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17
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No files matched your search
+105
-26
@@ -3,6 +3,11 @@
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process.title = 'mapguesser-multi';
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class MultiGame {
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static ROUND_TIMEOUT_DEFAULT = 120000;
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static ROUND_TIMEOUT_MINIMUM = 15000;
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static ROUND_TIMEOUT_DIVIDER = 2;
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static ROUND_TIMEOUT_OFFSET = 500;
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constructor() {
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this.rooms = new Map();
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}
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@@ -31,19 +36,20 @@ class MultiGame {
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createRoom(roomId) {
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this.rooms.set(roomId, { members: new Map(), rounds: [], currentRound: -1, updated: new Date() });
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return { ok: true };
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}
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joinRoom(roomId, token, userName) {
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if (!this.rooms.has(roomId)) {
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console.error('Room does not exist!')
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return;
|
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return { error: 'room_not_found' };
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}
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|
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var room = this.rooms.get(roomId);
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room.updated = new Date();
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if (room.members.has(token)) {
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return;
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return { error: 'member_already_joined' };
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}
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var data = { userName: userName };
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@@ -53,13 +59,13 @@ class MultiGame {
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});
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room.members.set(token, { userName: userName, connection: null });
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return { ok: true };
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}
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startGame(roomId, places) {
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if (!this.rooms.has(roomId)) {
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//TODO: send something back
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console.log('Room does not exist!')
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return;
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return { error: 'room_not_found' };
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}
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var room = this.rooms.get(roomId);
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@@ -67,25 +73,35 @@ class MultiGame {
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var rounds = [];
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places.forEach(function (place) {
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rounds.push({ place: place, results: new Map() })
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rounds.push({
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place: place,
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results: new Map(),
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timeout: MultiGame.ROUND_TIMEOUT_DEFAULT,
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timeoutStarted: null,
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timeoutHandler: null
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})
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});
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room.rounds = rounds;
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this.nextRound(roomId, 0);
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return { ok: true };
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}
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guess(roomId, token, guessPosition, distance, score) {
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if (!this.rooms.has(roomId)) {
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//TODO: send something back
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console.log('Room does not exist!')
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return;
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return { error: 'room_not_found' };
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}
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var room = this.rooms.get(roomId);
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room.updated = new Date();
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var round = room.rounds[room.currentRound];
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if (round.results.has(token)) {
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return { error: 'already_guessed' };
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}
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var member = room.members.get(token);
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var allResults = this._collectResultsInRound(room, round);
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@@ -93,14 +109,14 @@ class MultiGame {
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round.results.set(token, { guessPosition: guessPosition, distance: distance, score: score });
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return allResults;
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this._setNewTimeout(room, round);
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return { allResults: allResults };
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}
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nextRound(roomId, currentRound) {
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if (!this.rooms.has(roomId)) {
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//TODO: send something back
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console.log('Room does not exist!')
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return;
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return { error: 'room_not_found' };
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}
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var room = this.rooms.get(roomId);
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@@ -110,30 +126,84 @@ class MultiGame {
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var round = room.rounds[room.currentRound];
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round.timeoutStarted = new Date();
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var self = this;
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round.timeoutHandler = setTimeout(function () {
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self._endRound(room, round);
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}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
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var data = {};
|
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data.place = { panoId: round.place.panoId, pov: round.place.pov };
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if (room.currentRound > 0) {
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data.result = { position: room.rounds[room.currentRound - 1].place.position };
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}
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data.timeout = round.timeout;
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|
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var self = this;
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room.members.forEach(function (member) {
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self._sendToMember(member, 'new_round', data);
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});
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return { ok: true };
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}
|
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_setNewTimeout(room, round) {
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clearTimeout(round.timeoutHandler);
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if (room.members.size === round.results.size) {
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round.timeout = 0;
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round.timeoutStarted = new Date();
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this._endRound(room, round);
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} else {
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round.timeout = round.timeout - (new Date() - round.timeoutStarted);
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if (round.timeout > MultiGame.ROUND_TIMEOUT_DIVIDER * MultiGame.ROUND_TIMEOUT_MINIMUM) {
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round.timeout = round.timeout / MultiGame.ROUND_TIMEOUT_DIVIDER;
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} else if (round.timeout > MultiGame.ROUND_TIMEOUT_MINIMUM) {
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round.timeout = MultiGame.ROUND_TIMEOUT_MINIMUM;
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}
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round.timeoutStarted = new Date();
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var self = this;
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round.timeoutHandler = setTimeout(function () {
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self._endRound(room, round);
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}, round.timeout + MultiGame.ROUND_TIMEOUT_OFFSET);
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this._broadcastTimeout(room, round);
|
||||
}
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}
|
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_endRound(room, round) {
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var allResults = this._collectResultsInRound(room, round);
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var self = this;
|
||||
room.members.forEach(function (member, token) {
|
||||
var result = { guessPosition: null, distance: null, score: 0 };
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||||
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if (round.results.has(token)) {
|
||||
result = round.results.get(token);
|
||||
} else {
|
||||
round.results.set(token, result);
|
||||
}
|
||||
|
||||
var data = { position: round.place.position, result: result, allResults: allResults };
|
||||
self._sendToMember(member, 'end_round', data);
|
||||
});
|
||||
}
|
||||
|
||||
_sendInitialData(room, member, token) {
|
||||
var data = {};
|
||||
|
||||
if (room.currentRound >= 0) {
|
||||
data.place = room.rounds[room.currentRound].place;
|
||||
var round = room.rounds[room.currentRound];
|
||||
|
||||
data.place = round.place;
|
||||
data.timeout = round.timeout - (new Date() - round.timeoutStarted);
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||||
}
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||||
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data.history = [];
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||||
for (var i = 0; i < room.currentRound; ++i) {
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||||
for (var i = 0; i <= room.currentRound; ++i) {
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var round = room.rounds[i];
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if (i === room.currentRound && !round.results.has(token)) {
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continue;
|
||||
}
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var result = { guessPosition: null, distance: null, score: 0 };
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var allResults = [];
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||||
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@@ -158,6 +228,8 @@ class MultiGame {
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data.members.push({ userName: currentMember.userName, me: member === currentMember });
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});
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|
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data.readyToContinue = room.currentRound >= 0 && room.members.size === room.rounds[room.currentRound].results.size
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this._sendToMember(member, 'initialize', data);
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}
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@@ -175,6 +247,13 @@ class MultiGame {
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return results;
|
||||
}
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_broadcastTimeout(room, round) {
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var self = this;
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room.members.forEach(function (member) {
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self._sendToMember(member, 'timeout_changed', { timeout: round.timeout });
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});
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}
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_broadcastGuess(room, userName, guessPosition, distance, score) {
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var data = { userName: userName, guessPosition: guessPosition, distance: distance, score: score };
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var round = room.rounds[room.currentRound];
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@@ -221,30 +300,30 @@ var tcpServer = net.createServer(function (socket) {
|
||||
return;
|
||||
}
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||||
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var response = { data: null };
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||||
var response;
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||||
switch (data.func) {
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case 'create_room':
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response.data = multiGame.createRoom(data.args.roomId);
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response = multiGame.createRoom(data.args.roomId);
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break;
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case 'join_room':
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response.data = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
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response = multiGame.joinRoom(data.args.roomId, data.args.token, data.args.userName);
|
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break;
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||||
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case 'start_game':
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response.data = multiGame.startGame(data.args.roomId, data.args.places);
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response = multiGame.startGame(data.args.roomId, data.args.places);
|
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break
|
||||
|
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case 'guess':
|
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response.data = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
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||||
response = multiGame.guess(data.args.roomId, data.args.token, data.args.guessPosition, data.args.distance, data.args.score);
|
||||
|
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break;
|
||||
|
||||
case 'next_round':
|
||||
response.data = multiGame.nextRound(data.args.roomId, data.args.currentRound);
|
||||
response = multiGame.nextRound(data.args.roomId, data.args.currentRound);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
#distanceInfo>p:nth-child(2), #scoreInfo>p:nth-child(2) {
|
||||
#distanceInfo>p:nth-child(2), #distanceInfo>p:nth-child(3), #scoreInfo>p:nth-child(2) {
|
||||
display: none;
|
||||
}
|
||||
|
||||
@@ -111,6 +111,44 @@
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
#countdown {
|
||||
position: absolute;
|
||||
top: 5px;
|
||||
right: 5px;
|
||||
height: 28px;
|
||||
line-height: 28px;
|
||||
padding: 0 8px;
|
||||
background-color: #eeeeee;
|
||||
border: solid 1px #555555;
|
||||
border-radius: 3px;
|
||||
opacity: 0.95;
|
||||
z-index: 5;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#countdown.yellow {
|
||||
background-color: #f7c789;
|
||||
border: solid 1px #e8a349;
|
||||
}
|
||||
|
||||
#countdown.red {
|
||||
background-color: #f7a5a5;
|
||||
border: solid 1px #aa5e5e;
|
||||
}
|
||||
|
||||
#countdown p {
|
||||
font-size: 16px;
|
||||
line-height: inherit;
|
||||
}
|
||||
|
||||
#countdown.yellow p {
|
||||
color: #9c4308;
|
||||
}
|
||||
|
||||
#countdown.red p {
|
||||
color: #701919;
|
||||
}
|
||||
|
||||
@media screen and (max-width: 599px) {
|
||||
#mapName {
|
||||
display: none;
|
||||
|
||||
+239
-105
@@ -17,6 +17,10 @@
|
||||
adaptGuess: false,
|
||||
googleLink: null,
|
||||
|
||||
readyToContinue: false,
|
||||
timeoutEnd: null,
|
||||
countdownHandler: null,
|
||||
|
||||
MultiConnector: {
|
||||
connection: null,
|
||||
reconnectCounter: 0,
|
||||
@@ -30,9 +34,7 @@
|
||||
|
||||
Game.MultiConnector.connection.onopen = function () {
|
||||
document.getElementById('loading').style.visibility = 'hidden';
|
||||
|
||||
Game.MultiConnector.reconnectCounter = 0;
|
||||
|
||||
Game.MultiConnector.connection.send(JSON.stringify({ func: 'connect_to_room', args: { roomId: roomId, token: Game.multi.token } }));
|
||||
};
|
||||
|
||||
@@ -69,6 +71,14 @@
|
||||
case 'guess':
|
||||
Game.MultiConnector.guess(json.data);
|
||||
break;
|
||||
|
||||
case 'timeout_changed':
|
||||
Game.MultiConnector.timeoutChanged(json.data);
|
||||
break;
|
||||
|
||||
case 'end_round':
|
||||
Game.MultiConnector.endRound(json.data);
|
||||
break;
|
||||
}
|
||||
};
|
||||
},
|
||||
@@ -87,47 +97,59 @@
|
||||
},
|
||||
|
||||
initialize: function (data) {
|
||||
if (data.history) {
|
||||
for (var i = 0; i < data.history.length; ++i) {
|
||||
var round = data.history[i];
|
||||
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
|
||||
Game.addPositionToResultMap(true);
|
||||
if (round.result.guessPosition) {
|
||||
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
|
||||
}
|
||||
Game.scoreSum += round.result.score;
|
||||
if (data.history.length === 0 && !data.place) {
|
||||
var div = document.getElementById('players');
|
||||
|
||||
for (var j = 0; j < round.allResults.length; ++j) {
|
||||
var result = round.allResults[j];
|
||||
for (var i = 0; i < data.members.length; ++i) {
|
||||
var member = data.members[i];
|
||||
|
||||
var p = document.createElement('p');
|
||||
p.innerHTML = member.userName + (member.me ? ' (me)' : '');
|
||||
div.appendChild(p);
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < data.history.length; ++i) {
|
||||
var round = data.history[i];
|
||||
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
|
||||
Game.addPositionToResultMap(true);
|
||||
if (round.result.guessPosition) {
|
||||
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
|
||||
}
|
||||
Game.scoreSum += round.result.score;
|
||||
|
||||
for (var j = 0; j < round.allResults.length; ++j) {
|
||||
var result = round.allResults[j];
|
||||
if (result.guessPosition) {
|
||||
Game.addGuessPositionToResultMap(result.guessPosition, result, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
|
||||
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
|
||||
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||
|
||||
if (data.timeout) {
|
||||
Game.startCountdown(data.timeout);
|
||||
}
|
||||
|
||||
if (data.place) {
|
||||
Game.readyToContinue = data.readyToContinue;
|
||||
Game.panoId = data.place.panoId;
|
||||
Game.pov = data.place.pov;
|
||||
|
||||
document.getElementById('multi').style.visibility = 'hidden';
|
||||
document.getElementById('panoCover').style.visibility = 'hidden';
|
||||
|
||||
Game.startNewRound();
|
||||
if (Game.rounds.length === 0 || !Game.rounds[Game.rounds.length - 1].position) {
|
||||
document.getElementById('panoCover').style.visibility = 'hidden';
|
||||
Game.startNewRound();
|
||||
} else {
|
||||
Game.loadPano(Game.panoId, Game.pov);
|
||||
Game.showResultFromHistory(data.history[data.history.length - 1].result);
|
||||
}
|
||||
}
|
||||
|
||||
document.getElementById('loading').style.visibility = 'hidden';
|
||||
|
||||
var div = document.getElementById('players');
|
||||
|
||||
for (var i = 0; i < data.members.length; ++i) {
|
||||
var member = data.members[i];
|
||||
|
||||
var p = document.createElement('p');
|
||||
p.innerHTML = member.userName + (member.me ? ' (me)' : '');
|
||||
div.appendChild(p);
|
||||
}
|
||||
},
|
||||
|
||||
memberJoined: function (data) {
|
||||
@@ -139,27 +161,19 @@
|
||||
},
|
||||
|
||||
newRound: function (data) {
|
||||
//TODO: workaround until results are not sent
|
||||
if (Game.adaptGuess) {
|
||||
document.getElementById('guess').classList.remove('adapt');
|
||||
}
|
||||
|
||||
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
|
||||
Game.reset();
|
||||
}
|
||||
|
||||
// if player didn't guess - TODO: show everything on a map
|
||||
if (data.result && Game.rounds.length > 0 && !Game.rounds[Game.rounds.length - 1].position) {
|
||||
Game.rounds[Game.rounds.length - 1].position = data.result.position;
|
||||
Game.addPositionToResultMap();
|
||||
}
|
||||
|
||||
Game.readyToContinue = false;
|
||||
Game.panoId = data.place.panoId;
|
||||
Game.pov = data.place.pov;
|
||||
|
||||
document.getElementById('multi').style.visibility = 'hidden';
|
||||
Game.resetRound();
|
||||
Game.startNewRound();
|
||||
|
||||
Game.startCountdown(data.timeout);
|
||||
},
|
||||
|
||||
guess: function (data) {
|
||||
@@ -169,6 +183,34 @@
|
||||
resultBounds.extend(data.guessPosition);
|
||||
|
||||
Game.map.fitBounds(resultBounds);
|
||||
},
|
||||
|
||||
timeoutChanged: function (data) {
|
||||
Game.startCountdown(data.timeout);
|
||||
},
|
||||
|
||||
endRound: function (data) {
|
||||
Game.readyToContinue = true;
|
||||
Game.startCountdown(0);
|
||||
|
||||
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
|
||||
if (Game.multi.owner) {
|
||||
document.getElementById('continueButton').disabled = false;
|
||||
document.getElementById('startNewGameButton').disabled = false;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: refactor - it is necessary for mobile
|
||||
if (window.getComputedStyle(document.getElementById('guess')).visibility === 'hidden') {
|
||||
document.getElementById('showGuessButton').click();
|
||||
}
|
||||
|
||||
document.getElementById('guessButton').disabled = true;
|
||||
document.getElementById('panoCover').style.visibility = 'visible';
|
||||
|
||||
Game.receiveResult(data.position, data.result.guessPosition, { distance: data.result.distance, score: data.result.score }, data.allResults);
|
||||
}
|
||||
},
|
||||
|
||||
@@ -218,8 +260,6 @@
|
||||
|
||||
initialize: function () {
|
||||
document.getElementById('panoCover').style.visibility = 'visible';
|
||||
document.getElementById('currentRound').innerHTML = '1/' + String(Game.NUMBER_OF_ROUNDS);
|
||||
document.getElementById('currentScoreSum').innerHTML = '0/0';
|
||||
|
||||
Game.map.setOptions({
|
||||
draggableCursor: 'crosshair'
|
||||
@@ -244,19 +284,17 @@
|
||||
Game.panoId = this.response.place.panoId;
|
||||
Game.pov = this.response.place.pov;
|
||||
|
||||
if (this.response.history) {
|
||||
for (var i = 0; i < this.response.history.length; ++i) {
|
||||
var round = this.response.history[i];
|
||||
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
|
||||
Game.addPositionToResultMap(true);
|
||||
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
|
||||
Game.scoreSum += round.result.score;
|
||||
}
|
||||
|
||||
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
|
||||
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||
for (var i = 0; i < this.response.history.length; ++i) {
|
||||
var round = this.response.history[i];
|
||||
Game.rounds.push({ position: round.position, guessPosition: round.result.guessPosition, realMarker: null, guessMarkers: [] });
|
||||
Game.addPositionToResultMap(true);
|
||||
Game.addGuessPositionToResultMap(round.result.guessPosition, null, true);
|
||||
Game.scoreSum += round.result.score;
|
||||
}
|
||||
|
||||
document.getElementById('currentRound').innerHTML = String(Game.rounds.length) + '/' + String(Game.NUMBER_OF_ROUNDS);
|
||||
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||
|
||||
Game.startNewRound();
|
||||
});
|
||||
},
|
||||
@@ -289,10 +327,12 @@
|
||||
var distanceInfo = document.getElementById('distanceInfo');
|
||||
distanceInfo.children[0].style.display = null;
|
||||
distanceInfo.children[1].style.display = null;
|
||||
distanceInfo.children[2].style.display = null;
|
||||
var scoreInfo = document.getElementById('scoreInfo');
|
||||
scoreInfo.children[0].style.display = null;
|
||||
scoreInfo.children[1].style.display = null;
|
||||
document.getElementById('continueButton').style.display = null;
|
||||
document.getElementById('showSummaryButton').style.display = null;
|
||||
document.getElementById('startNewGameButton').style.display = null;
|
||||
|
||||
document.getElementById('showGuessButton').style.visibility = null;
|
||||
@@ -379,6 +419,100 @@
|
||||
Game.panorama.setPano(panoId);
|
||||
},
|
||||
|
||||
receiveResult: function (position, guessPosition, result, allResults) {
|
||||
Game.scoreSum += result.score;
|
||||
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||
|
||||
var resultBounds = new google.maps.LatLngBounds();
|
||||
|
||||
Game.rounds[Game.rounds.length - 1].position = position;
|
||||
Game.addPositionToResultMap();
|
||||
resultBounds.extend(position);
|
||||
|
||||
if (guessPosition) {
|
||||
Game.addGuessPositionToResultMap(guessPosition);
|
||||
resultBounds.extend(guessPosition);
|
||||
}
|
||||
|
||||
if (allResults) {
|
||||
for (var i = 0; i < allResults.length; ++i) {
|
||||
var currentResult = allResults[i];
|
||||
if (currentResult.guessPosition) {
|
||||
Game.addGuessPositionToResultMap(currentResult.guessPosition, currentResult);
|
||||
resultBounds.extend(currentResult.guessPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Game.showResultMap(result, resultBounds);
|
||||
},
|
||||
|
||||
showResultFromHistory: function (result) {
|
||||
var round = Game.rounds[Game.rounds.length - 1];
|
||||
var resultBounds = new google.maps.LatLngBounds();
|
||||
|
||||
round.realMarker.setVisible(true);
|
||||
resultBounds.extend(round.position);
|
||||
|
||||
for (var j = 0; j < round.guessMarkers.length; ++j) {
|
||||
var guessMarker = round.guessMarkers[j];
|
||||
guessMarker.marker.setVisible(true);
|
||||
guessMarker.line.setVisible(true);
|
||||
|
||||
resultBounds.extend(guessMarker.marker.getPosition());
|
||||
}
|
||||
|
||||
Game.showResultMap(result, resultBounds);
|
||||
},
|
||||
|
||||
showResultMap: function (result, resultBounds) {
|
||||
if (Game.adaptGuess) {
|
||||
document.getElementById('guess').classList.remove('adapt');
|
||||
}
|
||||
|
||||
if (Game.guessMarker) {
|
||||
Game.guessMarker.setMap(null);
|
||||
Game.guessMarker = null;
|
||||
}
|
||||
|
||||
document.getElementById('guess').classList.add('result');
|
||||
|
||||
Game.map.setOptions({
|
||||
draggableCursor: 'grab'
|
||||
});
|
||||
Game.map.fitBounds(resultBounds);
|
||||
|
||||
var distanceInfo = document.getElementById('distanceInfo');
|
||||
if (result.distance === null) {
|
||||
distanceInfo.children[0].style.display = 'none';
|
||||
distanceInfo.children[1].style.display = 'block';
|
||||
} else {
|
||||
distanceInfo.children[0].style.display = 'block';
|
||||
distanceInfo.children[1].style.display = 'none';
|
||||
document.getElementById('distance').innerHTML = Util.printDistanceForHuman(result.distance);
|
||||
}
|
||||
|
||||
document.getElementById('score').innerHTML = result.score;
|
||||
|
||||
var scoreBarProperties = Game.calculateScoreBarProperties(result.score, Game.MAX_SCORE);
|
||||
var scoreBar = document.getElementById('scoreBar');
|
||||
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
|
||||
scoreBar.style.width = scoreBarProperties.width;
|
||||
|
||||
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
|
||||
document.getElementById('continueButton').style.display = 'none';
|
||||
document.getElementById('showSummaryButton').style.display = 'block';
|
||||
} else if (roomId) {
|
||||
if (Game.multi.owner) {
|
||||
if (!Game.readyToContinue) {
|
||||
document.getElementById('continueButton').disabled = true;
|
||||
}
|
||||
} else {
|
||||
document.getElementById('continueButton').style.display = 'none';
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
guess: function () {
|
||||
if (!Game.guessMarker) {
|
||||
return;
|
||||
@@ -388,9 +522,6 @@
|
||||
Game.rounds[Game.rounds.length - 1].guessPosition = guessPosition;
|
||||
|
||||
document.getElementById('guessButton').disabled = true;
|
||||
if (Game.adaptGuess) {
|
||||
document.getElementById('guess').classList.remove('adapt');
|
||||
}
|
||||
document.getElementById('panoCover').style.visibility = 'visible';
|
||||
|
||||
var data = new FormData();
|
||||
@@ -407,58 +538,11 @@
|
||||
return;
|
||||
}
|
||||
|
||||
Game.guessMarker.setMap(null);
|
||||
Game.guessMarker = null;
|
||||
|
||||
document.getElementById('guess').classList.add('result');
|
||||
|
||||
Game.scoreSum += this.response.result.score;
|
||||
document.getElementById('currentScoreSum').innerHTML = String(Game.scoreSum) + '/' + String(Game.rounds.length * Game.MAX_SCORE);
|
||||
|
||||
var resultBounds = new google.maps.LatLngBounds();
|
||||
|
||||
Game.rounds[Game.rounds.length - 1].position = this.response.position;
|
||||
Game.addPositionToResultMap();
|
||||
resultBounds.extend(this.response.position);
|
||||
Game.addGuessPositionToResultMap(guessPosition);
|
||||
resultBounds.extend(guessPosition);
|
||||
|
||||
if (roomId) {
|
||||
for (var i = 0; i < this.response.allResults.length; ++i) {
|
||||
var result = this.response.allResults[i];
|
||||
Game.addGuessPositionToResultMap(result.guessPosition, result);
|
||||
resultBounds.extend(result.guessPosition);
|
||||
}
|
||||
}
|
||||
|
||||
Game.map.setOptions({
|
||||
draggableCursor: 'grab'
|
||||
});
|
||||
Game.map.fitBounds(resultBounds);
|
||||
|
||||
document.getElementById('distance').innerHTML = Util.printDistanceForHuman(this.response.result.distance);
|
||||
document.getElementById('score').innerHTML = this.response.result.score;
|
||||
|
||||
var scoreBarProperties = Game.calculateScoreBarProperties(this.response.result.score, Game.MAX_SCORE);
|
||||
var scoreBar = document.getElementById('scoreBar');
|
||||
scoreBar.style.backgroundColor = scoreBarProperties.backgroundColor;
|
||||
scoreBar.style.width = scoreBarProperties.width;
|
||||
|
||||
if (Game.rounds.length === Game.NUMBER_OF_ROUNDS) {
|
||||
document.getElementById('continueButton').style.display = 'none';
|
||||
document.getElementById('showSummaryButton').style.display = 'block';
|
||||
}
|
||||
Game.receiveResult(this.response.position, guessPosition, this.response.result, this.response.allResults);
|
||||
|
||||
if (this.response.place) {
|
||||
Game.panoId = this.response.place.panoId;
|
||||
Game.pov = this.response.place.pov;
|
||||
} else {
|
||||
if (!Game.multi.owner) {
|
||||
//TODO: "waiting for" disabled button
|
||||
document.getElementById('continueButton').style.display = 'none';
|
||||
}
|
||||
Game.panoId = null;
|
||||
Game.pov = null;
|
||||
}
|
||||
}, data);
|
||||
},
|
||||
@@ -575,7 +659,8 @@
|
||||
showSummary: function () {
|
||||
var distanceInfo = document.getElementById('distanceInfo');
|
||||
distanceInfo.children[0].style.display = 'none';
|
||||
distanceInfo.children[1].style.display = 'block';
|
||||
distanceInfo.children[1].style.display = 'none';
|
||||
distanceInfo.children[2].style.display = 'block';
|
||||
var scoreInfo = document.getElementById('scoreInfo');
|
||||
scoreInfo.children[0].style.display = 'none';
|
||||
scoreInfo.children[1].style.display = 'block';
|
||||
@@ -583,6 +668,9 @@
|
||||
|
||||
if (!roomId || Game.multi.owner) {
|
||||
document.getElementById('startNewGameButton').style.display = 'block';
|
||||
if (!Game.readyToContinue) {
|
||||
document.getElementById('startNewGameButton').disabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
var resultBounds = new google.maps.LatLngBounds();
|
||||
@@ -645,6 +733,52 @@
|
||||
Game.googleLink.href = 'https://maps.google.com/maps';
|
||||
}
|
||||
}, 1);
|
||||
},
|
||||
|
||||
startCountdown: function (timeout) {
|
||||
if (Game.countdownHandler) {
|
||||
clearInterval(Game.countdownHandler);
|
||||
}
|
||||
|
||||
Game.countdownElement = document.getElementById('countdown');
|
||||
Game.countdownTimeElement = document.getElementById('countdownTime');
|
||||
|
||||
Game.setCountdownTime(Math.round(timeout / 1000));
|
||||
|
||||
if (timeout <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Game.timeoutEnd = new Date(new Date().getTime() + timeout);
|
||||
|
||||
Game.countdownHandler = setInterval(function () {
|
||||
var timeLeft = Math.round((Game.timeoutEnd - new Date()) / 1000);
|
||||
|
||||
Game.setCountdownTime(timeLeft);
|
||||
|
||||
if (timeLeft <= 0) {
|
||||
document.getElementById('panoCover').style.visibility = 'visible';
|
||||
clearInterval(Game.countdownHandler);
|
||||
}
|
||||
}, 1000);
|
||||
},
|
||||
|
||||
setCountdownTime: function (time) {
|
||||
if (time <= 0) {
|
||||
Game.countdownElement.style.visibility = 'hidden';
|
||||
return;
|
||||
}
|
||||
|
||||
if (time <= 15) {
|
||||
Game.countdownElement.className = 'red';
|
||||
} else if (time <= 30) {
|
||||
Game.countdownElement.className = 'yellow';
|
||||
} else {
|
||||
Game.countdownElement.className = '';
|
||||
}
|
||||
|
||||
Game.countdownElement.style.visibility = 'visible';
|
||||
Game.countdownTimeElement.innerHTML = time;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -675,7 +809,7 @@
|
||||
});
|
||||
|
||||
Game.map.addListener('click', function (e) {
|
||||
if (Game.rounds[Game.rounds.length - 1].guessPosition) {
|
||||
if (Game.rounds[Game.rounds.length - 1].guessPosition || Game.rounds[Game.rounds.length - 1].position) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -743,7 +877,7 @@
|
||||
|
||||
document.getElementById('continueButton').onclick = function () {
|
||||
if (roomId) {
|
||||
if (!Game.multi.owner) {
|
||||
if (!Game.multi.owner || !Game.readyToContinue) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -164,7 +164,7 @@ class GameFlowController
|
||||
$guessPosition = new Position((float) $this->request->post('lat'), (float) $this->request->post('lng'));
|
||||
$result = $this->evalueteGuess($last['position'], $guessPosition, $state['area']);
|
||||
|
||||
$allResults = $this->multiConnector->sendMessage('guess', [
|
||||
$responseFromMulti = $this->multiConnector->sendMessage('guess', [
|
||||
'roomId' => $roomId,
|
||||
'token' => $multiState['token'],
|
||||
'guessPosition' => $guessPosition->toArray(),
|
||||
@@ -172,10 +172,14 @@ class GameFlowController
|
||||
'score' => $result['score']
|
||||
]);
|
||||
|
||||
if (isset($responseFromMulti['error'])) {
|
||||
return new JsonContent(['error' => $responseFromMulti['error']]);
|
||||
}
|
||||
|
||||
$response = [
|
||||
'position' => $last['position']->toArray(),
|
||||
'result' => $result,
|
||||
'allResults' => $allResults
|
||||
'allResults' => $responseFromMulti['allResults']
|
||||
];
|
||||
|
||||
return new JsonContent($response);
|
||||
|
||||
@@ -17,10 +17,6 @@ class MultiConnector
|
||||
}
|
||||
fclose($connection);
|
||||
|
||||
$response = json_decode($response, true);
|
||||
|
||||
if (isset($response['data'])) {
|
||||
return $response['data'];
|
||||
}
|
||||
return json_decode($response, true);
|
||||
}
|
||||
}
|
||||
@@ -21,6 +21,9 @@
|
||||
@endsection
|
||||
|
||||
@section(main)
|
||||
<div id="countdown">
|
||||
<p id="countdownTime" class="mono bold"></p>
|
||||
</div>
|
||||
<div id="panoCover"></div>
|
||||
<div id="panorama"></div>
|
||||
<div id="showGuessButtonContainer">
|
||||
@@ -37,6 +40,7 @@
|
||||
<div id="resultInfo">
|
||||
<div id="distanceInfo">
|
||||
<p>You were <span id="distance" class="bold"></span> close.</p>
|
||||
<p>You didn't guess in this round.</p>
|
||||
<p class="bold">Game finished.</p>
|
||||
</div>
|
||||
<div id="scoreInfo">
|
||||
|
||||
Reference in new issue
Block a user