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Author SHA1 Message Date
bence c5d2591371 Merge pull request 'MAPG-223 send error if member already guessed' (#19) from feature/MAPG-223-user-should-not-be-able-to-guess-after-round-is-over into develop
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/19
2021-04-04 23:29:04 +02:00
bence cf59f937c9 MAPG-223 send error if member already guessed
default-pipeline default-pipeline #104
2021-04-04 23:28:44 +02:00
bence 257f59c96e Merge pull request 'MAPG-222 fixes: skip invalid guessPosition, hide showSummaryButton, handle countdown time if timeout is 0' (#18) from bugfix/MAPG-222-show-summary-can-be-clicked-when-game-is-restarted into develop
default-pipeline default-pipeline #98
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/18
2021-04-04 23:05:47 +02:00
bence c2f5806394 MAPG-222 fixes: skip invalid guessPosition, hide showSummaryButton, handle countdown time if timeout is 0
default-pipeline default-pipeline #96
2021-04-04 23:04:07 +02:00
bence ac0b71fe09 Merge pull request 'feature/MAPG-213-user-shouldn-t-be-able-to-re-guess-when-page-is-reloaded' (#17) from feature/MAPG-213-user-shouldn-t-be-able-to-re-guess-when-page-is-reloaded into develop
default-pipeline default-pipeline #94
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/17
2021-04-04 22:31:29 +02:00
bence 19f7b50002 MAPG-213 show results immediately if user already guessed
default-pipeline default-pipeline #91
2021-04-04 22:24:40 +02:00
bence 6342bb1e79 MAPG-213 send round data at initialization if user guessed 2021-04-04 22:18:00 +02:00
bence 3abdb6910e MAPG-213 clean up init
default-pipeline default-pipeline #90
2021-04-04 20:52:28 +02:00
bence 7d2588f7cd Merge pull request 'feature/MAPG-219-disable-continue-if-timeout-is-not-reached' (#16) from feature/MAPG-219-disable-continue-if-timeout-is-not-reached into develop
default-pipeline default-pipeline #88
Reviewed-on: https://gitea.e5tv.hu/esoko/mapguesser/pulls/16
2021-04-04 19:23:08 +02:00
bence be40acdb2d MAPG-219 disable continue button until round is over
default-pipeline default-pipeline #84
2021-04-04 18:48:31 +02:00
bence a2f2080959 MAPG-219 send 'end_round' when all members are finished
default-pipeline default-pipeline #83
2021-04-04 17:43:37 +02:00
4 changed files with 188 additions and 111 deletions

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+63 -37
View File
@@ -36,19 +36,20 @@ class MultiGame {
createRoom(roomId) {
this.rooms.set(roomId, { members: new Map(), rounds: [], currentRound: -1, updated: new Date() });
return { ok: true };
}
joinRoom(roomId, token, userName) {
if (!this.rooms.has(roomId)) {
console.error('Room does not exist!')
return;
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
if (room.members.has(token)) {
return;
return { error: 'member_already_joined' };
}
var data = { userName: userName };
@@ -58,13 +59,13 @@ class MultiGame {
});
room.members.set(token, { userName: userName, connection: null });
return { ok: true };
}
startGame(roomId, places) {
if (!this.rooms.has(roomId)) {
//TODO: send something back
console.log('Room does not exist!')
return;
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
@@ -84,49 +85,38 @@ class MultiGame {
room.rounds = rounds;
this.nextRound(roomId, 0);
return { ok: true };
}
guess(roomId, token, guessPosition, distance, score) {
if (!this.rooms.has(roomId)) {
//TODO: send something back
console.log('Room does not exist!')
return;
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
room.updated = new Date();
var round = room.rounds[room.currentRound];
clearTimeout(round.timeoutHandler);
round.timeout = round.timeout - (new Date() - round.timeoutStarted);
if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER;
} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
if (round.results.has(token)) {
return { error: 'already_guessed' };
}
round.timeoutStarted = new Date();
var self = this;
round.timeoutHandler = setTimeout(function () {
self._endRoundTimeout(room, round);
}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
var member = room.members.get(token);
var allResults = this._collectResultsInRound(room, round);
this._broadcastTimeout(room, round);
this._broadcastGuess(room, member.userName, guessPosition, distance, score);
round.results.set(token, { guessPosition: guessPosition, distance: distance, score: score });
return allResults;
this._setNewTimeout(room, round);
return { allResults: allResults };
}
nextRound(roomId, currentRound) {
if (!this.rooms.has(roomId)) {
//TODO: send something back
console.log('Room does not exist!')
return;
return { error: 'room_not_found' };
}
var room = this.rooms.get(roomId);
@@ -139,7 +129,7 @@ class MultiGame {
round.timeoutStarted = new Date();
var self = this;
round.timeoutHandler = setTimeout(function () {
self._endRoundTimeout(room, round);
self._endRound(room, round);
}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
var data = {};
@@ -150,18 +140,48 @@ class MultiGame {
room.members.forEach(function (member) {
self._sendToMember(member, 'new_round', data);
});
return { ok: true };
}
_endRoundTimeout(room, round) {
_setNewTimeout(room, round) {
clearTimeout(round.timeoutHandler);
var data = { position: round.place.position, allResults: this._collectResultsInRound(room, round) };
if (room.members.size === round.results.size) {
round.timeout = 0;
round.timeoutStarted = new Date();
this._endRound(room, round);
} else {
round.timeout = round.timeout - (new Date() - round.timeoutStarted);
if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER;
} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
}
round.timeoutStarted = new Date();
var self = this;
round.timeoutHandler = setTimeout(function () {
self._endRound(room, round);
}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
this._broadcastTimeout(room, round);
}
}
_endRound(room, round) {
var allResults = this._collectResultsInRound(room, round);
var self = this;
room.members.forEach(function (member, token) {
var result = { guessPosition: null, distance: null, score: 0 };
if (round.results.has(token)) {
return;
result = round.results.get(token);
} else {
round.results.set(token, result);
}
var data = { position: round.place.position, result: result, allResults: allResults };
self._sendToMember(member, 'end_round', data);
});
}
@@ -177,9 +197,13 @@ class MultiGame {
}
data.history = [];
for (var i = 0; i < room.currentRound; ++i) {
for (var i = 0; i <= room.currentRound; ++i) {
var round = room.rounds[i];
if (i === room.currentRound && !round.results.has(token)) {
continue;
}
var result = { guessPosition: null, distance: null, score: 0 };
var allResults = [];
@@ -204,6 +228,8 @@ class MultiGame {
data.members.push({ userName: currentMember.userName, me: member === currentMember });
});
data.readyToContinue = room.currentRound >= 0 && room.members.size === room.rounds[room.currentRound].results.size
this._sendToMember(member, 'initialize', data);
}
@@ -274,30 +300,30 @@ var tcpServer = net.createServer(function (socket) {
return;
}
var response = { data: null };
var response;
switch (data.func) {
case 'create_room':
response.data = multiGame.createRoom(data.args.roomId);
response = multiGame.createRoom(data.args.roomId);
break;
case 'join_room':
response.data = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
response = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
break;
case 'start_game':
response.data = multiGame.startGame(data.args.roomId, data.args.places);
response = multiGame.startGame(data.args.roomId, data.args.places);
break
case 'guess':
response.data = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
response = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
break;
case 'next_round':
response.data = multiGame.nextRound(data.args.roomId, data.args.currentRound);
response = multiGame.nextRound(data.args.roomId, data.args.currentRound);
break;
}
+118 -67
View File
@@ -17,6 +17,7 @@
adaptGuess: false,
googleLink: null,
readyToContinue: false,
timeoutEnd: null,
countdownHandler: null,
@@ -96,51 +97,59 @@
},
initialize: function (data) {
if (data.history) {
for (var i = 0; i < data.history.length; ++i) {
var round = data.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
if (round.result.guessPosition) {
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
}
Game.scoreSum += round.result.score;
if (data.history.length === 0 && !data.place) {
var div = document.getElementById('players');
for (var j = 0; j < round.allResults.length; ++j) {
var result = round.allResults[j];
for (var i = 0; i < data.members.length; ++i) {
var member = data.members[i];
var p = document.createElement('p');
p.innerHTML = member.userName + (member.me ? ' (me)' : '');
div.appendChild(p);
}
}
for (var i = 0; i < data.history.length; ++i) {
var round = data.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
if (round.result.guessPosition) {
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
}
Game.scoreSum += round.result.score;
for (var j = 0; j < round.allResults.length; ++j) {
var result = round.allResults[j];
if (result.guessPosition) {
Game.addGuessPositionToResultMap(result.guessPosition, result, true);
}
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
if (data.timeout) {
Game.startCountdown(data.timeout);
}
if (data.place) {
Game.readyToContinue = data.readyToContinue;
Game.panoId = data.place.panoId;
Game.pov = data.place.pov;
document.getElementById('multi').style.visibility = 'hidden';
document.getElementById('panoCover').style.visibility = 'hidden';
Game.startNewRound();
if (Game.rounds.length === 0 || !Game.rounds[Game.rounds.length - 1].position) {
document.getElementById('panoCover').style.visibility = 'hidden';
Game.startNewRound();
} else {
Game.loadPano(Game.panoId, Game.pov);
Game.showResultFromHistory(data.history[data.history.length - 1].result);
}
}
document.getElementById('loading').style.visibility = 'hidden';
var div = document.getElementById('players');
for (var i = 0; i < data.members.length; ++i) {
var member = data.members[i];
var p = document.createElement('p');
p.innerHTML = member.userName + (member.me ? ' (me)' : '');
div.appendChild(p);
}
},
memberJoined: function (data) {
@@ -156,6 +165,7 @@
Game.reset();
}
Game.readyToContinue = false;
Game.panoId = data.place.panoId;
Game.pov = data.place.pov;
@@ -180,6 +190,18 @@
},
endRound: function (data) {
Game.readyToContinue = true;
Game.startCountdown(0);
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
if (Game.multi.owner) {
document.getElementById('continueButton').disabled = false;
document.getElementById('startNewGameButton').disabled = false;
}
return;
}
// TODO: refactor - it is necessary for mobile
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
document.getElementById('showGuessButton').click();
@@ -188,11 +210,7 @@
document.getElementById('guessButton').disabled = true;
document.getElementById('panoCover').style.visibility = 'visible';
Game.showResults(data.position, null, { distance: NaN, score: 0 }, data.allResults);
if (!Game.multi.owner) {
document.getElementById('continueButton').style.display = 'none';
}
Game.receiveResult(data.position, data.result.guessPosition, { distance: data.result.distance, score: data.result.score }, data.allResults);
}
},
@@ -242,8 +260,6 @@
initialize: function () {
document.getElementById('panoCover').style.visibility = 'visible';
document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = '0/0';
Game.map.setOptions({
draggableCursor: 'crosshair'
@@ -268,19 +284,17 @@
Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov;
if (this.response.history) {
for (var i = 0; i < this.response.history.length; ++i) {
var round = this.response.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
Game.scoreSum += round.result.score;
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
for (var i = 0; i < this.response.history.length; ++i) {
var round = this.response.history[i];
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
Game.addPositionToResultMap(true);
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
Game.scoreSum += round.result.score;
}
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
Game.startNewRound();
});
},
@@ -318,6 +332,7 @@
scoreInfo.children[0].style.display = null;
scoreInfo.children[1].style.display = null;
document.getElementById('continueButton').style.display = null;
document.getElementById('showSummaryButton').style.display = null;
document.getElementById('startNewGameButton').style.display = null;
document.getElementById('showGuessButton').style.visibility = null;
@@ -404,18 +419,7 @@
Game.panorama.setPano(panoId);
},
showResults: function (position, guessPosition, result, allResults) {
if (Game.adaptGuess) {
document.getElementById('guess').classList.remove('adapt');
}
if (Game.guessMarker) {
Game.guessMarker.setMap(null);
Game.guessMarker = null;
}
document.getElementById('guess').classList.add('result');
receiveResult: function (position, guessPosition, result, allResults) {
Game.scoreSum += result.score;
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
@@ -433,18 +437,53 @@
if (allResults) {
for (var i = 0; i < allResults.length; ++i) {
var currentResult = allResults[i];
Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
resultBounds.extend(currentResult.guessPosition);
if (currentResult.guessPosition) {
Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
resultBounds.extend(currentResult.guessPosition);
}
}
}
Game.showResultMap(result, resultBounds);
},
showResultFromHistory: function (result) {
var round = Game.rounds[Game.rounds.length - 1];
var resultBounds = new google.maps.LatLngBounds();
round.realMarker.setVisible(true);
resultBounds.extend(round.position);
for (var j = 0; j < round.guessMarkers.length; ++j) {
var guessMarker = round.guessMarkers[j];
guessMarker.marker.setVisible(true);
guessMarker.line.setVisible(true);
resultBounds.extend(guessMarker.marker.getPosition());
}
Game.showResultMap(result, resultBounds);
},
showResultMap: function (result, resultBounds) {
if (Game.adaptGuess) {
document.getElementById('guess').classList.remove('adapt');
}
if (Game.guessMarker) {
Game.guessMarker.setMap(null);
Game.guessMarker = null;
}
document.getElementById('guess').classList.add('result');
Game.map.setOptions({
draggableCursor: 'grab'
});
Game.map.fitBounds(resultBounds);
var distanceInfo = document.getElementById('distanceInfo');
if (Number.isNaN(result.distance)) {
if (result.distance === null) {
distanceInfo.children[0].style.display = 'none';
distanceInfo.children[1].style.display = 'block';
} else {
@@ -463,6 +502,14 @@
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
document.getElementById('continueButton').style.display = 'none';
document.getElementById('showSummaryButton').style.display = 'block';
} else if (roomId) {
if (Game.multi.owner) {
if (!Game.readyToContinue) {
document.getElementById('continueButton').disabled = true;
}
} else {
document.getElementById('continueButton').style.display = 'none';
}
}
},
@@ -491,15 +538,11 @@
return;
}
Game.showResults(this.response.position, guessPosition, this.response.result, this.response.allResults);
Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
if (this.response.place) {
Game.panoId = this.response.place.panoId;
Game.pov = this.response.place.pov;
} else {
if (!Game.multi.owner) {
document.getElementById('continueButton').style.display = 'none';
}
}
}, data);
},
@@ -625,6 +668,9 @@
if (!roomId || Game.multi.owner) {
document.getElementById('startNewGameButton').style.display = 'block';
if (!Game.readyToContinue) {
document.getElementById('startNewGameButton').disabled = true;
}
}
var resultBounds = new google.maps.LatLngBounds();
@@ -694,12 +740,17 @@
clearInterval(Game.countdownHandler);
}
Game.timeoutEnd = new Date(new Date().getTime() + timeout);
Game.countdownElement = document.getElementById('countdown');
Game.countdownTimeElement = document.getElementById('countdownTime');
Game.setCountdownTime(Math.round(timeout / 1000));
if (timeout <= 0) {
return;
}
Game.timeoutEnd = new Date(new Date().getTime() + timeout);
Game.countdownHandler = setInterval(function () {
var timeLeft = Math.round((Game.timeoutEnd - new Date()) / 1000);
@@ -758,7 +809,7 @@
});
Game.map.addListener('click', function (e) {
if (Game.rounds[Game.rounds.length - 1].guessPosition) {
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
return;
}
@@ -826,7 +877,7 @@
document.getElementById('continueButton').onclick = function () {
if (roomId) {
if (!Game.multi.owner) {
if (!Game.multi.owner || !Game.readyToContinue) {
return;
}
+6 -2
View File
@@ -164,7 +164,7 @@ class GameFlowController
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
$allResults = $this->multiConnector->sendMessage('guess', [
$responseFromMulti = $this->multiConnector->sendMessage('guess', [
'roomId' => $roomId,
'token' => $multiState['token'],
'guessPosition' => $guessPosition->toArray(),
@@ -172,10 +172,14 @@ class GameFlowController
'score' => $result['score']
]);
if (isset($responseFromMulti['error'])) {
return new JsonContent(['error' => $responseFromMulti['error']]);
}
$response = [
'position' => $last['position']->toArray(),
'result' => $result,
'allResults' => $allResults
'allResults' => $responseFromMulti['allResults']
];
return new JsonContent($response);
+1 -5
View File
@@ -17,10 +17,6 @@ class MultiConnector
}
fclose($connection);
$response = json_decode($response, true);
if (isset($response['data'])) {
return $response['data'];
}
return json_decode($response, true);
}
}