Compare commits
8
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1a40e3a18d | ||
|
|
1aa5d3b43e
|
||
|
|
a418d5cf66 | ||
|
|
5cae286a5b
|
||
|
|
c5d2591371 | ||
|
|
cf59f937c9
|
||
|
|
257f59c96e | ||
|
|
c2f5806394
|
No files matched your search
+26
-21
@@ -5,7 +5,7 @@ process.title = 'mapguesser-multi';
|
||||
class MultiGame {
|
||||
static ROUND_TIMEOUT_DEFAULT = 120000;
|
||||
static ROUND_TIMEOUT_MINIMUM = 15000;
|
||||
static ROUND_TIMEOUT_DIVIDER = 2;
|
||||
static ROUND_TIMEOUT_DIVIDER = 1.5;
|
||||
static ROUND_TIMEOUT_OFFSET = 500;
|
||||
|
||||
constructor() {
|
||||
@@ -36,19 +36,20 @@ class MultiGame {
|
||||
|
||||
createRoom(roomId) {
|
||||
this.rooms.set(roomId, { members: new Map(), rounds: [], currentRound: -1, updated: new Date() });
|
||||
|
||||
return { ok: true };
|
||||
}
|
||||
|
||||
joinRoom(roomId, token, userName) {
|
||||
if (!this.rooms.has(roomId)) {
|
||||
console.error('Room does not exist!')
|
||||
return;
|
||||
return { error: 'room_not_found' };
|
||||
}
|
||||
|
||||
var room = this.rooms.get(roomId);
|
||||
room.updated = new Date();
|
||||
|
||||
if (room.members.has(token)) {
|
||||
return;
|
||||
return { error: 'member_already_joined' };
|
||||
}
|
||||
|
||||
var data = { userName: userName };
|
||||
@@ -58,13 +59,13 @@ class MultiGame {
|
||||
});
|
||||
|
||||
room.members.set(token, { userName: userName, connection: null });
|
||||
|
||||
return { ok: true };
|
||||
}
|
||||
|
||||
startGame(roomId, places) {
|
||||
if (!this.rooms.has(roomId)) {
|
||||
//TODO: send something back
|
||||
console.log('Room does not exist!')
|
||||
return;
|
||||
return { error: 'room_not_found' };
|
||||
}
|
||||
|
||||
var room = this.rooms.get(roomId);
|
||||
@@ -84,19 +85,23 @@ class MultiGame {
|
||||
room.rounds = rounds;
|
||||
|
||||
this.nextRound(roomId, 0);
|
||||
|
||||
return { ok: true };
|
||||
}
|
||||
|
||||
guess(roomId, token, guessPosition, distance, score) {
|
||||
if (!this.rooms.has(roomId)) {
|
||||
//TODO: send something back
|
||||
console.log('Room does not exist!')
|
||||
return;
|
||||
return { error: 'room_not_found' };
|
||||
}
|
||||
|
||||
var room = this.rooms.get(roomId);
|
||||
room.updated = new Date();
|
||||
|
||||
var round = room.rounds[room.currentRound];
|
||||
if (round.results.has(token)) {
|
||||
return { error: 'already_guessed' };
|
||||
}
|
||||
|
||||
var member = room.members.get(token);
|
||||
var allResults = this._collectResultsInRound(room, round);
|
||||
|
||||
@@ -106,14 +111,12 @@ class MultiGame {
|
||||
|
||||
this._setNewTimeout(room, round);
|
||||
|
||||
return allResults;
|
||||
return { allResults: allResults };
|
||||
}
|
||||
|
||||
nextRound(roomId, currentRound) {
|
||||
if (!this.rooms.has(roomId)) {
|
||||
//TODO: send something back
|
||||
console.log('Room does not exist!')
|
||||
return;
|
||||
return { error: 'room_not_found' };
|
||||
}
|
||||
|
||||
var room = this.rooms.get(roomId);
|
||||
@@ -137,6 +140,8 @@ class MultiGame {
|
||||
room.members.forEach(function (member) {
|
||||
self._sendToMember(member, 'new_round', data);
|
||||
});
|
||||
|
||||
return { ok: true };
|
||||
}
|
||||
|
||||
_setNewTimeout(room, round) {
|
||||
@@ -150,7 +155,7 @@ class MultiGame {
|
||||
} else {
|
||||
round.timeout = round.timeout - (new Date() - round.timeoutStarted);
|
||||
if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
|
||||
round.timeout = round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER;
|
||||
round.timeout = Math.round(round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER);
|
||||
} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
|
||||
round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
|
||||
}
|
||||
@@ -295,30 +300,30 @@ var tcpServer = net.createServer(function (socket) {
|
||||
return;
|
||||
}
|
||||
|
||||
var response = { data: null };
|
||||
var response;
|
||||
switch (data.func) {
|
||||
case 'create_room':
|
||||
response.data = multiGame.createRoom(data.args.roomId);
|
||||
response = multiGame.createRoom(data.args.roomId);
|
||||
|
||||
break;
|
||||
|
||||
case 'join_room':
|
||||
response.data = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
|
||||
response = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
|
||||
|
||||
break;
|
||||
|
||||
case 'start_game':
|
||||
response.data = multiGame.startGame(data.args.roomId, data.args.places);
|
||||
response = multiGame.startGame(data.args.roomId, data.args.places);
|
||||
|
||||
break
|
||||
|
||||
case 'guess':
|
||||
response.data = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
|
||||
response = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
|
||||
|
||||
break;
|
||||
|
||||
case 'next_round':
|
||||
response.data = multiGame.nextRound(data.args.roomId, data.args.currentRound);
|
||||
response = multiGame.nextRound(data.args.roomId, data.args.currentRound);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -120,9 +120,11 @@
|
||||
|
||||
for (var j = 0; j < round.allResults.length; ++j) {
|
||||
var result = round.allResults[j];
|
||||
if (result.guessPosition) {
|
||||
Game.addGuessPositionToResultMap(result.guessPosition, result, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
|
||||
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||
@@ -200,11 +202,6 @@
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: refactor - it is necessary for mobile
|
||||
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
|
||||
document.getElementById('showGuessButton').click();
|
||||
}
|
||||
|
||||
document.getElementById('guessButton').disabled = true;
|
||||
document.getElementById('panoCover').style.visibility = 'visible';
|
||||
|
||||
@@ -330,6 +327,7 @@
|
||||
scoreInfo.children[0].style.display = null;
|
||||
scoreInfo.children[1].style.display = null;
|
||||
document.getElementById('continueButton').style.display = null;
|
||||
document.getElementById('showSummaryButton').style.display = null;
|
||||
document.getElementById('startNewGameButton').style.display = null;
|
||||
|
||||
document.getElementById('showGuessButton').style.visibility = null;
|
||||
@@ -434,10 +432,12 @@
|
||||
if (allResults) {
|
||||
for (var i = 0; i < allResults.length; ++i) {
|
||||
var currentResult = allResults[i];
|
||||
if (currentResult.guessPosition) {
|
||||
Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
|
||||
resultBounds.extend(currentResult.guessPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Game.showResultMap(result, resultBounds);
|
||||
},
|
||||
@@ -461,6 +461,11 @@
|
||||
},
|
||||
|
||||
showResultMap: function (result, resultBounds) {
|
||||
// TODO: refactor - it is necessary for mobile
|
||||
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
|
||||
document.getElementById('showGuessButton').click();
|
||||
}
|
||||
|
||||
if (Game.adaptGuess) {
|
||||
document.getElementById('guess').classList.remove('adapt');
|
||||
}
|
||||
@@ -735,15 +740,16 @@
|
||||
clearInterval(Game.countdownHandler);
|
||||
}
|
||||
|
||||
Game.countdownElement = document.getElementById('countdown');
|
||||
Game.countdownTimeElement = document.getElementById('countdownTime');
|
||||
|
||||
Game.setCountdownTime(Math.round(timeout / 1000));
|
||||
|
||||
if (timeout <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Game.timeoutEnd = new Date(new Date().getTime() + timeout);
|
||||
Game.countdownElement = document.getElementById('countdown');
|
||||
Game.countdownTimeElement = document.getElementById('countdownTime');
|
||||
|
||||
Game.setCountdownTime(Math.round(timeout / 1000));
|
||||
|
||||
Game.countdownHandler = setInterval(function () {
|
||||
var timeLeft = Math.round((Game.timeoutEnd - new Date()) / 1000);
|
||||
|
||||
@@ -164,7 +164,7 @@ class GameFlowController
|
||||
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
|
||||
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
|
||||
|
||||
$allResults = $this->multiConnector->sendMessage('guess', [
|
||||
$responseFromMulti = $this->multiConnector->sendMessage('guess', [
|
||||
'roomId' => $roomId,
|
||||
'token' => $multiState['token'],
|
||||
'guessPosition' => $guessPosition->toArray(),
|
||||
@@ -172,10 +172,14 @@ class GameFlowController
|
||||
'score' => $result['score']
|
||||
]);
|
||||
|
||||
if (isset($responseFromMulti['error'])) {
|
||||
return new JsonContent(['error' => $responseFromMulti['error']]);
|
||||
}
|
||||
|
||||
$response = [
|
||||
'position' => $last['position']->toArray(),
|
||||
'result' => $result,
|
||||
'allResults' => $allResults
|
||||
'allResults' => $responseFromMulti['allResults']
|
||||
];
|
||||
|
||||
return new JsonContent($response);
|
||||
|
||||
@@ -17,10 +17,6 @@ class MultiConnector
|
||||
}
|
||||
fclose($connection);
|
||||
|
||||
$response = json_decode($response, true);
|
||||
|
||||
if (isset($response['data'])) {
|
||||
return $response['data'];
|
||||
}
|
||||
return json_decode($response, true);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user