/game/<?= $map['id']; ?>" title="Play map '<?= $map['name'] ?>'">Play this map</a>
<a class="button yellow fullWidth noLeftRadius noRightRadius" href="/admin/mapEditor/<?= $map['id']; ?>" title="Edit map '<?= $map['name'] ?>'">Edit</a>
<button class="button red fullWidth noLeftRadius deleteButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Delete map '<?= $map['name'] ?>'">Delete</button>
<?php else: ?>
<button class="button fullWidth playButton" data-map-id="<?= $map['id'] ?>" data-map-name="<?= htmlspecialchars($map['name']) ?>" title="Play map '<?= $map['name'] ?>'">Play this map</button>
<?php endif; ?>
</div>
</div>
<?php else: ?>
<a class="button fullWidth" href="/game/<?= $map['id']; ?>" title="Play map '<?= $map['name'] ?>'">Play this map</a>
<?php endif; ?>
</div>
<?php endforeach; ?>
<?php if ($isAdmin): ?>
+1 -1
View File
@@ -29,6 +29,6 @@
</main>
<footer>
<p><span class="bold"><?= $_ENV['APP_NAME'] ?></span> <?= str_replace('Release_', '', VERSION) ?></p><!--
--><p>&copy; The MapGuesser Contributors <?= (new DateTime(REVISION_DATE))->format('Y') ?></p>
--><p>&copy; Pőcze Bence <?= (new DateTime(REVISION_DATE))->format('Y') ?></p>
</footer>
@endsection
+3 -11
View File
@@ -50,17 +50,9 @@ Container::$routeCollection->group('account', function (MapGuesser\Routing\Route
//Container::$routeCollection->get('maps', 'maps', [MapGuesser\Controller\MapsController::class, 'getMaps']);
Container::$routeCollection->group('game', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->get('game', '{mapId}', [MapGuesser\Controller\GameController::class, 'getGame']);
$routeCollection->post('game.prepare-json', '{mapId}/prepare.json', [MapGuesser\Controller\GameController::class, 'prepareGame']);
$routeCollection->post('game.initialData-json', '{mapId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'initialData']);
$routeCollection->post('game.guess-json', '{mapId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'guess']);
});
Container::$routeCollection->group('multiGame', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->get('multiGame.new', 'new/{mapId}', [MapGuesser\Controller\GameController::class, 'getNewMultiGame']);
$routeCollection->get('multiGame', '{roomId}', [MapGuesser\Controller\GameController::class, 'getMultiGame']);
$routeCollection->post('multiGame.prepare-json', '{roomId}/prepare.json', [MapGuesser\Controller\GameController::class, 'prepareMultiGame']);
$routeCollection->post('multiGame.initialData-json', '{roomId}/initialData.json', [MapGuesser\Controller\GameFlowController::class, 'multiInitialData']);
$routeCollection->post('multiGame.nextRound-json', '{roomId}/nextRound.json', [MapGuesser\Controller\GameFlowController::class, 'multiNextRound']);
$routeCollection->post('multiGame.guess-json', '{roomId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'multiGuess']);
$routeCollection->get('game-json', '{mapId}/json', [MapGuesser\Controller\GameController::class, 'getGameJson']);
$routeCollection->get('newPlace-json', '{mapId}/newPlace.json', [MapGuesser\Controller\GameFlowController::class, 'getNewPlace']);
$routeCollection->post('guess-json', '{mapId}/guess.json', [MapGuesser\Controller\GameFlowController::class, 'evaluateGuess']);
});
Container::$routeCollection->group('admin', function (MapGuesser\Routing\RouteCollection $routeCollection) {
$routeCollection->get('admin.mapEditor', 'mapEditor/{mapId?}', [MapGuesser\Controller\MapAdminController::class, 'getMapEditor']);